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removed ceiling amounts in BOSE7 that were missed during cleanup.
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@ -103,7 +103,6 @@ public class Economy_BOSE7 implements Economy {
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return new EconomyResponse(amount, balance, type, errorMessage);
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return new EconomyResponse(amount, balance, type, errorMessage);
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}
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}
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amount = Math.ceil(amount);
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balance = economy.getPlayerMoneyDouble(playerName);
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balance = economy.getPlayerMoneyDouble(playerName);
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if (balance - amount < 0) {
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if (balance - amount < 0) {
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errorMessage = "Insufficient funds";
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errorMessage = "Insufficient funds";
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@ -140,7 +139,6 @@ public class Economy_BOSE7 implements Economy {
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return new EconomyResponse(amount, economy.getPlayerMoneyDouble(playerName), type, errorMessage);
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return new EconomyResponse(amount, economy.getPlayerMoneyDouble(playerName), type, errorMessage);
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}
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}
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amount = Math.ceil(amount);
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balance = economy.getPlayerMoneyDouble(playerName);
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balance = economy.getPlayerMoneyDouble(playerName);
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if (economy.setPlayerMoney(playerName, balance + amount, false)) {
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if (economy.setPlayerMoney(playerName, balance + amount, false)) {
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type = EconomyResponse.ResponseType.SUCCESS;
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type = EconomyResponse.ResponseType.SUCCESS;
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