package net.ME1312.SubServers.Bungee.Event; import net.ME1312.Galaxi.Library.Util; import net.ME1312.SubServers.Bungee.Host.Server; import net.ME1312.SubServers.Bungee.Library.SubEvent; import net.md_5.bungee.api.plugin.Cancellable; import net.md_5.bungee.api.plugin.Event; import java.util.UUID; /** * Server Command Event */ public class SubSendCommandEvent extends Event implements SubEvent, Cancellable { private boolean cancelled = false; private UUID player; private Server server; private String command; private UUID target; /** * Server Command Event * * @param player Player Commanding * @param server Target Server * @param command Command to Send * @param target Player that will send */ public SubSendCommandEvent(UUID player, Server server, String command, UUID target) { Util.nullpo(server, command); this.player = player; this.server = server; this.command = command; this.target = target; } /** * Gets the Server Effected * * @return The Server Effected */ public Server getServer() { return server; } /** * Gets the player that triggered the Event * * @return The Player that triggered this Event or null if Console */ public UUID getPlayer() { return player; } /** * Gets the Command to Send * * @return Command to Send */ public String getCommand() { return command; } /** * Sets the Command to be Sent * * @param value Value */ public void setCommand(String value) { command = value; } /** * Gets the Player that will be forced to send the Command * * @return Target Player or null if Console */ public UUID getTarget() { return target; } /** * Gets the Cancelled Status * * @return Cancelled Status */ public boolean isCancelled() { return cancelled; } /** * Sets the Cancelled Status */ public void setCancelled(boolean value) { cancelled = value; } }