first working core build - needs testing

This commit is contained in:
jascotty2 2019-10-02 10:55:04 -05:00
parent cc6b7a6c17
commit 656207c64a
6 changed files with 137 additions and 190 deletions

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@ -483,6 +483,10 @@ public class UltimateKits extends SongodaPlugin {
return commandManager; return commandManager;
} }
public GuiManager getGuiManager() {
return guiManager;
}
/** /**
* Grab instance of the item serializer * Grab instance of the item serializer
* *

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@ -1,9 +0,0 @@
package com.songoda.ultimatekits.animation;
public abstract class Animation {
public abstract void start();
public abstract void stop();
public abstract boolean isDone();
public abstract void tick();
}

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@ -1,23 +0,0 @@
package com.songoda.ultimatekits.animation;
public class RouletteAnimation extends Animation {
boolean _done = false;
@Override
public void start() {
}
@Override
public void stop() {
}
@Override
public boolean isDone() {
return _done;
}
@Override
public void tick() {
}
}

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@ -1,14 +1,129 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package com.songoda.ultimatekits.gui; package com.songoda.ultimatekits.gui;
/** import com.songoda.core.compatibility.CompatibleMaterial;
* import com.songoda.core.compatibility.CompatibleSound;
* @author Jacob import com.songoda.core.gui.Gui;
*/ import com.songoda.core.gui.GuiUtils;
public class AnimatedKitGui { import com.songoda.ultimatekits.UltimateKits;
import com.songoda.ultimatekits.kit.Kit;
import com.songoda.ultimatekits.kit.KitItem;
import com.songoda.ultimatekits.settings.Settings;
import com.songoda.ultimatekits.utils.ArmorType;
import java.util.ArrayDeque;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Random;
import org.apache.commons.lang.WordUtils;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class AnimatedKitGui extends Gui {
static final Random rand = new Random();
private final UltimateKits plugin;
private final Player player;
private final ItemStack give;
private final ArrayDeque<KitItem> items = new ArrayDeque();
private boolean finish = false;
private boolean done = false;
private int tick = 0, updateTick = 0;
private int ticksPerUpdate = 4;
private final int updatesPerSlow = 5;
private final int ticksPerUpdateSlow = 15;
private int task;
public AnimatedKitGui(UltimateKits plugin, Player player, Kit kit, ItemStack give) {
this.plugin = plugin;
this.player = player;
this.give = give;
setRows(3);
setAllowClose(false);
setTitle(kit.getShowableName());
setDefaultItem(GuiUtils.getBorderItem(CompatibleMaterial.GRAY_STAINED_GLASS_PANE));
// ideally, we'd populate the items in such a way that the end item isn't far from the center when the animation is complete
// would be something to do if people have large kit loot tables.
List<KitItem> kitItems = kit.getContents();
if(kitItems.isEmpty()) {
throw new RuntimeException("Cannot give an empty kit!");
}
Collections.shuffle(kitItems);
this.items.addAll(kitItems);
while (this.items.size() < 10) {
items.addAll(kitItems);
}
setItem(4, GuiUtils.getBorderItem(CompatibleMaterial.TRIPWIRE_HOOK));
setItem(22, GuiUtils.getBorderItem(CompatibleMaterial.TRIPWIRE_HOOK));
tick();
setOnOpen(event -> {
task = Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, () -> tick(), 1L, 5L);
});
}
void tick() {
if (++tick < ticksPerUpdate) {
return;
}
tick = 0;
if (++updateTick >= updatesPerSlow) {
updateTick = 0;
if (++ticksPerUpdate >= ticksPerUpdateSlow) {
finish = true;
}
}
// now update the display
// rainbow disco!
for (int col = 0; col < 9; ++col) {
if(col == 4) continue;
setItem(0, col, GuiUtils.getBorderItem(CompatibleMaterial.getGlassPaneColor(rand.nextInt(16))));
setItem(2, col, GuiUtils.getBorderItem(CompatibleMaterial.getGlassPaneColor(rand.nextInt(16))));
}
// item slider
if (!done) {
CompatibleSound.UI_BUTTON_CLICK.play(player, 5F, 5F);
items.addFirst(items.getLast());
items.removeLast();
Iterator<KitItem> itemIter = items.iterator();
for (int i = 0; i < 9; i++) {
setItem(0, i, itemIter.next().getItem());
}
}
// should we try to wrap it up?
if (finish) {
ItemStack item = getItem(13);
if(item == null) {
done = true; // idk.
} else if (item.isSimilar(give)) {
if (!done) {
done = true;
if (!Settings.AUTO_EQUIP_ARMOR_ROULETTE.getBoolean() || !ArmorType.equip(player, give)) {
Map<Integer, ItemStack> overfilled = player.getInventory().addItem(give);
for (ItemStack item2 : overfilled.values()) {
player.getWorld().dropItemNaturally(player.getLocation(), item2);
}
}
CompatibleSound.ENTITY_PLAYER_LEVELUP.play(player, 10f, 10f);
plugin.getLocale().getMessage("event.create.won")
.processPlaceholder("item", WordUtils.capitalize(give.getType().name().toLowerCase().replace("_", " ")))
.sendPrefixedMessage(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, this::finish, 50);
setAllowClose(true);
}
}
}
}
private void finish() {
Bukkit.getScheduler().cancelTask(task);
exit();
}
} }

