diff --git a/lib/Privileges.jar b/lib/Privileges.jar deleted file mode 100644 index aa5d3fb..0000000 Binary files a/lib/Privileges.jar and /dev/null differ diff --git a/lib/craftconomy3.jar b/lib/craftconomy3.jar deleted file mode 100644 index 44786a7..0000000 Binary files a/lib/craftconomy3.jar and /dev/null differ diff --git a/lib/maven-ant-tasks-2.1.3.jar b/lib/maven-ant-tasks-2.1.3.jar deleted file mode 100644 index bec446f..0000000 Binary files a/lib/maven-ant-tasks-2.1.3.jar and /dev/null differ diff --git a/pom.xml b/pom.xml index 420bda7..59fff74 100644 --- a/pom.xml +++ b/pom.xml @@ -15,7 +15,6 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms UTF-8 1.7.9-R0.1-SNAPSHOT - net.milkbowl.vault.Vault @@ -35,11 +34,6 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms https://github.com/MilkBowl/Vault/issues - - jenkins - http://ci.herocraftonline.com/job/Vault/ - - pub-repo @@ -72,6 +66,12 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms org.bukkit bukkit ${bukkitVersion} + + + + net.milkbowl.vault + VaultAPI + ${version} com.gmail.bleedobsidian.miconomy @@ -443,19 +443,11 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms system ${project.basedir}/lib/overpermissions-1.0.5.jar - - - junit - junit - 4.11 - true - clean install src/ - test/ ${project.basedir} @@ -477,23 +469,23 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms org.apache.maven.plugins - maven-source-plugin - 2.2.1 - - - org.apache.maven.plugins - maven-javadoc-plugin - 2.9.1 + maven-shade-plugin + 2.3 - public - Vault - false - true - true - true - net.milkbowl.vault.chat.plugin:net.milkbowl.vault.economy.plugin:net.milkbowl.vault.permission.plugin - Milkbowl, 2014]]> + + + net.milkbowl.vault:VaultAPI + + + + + package + + shade + + + diff --git a/src/net/milkbowl/vault/Vault.java b/src/net/milkbowl/vault/Vault.java index f8fd9ff..d3266b5 100644 --- a/src/net/milkbowl/vault/Vault.java +++ b/src/net/milkbowl/vault/Vault.java @@ -486,13 +486,12 @@ public class Vault extends JavaPlugin { sender.sendMessage("This may take some time to convert, expect server lag."); for (OfflinePlayer op : Bukkit.getServer().getOfflinePlayers()) { - String pName = op.getName(); - if (econ1.hasAccount(pName)) { - if (econ2.hasAccount(pName)) { + if (econ1.hasAccount(op)) { + if (econ2.hasAccount(op)) { continue; } - econ2.createPlayerAccount(pName); - econ2.depositPlayer(pName, econ1.getBalance(pName)); + econ2.createPlayerAccount(op); + econ2.depositPlayer(op, econ1.getBalance(op)); } } sender.sendMessage("Converson complete, please verify the data before using it."); diff --git a/src/net/milkbowl/vault/VaultEco.java b/src/net/milkbowl/vault/VaultEco.java index 0516808..6e9f302 100644 --- a/src/net/milkbowl/vault/VaultEco.java +++ b/src/net/milkbowl/vault/VaultEco.java @@ -23,6 +23,7 @@ import org.bukkit.plugin.RegisteredServiceProvider; import com.nijikokun.register.payment.Method; +@SuppressWarnings("deprecation") public class VaultEco implements Method { private Vault vault; @@ -32,7 +33,8 @@ public class VaultEco implements Method { return this.vault; } - @Override + + @Override public boolean createAccount(String name, Double amount) { if(!this.economy.createBank(name, "").transactionSuccess()) { return false; diff --git a/src/net/milkbowl/vault/chat/Chat.java b/src/net/milkbowl/vault/chat/Chat.java deleted file mode 100644 index ecf959b..0000000 --- a/src/net/milkbowl/vault/chat/Chat.java +++ /dev/null @@ -1,742 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . -*/ -package net.milkbowl.vault.chat; - -import net.milkbowl.vault.permission.Permission; - -import org.bukkit.World; -import org.bukkit.entity.Player; - -/** - * The main Chat API - allows for Prefix/Suffix nodes along with generic Info nodes if the linked Chat system supports them - * - */ -public abstract class Chat { - - private Permission perms; - - public Chat(Permission perms) { - this.perms = perms; - } - /** - * Gets name of permission method - * @return Name of Permission Method - */ - abstract public String getName(); - - /** - * Checks if permission method is enabled. - * @return Success or Failure - */ - abstract public boolean isEnabled(); - - /** - * Get players prefix - * @param world World name - * @param player Player name - * @return Prefix - */ - abstract public String getPlayerPrefix(String world, String player); - - /** - * Get players prefix - * @param world World Object - * @param player Player name - * @return Prefix - */ - public String getPlayerPrefix(World world, String player) { - return getPlayerPrefix(world.getName(), player); - } - - /** - * Get players prefix - * @param player Player Object - * @return Prefix - */ - public String getPlayerPrefix(Player player) { - return getPlayerPrefix(player.getWorld().getName(), player.getName()); - } - - /** - * Set players prefix - * @param world World name - * @param player Player name - * @param prefix Prefix - */ - abstract public void setPlayerPrefix(String world, String player, String prefix); - - /** - * Set players prefix - * @param world World Object - * @param player Player name - * @param prefix Prefix - */ - public void setPlayerPrefix(World world, String player, String prefix) { - setPlayerPrefix(world.getName(), player, prefix); - } - - /** - * Set players prefix - * @param player Player Object - * @param prefix Prefix - */ - public void setPlayerPrefix(Player player, String