Commit Graph

42 Commits

Author SHA1 Message Date
ME1312
b808a62fcb
Add support for GalaxiBungee 2019-05-16 18:36:41 -04:00
ME1312
185b6b84bb
Mirror changes in SubServers.Sync 2019-05-13 22:02:38 -04:00
ME1312
361acf7b17
Add a dedicated restart packet
I don't reccommend using this packet over the start & stop combination because of the lack of feedback you get in comparision.

However, if the server sending the packet is requesting to restart itself then this is your only option, so that's why it's here.
2019-01-20 17:49:12 -05:00
ME1312
b88facf7f3
#33 Use non-player check instead of console-only one 2019-01-15 14:53:44 -05:00
ME1312
9b01aebd87
#31 Add environment variables to SubCreator scripts 2019-01-13 19:52:44 -05:00
ME1312
651c61312e
Make JNA dependency optional 2019-01-09 16:41:37 -05:00
ME1312
0d46c5b604
Add a restart command 2019-01-07 16:09:20 -05:00
ME1312
94a95de495
Name SubServers threads
This change does not apply to SubServers.Client because those apps use the platform's native scheduler instead of threads
2019-01-06 01:58:13 -05:00
ME1312
d877e80b9f
Correct default access rules for restricted servers 2018-11-21 16:52:03 -05:00
ME1312
b2bbff0692
Add autocompletes to Galaxi commands
Commands here use cached data, in a simalar fasion to SubServers.Sync.
2018-10-25 16:47:44 -04:00
ME1312
a9f5c387cc
Fix consistency issues in /sub version
The version command looks a little different in SubServers.Host. Let's fix that.
2018-10-17 23:17:23 -04:00
ME1312
52c6da2517
Choose fallback based on confidence score
The fallback server chosen when a server goes down is now chosen based on SubServers' confidence that the server can recieve the player in question.

If there is a tie, the first server to achieve a high score is chosen. Servers meeting these requirements will get the highest score currently possible:
-> Fallback servers should not be white-listed (`Restricted: false`)
-> Fallback servers should be visible (`Hidden: false`)
-> Fallback subservers should be running
-> SubServers trusts that fallback servers connected to SubData are online
2018-10-14 03:26:23 -04:00
ME1312
ba2a69a568
Make the port argument optional
Not sure what port to use? Now SubServers can decide on a port number on it's own.
2018-10-08 17:07:44 -04:00
ME1312
bc5acab41d
Replace Auto-Restart and Temporary Flags with Stop Actions
Stop Actions will is the replacement for both the Auto Restart and Temporary flags. To define that the server should restart on stop, use the RESTART keyword. To get the same result that you would get using the temporary flag, use the REMOVE_SERVER keyword.

Additionally, there is now a DELETE_SERVER keyword. This keyword does the same thing as the REMOVE_SERVER keyword, except it deletes the directory on the server ran from.

If you would like nothing special to happen when the server stops, use the NONE keyword.
2018-08-29 21:55:59 -04:00
ME1312
215097976c
Rewrite the info command
The info command can now display information about proxies, hosts and servers (not just SubServers)
2018-08-10 00:50:10 -04:00
ME1312
545565512b
Restructure the Download packet group
The Download group of packets was in desperate need for a restructuring.

Now, instead of using `DownloadServerList` to list everything, different object types now are downloaded through their own seperate packets. (Improving network efficiency)
2018-08-09 14:54:56 -04:00
ME1312
ed1b45fccb
Make UI elements consistant 2018-08-06 22:39:29 -04:00
ME1312
38eec66a4b
Further define proxy status colors
The proxies section of the list command now functions like the rest. You can hover over proxies in-game to get more status information on them.

The colors shown are as follows:
Green (Optimal): Proxy is connected to both Redis and SubData
Blue (Available): Proxy is connected to SubData only
White (External): Proxy is connected to Redis only
Red (Disabled): Proxy is offline
2018-08-05 22:07:18 -04:00
ME1312
4aa943953f
Flesh out the Proxy API
- Proxies connected to Redis are downloaded on startup/reload
- Named proxies are no longer removed on disconnect
- Proxies now show up in `/sub list`
- Proxies now have Add/Remove events in the API
- Proxies are included in the response of the `DownloadServerList` packet
2018-08-05 17:41:17 -04:00
ME1312
65b29e666d
Move Bungee Chat API methods to seperate class 2018-08-03 23:22:53 -04:00
ME1312
97c73bf738
Implement a simalar namespaced key system in subdata
This was a change I made to the Lang API a while back, and now it has made it's way into SubData.

