mirror of
https://github.com/songoda/UltimateTimber.git
synced 2025-01-09 09:18:00 +01:00
8a0f3ee107
- Added smoke particles to fallen trees - Integrated all the config checks - Added more classes to give the codebase more structure - Added a number of config options - Added some safeguards for the falling blocks - Added all the necessary loot - Added permission nodes - Added custom tree falling sounds - Converted the animation from single-phase to 2-phase, trees now slowly tip over and then pick up speed - Added various sapling spreading mechanics - Added damage to entities caught in the tree falling - Added silk touch compatibility - Added creative mode filter, doesn't affect players in creative mode - Added per-world filter - Started adding reload command, not currently functional due to bad configuration file reloading - Added axe filter, only applies effect to players wielding axes - Tweaked the search pyramid to better fit various trees generated by minecraft
16 lines
640 B
XML
16 lines
640 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CompilerConfiguration">
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<annotationProcessing>
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<profile name="Maven default annotation processors profile" enabled="true">
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<sourceOutputDir name="target/generated-sources/annotations" />
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<sourceTestOutputDir name="target/generated-test-sources/test-annotations" />
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<outputRelativeToContentRoot value="true" />
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<module name="UltimateTimber" />
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</profile>
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</annotationProcessing>
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<bytecodeTargetLevel>
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<module name="UltimateTimber" target="1.8" />
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</bytecodeTargetLevel>
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</component>
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</project> |