SubServers-2/SubServers.Client/Common/src/net/ME1312/SubServers/Client/Common/Network/Packet/PacketAddServer.java

118 lines
4.1 KiB
Java

package net.ME1312.SubServers.Client.Common.Network.Packet;
import net.ME1312.Galaxi.Library.Map.ObjectMap;
import net.ME1312.Galaxi.Library.Util;
import net.ME1312.SubData.Client.Protocol.PacketObjectIn;
import net.ME1312.SubData.Client.Protocol.PacketObjectOut;
import net.ME1312.SubData.Client.SubDataSender;
import java.net.InetAddress;
import java.util.HashMap;
import java.util.UUID;
import java.util.function.Consumer;
/**
* Add Server Packet
*/
public class PacketAddServer implements PacketObjectIn<Integer>, PacketObjectOut<Integer> {
private static HashMap<UUID, Consumer<ObjectMap<Integer>>[]> callbacks = new HashMap<UUID, Consumer<ObjectMap<Integer>>[]>();
private UUID player;
private String name;
private ObjectMap<String> opt;
private boolean subserver;
private UUID tracker;
/**
* New PacketAddServer (In)
*/
public PacketAddServer() {}
/**
* New PacketCreateServer [Server] (Out)
*
* @param player Player who added
* @param name Name of the Server
* @param ip IP of the Server
* @param port Port of the Server
* @param motd MOTD of the Server
* @param hidden If the server should be hidden from players
* @param restricted Players will need a permission to join if true
* @param callback Callbacks
*/
@SafeVarargs
public PacketAddServer(UUID player, String name, InetAddress ip, int port, String motd, boolean hidden, boolean restricted, Consumer<ObjectMap<Integer>>... callback) {
Util.nullpo(name, ip, port, motd, hidden, restricted);
this.player = player;
this.name = name;
this.subserver = false;
ObjectMap<String> opt = new ObjectMap<String>();
opt.set("address", ip.getHostAddress() + ':' + port);
opt.set("motd", motd);
opt.set("restricted", restricted);
opt.set("hidden", hidden);
this.opt = opt;
this.tracker = Util.getNew(callbacks.keySet(), UUID::randomUUID);
callbacks.put(tracker, callback);
}
/**
* New PacketAddServer [SubServer] (Out)
*
* @param player Player who Added
* @param name Name of Server
* @param enabled Enabled Status
* @param host Host of Server
* @param port Port Number
* @param motd Motd of the Server
* @param log Logging Status
* @param directory Directory
* @param executable Executable String
* @param stopcmd Command to Stop the Server
* @param hidden if the server should be hidden from players
* @param restricted Players will need a permission to join if true
* @param callback Callbacks
*/
@SafeVarargs
public PacketAddServer(UUID player, String name, boolean enabled, String host, int port, String motd, boolean log, String directory, String executable, String stopcmd, boolean hidden, boolean restricted, Consumer<ObjectMap<Integer>>... callback) {
Util.nullpo(host, name, enabled, port, motd, log, directory, executable, stopcmd, hidden, restricted);
this.player = player;
this.name = name;
this.subserver = true;
ObjectMap<String> opt = new ObjectMap<String>();
opt.set("enabled", enabled);
opt.set("host", host);
opt.set("port", port);
opt.set("motd", motd);
opt.set("log", log);
opt.set("dir", directory);
opt.set("exec", executable);
opt.set("stop-cmd", stopcmd);
opt.set("restricted", restricted);
opt.set("hidden", hidden);
this.opt = opt;
this.tracker = Util.getNew(callbacks.keySet(), UUID::randomUUID);
callbacks.put(tracker, callback);
}
@Override
public ObjectMap<Integer> send(SubDataSender client) {
ObjectMap<Integer> data = new ObjectMap<Integer>();
data.set(0x0000, tracker);
data.set(0x0001, name);
data.set(0x0002, subserver);
data.set(0x0003, opt);
if (player != null) data.set(0x0004, player);
return data;
}
@Override
public void receive(SubDataSender client, ObjectMap<Integer> data) {
for (Consumer<ObjectMap<Integer>> callback : callbacks.remove(data.getUUID(0x0000))) callback.accept(data);
}
}