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https://github.com/songoda/UltimateTimber.git
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Add tree events
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@ -4,7 +4,7 @@ import com.songoda.ultimatetimber.commands.CommandHandler;
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import com.songoda.ultimatetimber.configurations.DefaultConfig;
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import com.songoda.ultimatetimber.treefall.CustomLoot;
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import com.songoda.ultimatetimber.treefall.TreeFallAnimation;
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import com.songoda.ultimatetimber.treefall.TreeFallEvent;
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import com.songoda.ultimatetimber.treefall.TreeFallListener;
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import com.songoda.ultimatetimber.utils.Methods;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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@ -48,7 +48,7 @@ public class UltimateTimber extends JavaPlugin {
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/*
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Register the main event that handles toppling down trees
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*/
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Bukkit.getServer().getPluginManager().registerEvents(new TreeFallEvent(), this);
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Bukkit.getServer().getPluginManager().registerEvents(new TreeFallListener(), this);
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/*
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Prevent falling blocks from forming new blocks on the floor
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@ -0,0 +1,41 @@
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package com.songoda.ultimatetimber.api.events;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerEvent;
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import com.songoda.ultimatetimber.treefall.TreeChecker;
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/**
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* Abstract tree event containing tree's blocks and broke block
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*/
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public abstract class TreeEvent extends PlayerEvent {
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protected final TreeChecker treeChecker;
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protected final Block broke;
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public TreeEvent(Player who, TreeChecker treeChecker, Block broke) {
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super(who);
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this.treeChecker = treeChecker;
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this.broke = broke;
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}
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/**
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* Get the tree checker
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*
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* @return tree checker for the tree
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*/
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public TreeChecker getTreeChecker() {
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return treeChecker;
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}
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/**
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* Get the initial block broke by player
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*
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* @return block broke by player
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*/
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public Block getBroke() {
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return broke;
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}
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}
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@ -0,0 +1,30 @@
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package com.songoda.ultimatetimber.api.events;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import com.songoda.ultimatetimber.treefall.TreeChecker;
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/**
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* Called when a tree will fall
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*/
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public class TreeFallEvent extends TreeEvent {
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public TreeFallEvent(Player player, TreeChecker treeChecker, Block broke) {
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super(player, treeChecker, broke);
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}
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private static final HandlerList handlers = new HandlerList();
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@ -82,7 +82,6 @@ class NoAnimationTreeDestroyer {
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}
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}
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static ItemStack getItem(Material material) {
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@ -8,7 +8,7 @@ import org.bukkit.util.Vector;
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import java.util.*;
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class TreeChecker {
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public class TreeChecker {
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/*
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Used to check if a tree is a tree
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@ -113,11 +113,18 @@ class TreeChecker {
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}
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/*
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Returns all of the blocks in this tree
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*/
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public HashSet<Block> getAllBlocks(){
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return allBlocks;
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}
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/**
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* This parses a tree; returns a hashset if it is a valid tree, or returns null if it isn't
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*
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* @param block block the player originally destroys
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* @return returns null if the tree isn't valid or all blocks in the tree if it isn't
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* @return returns all blocks in the tree if it is valid or null if the tree isn't
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*/
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private HashSet<Block> parseTree(Block block) {
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@ -1,7 +1,10 @@
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package com.songoda.ultimatetimber.treefall;
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import com.songoda.ultimatetimber.UltimateTimber;
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import com.songoda.ultimatetimber.api.events.TreeFallEvent;
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import com.songoda.ultimatetimber.configurations.DefaultConfig;
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import org.bukkit.Bukkit;
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import org.bukkit.block.Block;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.enchantments.Enchantment;
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@ -12,7 +15,7 @@ import org.bukkit.event.block.BlockBreakEvent;
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import java.util.HashSet;
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public class TreeFallEvent implements Listener {
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public class TreeFallListener implements Listener {
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/*
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This is the starting point for the whole effect
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@ -49,6 +52,10 @@ public class TreeFallEvent implements Listener {
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if (fileConfiguration.getBoolean(DefaultConfig.CUSTOM_AUDIO))
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TreeSounds.tipOverNoise(event.getBlock().getLocation());
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//Call event that tree will fall
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TreeFallEvent tfe = new TreeFallEvent(event.getPlayer(), treeChecker, event.getBlock());
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Bukkit.getPluginManager().callEvent(tfe);
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if (fileConfiguration.getBoolean(DefaultConfig.SHOW_ANIMATION)) {
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TreeFallAnimation treeFallAnimation = new TreeFallAnimation();
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treeFallAnimation.startAnimation(event.getBlock(), blocks, event.getPlayer());
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