Commit Graph

56 Commits

Author SHA1 Message Date
ME1312
891913dbe3
Ditch RedisBungee. Long live the RemotePlayer API
RedisBungee has been abandoned by it's developers. So we're abanding it too.

SubServers.Sync will now finally pick up the slack and sync basic player information between proxies over their SubData connection.
2020-07-25 01:20:59 -04:00
ME1312
1564eaaaf9
Add PAPI placeholders with SubServers.Client 2020-07-04 22:39:59 -04:00
ME1312
9d01f46c16
SubCreator File Replacements
SubCreator has several new build options for updating and making replacements in files
2020-06-13 17:53:18 -04:00
ME1312
bb0dd55c95
#50 #46 Selecting Multiple Servers
This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312
51d3c31220
Add SubCreatedEvent 2019-12-18 02:49:40 -05:00
ME1312
bfcb076cfd
Update SubData 2019-10-18 18:24:58 -04:00
ME1312
a5c5a532a0
Don't attempt reconnect while shutting down 2019-09-26 12:41:04 -04:00
ME1312
17b63c1e6e
Allow client apps to startup without a SubData connection active
They won't be all that useful like that, but... ¯\_(ツ)_/¯
2019-08-31 13:26:37 -04:00
ME1312
bccbfb39c9
Add a grace period on rogue SubServer detection
Async subdata shenanigans made rogue SubServer detection a little inacurrate. Specifically in regards to the last commit.

This is the fix to that
2019-08-30 15:44:54 -04:00
ME1312
30dd28547f
Add a post-start event 2019-06-25 17:13:27 -04:00
ME1312
3af2087f19
Add a post-connect subdata event 2019-06-17 20:20:46 -04:00
ME1312
be8f87d17c
Add the Update command
And several related UI changes to SubServers.Client
2019-06-16 23:13:48 -04:00
ME1312
b808a62fcb
Add support for GalaxiBungee 2019-05-16 18:36:41 -04:00
ME1312
185b6b84bb
Mirror changes in SubServers.Sync 2019-05-13 22:02:38 -04:00
ME1312
024dde444c
Update client auto-linking 2019-01-26 21:04:53 -05:00
ME1312
7158e0a3da
Fix SubData's log stream 2019-01-22 12:48:47 -05:00
ME1312
361acf7b17
Add a dedicated restart packet
I don't reccommend using this packet over the start & stop combination because of the lack of feedback you get in comparision.

However, if the server sending the packet is requesting to restart itself then this is your only option, so that's why it's here.
2019-01-20 17:49:12 -05:00
ME1312
fcde0bc845
Add Version support to YAMLConfig 2019-01-17 12:44:47 -05:00
ME1312
75a872252f
#35 Add command line variables to SubServers
Also, a fix for #34
2019-01-17 10:39:15 -05:00
ME1312
622ef32b4e
#32 Update the utility class 2019-01-14 18:28:18 -05:00
ME1312
9b01aebd87
#31 Add environment variables to SubCreator scripts 2019-01-13 19:52:44 -05:00
ME1312
6218b873ca
Expand on the API for restricted servers 2019-01-10 15:52:38 -05:00
ME1312
94a95de495
Name SubServers threads
This change does not apply to SubServers.Client because those apps use the platform's native scheduler instead of threads
2019-01-06 01:58:13 -05:00
ME1312
4792e5f8b1
Make Log-Creator a per-host option 2019-01-05 16:04:45 -05:00
ME1312
52c6da2517
Choose fallback based on confidence score
The fallback server chosen when a server goes down is now chosen based on SubServers' confidence that the server can recieve the player in question.

If there is a tie, the first server to achieve a high score is chosen. Servers meeting these requirements will get the highest score currently possible:
-> Fallback servers should not be white-listed (`Restricted: false`)
-> Fallback servers should be visible (`Hidden: false`)
-> Fallback subservers should be running
-> SubServers trusts that fallback servers connected to SubData are online
2018-10-14 03:26:23 -04:00
ME1312
ba2a69a568
Make the port argument optional
Not sure what port to use? Now SubServers can decide on a port number on it's own.
2018-10-08 17:07:44 -04:00
ME1312
bc5acab41d
Replace Auto-Restart and Temporary Flags with Stop Actions
Stop Actions will is the replacement for both the Auto Restart and Temporary flags. To define that the server should restart on stop, use the RESTART keyword. To get the same result that you would get using the temporary flag, use the REMOVE_SERVER keyword.

Additionally, there is now a DELETE_SERVER keyword. This keyword does the same thing as the REMOVE_SERVER keyword, except it deletes the directory on the server ran from.

If you would like nothing special to happen when the server stops, use the NONE keyword.
2018-08-29 21:55:59 -04:00
ME1312
a781370fbb
Allow raw binary to be sent over SubData
This allows files to be transfered faster over the new system.
2018-08-23 23:35:22 -04:00
ME1312
7cd9c9bc4c
Switch SubData Packets from JSON to MessagePack encoding
This is a change to how packets are transferred; the API has not been changed.

