UltimateKits/src/main/resources/en_US.lang

210 lines
9.7 KiB
Plaintext

# General Messages
general:
nametag:
prefix: '&8[&9UltimateKits&8]'
type:
command: '&7Command'
chance: Chance
category: Category
money: '&6Money'
link: '&9Link'
free: Free
any: Any
# Interface Messages
interface:
selector:
kit: '&c%kit%'
title: '&8Server kits'
details: '&7Hello &e%player%&7!|&7Listed below are our server''s kits.||&7Click on the &eicon &7representing the &ekit |&7inorder to &epreview, claim or buy &7it.'
aboutkitprice: '&7This kit costs &a$%price%&7.'
aboutkit: '&7Can''t open a kit?|&7Rank up to gain access!'
leftpreview: '&6&lLEFT CLICK &7to preview kit.'
rightclaim: '&6&lRIGHT CLICK &7to claim kit.'
rightbuy: '&6&lRIGHT CLICK &7to buy kit.'
adminlore: '&6Middle Click &7to edit positioning.'
editlore: '&6&lEdit Mode||&6Left Click &7to move kit left|&6Right Click &7to move kit right||&6Middle Click &7to go back.'
categoryselector:
title: '&8Server Kit Categories'
details: '&7Hello &e%player%&7!|&7Listed below are our server''s kits.||&7Click on a &ecategory &7to view |&7the contained kits.'
view: '&6&lCLICK &7to view category.'
hologram:
previewonly: Click to Preview!
preview: Right-Click to Preview!
buylink: Left-Click for Buy Link!
buyeco: Left-Click to buy for &a$%price%&f!
crate: Left-Click with a key to open!
daily: Left-Click to Claim!
button:
buynow: '&aBuy Now'
back: '&9Back'
exit: '&cExit'
next: '&7Next Page'
last: '&7Last Page'
clickeco: '&7Click to buy for &a%price%&7.'
preview:
title: '&9Previewing kit: &8%kit%'
yesno:
title: '&9Buy for &a$%price%&9?'
'yes': '&a&lYes'
'no': '&c&lNo'
key:
title: '&5%kit% &fKit Key'
name: '&e%name% &fKey'
description1: '&fRight-Click on [a ]&c&l%kit%&f kit'
description2: '&fand receive its contents!'
description3: '&fand receive some of its contents!'
description4: '&fGives kit &c&l%amt% &ftimes.'
crate:
title: '&5%kit% &f%crate% Crate'
description1: '&fRight-Click to open'
description2: '&fand receive its contents!'
description3: '&fand receive some of its contents!'
description4: '&fLeft-Click to preview'
# Administrative interfaces
kitblock:
title: '&8This contains &a%kit%'
switchtype: '&5&lSwitch kit type'
switchtypelore: '&7Click to swap this kit blocks function.|Preview|Crate|Claim'
decor: '&9&lDecor Options'
decorlore: '&7Click to edit the decoration|&7options for this kit.'
edit: '&a&lEdit kit'
editlore: '&7Click to edit the kit|&7contained in this block.'
kitdecor:
title: '&8Editing decor for &a%kit%&8.'
hologram: '&9&lToggle Holograms'
particle: '&9&lToggle Particles'
display: '&9&lToggle DisplayItems'
displayone: '&9&lToggle DisplayItem Override'
displayonelore: '%enabled%||&7Enabling this option will|&7override the DisplayItems|&7above your kit to the single|&7DisplayItem set in this kit|&7GUI options.'
settingon: '&7Currently: &aEnabled&7.'
settingoff: '&7Currently &cDisabled&7.'
kitsell:
title: '&8Selling Options for &a%kit%&8.'
nosell: '&c&lSet not for sale'
nosellon: '&7Currently &aFor Sale&7.'
noselloff: '&7Currently &cNot For Sale&7.'
noselllore: '%onoff%||&7Clicking this option will|&7remove this kit from sale.'
link: '&a&lSet kit link'
linkon: '&7Currently: &a%kit%&7.'
linkoff: '&7Currently: &cNot set&7.'
linklore: '%onoff%||&7Clicking this option will|&7allow you to set a link|&7that players will receive|&7when attempting to purchase|&7this kit.'
linkprompt: 'Kit to link:'
linknoeco: '&8ECO has been removed from this kit. Note you cannot have ECO & LINK set at the same time..'
price: '&a&lSet kit price'
priceon: '&7Currently: &a$%price%&7.'
priceoff: '&7Currently: &cNot set&7.'
pricelore: '%onoff%||&7Clicking this option will|&7allow you to set a price|&7that players will be able to|&7purchase this kit for|&7requires a compatible economy plugin&7.'
pricenoeco: '&8You must have an economy plugin installed to utilize economy..'
priceprompt: 'Set Price:'
pricenonumber: '&a%input% &8is not a positive number.'
pricenolink: '&8LINK has been removed from this kit. Note you cannot have ECO & LINK set at the same time..'
kitguioptions:
title: '&8GUI Options for &a%kit%&8.'
holo: '&9&lSet Title'
holoon: '&7Currently: &a%title%&7.'
holooff: '&7Currently: &cNot set&7.'
hololore: '%onoff%||&7Left-Click: &9to set|&9the kit title for holograms|&9and the kit / kit selector GUIs.||&7Right-Click: &9to reset.'
holoprompt: 'Set Title:'
holoset: '&8Title &5%title%&8 added to Kit &a%kit%&8.'
item: '&9&lSet DisplayItem'
itemon: '&7Currently set to: &a%item%&7.'
itemoff: '&7Currently &cDisabled&7.'
