Commit Graph

9 Commits

Author SHA1 Message Date
ME1312 ef1c593607
SubServers.Sync.Velocity #64 (Preview)
And automatic external server definitions
2021-07-09 01:46:10 -04:00
ME1312 ff82fd5151
Minor API efficiency improvements 2021-04-08 09:15:35 -04:00
ME1312 4ea69298a3
Optimize imports 2020-11-16 15:34:59 -05:00
ME1312 4cfe1b4285
Standardize RemotePlayer
This is the RemotePlayer API, not the GlobalPlayer API.
2020-11-14 13:12:08 -05:00
ME1312 c0197759f4
ClientCommon API 2020-11-14 00:29:29 -05:00
ME1312 891913dbe3
Ditch RedisBungee. Long live the RemotePlayer API
RedisBungee has been abandoned by it's developers. So we're abanding it too.

SubServers.Sync will now finally pick up the slack and sync basic player information between proxies over their SubData connection.
2020-07-25 01:20:59 -04:00
ME1312 bb0dd55c95
#50 #46 Selecting Multiple Servers
This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312 bfcb076cfd
Update SubData 2019-10-18 18:24:58 -04:00
ME1312 81d37b8b1e
Reduce dependance on SubServers.Bungee
SubServers.Host can now seamlessly reconnect to SubServers.Bungee, even if it's been restarted, without restarting uneffected servers.

Also, you can now shutdown SubServers.Bungee without turning off remote servers. Isn't that neat?
2019-08-29 20:01:52 -04:00