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https://github.com/songoda/UltimateKits.git
synced 2024-11-08 19:51:36 +01:00
first working core build - needs testing
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cc6b7a6c17
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656207c64a
@ -483,6 +483,10 @@ public class UltimateKits extends SongodaPlugin {
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return commandManager;
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}
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public GuiManager getGuiManager() {
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return guiManager;
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}
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/**
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* Grab instance of the item serializer
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*
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@ -1,9 +0,0 @@
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package com.songoda.ultimatekits.animation;
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public abstract class Animation {
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public abstract void start();
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public abstract void stop();
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public abstract boolean isDone();
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public abstract void tick();
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}
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@ -1,23 +0,0 @@
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package com.songoda.ultimatekits.animation;
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public class RouletteAnimation extends Animation {
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boolean _done = false;
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@Override
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public void start() {
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}
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@Override
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public void stop() {
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}
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@Override
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public boolean isDone() {
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return _done;
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}
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@Override
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public void tick() {
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}
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}
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@ -1,14 +1,129 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package com.songoda.ultimatekits.gui;
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/**
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*
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* @author Jacob
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*/
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public class AnimatedKitGui {
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import com.songoda.core.compatibility.CompatibleMaterial;
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import com.songoda.core.compatibility.CompatibleSound;
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import com.songoda.core.gui.Gui;
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import com.songoda.core.gui.GuiUtils;
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import com.songoda.ultimatekits.UltimateKits;
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import com.songoda.ultimatekits.kit.Kit;
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import com.songoda.ultimatekits.kit.KitItem;
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import com.songoda.ultimatekits.settings.Settings;
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import com.songoda.ultimatekits.utils.ArmorType;
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import java.util.ArrayDeque;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import org.apache.commons.lang.WordUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class AnimatedKitGui extends Gui {
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static final Random rand = new Random();
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private final UltimateKits plugin;
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private final Player player;
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private final ItemStack give;
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private final ArrayDeque<KitItem> items = new ArrayDeque();
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private boolean finish = false;
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private boolean done = false;
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private int tick = 0, updateTick = 0;
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private int ticksPerUpdate = 4;
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private final int updatesPerSlow = 5;
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private final int ticksPerUpdateSlow = 15;
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private int task;
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public AnimatedKitGui(UltimateKits plugin, Player player, Kit kit, ItemStack give) {
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this.plugin = plugin;
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this.player = player;
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this.give = give;
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setRows(3);
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setAllowClose(false);
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setTitle(kit.getShowableName());
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setDefaultItem(GuiUtils.getBorderItem(CompatibleMaterial.GRAY_STAINED_GLASS_PANE));
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// ideally, we'd populate the items in such a way that the end item isn't far from the center when the animation is complete
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// would be something to do if people have large kit loot tables.
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List<KitItem> kitItems = kit.getContents();
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if(kitItems.isEmpty()) {
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throw new RuntimeException("Cannot give an empty kit!");
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}
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Collections.shuffle(kitItems);
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this.items.addAll(kitItems);
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while (this.items.size() < 10) {
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items.addAll(kitItems);
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}
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setItem(4, GuiUtils.getBorderItem(CompatibleMaterial.TRIPWIRE_HOOK));
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setItem(22, GuiUtils.getBorderItem(CompatibleMaterial.TRIPWIRE_HOOK));
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tick();
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setOnOpen(event -> {
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task = Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, () -> tick(), 1L, 5L);
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});
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}
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void tick() {
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if (++tick < ticksPerUpdate) {
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return;
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}
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tick = 0;
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if (++updateTick >= updatesPerSlow) {
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updateTick = 0;
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if (++ticksPerUpdate >= ticksPerUpdateSlow) {
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finish = true;
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}
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}
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// now update the display
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// rainbow disco!
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for (int col = 0; col < 9; ++col) {
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if(col == 4) continue;
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setItem(0, col, GuiUtils.getBorderItem(CompatibleMaterial.getGlassPaneColor(rand.nextInt(16))));
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setItem(2, col, GuiUtils.getBorderItem(CompatibleMaterial.getGlassPaneColor(rand.nextInt(16))));
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}
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// item slider
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if (!done) {
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CompatibleSound.UI_BUTTON_CLICK.play(player, 5F, 5F);
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items.addFirst(items.getLast());
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items.removeLast();
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Iterator<KitItem> itemIter = items.iterator();
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for (int i = 0; i < 9; i++) {
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setItem(0, i, itemIter.next().getItem());
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}
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}
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// should we try to wrap it up?