While the difference may be unnoticable when using unencrypted packets, because of MessagePack's compact size and better handling of byte values encrypted packets should transfer faster.
2018-08-23 22:32:49 -04:00
ME1312
cb7b3964f2
Send off reload packet only when api.ready 2018-08-10 15:58:17 -04:00
ME1312
215097976c
Rewrite the info command
The info command can now display information about proxies, hosts and servers (not just SubServers)
2018-08-10 00:50:10 -04:00
ME1312
545565512b
Restructure the Download packet group
The Download group of packets was in desperate need for a restructuring.

Now, instead of using `DownloadServerList` to list everything, different object types now are downloaded through their own seperate packets. (Improving network efficiency)
2018-08-09 14:54:56 -04:00
ME1312
e74178e21c
Slight configuration change 2018-08-06 02:08:55 -04:00
ME1312
38eec66a4b
Further define proxy status colors
The proxies section of the list command now functions like the rest. You can hover over proxies in-game to get more status information on them.

The colors shown are as follows:
Green (Optimal): Proxy is connected to both Redis and SubData
Blue (Available): Proxy is connected to SubData only
White (External): Proxy is connected to Redis only
Red (Disabled): Proxy is offline
2018-08-05 22:07:18 -04:00
ME1312
4aa943953f
Flesh out the Proxy API
- Proxies connected to Redis are downloaded on startup/reload
- Named proxies are no longer removed on disconnect
- Proxies now show up in `/sub list`
- Proxies now have Add/Remove events in the API
- Proxies are included in the response of the `DownloadServerList` packet
2018-08-05 17:41:17 -04:00
ME1312
b8ee251011
Add options to sync commonly altered BungeeCord values 2018-08-04 23:29:52 -04:00
ME1312
d69840f439
Lock the start method for event usage 2018-07-29 19:01:36 -04:00
ME1312
97c73bf738
Implement a simalar namespaced key system in subdata
This was a change I made to the Lang API a while back, and now it has made it's way into SubData.

Packets are now tied to channels (`n`) and then handles (`h`) within those channels.
2018-07-29 14:39:42 -04:00
ME1312
319618fe71
Create a more straightforward way for interacting with unstable methods 2018-07-28 22:09:47 -04:00
ME1312
55f97338f8
Seperate Sponge from Forge
The sponge template now builds SpongeVanilla, and a new template called `Forge` will continue to build SpongeForge
2018-07-26 13:34:31 -04:00
ME1312
35c2e43192
Quick fix to add SubData Connection ID to the new API 2018-07-05 23:01:38 -04:00
ME1312
27b1d6b51a
Extend SubAPI to wrap the SubData packet centered APIs
Simple requests like those used to list hosts or servers shouldn't require messing around trying to keep up with the SubData Direct protocol. It should be easy, right?

Now, SubAPI includes methods simalar to those seen in SubServers.Bungee for accessing data for Hosts, Servers, SubServers, Proxies, & Players easily. Requests the SubData Packet API is already capable of making will be included as methods in these variables.
2018-06-30 23:46:58 -04:00
ME1312
75b9b688cc Rewrite SubData API for JSON dependancy changes
This commit removes the org.JSON library where alternatives are already provided (Bungee & Bukkit provide Gson). This change was made to improve compatability with BungeeCord plugins and reduce file sizes.

This means big changes to the SubData API, which heavily relied on org.JSON. Now we submit our data through YAMLSection to be converted and sent over the network.
2018-04-14 21:53:51 -04:00
ME1312
56f8d3dfba Remove package.xml requirement for SubServers.Host 2018-02-19 17:59:51 -05:00
ME1312
92c649eabe Make Name field optional for SubServers.Client
SubServers.Bungee can now link servers to subdata clients via connection address and port number.

Since this still has the chance to fail, the `Name` field will appear if no servers were found this way, and will be used the same as before. SubCreator made servers will still have the `Name` value present and filled out for assurance.
2018-01-29 01:04:36 -05:00
ME1312
754b418e7d Register SubServers.Sync Proxies to name for API access 2018-01-22 10:01:33 -05:00
ME1312
e5ad3f55d2 Allow PacketIn to accept multiple oncoming packet versions 2018-01-13 16:22:13 -05:00
ME1312
b72103c0f0 Make Server API use existing fields from BungeeServerInfo 2018-01-12 16:56:22 -05:00
ME1312
7a5eac83fd Update Libraries 2018-01-05 17:30:01 -05:00
ME1312
00d56c1167 Add the SubData Cipher API
This adds a simplistic API for the encryption/decryption of incoming/outgoing packets, replacing the old Encryption enum.
2018-01-05 15:37:23 -05:00