Drop on ground if inventory is full.

This commit is contained in:
Brianna 2020-06-12 08:43:18 -05:00
parent d2dae5e618
commit 162054326b

View File

@ -4,6 +4,7 @@ import com.songoda.core.compatibility.CompatibleMaterial;
import com.songoda.core.compatibility.CompatibleSound;
import com.songoda.core.gui.GuiManager;
import com.songoda.core.hooks.EconomyManager;
import com.songoda.core.utils.PlayerUtils;
import com.songoda.ultimaterepairing.UltimateRepairing;
import com.songoda.ultimaterepairing.anvil.PlayerAnvilData;
import com.songoda.ultimaterepairing.anvil.PlayerAnvilData.RepairType;
@ -17,9 +18,7 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import java.util.*;
/**
* Created by songoda on 2/25/2017.
@ -233,7 +232,7 @@ public class RepairHandler {
}
public void removeItem(PlayerAnvilData playerData, Player player) {
player.getInventory().addItem(playerData.getToBeRepaired());
PlayerUtils.giveItem(player, playerData.getToBeRepaired());
playerData.getItem().remove();
this.playerAnvilData.remove(player.getUniqueId());