- Made the plugin compatible with mushrooms
- Added a little leeway to allow for 1-2 blocks of dirt/coarse dirt/grass (in height) to be placed adjacent to the trees (covers vanilla world generation for the most part)
- Added smoke particles to fallen trees
- Integrated all the config checks
- Added more classes to give the codebase more structure
- Added a number of config options
- Added some safeguards for the falling blocks
- Added all the necessary loot
- Added permission nodes
- Added custom tree falling sounds
- Converted the animation from single-phase to 2-phase, trees now slowly tip over and then pick up speed
- Added various sapling spreading mechanics
- Added damage to entities caught in the tree falling
- Added silk touch compatibility
- Added creative mode filter, doesn't affect players in creative mode
- Added per-world filter
- Started adding reload command, not currently functional due to bad configuration file reloading
- Added axe filter, only applies effect to players wielding axes
- Tweaked the search pyramid to better fit various trees generated by minecraft
- Initial commit of the TreeAssist recode
- Added the animation
- Added solid block detection
- Added prototype drop mechanic
- Added the config file (not fully hooked up to the filters yet)