prefix) { - setPlayerPrefix(player.getWorld().getName(), player.getName(), prefix); - } - - /** - * Get players suffix - * @param world World name - * @param player Player name - * @return Suffix - */ - abstract public String getPlayerSuffix(String world, String player); - - /** - * Get players suffix - * @param world World Object - * @param player Player name - * @return Suffix - */ - public String getPlayerSuffix(World world, String player) { - return getPlayerSuffix(world.getName(), player); - } - - /** - * Get players suffix - * @param player Player Object - * @return Suffix - */ - public String getPlayerSuffix(Player player) { - return getPlayerSuffix(player.getWorld().getName(), player.getName()); - } - - /** - * Set players suffix - * @param world World name - * @param player Player name - * @param suffix Suffix - */ - abstract public void setPlayerSuffix(String world, String player, String suffix); - - /** - * Set players suffix - * @param world World Object - * @param player Player name - * @param suffix Suffix - */ - public void setPlayerSuffix(World world, String player, String suffix) { - setPlayerSuffix(world.getName(), player, suffix); - } - - /** - * Set players suffix - * @param player Player Object - * @param suffix Suffix - */ - public void setPlayerSuffix(Player player, String suffix) { - setPlayerSuffix(player.getWorld().getName(), player.getName(), suffix); - } - - /** - * Get group prefix - * @param world World name - * @param group Group name - * @return Prefix - */ - abstract public String getGroupPrefix(String world, String group); - - /** - * Get group prefix - * @param world World Object - * @param group Group name - * @return Prefix - */ - public String getGroupPrefix(World world, String group) { - return getGroupPrefix(world.getName(), group); - } - - /** - * Set group prefix - * @param world World name - * @param group Group name - * @param prefix Prefix - */ - abstract public void setGroupPrefix(String world, String group, String prefix); - - /** - * Set group prefix - * @param world World Object - * @param group Group name - * @param prefix Prefix - */ - public void setGroupPrefix(World world, String group, String prefix) { - setGroupPrefix(world.getName(), group, prefix); - } - - /** - * Get group suffix - * @param world World name - * @param group Group name - * @return Suffix - */ - abstract public String getGroupSuffix(String world, String group); - - /** - * Get group suffix - * @param world World Object - * @param group Group name - * @return Suffix - */ - public String getGroupSuffix(World world, String group) { - return getGroupSuffix(world.getName(), group); - } - - /** - * Set group suffix - * @param world World name - * @param group Group name - * @param suffix Suffix - */ - abstract public void setGroupSuffix(String world, String group, String suffix); - - /** - * Set group suffix - * @param world World Object - * @param group Group name - * @param suffix Suffix - */ - public void setGroupSuffix(World world, String group, String suffix) { - setGroupSuffix(world.getName(), group, suffix); - } - /** - * Get a players informational node (Integer) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue); - - /** - * Get a players informational node (Integer) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) { - return getPlayerInfoInteger(world.getName(), player, node, defaultValue); - } - - /** - * Get a players informational node (Integer) value - * @param player Player Object - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public int getPlayerInfoInteger(Player player, String node, int defaultValue) { - return getPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, defaultValue); - } - - /** - * Set a players informational node (Integer) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - abstract public void setPlayerInfoInteger(String world, String player, String node, int value); - - /** - * Set a players informational node (Integer) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoInteger(World world, String player, String node, int value) { - setPlayerInfoInteger(world.getName(), player, node, value); - } - - /** - * Set a players informational node (Integer) value - * @param player Player Object - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoInteger(Player player, String node, int value) { - setPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, value); - } - - /** - * Get a groups informational node (Integer) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public int getGroupInfoInteger(String world, String group, String node, int defaultValue); - - /** - * Get a groups informational node (Integer) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public int getGroupInfoInteger(World world, String group, String node, int defaultValue) { - return getGroupInfoInteger(world.getName(), group, node, defaultValue); - } - - /** - * Set a groups informational node (Integer) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - abstract public void setGroupInfoInteger(String world, String group, String node, int value); - - /** - * Set a groups informational node (Integer) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - public void setGroupInfoInteger(World world, String group, String node, int value) { - setGroupInfoInteger(world.getName(), group, node, value); - } - - /** - * Get a players informational node (Double) value - * @param world