package com.craftaro.ultimatestacker.listeners.item; import com.craftaro.ultimatestacker.api.UltimateStackerAPI; import com.craftaro.ultimatestacker.api.stack.item.StackedItem; import com.craftaro.ultimatestacker.settings.Settings; import com.craftaro.ultimatestacker.utils.Methods; import com.craftaro.core.compatibility.CompatibleSound; import org.bukkit.entity.Arrow; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.entity.EntityPickupItemEvent; import org.bukkit.inventory.ItemStack; public class ItemCurrentListener implements Listener { @EventHandler public void onPickup(EntityPickupItemEvent event) { if (!Settings.STACK_ITEMS.getBoolean() || event.getItem() instanceof Arrow) return; // Amount here is not the total amount of item (32 if more than 32) but the amount of item the player can retrieve // ie there is x64 diamonds blocks (so 32), the player pick 8 items so the amount is 8 and not 32 StackedItem stackedItem = UltimateStackerAPI.getStackedItemManager().getStackedItem(event.getItem()); if (stackedItem == null) return; ItemStack stack = stackedItem.getItem().getItemStack(); int amount = stackedItem.getAmount(); if (event.getEntity() instanceof Player) { if (amount < (stack.getMaxStackSize() / 2)) return; event.setCancelled(true); Player player = (Player) event.getEntity(); player.playSound(player.getLocation(), CompatibleSound.ENTITY_ITEM_PICKUP.getSound(), .2f, (float) (1 + Math.random())); Methods.updateInventory(event.getItem(), player.getInventory()); } else { stackedItem.setAmount(amount - 1); } } }