Sound fixes for legacy.

This commit is contained in:
Brianna 2019-05-22 01:31:19 -04:00
parent 8786f8fc4d
commit 9f03f0f5ab

View File

@ -315,12 +315,18 @@ public class RepairHandler {
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
player.getWorld().playEffect(location, effect, blockTypeFinal);
player.getWorld().playEffect(location, effect, Material.STONE);
player.playSound(location, Sound.valueOf("BLOCK_ANVIL_LAND"), 1L, 1L);
if (instance.isServerVersion(ServerVersion.V1_8))
player.playSound(location, Sound.valueOf("ANVIL_LAND"), 1L, 1L);
else
player.playSound(location, Sound.valueOf("BLOCK_ANVIL_LAND"), 1L, 1L);
}, 10L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> player.getWorld().playEffect(location, effect, blockTypeFinal), 15L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> player.getWorld().playEffect(location, effect, blockTypeFinal), 20L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
player.playSound(location, Sound.valueOf("BLOCK_ANVIL_LAND"), 1L, 1L);
if (instance.isServerVersion(ServerVersion.V1_8))
player.playSound(location, Sound.valueOf("ANVIL_LAND"), 1L, 1L);
else
player.playSound(location, Sound.valueOf("BLOCK_ANVIL_LAND"), 1L, 1L);
player.getWorld().playEffect(location, effect, blockTypeFinal);
player.getWorld().playEffect(location, effect, Material.ANVIL);
player.sendMessage(Methods.formatText(instance.references.getPrefix() + instance.getLocale().getMessage("event.repair.success")));