World name - * @param player Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue); - - /** - * Get a players informational node (Double) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) { - return getPlayerInfoDouble(world.getName(), player, node, defaultValue); - } - - /** - * Get a players informational node (Double) value - * @param player Player Object - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public double getPlayerInfoDouble(Player player, String node, double defaultValue) { - return getPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, defaultValue); - } - - /** - * Set a players informational node (Double) value - * @param world World name - * @param player Group name - * @param node Permission node - * @param value Value to set - */ - abstract public void setPlayerInfoDouble(String world, String player, String node, double value); - - /** - * Set a players informational node (Double) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoDouble(World world, String player, String node, double value) { - setPlayerInfoDouble(world.getName(), player, node, value); - } - - /** - * Set a players informational node (Double) value - * @param player Player Object - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoDouble(Player player, String node, double value) { - setPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, value); - } - - /** - * Get a groups informational node (Double) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public double getGroupInfoDouble(String world, String group, String node, double defaultValue); - - /** - * Get a groups informational node (Double) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public double getGroupInfoDouble(World world, String group, String node, double defaultValue) { - return getGroupInfoDouble(world.getName(), group, node, defaultValue); - } - - /** - * Set a groups informational node (Double) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - abstract public void setGroupInfoDouble(String world, String group, String node, double value); - - /** - * Set a groups informational node (Double) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - public void setGroupInfoDouble(World world, String group, String node, double value) { - setGroupInfoDouble(world.getName(), group, node, value); - } - - /** - * Get a players informational node (Boolean) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue); - - /** - * Get a players informational node (Boolean) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) { - return getPlayerInfoBoolean(world.getName(), player, node, defaultValue); - } - - /** - * Get a players informational node (Boolean) value - * @param player Player Object - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) { - return getPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, defaultValue); - } - - /** - * Set a players informational node (Boolean) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value); - - /** - * Set a players informational node (Boolean) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoBoolean(World world, String player, String node, boolean value) { - setPlayerInfoBoolean(world.getName(), player, node, value); - } - - /** - * Set a players informational node (Boolean) value - * @param player Player Object - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoBoolean(Player player, String node, boolean value) { - setPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, value); - } - - /** - * Get a groups informational node (Boolean) value - * @param world Name of World - * @param group Name of Group - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public boolean getGroupInfoBoolean(String world, String group, String node, boolean defaultValue); - - /** - * Set a players informational node (Boolean) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public boolean getGroupInfoBoolean(World world, String group, String node, boolean defaultValue) { - return getGroupInfoBoolean(world.getName(), group, node, defaultValue); - } - - /** - * Set a groups informational node (Boolean) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - abstract public void setGroupInfoBoolean(String world, String group, String node, boolean value); - - /** - * Set a players informational node (Boolean) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - public void setGroupInfoBoolean(World world, String group, String node, boolean value) { - setGroupInfoBoolean(world.getName(), group, node, value); - } - - /** - * Get a players informational node (String) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue); - - /** - * Get a players informational node (String) value - * @param world World Object - * @param player Player name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public String getPlayerInfoString(World world, String player, String node, String defaultValue) { - return getPlayerInfoString(world.getName(), player, node, defaultValue); - } - - /** - * Get a players informational node (String) value - * @param player Player Object - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public String getPlayerInfoString(Player player, String node, String defaultValue) { - return getPlayerInfoString(player.getWorld().getName(), player.getName(), node, defaultValue); - } - - /** - * Set a players informational node (String) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - abstract