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Update viaaas.yml
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@ -23,7 +23,7 @@ backend-socks5-proxy-port: 9050
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# Sets the RSA key size used by client for encrypting the AES symmetric key when using online mode.
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# Minecraft default is 1024. See https://stackoverflow.com/questions/1904516/is-1024-bit-rsa-secure
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mc-rsa-size: 4096
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# Use SecureRandom.getInstanceStrong(). May block if there's not enough entropy when using online mode.
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# Use SecureRandom.getInstanceStrong(). May block if there's not enough entropy
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# See https://wiki.archlinux.org/index.php/Rng-tools
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use-strong-random: false
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#
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@ -35,8 +35,10 @@ use-strong-random: false
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# A false value could be used for transparent proxying or for MiTM.
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require-host-name: true
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# Host names of this instance, that will be used in the virtual host as a suffix.
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# Use commas for separating multiple hostnames.
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host-name: [ viaaas.localhost, via.localhost, via-127-0-0-1.nip.io ]
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host-name:
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- viaaas.localhost
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- via.localhost
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- via-127-0-0-1.nip.io
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# Requires online mode for front-end connections. May be useful for stopping bots.
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force-online-mode: false
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# Default port to be used when connecting to the backend server.
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@ -49,14 +51,16 @@ default-backend-port: 25565
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# Blocks backend connection to local addresses (localhost, 0.0.0.0, ::1, 127.(...), 10.(...), etc).
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block-local-address: true
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# If some server is in this list, it will be blocked. This has priority over allowed-back-addresses.
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blocked-back-addresses: [ "*.hypixel.net" ]
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blocked-back-addresses:
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- "*.hypixel.net"
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# Only allows the backend address if it matches an address in this list.
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allowed-back-addresses: [ "*" ]
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allowed-back-addresses:
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- "*"
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#
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######
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# Info
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######
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# Shows VIAaaS info (player and server version) in player list.
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# Shows VIAaaS info (player and server versions) in servers list.
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show-version-ping: true
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# Shows VIAaaS info in server brand (F3).
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show-brand-info: true
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@ -66,7 +70,7 @@ show-brand-info: true
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#####
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# Rates limits websocket messages per second. Message processing will be delayed.
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rate-limit-ws: 1.5
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# Rate limits new front-end connections per second per ip. Will disconnect when hit.
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# Rate limits new front-end connections per second per ip. Will cause a disconnect.
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rate-limit-connection-mc: 10.0
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# Limits how many usernames a websocket connection can listen to.
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listening-ws-limit: 10
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@ -74,5 +78,5 @@ listening-ws-limit: 10
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#####
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# SECRETS - DO NOT SHARE
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#####
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# Key used to generate Minecraft tokens for listening logins
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# Secret key used to generate Minecraft tokens for listening logins
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jwt-secret: ''
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