Packets are now tied to channels (`n`) and then handles (`h`) within those channels.
2018-07-29 14:39:42 -04:00
ME1312
98ac26750f
Fix changes from the last commit 2018-07-28 23:02:47 -04:00
ME1312
47a9ae4ced
Fix the update notification 2018-07-27 15:36:51 -04:00
ME1312
4813be645d
Add a Sponge version of SubServers.Client
This version of SubServers.Client has the same features as the Bukkit version, minus the chest interface.

This feature may be added in the future once the documentation surrounding chest interfaces becomes more thorough.
2018-07-22 23:44:20 -04:00
ME1312
08a7d6d176
Misc changes 2018-07-19 15:34:58 -04:00
ME1312
6eb82f27bc
Update SubServers.Client Auto-Updater
SubServers.Bungee & SubServers.Host now use the more standardised build signature system when deciding on if it should update SubServers.Client. This means it can also differentiate two snapshot builds of the same version from eachother.
2018-07-17 03:10:17 -04:00
ME1312
c1a35ff266
Finalize Pre-Release 4 2018-07-15 01:23:11 -04:00
ME1312
27b1d6b51a
Extend SubAPI to wrap the SubData packet centered APIs
Simple requests like those used to list hosts or servers shouldn't require messing around trying to keep up with the SubData Direct protocol. It should be easy, right?

Now, SubAPI includes methods simalar to those seen in SubServers.Bungee for accessing data for Hosts, Servers, SubServers, Proxies, & Players easily. Requests the SubData Packet API is already capable of making will be included as methods in these variables.
2018-06-30 23:46:58 -04:00
ME1312
2cabdf85ab
Print the fuller version list for debugging in /sub version 2018-06-09 12:19:25 -04:00
ME1312
5f69459e62
Add more ways to detect minecraft version 2018-05-23 22:27:20 -04:00
ME1312
75b9b688cc Rewrite SubData API for JSON dependancy changes
This commit removes the org.JSON library where alternatives are already provided (Bungee & Bukkit provide Gson). This change was made to improve compatability with BungeeCord plugins and reduce file sizes.

This means big changes to the SubData API, which heavily relied on org.JSON. Now we submit our data through YAMLSection to be converted and sent over the network.
2018-04-14 21:53:51 -04:00
ME1312
eb9bf034b4 Add a way to parse (non-extended) layered versions 2018-03-15 22:45:54 -04:00
ME1312
12a74b3474 Rewrite what compares layered versions 2018-03-14 17:50:15 -04:00
ME1312
bddbb692cd Make the version system layered
The versioning system just got more complex (on the backend of course)
2018-03-13 23:38:26 -04:00
ME1312
56f8d3dfba Remove package.xml requirement for SubServers.Host 2018-02-19 17:59:51 -05:00
ME1312
cc1f86c4d1 Update Dependancies 2018-01-21 21:49:18 -05:00
ME1312
e5ad3f55d2 Allow PacketIn to accept multiple oncoming packet versions 2018-01-13 16:22:13 -05:00
ME1312
00d56c1167 Add the SubData Cipher API
This adds a simplistic API for the encryption/decryption of incoming/outgoing packets, replacing the old Encryption enum.
2018-01-05 15:37:23 -05:00
ME1312
562072df3f Lang API Rewrite // Add TabCompletes to Sync 2018-01-02 17:29:25 -05:00
ME1312
556d947981 Add Proper RedisBungee Support 2017-12-08 02:35:50 -05:00
ME1312
ba09bab93a Add Server Grouping 2017-08-26 01:19:59 -04:00
ME1312
41e77e124c SubServers, Host, Sync & Client v2.12.1d/2.12.1c/2.12.1a/2.12.1c 2017-08-22 09:02:23 -04:00