From 0e0b043a235bd2c22e1f03c93229445e8af594bb Mon Sep 17 00:00:00 2001 From: ME1312 Date: Sat, 10 Apr 2021 00:19:38 -0400 Subject: [PATCH] Updated SubData (markdown) --- SubData.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/SubData.md b/SubData.md index ad860d1..4c298a2 100644 --- a/SubData.md +++ b/SubData.md @@ -1,5 +1,9 @@ SubData, in a similar fashion to the [Plugin Messaging Channel (PMC)](https://www.spigotmc.org/wiki/bukkit-bungee-plugin-messaging-channel/), allows for the various components in your SubServers network to communicate with each other. However, unlike the PMC, it doesn't rely on a player's connection to send and receive data. This ultimately makes it a better choice to use if you need to send data which is unrelated to players. +> **Topics on This Page:**
+> [Connecting to SubData](https://github.com/ME1312/SubServers-2/wiki/SubData#Connecting-to-SubData)
+> [Communicating with SubData (for Developers)](https://github.com/ME1312/SubServers-2/wiki/SubData#Communicating-with-SubData)
+ # Connecting to SubData SubServers.Bungee opens port 4391 (by default) so that SubServers apps can communicate with each-other. To connect a SubServers app to SubServers.Bungee, open its main config file and enter the address needed to connect. Depending on your encryption type, you may need to take an additional step listed below.