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Adjust kitAmount for Roulette Option
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@ -84,7 +84,7 @@ public class Kit {
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private boolean hasRoom(Player player, int itemAmount) {
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int space = 0;
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for (ItemStack content : player.getInventory().getContents()) {
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for (ItemStack content : player.getInventory().getStorageContents()) {
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if (content == null) {
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space++;
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}
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@ -285,7 +285,15 @@ public class Kit {
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}
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private boolean giveKit(Player player, int itemAmount, int kitAmount) {
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if (Settings.NO_REDEEM_WHEN_FULL.getBoolean() && !hasRoom(player, itemAmount)) {
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List<KitItem> innerContents = new ArrayList<>(getContents());
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int kitSize = innerContents.size();
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// Amount of items from the kit to give to the player.
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if (kitAnimation == KitAnimation.ROULETTE) itemAmount = 1; //TODO how about kitAmount > 1? generateRandomItem() will only give 1 random item instead of kitAmount
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int itemGiveAmount = itemAmount > 0 ? itemAmount : kitSize;
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if (kitAmount > 0) itemGiveAmount = itemGiveAmount * kitAmount;
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if (Settings.NO_REDEEM_WHEN_FULL.getBoolean() && !hasRoom(player, itemGiveAmount)) {
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plugin.getLocale().getMessage("event.claim.full").sendPrefixedMessage(player);
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return false;
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}
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@ -293,13 +301,6 @@ public class Kit {
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if (Settings.SOUNDS_ENABLED.getBoolean() && kitAnimation == KitAnimation.NONE)
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CompatibleSound.ENTITY_PLAYER_LEVELUP.play(player, 0.6F, 15.0F);
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List<KitItem> innerContents = new ArrayList<>(getContents());
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int kitSize = innerContents.size();
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// Amount of items from the kit to give to the player.
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int itemGiveAmount = itemAmount > 0 ? itemAmount : kitSize;
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if (kitAmount > 0) itemGiveAmount = itemGiveAmount * kitAmount;
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return generateRandomItem(innerContents, itemGiveAmount, player);
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}
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