package net.ME1312.SubServers.Client.Bukkit.Event; import net.ME1312.Galaxi.Library.Util; import net.ME1312.SubServers.Client.Bukkit.Library.SubEvent; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import java.util.UUID; /** * Send Command Event */ public class SubSendCommandEvent extends Event implements SubEvent { private UUID player; private String server; private String command; private UUID target; /** * Server Command Event * * @param player Player Commanding * @param server Target Server * @param command Command to Send * @param target Player that will send */ public SubSendCommandEvent(UUID player, String server, String command, UUID target) { Util.nullpo(server, command); this.player = player; this.server = server; this.command = command; this.target = target; } /** * Gets the Server Effected * * @return The Server Effected */ public String getServer() { return server; } /** * Gets the player that triggered the Event * * @return The Player that triggered this Event or null if Console */ public UUID getPlayer() { return player; } /** * Gets the Command to Send * * @return Command to Send */ public String getCommand() { return command; } /** * Gets the Player that will be forced to send the Command * * @return Target Player or null if Console */ public UUID getTarget() { return target; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } private static HandlerList handlers = new HandlerList(); }