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Fix for effects 1.13
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0942ef4dd8
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@ -253,12 +253,12 @@ public class RepairHandler {
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}
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public void finish(boolean answer, Player p) {
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public void finish(boolean answer, Player player) {
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try {
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PlayerAnvilData playerData = playerAnvilData.computeIfAbsent(p.getUniqueId(), uuid -> new PlayerAnvilData());
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PlayerAnvilData playerData = playerAnvilData.computeIfAbsent(player.getUniqueId(), uuid -> new PlayerAnvilData());
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if (!answer) {
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removeItem(playerData, p);
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p.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.cancelled")));
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removeItem(playerData, player);
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player.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.cancelled")));
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return;
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}
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RepairType type = playerData.getType();
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@ -271,8 +271,8 @@ public class RepairHandler {
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net.milkbowl.vault.economy.Economy econ = rsp.getProvider();
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int price = playerData.getPrice();
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if (econ.has(p, price)) {
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econ.withdrawPlayer(p, price);
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if (econ.has(player, price)) {
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econ.withdrawPlayer(player, price);
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sold = true;
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}
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economy = true;
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@ -281,54 +281,56 @@ public class RepairHandler {
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int cost = Methods.getCost(type, players);
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ItemStack item2 = new ItemStack(Methods.getType(players), cost);
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String name = (item2.getType().name().substring(0, 1).toUpperCase() + item2.getType().name().toLowerCase().substring(1)).replace("_", " ");
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if (type == RepairType.ITEM && Arconix.pl().getApi().getGUI().inventoryContains(p.getInventory(), item2)) {
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Arconix.pl().getApi().getGUI().removeFromInventory(p.getInventory(), item2);
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if (type == RepairType.ITEM && Arconix.pl().getApi().getGUI().inventoryContains(player.getInventory(), item2)) {
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Arconix.pl().getApi().getGUI().removeFromInventory(player.getInventory(), item2);
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sold = true;
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}
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if (type == RepairType.XP && p.getLevel() >= playerData.getPrice() || sold || p.getGameMode() == GameMode.CREATIVE) {
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if (type == RepairType.XP && player.getLevel() >= playerData.getPrice() || sold || player.getGameMode() == GameMode.CREATIVE) {
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playerData.setBeingRepaired(true);
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Effect effect = Effect.STEP_SOUND;
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Location location = playerData.getLocations();
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p.getWorld().playEffect(location, Effect.STEP_SOUND, 152);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> p.getWorld().playEffect(location, Effect.STEP_SOUND, 152), 5L);
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player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK), 5L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
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p.getWorld().playEffect(location, Effect.STEP_SOUND, 152);
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p.getWorld().playEffect(location, Effect.STEP_SOUND, 1);
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Arconix.pl().getApi().getPlayer(p).playSound(Sound.valueOf("BLOCK_ANVIL_LAND"));
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player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK);
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player.getWorld().playEffect(location, effect, Material.STONE);
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Arconix.pl().getApi().getPlayer(player).playSound(Sound.valueOf("BLOCK_ANVIL_LAND"));
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}, 10L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> p.getWorld().playEffect(location, Effect.STEP_SOUND, 152), 15L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> p.getWorld().playEffect(location, Effect.STEP_SOUND, 152), 20L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK), 15L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK), 20L);
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Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
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Arconix.pl().getApi().getPlayer(p).playSound(Sound.valueOf("BLOCK_ANVIL_LAND"));
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p.getWorld().playEffect(location, Effect.STEP_SOUND, 152);
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p.getWorld().playEffect(location, Effect.STEP_SOUND, 145);
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p.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.success")));
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Arconix.pl().getApi().getPlayer(player).playSound(Sound.valueOf("BLOCK_ANVIL_LAND"));
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player.getWorld().playEffect(location, effect, Material.REDSTONE_BLOCK);
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player.getWorld().playEffect(location, effect, Material.ANVIL);
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player.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.success")));
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ItemStack repairedi = playerData.getToBeRepaired();
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repairedi.setDurability((short) 0);
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Item repaired = p.getWorld().dropItemNaturally(p.getLocation(), repairedi);
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Item repaired = player.getWorld().dropItemNaturally(player.getLocation(), repairedi);
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repaired.remove();
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p.getInventory().addItem(playerData.getToBeRepaired());
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player.getInventory().addItem(playerData.getToBeRepaired());
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playerData.getItem().remove();
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if (p.getGameMode() != GameMode.CREATIVE &&
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if (player.getGameMode() != GameMode.CREATIVE &&
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type == RepairType.XP) {
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p.setLevel(p.getLevel() - playerData.getPrice());
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player.setLevel(player.getLevel() - playerData.getPrice());
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}
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this.playerAnvilData.remove(p.getUniqueId());
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p.closeInventory();
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this.playerAnvilData.remove(player.getUniqueId());
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player.closeInventory();
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}, 25L);
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return;
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}
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if (type == RepairType.ECONOMY) {
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if (!economy)
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p.sendMessage("Vault is not installed.");
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player.sendMessage("Vault is not installed.");
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else
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p.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", instance.getLocale().getMessage("interface.repair.eco"))));
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player.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", instance.getLocale().getMessage("interface.repair.eco"))));
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} else if (type == RepairType.XP)
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p.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", instance.getLocale().getMessage("interface.repair.xp"))));
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player.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", instance.getLocale().getMessage("interface.repair.xp"))));
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else
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p.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", name)));
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player.sendMessage(Arconix.pl().getApi().format().formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.notenough", name)));
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} catch (Exception ex) {
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