itemlore: '%onoff%||&7Left-Click to: &9Set a|&9display item for this kit|&9to the item in your hand.||&7Right-Click to: &9Remove the item.'
itemnoitem: '&8You must be holding an item to use this function.'
itemset: '&8Custom Item Display set for kit &a%item%&8.'
itemremoved: '&8Custom Item Display removed from kit &a%kit%&8.'
hide: '&9&lHide kit'
hideon: '&7Currently: &cHidden&7.'
hideoff: '&7Currently: &aVisible&7.'
hidelore: '%onoff%||&7A hidden kit will not|&7show up in the /kit gui.|&7This is usually optimal for|&7preventing players from seeing|&7non obtainable kit or starter kit.'
kitoptions:
title: '&8General Options for &a%kit%&8.'
delay: '&9&lChange Delay'
delaylore: '&7Currently set to: &a%delay%&7.||&7Use this to alter this kit delay.||&7Use &6-1 &7to make this kit single|&7use only.'
delayprompt: 'Delay in Seconds:'
delaynonumber: '&a%input% &8is not a number.'
category: '&5&lSet Category'
categorylore: '&7Currently set to: &a%category%&7.||&7Adding this kit to a category will|&7cause it do be displayed in|&7that category.||&cRight click to remove.'
categoryprompt: 'Category name:'
notacategory: '&cThat is not a category...'
destroy: '&c&lDestroy Kit'
destroylore: '|&7Click this to destroy this kit.'
destroyprompt: Enter "%kit%"
destroyok: '&cKit destroyed successfully.'
destroycancel: '&cKit was not Destroyed.'
kiteditor:
title: '&8You are editing kit: &9%name%&8.'
info: '&5&l%kit%|&fPermissions:|&7%perm%'
generaloptions: '&6General Options'
generaloptionslore: '&7Click to edit adjust|&7general options.'
sellingoptions: '&9Selling Options'
sellingoptionslore: '&7Click to edit adjust|&7selling options.'
guioptions: '&5GUI Options'
guioptionslore: '&7Click to edit GUI options|&7for this kit.'
addcommand: '&fAdd Command'
addcommandlore: '&7Click to add a command|&7to this kit.'
addcommandprompt: Enter Command (No /)
addcommandok: '&8Command &5%command%&8 has been added to your kit.'
addeconomy: '&6Add Economy'
addeconomylore: '&7Click to add money|&7to this kit.'
addeconomyprompt: Enter Price (No $)
addeconomyok: '&8Money &5$%amount%&8 has been added to your kit.'
animation: '&6Kit Animation'
animationlore: '&7Currently: &6%animation%'
clone: '&aClone Kit'
clonelore: '&7Use this to create an identical|&7kit with a different name.'
itemediting: '&6Switch To Item Editing'
itemeditinglore: '&7Click to enable|&7item editing.'
itemmoving: '&6Switch To Item Moving'
itemmovinglore: '&7Click to switch back|&7to item moving.'
switchtoinventory: '&6Switch To Your Inventory'
switchtoinventorylore: '&7Click to switch to|&7your inventory.'
switchtokitfunctions: '&6Switch To Kit Functions'
switchtokitfunctionslore: '&7Click to switch back|&7to the kit functions.'
itemfunctionlore: '&7Display Item: &6%item%|&7Display Name: &6%name%|&7Display Lore: &6%lore%||&7Left-Click: &6To set a display item.|&7Middle-Click: &6To set a display name.|&7Right-Click: &6To set display lore.|&7Shift-Click: &6To set chance.||&7Display options only show up on display.|&7This can be useful if you want to explain|&7What an item does without putting it in the|&7permanent lore.||&6Leave function mode to move items.'
saved: '&8Changes to &a%kit% &8saved successfully.'
# Command Messages
command:
general:
noperms: '&cYou do not have permission to do that!'
kit:
nokitsupplied: '&7Please include a kit to preview.'
kitdoesntexist: '&cThat kit does not exist.'
nokitatblock: '&8This block does not contain a kit.'
kitalreadyexists: '&cThat kit already exists.'
playernotfound: '&cThis player is not online or doesn''t exist.'
crate:
given: '&9Gave &7%player% &9crate &7%crate% &9for kit &7%kit%.'
doesntexist: '&cThis crate is not loaded.'
# Event Messages
event:
preview:
kit: '&9You are now previewing kit &7%kit%&9.'
crate:
notyet: '&cYou need to wait &4%time% &cbefore you can use this.'
wrongkey: '&cThis key doesn''t belong to this kit..'
success: '&9Successfully opened a crate.'
given: '&9You have received a %crate% %kit% crate.'
needkey: '&cYou need the right key to get this kit'
claim:
cannotafford: '&9You cannot afford to buy kit &7%kit%&9.'
nottwice: '&9You can only receive this kit once.'
purchasesuccess: '&9You have purchased kit &7%kit%&9.'
givesuccess: '&9You have received kit &7%kit%&9.'
delay: '&cYou need to wait &4%time% &cbefore you can use this.'
eco: '&7You received &a%amt%&7.'
once: '&7Cooldown: &6You already claimed this kit!'
ready: '&7Cooldown: &6Ready for use!'
wait: '&7Cooldown: &6%time%'
noaccess: '&7Cooldown: &cNo Access..'
full: '&cYour inventory is too full to claim this kit!'
create:
won: '&7You got a &6%item%&7.'
purchase:
cancelled: '&cPurchase Canceled.'
key:
given: '&9You have received a &a%kit% &9kit key.'
success: '&9You have successfully redeemed a key for the kit &7%kit%&9.'