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if (finish) {
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ItemStack item = getItem(13);
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if(item == null) {
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done = true; // idk.
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} else if (item.isSimilar(give)) {
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if (!done) {
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done = true;
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if (!Settings.AUTO_EQUIP_ARMOR_ROULETTE.getBoolean() || !ArmorType.equip(player, give)) {
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Map<Integer, ItemStack> overfilled = player.getInventory().addItem(give);
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for (ItemStack item2 : overfilled.values()) {
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player.getWorld().dropItemNaturally(player.getLocation(), item2);
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}
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}
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CompatibleSound.ENTITY_PLAYER_LEVELUP.play(player, 10f, 10f);
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plugin.getLocale().getMessage("event.create.won")
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.processPlaceholder("item", WordUtils.capitalize(give.getType().name().toLowerCase().replace("_", " ")))
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.sendPrefixedMessage(player);
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, this::finish, 50);
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setAllowClose(true);
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}
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}
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}
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}
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private void finish() {
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Bukkit.getScheduler().cancelTask(task);
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exit();
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}
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}
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@ -8,6 +8,7 @@ import com.songoda.core.gui.GuiManager;
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import com.songoda.core.hooks.EconomyManager;
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import com.songoda.core.utils.TextUtils;
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import com.songoda.ultimatekits.UltimateKits;
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import com.songoda.ultimatekits.gui.AnimatedKitGui;
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import com.songoda.ultimatekits.gui.PreviewKitGui;
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import com.songoda.ultimatekits.gui.ConfirmBuyGui;
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import com.songoda.ultimatekits.key.Key;
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@ -15,7 +16,6 @@ import com.songoda.ultimatekits.kit.type.KitContentCommand;
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import com.songoda.ultimatekits.kit.type.KitContentEconomy;
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import com.songoda.ultimatekits.kit.type.KitContentItem;
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import com.songoda.ultimatekits.settings.Settings;
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import com.songoda.ultimatekits.tasks.CrateAnimateTask;
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import com.songoda.ultimatekits.utils.ArmorType;
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import com.songoda.ultimatekits.utils.Methods;
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import org.bukkit.Bukkit;
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@ -294,14 +294,12 @@ public class Kit {
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}
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private boolean generateRandomItem(List<KitItem> innerContents, int amtToGive, Player player, int forceSelect) {
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boolean chosenItem = false;
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int canChoose = 0;
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for (KitItem item : innerContents) {
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if (amtToGive == 0) continue;
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if (amtToGive == 0) break;
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int ch = canChoose++ == forceSelect || item.getChance() == 0 ? 100 : item.getChance();
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double rand = Math.random() * 100;
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if (rand - ch < 0 || ch == 100) {
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chosenItem = true;
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if (item.getContent() instanceof KitContentEconomy) {
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try {
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@ -340,7 +338,9 @@ public class Kit {
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amtToGive--;
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if (kitAnimation != KitAnimation.NONE) {
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new CrateAnimateTask(plugin, player, this, item.getItem());
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// TODO: this is a very bad way to solve this problem.
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// Giving the player kit rewards really should be done outside of the Kit class.
