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More fixes for the kit editor losing your items.
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parent
9f1eadced7
commit
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@ -52,9 +52,8 @@ public class KitEditorGui extends DoubleGui {
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setInvItems();
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setOnClose((event) -> {
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restoreItemsInstance();
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this.saveKit(player, inventory, false);
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if (!isInInventory)
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restoreItemsInstance();
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CompatibleSound.ENTITY_VILLAGER_YES.play(player);
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});
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@ -72,7 +71,7 @@ public class KitEditorGui extends DoubleGui {
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setButton(0, 8, GuiUtils.createButtonItem(Settings.EXIT_ICON.getMaterial(CompatibleMaterial.OAK_DOOR),
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plugin.getLocale().getMessage("interface.button.exit").getMessage()),
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ClickType.LEFT,
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event -> exit());
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event -> player.closeInventory());
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// back button
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if (parent != null)
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@ -197,6 +196,8 @@ public class KitEditorGui extends DoubleGui {
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}
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private void restoreItemsInstance() {
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if (!isInInventory)
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player.getInventory().clear();
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setPlayerUnlockedRange(0, 0, 3, 8);
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if (stash != null)
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player.getInventory().setContents(stash);
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