ME1312
e02093ab2f
Updated dependancies
2023-02-22 16:36:40 -05:00
ME1312
41dd2d69d0
Add `subservers:input` for 1.19+
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This is a simple plugin message channel that simulates chat spoofing.
2022-06-15 11:54:36 -04:00
ME1312
e4300e76e2
Make our bukkit events async
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Also, #76 store signs in instance
2022-04-05 19:26:50 -04:00
ME1312
7433fc04a8
#75 Added Server Signs
2022-03-17 00:18:34 -04:00
ME1312
92151d75d0
Update GalaxiEngine (again)
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This update removes string unescaping from ObjectMap.
This will surely fix a ton of yet unfound bugs that exist from us simply picking the wrong method.
2021-10-24 14:53:15 -04:00
ME1312
3e074e365d
Update GalaxiEngine
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The changes this time are to some of GalaxiEngine's core utilities... which means it took a lot of work this time.
2021-10-24 00:14:07 -04:00
ME1312
594ba30c64
Update app launchers
2021-09-14 22:05:56 -04:00
ME1312
16b170df1e
Updated stats for nerds
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Our bstats pages have been reorganised so you can have an easier time finding what you're looking for.
There's also a new versioning stat available for proxies. That'll be neat once we get some data.
2021-07-28 02:28:16 -04:00
ME1312
ef1c593607
SubServers.Sync.Velocity #64 (Preview)
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And automatic external server definitions
2021-07-09 01:46:10 -04:00
ME1312
b6a66cfb3b
Shorten client's data folder name
2021-06-12 15:27:51 -04:00
ME1312
b707f2cc0c
Fixes for Client UI
2021-06-06 17:01:28 -04:00
ME1312
5898371780
Add some debug messages
2021-04-13 17:32:41 -04:00
ME1312
ff82fd5151
Minor API efficiency improvements
2021-04-08 09:15:35 -04:00
ME1312
9af8dd02ce
Update SubData
2021-01-21 14:28:23 -05:00
ME1312
c261be2215
Don't remote reload SubData
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It doesn't make any sense to be doing this...
2020-11-27 22:00:54 -05:00
ME1312
4ea69298a3
Optimize imports
2020-11-16 15:34:59 -05:00
ME1312
8d21771857
Update GalaxiEngine
2020-11-14 02:07:25 -05:00
ME1312
96a3cf797e
Update SubData
2020-11-11 16:07:22 -05:00
ME1312
1564eaaaf9
Add PAPI placeholders with SubServers.Client
2020-07-04 22:39:59 -04:00
ME1312
bb0dd55c95
#50 #46 Selecting Multiple Servers
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This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312
611b59f2c8
Fix the reconnect timer
2019-10-19 16:38:44 -04:00
ME1312
bfcb076cfd
Update SubData
2019-10-18 18:24:58 -04:00
ME1312
17b63c1e6e
Allow client apps to startup without a SubData connection active
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They won't be all that useful like that, but... ¯\_(ツ)_/¯
2019-08-31 13:26:37 -04:00
ME1312
071e0bceab
Update SubData
2019-05-27 15:33:52 -04:00
ME1312
b808a62fcb
Add support for GalaxiBungee
2019-05-16 18:36:41 -04:00
ME1312
7059b5cad7
General Fixes & Module Updates
2019-05-11 17:23:31 -04:00
ME1312
2a939117ac
Fixes for Multi-Channel SubData
2019-05-10 00:04:10 -04:00
ME1312
504dc7bac4
Implement Multi-Channel SubData
2019-05-09 22:43:34 -04:00
ME1312
776183510e
Config Updater & Smart Fallback Update
2019-04-29 11:05:06 -04:00
ME1312
3dab84c0eb
Begin rewrite for SubData 2
2019-04-18 10:02:09 -04:00
ME1312
463861744c
Stop Ingame-Access from disallowing console access
2019-04-01 22:13:43 -04:00
ME1312
024dde444c
Update client auto-linking
2019-01-26 21:04:53 -05:00
ME1312
fcde0bc845
Add Version support to YAMLConfig
2019-01-17 12:44:47 -05:00
ME1312
f4a78fc7b0
Update SubServers.Console
2018-10-24 01:37:55 -04:00
ME1312
811cc891a0
Make the Client UI API naming scheme a little less confusing
2018-08-12 17:23:21 -04:00
ME1312
7f94e2115e
Use old Gson location if needed
2018-08-03 20:43:02 -04:00
ME1312
97c73bf738
Implement a simalar namespaced key system in subdata
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This was a change I made to the Lang API a while back, and now it has made it's way into SubData.
Packets are now tied to channels (`n`) and then handles (`h`) within those channels.
2018-07-29 14:39:42 -04:00
ME1312
98ac26750f
Fix changes from the last commit
2018-07-28 23:02:47 -04:00
ME1312
ae1a9b990d
Finalize v2.13a
2018-07-28 13:01:28 -04:00
ME1312
47a9ae4ced
Fix the update notification
2018-07-27 15:36:51 -04:00
ME1312
4813be645d
Add a Sponge version of SubServers.Client
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This version of SubServers.Client has the same features as the Bukkit version, minus the chest interface.
This feature may be added in the future once the documentation surrounding chest interfaces becomes more thorough.
2018-07-22 23:44:20 -04:00
ME1312
6eb82f27bc
Update SubServers.Client Auto-Updater
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SubServers.Bungee & SubServers.Host now use the more standardised build signature system when deciding on if it should update SubServers.Client. This means it can also differentiate two snapshot builds of the same version from eachother.
2018-07-17 03:10:17 -04:00
ME1312
0ade35f544
Allow old Material names using bukkit:name
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Spigot 1.13 has a compatabilty layer for old bukkit names, this will allow you to take advantage of that.
1.12: `bukkit:grass` -> `minecraft:grass`
1.13: `bukkit:grass` -> `minecraft:grass_block`
1.13: `grass` -> `minecraft:grass`
2018-07-15 14:07:22 -04:00
ME1312
c1a35ff266
Finalize Pre-Release 4
2018-07-15 01:23:11 -04:00
ME1312
2cabdf85ab
Print the fuller version list for debugging in /sub version
2018-06-09 12:19:25 -04:00
ME1312
9f2618778f
Sign all builds with a Snapshot ID
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All builds of commonly updated SubServers apps are now auto-signed with a unique Snapshot ID simalar to the ones Mojang uses. This will replace the beta version number for unreleased builds.
2018-06-02 15:02:03 -04:00
ME1312
705660980c
Finalize Pre-Release 3
2018-05-24 16:24:58 -04:00
ME1312
82b5cd6aae
Keep BungeeCord versioning intact when patched
2018-05-24 14:52:47 -04:00
ME1312
c35a31f803
Add direct support for newer waterfall versions
2018-05-24 01:05:54 -04:00
ME1312
5f69459e62
Add more ways to detect minecraft version
2018-05-23 22:27:20 -04:00