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plugin.getGuiManager().showGUI(player, new AnimatedKitGui(plugin, player, this, item.getItem()));
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return true;
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} else {
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if (Settings.AUTO_EQUIP_ARMOR.getBoolean() && ArmorType.equip(player, item.getItem())) continue;
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@ -353,9 +353,9 @@ public class Kit {
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}
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}
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if (!chosenItem && canChoose != 0 && forceSelect == -1) {
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if (amtToGive != 0 && canChoose != 0 && forceSelect == -1) {
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return generateRandomItem(innerContents, amtToGive, player, (int) (Math.random() * canChoose));
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} else if (!chosenItem) {
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} else if (amtToGive != 0) {
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return false;
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}
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@ -1,140 +0,0 @@
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package com.songoda.ultimatekits.tasks;
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import com.songoda.ultimatekits.UltimateKits;
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import com.songoda.ultimatekits.kit.Kit;
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import com.songoda.ultimatekits.kit.KitItem;
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import com.songoda.ultimatekits.utils.ArmorType;
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import com.songoda.ultimatekits.utils.Methods;
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import com.songoda.ultimatekits.settings.Settings;
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import org.apache.commons.lang.WordUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.*;
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public class CrateAnimateTask extends BukkitRunnable {
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private final UltimateKits plugin;
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private final Player player;
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private final Inventory inventory;
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private final ArrayDeque<KitItem> items;
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private final ItemStack give;
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private CrateAnimateTask instance;
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private boolean slow = false;
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private boolean finish = false;
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private boolean done = false;
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private int num = 0;
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private Listener listener;
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public CrateAnimateTask(UltimateKits plugin, Player player, Kit kit, ItemStack give) {
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this.plugin = plugin;
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this.player = player;
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this.give = give;
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this.inventory = Bukkit.createInventory(null, 27, kit.getShowableName());
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List<KitItem> items = kit.getContents();
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Collections.shuffle(items);
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this.items = new ArrayDeque<>(items);
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while (this.items.size() < 10) {
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for (KitItem item : items) {
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if (this.items.size() < 10)
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this.items.addLast(item);
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}
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}
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this.listener = new Listener() {
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@EventHandler
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public void onInventoryClick(InventoryClickEvent event) {
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if (!(event.getWhoClicked() instanceof Player) || event.getWhoClicked() != player) return;
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event.setCancelled(true);
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}
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};
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Bukkit.getPluginManager().registerEvents(listener, UltimateKits.getInstance());
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start();
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}
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private void start() {
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if (instance == null) instance = this;
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instance.runTaskTimer(plugin, 0, 3);
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> {
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slow = true;
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> finish = true, 20);
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}, 60);
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}
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@Override
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public void run() {
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if (slow && num == 1) {
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num = 0;
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return;
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}
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num = slow ? 1 : 0;
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for (int i = 0; i < 27; i++) {
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inventory.setItem(i, Methods.getGlass(true, 0));
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}
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for (int i = 9; i < 18; i++) {
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inventory.setItem(i, new ItemStack(plugin.getInstance().isServerVersionAtLeast(ServerVersion.V1_13) ? Material.GRAY_STAINED_GLASS_PANE : Material.valueOf("STAINED_GLASS_PANE")));
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}
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inventory.setItem(4, new ItemStack(Material.TRIPWIRE_HOOK));
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inventory.setItem(22, new ItemStack(Material.TRIPWIRE_HOOK));
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if (!done) {
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player.playSound(player.getLocation(), plugin.getInstance().isServerVersionAtLeast(ServerVersion.V1_9) ? Sound.UI_BUTTON_CLICK : Sound.valueOf("CLICK"), 5f, 5f);
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this.items.addFirst(this.items.getLast());
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this.items.removeLast();
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}
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List<KitItem> items = new ArrayList<>(this.items);
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for (int i = 0; i < 9; i++) {
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inventory.setItem(9 + i, items.get(i).getItem());
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}
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if (finish) {
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if (inventory.getItem(13).isSimilar(give)) {
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if (!done) {
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if (!Settings.AUTO_EQUIP_ARMOR_ROULETTE.getBoolean()
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|| !ArmorType.equip(player, give)) {
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Map<Integer, ItemStack> overfilled = player.getInventory().addItem(give);
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for (ItemStack item2 : overfilled.values()) {
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player.getWorld().dropItemNaturally(player.getLocation(), item2);
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}
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}
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player.playSound(player.getLocation(), UltimateKits.getInstance().isServerVersionAtLeast(ServerVersion.V1_9) ? Sound.ENTITY_PLAYER_LEVELUP : Sound.valueOf("LEVEL_UP"), 10f, 10f);
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plugin.getLocale().getMessage("event.create.won")
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.processPlaceholder("item", WordUtils.capitalize(give.getType().name().toLowerCase().replace("_", " ")))
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.sendPrefixedMessage(player);
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, this::finish, 50);
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}
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done = true;
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}
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}
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player.openInventory(inventory);
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}
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private void finish() {
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instance.cancel();
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HandlerList.unregisterAll(listener);
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listener = null;
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player.closeInventory();
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}
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}
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