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@ -8,6 +8,7 @@ import com.songoda.core.gui.GuiManager;
import com.songoda.core.hooks.EconomyManager; import com.songoda.core.hooks.EconomyManager;
import com.songoda.core.utils.TextUtils; import com.songoda.core.utils.TextUtils;
import com.songoda.ultimatekits.UltimateKits; import com.songoda.ultimatekits.UltimateKits;
import com.songoda.ultimatekits.gui.AnimatedKitGui;
import com.songoda.ultimatekits.gui.PreviewKitGui; import com.songoda.ultimatekits.gui.PreviewKitGui;
import com.songoda.ultimatekits.gui.ConfirmBuyGui; import com.songoda.ultimatekits.gui.ConfirmBuyGui;
import com.songoda.ultimatekits.key.Key; import com.songoda.ultimatekits.key.Key;
@ -15,7 +16,6 @@ import com.songoda.ultimatekits.kit.type.KitContentCommand;
import com.songoda.ultimatekits.kit.type.KitContentEconomy; import com.songoda.ultimatekits.kit.type.KitContentEconomy;
import com.songoda.ultimatekits.kit.type.KitContentItem; import com.songoda.ultimatekits.kit.type.KitContentItem;
import com.songoda.ultimatekits.settings.Settings; import com.songoda.ultimatekits.settings.Settings;
import com.songoda.ultimatekits.tasks.CrateAnimateTask;
import com.songoda.ultimatekits.utils.ArmorType; import com.songoda.ultimatekits.utils.ArmorType;
import com.songoda.ultimatekits.utils.Methods; import com.songoda.ultimatekits.utils.Methods;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -294,14 +294,12 @@ public class Kit {
} }
private boolean generateRandomItem(List<KitItem> innerContents, int amtToGive, Player player, int forceSelect) { private boolean generateRandomItem(List<KitItem> innerContents, int amtToGive, Player player, int forceSelect) {
boolean chosenItem = false;
int canChoose = 0; int canChoose = 0;
for (KitItem item : innerContents) { for (KitItem item : innerContents) {
if (amtToGive == 0) continue; if (amtToGive == 0) break;
int ch = canChoose++ == forceSelect || item.getChance() == 0 ? 100 : item.getChance(); int ch = canChoose++ == forceSelect || item.getChance() == 0 ? 100 : item.getChance();
double rand = Math.random() * 100; double rand = Math.random() * 100;
if (rand - ch < 0 || ch == 100) { if (rand - ch < 0 || ch == 100) {
chosenItem = true;
if (item.getContent() instanceof KitContentEconomy) { if (item.getContent() instanceof KitContentEconomy) {
try { try {
@ -340,7 +338,9 @@ public class Kit {
amtToGive--; amtToGive--;
if (kitAnimation != KitAnimation.NONE) { if (kitAnimation != KitAnimation.NONE) {
new CrateAnimateTask(plugin, player, this, item.getItem()); // TODO: this is a very bad way to solve this problem.
// Giving the player kit rewards really should be done outside of the Kit class.
plugin.getGuiManager().showGUI(player, new AnimatedKitGui(plugin, player, this, item.getItem()));
return true; return true;
} else { } else {
if (Settings.AUTO_EQUIP_ARMOR.getBoolean() && ArmorType.equip(player, item.getItem())) continue; if (Settings.AUTO_EQUIP_ARMOR.getBoolean() && ArmorType.equip(player, item.getItem())) continue;
@ -353,9 +353,9 @@ public class Kit {
} }
} }
if (!chosenItem && canChoose != 0 && forceSelect == -1) { if (amtToGive != 0 && canChoose != 0 && forceSelect == -1) {
return generateRandomItem(innerContents, amtToGive, player, (int) (Math.random() * canChoose)); return generateRandomItem(innerContents, amtToGive, player, (int) (Math.random() * canChoose));
} else if (!chosenItem) { } else if (amtToGive != 0) {
return false; return false;
} }

