SubServers-2/SubServers.Bungee/src/net/ME1312/SubServers/Bungee/Host/RemotePlayer.java

315 lines
12 KiB
Java

package net.ME1312.SubServers.Bungee.Host;
import net.ME1312.Galaxi.Library.Container.ContainedPair;
import net.ME1312.Galaxi.Library.Map.ObjectMap;
import net.ME1312.Galaxi.Library.Util;
import net.ME1312.SubData.Server.SubDataClient;
import net.ME1312.SubData.Server.SubDataSerializable;
import net.ME1312.SubServers.Bungee.Library.Compatibility.RPSI;
import net.ME1312.SubServers.Bungee.Network.Packet.PacketDisconnectPlayer;
import net.ME1312.SubServers.Bungee.Network.Packet.PacketMessagePlayer;
import net.ME1312.SubServers.Bungee.Network.Packet.PacketTransferPlayer;
import net.ME1312.SubServers.Bungee.SubAPI;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.config.ServerInfo;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import java.lang.reflect.InvocationTargetException;
import java.net.InetSocketAddress;
import java.util.Arrays;
import java.util.UUID;
import java.util.function.IntConsumer;
/**
* Remote Player Class
*/
public class RemotePlayer implements net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer, SubDataSerializable {
private ProxiedPlayer local;
private UUID id;
private String name;
private InetSocketAddress ip;
private Proxy proxy;
private Server server;
/**
* Translate a Local Player to a Remote Player
*
* @param player Local Player
*/
public RemotePlayer(ProxiedPlayer player) {
this(player, player.getServer().getInfo());
}
/**
* Translate a Local Player to a Remote Player
*
* @param player Local Player
* @param server Server the player is on
*/
public RemotePlayer(ProxiedPlayer player, ServerInfo server) {
Util.nullpo(player);
this.local = player;
this.id = player.getUniqueId();
this.server = (server instanceof Server)? (Server) server : null;
}
/**
* Search for a Remote Player using their ID
*
* @param name Player Name
* @param id Player UUID
* @param proxy Proxy the player is on
* @param server Server the player is on
* @param ip Player IP Address
*/
public RemotePlayer(String name, UUID id, Proxy proxy, ServerInfo server, InetSocketAddress ip) {
Util.nullpo(name, id, proxy, ip);
this.id = id;
this.name = name;
this.ip = ip;
this.proxy = proxy;
this.server = (server instanceof Server)? (Server) server : null;
}
@Override
public ProxiedPlayer get() {
return local;
}
private static ProxiedPlayer get(UUID player) {
return ProxyServer.getInstance().getPlayer(player);
}
@Override
public UUID getUniqueId() {
if (local != null) {
return local.getUniqueId();
} else return id;
}
@Override
public String getName() {
if (local != null) {
return local.getName();
} else return name;
}
@SuppressWarnings("deprecation")
@Override
public InetSocketAddress getAddress() {
if (local != null) {
return local.getAddress();
} else return ip;
}
/**
* Gets the proxy this player is connected to.
