SubServers-2/SubServers.Sync/src/net/ME1312/SubServers/Sync/Event/SubSendCommandEvent.java

65 lines
1.4 KiB
Java

package net.ME1312.SubServers.Sync.Event;
import net.ME1312.Galaxi.Library.Util;
import net.ME1312.SubServers.Bungee.Library.SubEvent;
import net.md_5.bungee.api.plugin.Event;
import java.util.UUID;
/**
* Send Command Event
*/
public class SubSendCommandEvent extends Event implements SubEvent {
private UUID player;
private String server;
private String command;
private UUID target;
/**
* Server Command Event
*
* @param player Player Commanding Server
* @param server Server being Commanded
*/
public SubSendCommandEvent(UUID player, String server, String command, UUID target) {
Util.nullpo(server, command);
this.player = player;
this.server = server;
this.command = command;
this.target = target;
}
/**
* Gets the Server Effected
*
* @return The Server Effected
*/
public String getServer() { return server; }
/**
* Gets the player that triggered the Event
*
* @return The Player that triggered this Event or null if Console
*/
public UUID getPlayer() { return player; }
/**
* Gets the Command to Send
*
* @return Command to Send
*/
public String getCommand() {
return command;
}
/**
* Gets the Player that will be forced to send the Command
*
* @return Target Player or null if Console
*/
public UUID getTarget() {
return target;
}
}