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@ -1,140 +0,0 @@
package com.songoda.ultimatekits.tasks;
import com.songoda.ultimatekits.UltimateKits;
import com.songoda.ultimatekits.kit.Kit;
import com.songoda.ultimatekits.kit.KitItem;
import com.songoda.ultimatekits.utils.ArmorType;
import com.songoda.ultimatekits.utils.Methods;
import com.songoda.ultimatekits.settings.Settings;
import org.apache.commons.lang.WordUtils;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.*;
public class CrateAnimateTask extends BukkitRunnable {
private final UltimateKits plugin;
private final Player player;
private final Inventory inventory;
private final ArrayDeque<KitItem> items;
private final ItemStack give;
private CrateAnimateTask instance;
private boolean slow = false;
private boolean finish = false;
private boolean done = false;
private int num = 0;
private Listener listener;
public CrateAnimateTask(UltimateKits plugin, Player player, Kit kit, ItemStack give) {
this.plugin = plugin;
this.player = player;
this.give = give;
this.inventory = Bukkit.createInventory(null, 27, kit.getShowableName());
List<KitItem> items = kit.getContents();
Collections.shuffle(items);
this.items = new ArrayDeque<>(items);
while (this.items.size() < 10) {
for (KitItem item : items) {
if (this.items.size() < 10)
this.items.addLast(item);
}
}
this.listener = new Listener() {
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (!(event.getWhoClicked() instanceof Player) || event.getWhoClicked() != player) return;
event.setCancelled(true);
}
};
Bukkit.getPluginManager().registerEvents(listener, UltimateKits.getInstance());
start();
}
private void start() {
if (instance == null) instance = this;
instance.runTaskTimer(plugin, 0, 3);
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> {
slow = true;
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> finish = true, 20);
}, 60);
}
@Override
public void run() {
if (slow && num == 1) {
num = 0;
return;
}
num = slow ? 1 : 0;
for (int i = 0; i < 27; i++) {
inventory.setItem(i, Methods.getGlass(true, 0));
}
for (int i = 9; i < 18; i++) {
inventory.setItem(i, new ItemStack(plugin.getInstance().isServerVersionAtLeast(ServerVersion.V1_13) ? Material.GRAY_STAINED_GLASS_PANE : Material.valueOf("STAINED_GLASS_PANE")));
}
inventory.setItem(4, new ItemStack(Material.TRIPWIRE_HOOK));
inventory.setItem(22, new ItemStack(Material.TRIPWIRE_HOOK));
if (!done) {
player.playSound(player.getLocation(), plugin.getInstance().isServerVersionAtLeast(ServerVersion.V1_9) ? Sound.UI_BUTTON_CLICK : Sound.valueOf("CLICK"), 5f, 5f);
this.items.addFirst(this.items.getLast());
this.items.removeLast();
}
List<KitItem> items = new ArrayList<>(this.items);
for (int i = 0; i < 9; i++) {
inventory.setItem(9 + i, items.get(i).getItem());
}
if (finish) {
if (inventory.getItem(13).isSimilar(give)) {
if (!done) {
if (!Settings.AUTO_EQUIP_ARMOR_ROULETTE.getBoolean()
|| !ArmorType.equip(player, give)) {
Map<Integer, ItemStack> overfilled = player.getInventory().addItem(give);
for (ItemStack item2 : overfilled.values()) {
player.getWorld().dropItemNaturally(player.getLocation(), item2);
}
}
player.playSound(player.getLocation(), UltimateKits.getInstance().isServerVersionAtLeast(ServerVersion.V1_9) ? Sound.ENTITY_PLAYER_LEVELUP : Sound.valueOf("LEVEL_UP"), 10f, 10f);
plugin.getLocale().getMessage("event.create.won")
.processPlaceholder("item", WordUtils.capitalize(give.getType().name().toLowerCase().replace("_", " ")))
.sendPrefixedMessage(player);
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, this::finish, 50);
}
done = true;
}
}
player.openInventory(inventory);
}
private void finish() {
instance.cancel();
HandlerList.unregisterAll(listener);
listener = null;
player.closeInventory();
}
}