*
* @return the proxy this player is connected to
*/
public Proxy getProxy() {
if (local != null) {
return SubAPI.getInstance().getMasterProxy();
} else return proxy;
}
@Override
public String getProxyName() {
Proxy proxy = getProxy();
return (proxy == null)? null : proxy.getName();
}
private SubDataClient getProxyConnection() {
Proxy proxy = getProxy();
return (proxy == null)? null : (SubDataClient) proxy.getSubData()[0];
}
@Override
public Server getServer() {
return server;
}
@Override
public String getServerName() {
Server server = getServer();
return (server == null)? null : server.getName();
}
@Override
public boolean equals(Object obj) {
return obj instanceof RemotePlayer && getUniqueId().equals(((RemotePlayer) obj).getUniqueId());
}
@Override
public ObjectMap<String> forSubData() {
ObjectMap<String> pinfo = new ObjectMap<String>();
pinfo.set("name", getName());
pinfo.set("id", getUniqueId());
pinfo.set("address", getAddress().getAddress().getHostAddress() + ':' + getAddress().getPort());
if (getServer() != null) pinfo.set("server", getServer().getName());
if (getProxy() != null) pinfo.set("proxy", getProxy().getName());
return pinfo;
}
static {
// These overrides provide for the static methods in BungeeCommon
new RPSI() {
@Override
protected void sendMessage(UUID[] players, String[] messages, IntConsumer response) {
StackTraceElement[] origin = new Throwable().getStackTrace();
PacketMessagePlayer.run(Arrays.asList(players), new ContainedPair<>(messages, null), null, i -> {
try {
response.accept(i);
} catch (Throwable e) {
Throwable ew = new InvocationTargetException(e);
ew.setStackTrace(origin);
ew.printStackTrace();
}
});
}
@Override
protected void sendMessage(UUID[] players, BaseComponent[][] messages, IntConsumer response) {
StackTraceElement[] origin = new Throwable().getStackTrace();
PacketMessagePlayer.run(Arrays.asList(players), new ContainedPair<>(null, messages), null, i -> {
try {
response.accept(i);
} catch (Throwable e) {
Throwable ew = new InvocationTargetException(e);
ew.setStackTrace(origin);
ew.printStackTrace();
}
});
}
@Override
protected void transfer(UUID[] players, String server, IntConsumer response) {
StackTraceElement[] origin = new Throwable().getStackTrace();
PacketTransferPlayer.run(Arrays.asList(players), server, i -> {
try {
response.accept(i);
} catch (Throwable e) {
Throwable ew = new InvocationTargetException(e);
ew.setStackTrace(origin);
ew.printStackTrace();
}
});
}
@Override
protected void disconnect(UUID[] players, String reason, IntConsumer response) {
StackTraceElement[] origin = new Throwable().getStackTrace();
PacketDisconnectPlayer.run(Arrays.asList(players), reason, i -> {
try {
response.accept(i);
} catch (Throwable e) {
Throwable ew = new InvocationTargetException(e);
ew.setStackTrace(origin);
ew.printStackTrace();
}
});
}
};
}
// The following methods all redirect to their BungeeCommon counterparts
public static void broadcastMessage(String... messages) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(messages);
}
public static void broadcastMessage(String message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(message, response);
}
public static void broadcastMessage(String[] messages, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(messages, response);
}
public static void sendMessage(UUID[] players, String... messages) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, messages);
}
public static void sendMessage(UUID[] players, String message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, message, response);
}
public static void sendMessage(UUID[] players, String[] messages, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, messages, response);
}
public static void broadcastMessage(BaseComponent... message) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(message);
}
public static void broadcastMessage(BaseComponent message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(message, response);
}
public static void broadcastMessage(BaseComponent[] message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(message, response);
}
public static void broadcastMessage(BaseComponent[]... messages) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(messages);
}
public static void broadcastMessage(BaseComponent[][] messages, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.broadcastMessage(messages, response);
}
public static void sendMessage(UUID[] players, BaseComponent... message) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, message);
}
public static void sendMessage(UUID[] players, BaseComponent message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, message, response);
}
public static void sendMessage(UUID[] players, BaseComponent[] message, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, message, response);
}
public static void sendMessage(UUID[] players, BaseComponent[]... messages) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, messages);
}
public static void sendMessage(UUID[] players, BaseComponent[][] messages, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.sendMessage(players, messages, response);
}
public static void transfer(UUID[] players, String server) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.transfer(players, server);
}
public static void transfer(UUID[] players, String server, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.transfer(players, server, response);
}
public static void transfer(UUID[] players, ServerInfo server) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.transfer(players, server);
}
public static void transfer(UUID[] players, ServerInfo server, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.transfer(players, server, response);
}
public static void disconnect(UUID... players) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.disconnect(players);
}
public static void disconnect(UUID[] players, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.disconnect(players, response);
}
public static void disconnect(UUID[] players, String reason) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.disconnect(players, reason);
}
public static void disconnect(UUID[] players, String reason, IntConsumer response) {
net.ME1312.SubServers.Bungee.Library.Compatibility.RemotePlayer.disconnect(players, reason, response);
}
}