SubServers-2/SubServers.Bungee/src/net/ME1312/SubServers/Bungee/Event/SubCreatedEvent.java

133 lines
3.0 KiB
Java

package net.ME1312.SubServers.Bungee.Event;
import net.ME1312.Galaxi.Library.Util;
import net.ME1312.Galaxi.Library.Version.Version;
import net.ME1312.SubServers.Bungee.Host.Host;
import net.ME1312.SubServers.Bungee.Host.SubCreator;
import net.ME1312.SubServers.Bungee.Host.SubServer;
import net.ME1312.SubServers.Bungee.Library.SubEvent;
import net.md_5.bungee.api.plugin.Event;
import java.util.UUID;
/**
* Server Created Event
*/
public class SubCreatedEvent extends Event implements SubEvent {
private UUID player;
private SubServer server;
private boolean success;
private boolean update;
private Host host;
private String name;
private SubCreator.ServerTemplate template;
private Version version;
private int port;
/**
* Server Created Event
*
* @param player Player Creating
* @param host Potential Host
* @param name Server Name
* @param template Server Template
* @param version Server Version
* @param port Server Port Number
* @param server Server Object
* @param update Update Mode Status
* @param success Success Status
*/
public SubCreatedEvent(UUID player, Host host, String name, SubCreator.ServerTemplate template, Version version, int port, SubServer server, boolean update, boolean success) {
Util.nullpo(host, name, template);
this.player = player;
this.host = host;
this.name = name;
this.template = template;
this.version = version;
this.port = port;
this.server = server;
this.update = update;
this.success = success;
}
/**
* Get the Host the SubServer runs on
*
* @return Host
*/
public Host getHost() {
return host;
}
/**
* Get if SubCreator was being run in update mode
*
* @return Update Mode Status
*/
public boolean wasUpdate() {
return update;
}
/**
* Get if the operation was a success
*
* @return Success Status
*/
public boolean wasSuccessful() {
return success;
}
/**
* Get the Server that was created/updated
*
* @return Finished Server
*/
public SubServer getServer() {
return server;
}
/**
* Get the name the SubServer used
*
* @return SubServer Name
*/
public String getName() {
return name;
}
/**
* Get the Template that was used
*
* @return Server Template
*/
public SubCreator.ServerTemplate getTemplate() {
return template;
}
/**
* Get the Version the Server used
*
* @return Server Version
*/
public Version getVersion() {
return version;
}
/**
* Get the Port the Server used
*
* @return Port Number
*/
public int getPort() {
return port;
}
/**
* Gets the player that triggered the Event
*
* @return The Player that triggered this Event or null if Console
*/
public UUID getPlayer() { return player; }
}