public void setPlayerInfoString(String world, String player, String node, String value); - - /** - * Set a players informational node (String) value - * @param world World name - * @param player Player name - * @param node Permission node - * @param value Value to set - */ - public void setPlayerInfoString(World world, String player, String node, String value) { - setPlayerInfoString(world.getName(), player, node, value); - } - - /** - * Set a players informational node (String) value - * @param player Player Object - * @param node Permission node - * @param value Value ot set - */ - public void setPlayerInfoString(Player player, String node, String value) { - setPlayerInfoString(player.getWorld().getName(), player.getName(), node, value); - } - - /** - * Get a groups informational node (String) value - * @param world Name of World - * @param group Name of Group - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - abstract public String getGroupInfoString(String world, String group, String node, String defaultValue); - - /** - * Set a players informational node (String) value - * @param world World Object - * @param group Group name - * @param node Permission node - * @param defaultValue Default value - * @return Value - */ - public String getGroupInfoString(World world, String group, String node, String defaultValue) { - return getGroupInfoString(world.getName(), group, node, defaultValue); - } - - /** - * Set a groups informational node (String) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - abstract public void setGroupInfoString(String world, String group, String node, String value); - - /** - * Set a groups informational node (String) value - * @param world World name - * @param group Group name - * @param node Permission node - * @param value Value to set - */ - public void setGroupInfoString(World world, String group, String node, String value) { - setGroupInfoString(world.getName(), group, node, value); - } - - /** - * Check if player is member of a group. - * @param world World name - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(String world, String player, String group) { - return perms.playerInGroup(world, player, group); - } - - /** - * Check if player is member of a group. - * @param world World Object - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(World world, String player, String group) { - return playerInGroup(world.getName(), player, group); - } - - /** - * Check if player is member of a group. - * @param player Player Object - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(Player player, String group) { - return playerInGroup(player.getWorld().getName(), player.getName(), group); - } - - /** - * Gets the list of groups that this player has - * @param world World name - * @param player Player name - * @return Array of groups - */ - public String[] getPlayerGroups(String world, String player) { - return perms.getPlayerGroups(world, player); - } - - /** - * Gets the list of groups that this player has - * @param world World Object - * @param player Player name - * @return Array of groups - */ - public String[] getPlayerGroups(World world, String player) { - return getPlayerGroups(world.getName(), player); - } - - /** - * Gets the list of groups that this player has - * @param player Player Object - * @return Array of groups - */ - public String[] getPlayerGroups(Player player) { - return getPlayerGroups(player.getWorld().getName(), player.getName()); - } - - /** - * Gets players primary group - * @param world World name - * @param player Player name - * @return Players primary group - */ - public String getPrimaryGroup(String world, String player) { - return perms.getPrimaryGroup(world, player); - } - - /** - * Gets players primary group - * @param world World Object - * @param player Player name - * @return Players primary group - */ - public String getPrimaryGroup(World world, String player) { - return getPrimaryGroup(world.getName(), player); - } - - /** - * Get players primary group - * @param player Player Object - * @return Players primary group - */ - public String getPrimaryGroup(Player player) { - return getPrimaryGroup(player.getWorld().getName(), player.getName()); - } - - /** - * Returns a list of all known groups - * @return an Array of String of all groups - */ - public String[] getGroups() { - return perms.getGroups(); - } -} diff --git a/src/net/milkbowl/vault/economy/AbstractEconomy.java b/src/net/milkbowl/vault/economy/AbstractEconomy.java deleted file mode 100644 index aef37e1..0000000 --- a/src/net/milkbowl/vault/economy/AbstractEconomy.java +++ /dev/null @@ -1,83 +0,0 @@ -package net.milkbowl.vault.economy; - -import org.bukkit.OfflinePlayer; - -@SuppressWarnings("deprecation") -public abstract class AbstractEconomy implements Economy { - - @Override - public boolean hasAccount(OfflinePlayer player) { - return hasAccount(player.getName()); - } - - @Override - public boolean hasAccount(OfflinePlayer player, String worldName) { - return hasAccount(player.getName(), worldName); - } - - @Override - public double getBalance(OfflinePlayer player) { - return getBalance(player.getName()); - } - - @Override - public double getBalance(OfflinePlayer player, String world) { - return getBalance(player.getName(), world); - } - - @Override - public boolean has(OfflinePlayer player, double amount) { - return has(player.getName(), amount); - } - - @Override - public boolean has(OfflinePlayer player, String worldName, double amount) { - return has(player.getName(), worldName, amount); - } - - @Override - public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount) { - return withdrawPlayer(player.getName(), amount); - } - - @Override - public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount) { - return withdrawPlayer(player.getName(), worldName, amount); - } - - @Override - public EconomyResponse depositPlayer(OfflinePlayer player, double amount) { - return depositPlayer(player.getName(), amount); - } - - @Override - public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount) { - return depositPlayer(player.getName(), worldName, amount); - } - - @Override - public EconomyResponse createBank(String name, OfflinePlayer player) { - return createBank(name, player.getName()); - } - - @Override - public EconomyResponse isBankOwner(String name, OfflinePlayer player) { - return isBankOwner(name, player.getName()); - } - - @Override - public EconomyResponse isBankMember(String name, OfflinePlayer player) { - return isBankMember(name, player.getName()); - } - - @Override - public boolean createPlayerAccount(OfflinePlayer player) { - return createPlayerAccount(player.getName()); - } - - @Override - public boolean createPlayerAccount(OfflinePlayer player, String worldName) { - return createPlayerAccount(player.getName(), worldName); - } - -} diff --git a/src/net/milkbowl/vault/economy/Economy.java b/src/net/milkbowl/vault/economy/Economy.java deleted file mode 100644 index 7e60e43..0000000 --- a/src/net/milkbowl/vault/economy/Economy.java +++ /dev/null @@ -1,439 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . - */ - -package net.milkbowl.vault.economy; - -import java.util.List; - -import org.bukkit.OfflinePlayer; - -/** - * The main economy API - * - */ -public interface Economy { - - /** - * Checks if economy method is enabled. - * @return Success or Failure - */ - public boolean isEnabled(); - - /** - * Gets name of economy method - * @return Name of Ecoomy Method - */ - public String getName(); - - /** - * Returns true if the given implementation supports banks. - * @return true if the implementation supports banks - */ - public boolean hasBankSupport(); - - /** - * Some economy plugins round off after a certain number of digits. - * This function returns the number of digits the plugin keeps - * or -1 if no rounding occurs. - * @return number of digits after the decimal point kept - */ - public int fractionalDigits(); - - /** - * Format amount into a human readable String This provides translation into - * economy specific formatting to improve consistency between plugins. - * - * @param amount to format - * @return Human readable string describing amount - */ - public String format(double amount); - - /** - * Returns the name of the currency in plural form. - * If the economy being used does not support currency names then an empty string will be returned. - * - * @return name of the currency (plural) - */ - public String currencyNamePlural(); - - - /** - * Returns the name of the currency in singular form. - * If the economy being used does not support currency names then an empty string will be returned. - * - * @return name of the currency (singular) - */ - public String currencyNameSingular(); - - /** - * - * @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer)} instead. - * - * Checks if this player has an account on the server yet - * This will always return true if the player has joined the server at least once - * as all major economy plugins auto-generate a player account when the player joins the server - * - * @param playerName to check - * @return if the player has an account - */ - @Deprecated - public boolean hasAccount(String playerName); - - /** - * Checks if this player has an account on the server yet - * This will always return true if the player has joined the server at least once - * as all major economy plugins auto-generate a player account when the player joins the server - * - * @param player to check - * @return if the player has an account - */ - public boolean hasAccount(OfflinePlayer player); - - /** - * @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer, String)} instead. - * - * Checks if this player has an account on the server yet on the given world - * This will always return true if the player has joined the server at least once - * as all major economy plugins auto-generate a player account when the player joins the server - * - * @param playerName to check in the world - * @param worldName world-specific account - * @return if the player has an account - */ - @Deprecated - public boolean hasAccount(String playerName, String worldName); - - /** - * Checks if this player has an account on the server yet on the given world - * This will always return true if the player has joined the server at least once - * as all major economy plugins auto-generate a player account when the player joins the server - * - * @param player to check in the world - * @param worldName world-specific account - * @return if the player has an account - */ - public boolean hasAccount(OfflinePlayer player, String worldName); - - /** - * @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer)} instead. - * Gets balance of a player - * - * @param playerName of the player - * @return Amount currently held in players account - */ - @Deprecated - public double getBalance(String playerName); - - /** - * Gets balance of a player - * - * @param player of the player - * @return Amount currently held in players account - */ - public double getBalance(OfflinePlayer player); - - /** - * @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer, String)} instead. - * - * Gets balance of a player on the specified world. - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param playerName - * @param world name of the world - * @return Amount currently held in players account - */ - @Deprecated - public double getBalance(String playerName, String world); - - /** - * Gets balance of a player on the specified world. - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param player to check - * @param world name of the world - * @return Amount currently held in players account - */ - public double getBalance(OfflinePlayer player, String world); - - /** - * @deprecated As of Vault 1.3.01 use {@link #has(OfflinePlayer, double)} instead. - * - * Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS - * - * @param playerName to check - * @param amount to check for - * @return True if playerName has amount, False else wise - */ - @Deprecated - public boolean has(String playerName, double amount); - - /** - * Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS - * - * @param player to check - * @param amount to check for - * @return True if player has amount, False else wise - */ - public boolean has(OfflinePlayer player, double amount); - - /** - * @deprecated As of Vault 1.3.01 use @{link {@link #has(OfflinePlayer, String, double)} instead. - * - * Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * - * @param playerName to check - * @param worldName to check with - * @param amount to check for - * @return True if playerName has amount, False else wise - */ - @Deprecated - public boolean has(String playerName, String worldName, double amount); - - /** - * Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * - * @param player to check - * @param worldName to check with - * @param amount to check for - * @return True if player has amount, False else wise - */ - public boolean has(OfflinePlayer player, String worldName, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, double)} instead. - * Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS - * - * @param playerName Name of player - * @param amount Amount to withdraw - * @return Detailed response of transaction - */ - @Deprecated - public EconomyResponse withdrawPlayer(String playerName, double amount); - - /** - * Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS - * - * @param player to withdraw from - * @param amount Amount to withdraw - * @return Detailed response of transaction - */ - public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, String, double)} instead. - * - * Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param playerName Name of player - * @param worldName - name of the world - * @param amount Amount to withdraw - * @return Detailed response of transaction - */ - @Deprecated - public EconomyResponse withdrawPlayer(String playerName, String worldName, double amount); - - /** - * Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param player to withdraw from - * @param worldName - name of the world - * @param amount Amount to withdraw - * @return Detailed response of transaction - */ - public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, double)} instead. - * - * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS - * - * @param playerName Name of player - * @param amount Amount to deposit - * @return Detailed response of transaction - */ - @Deprecated - public EconomyResponse depositPlayer(String playerName, double amount); - - /** - * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS - * - * @param player to deposit to - * @param amount Amount to deposit - * @return Detailed response of transaction - */ - public EconomyResponse depositPlayer(OfflinePlayer player, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, String, double)} instead. - * - * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param playerName Name of player - * @param amount Amount to deposit - * @return Detailed response of transaction - */ - @Deprecated - public EconomyResponse depositPlayer(String playerName, String worldName, double amount); - - /** - * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @param player to deposit to - * @param amount Amount to deposit - * @return Detailed response of transaction - */ - public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {{@link #createBank(String, OfflinePlayer)} instead. - * - * Creates a bank account with the specified name and the player as the owner - * @param name of account - * @param player the account should be linked to - * @return EconomyResponse Object - */ - @Deprecated - public EconomyResponse createBank(String name, String player); - - /** - * Creates a bank account with the specified name and the player as the owner - * @param name of account - * @param player the account should be linked to - * @return EconomyResponse Object - */ - public EconomyResponse createBank(String name, OfflinePlayer player); - - /** - * Deletes a bank account with the specified name. - * @param name of the back to delete - * @return if the operation completed successfully - */ - public EconomyResponse deleteBank(String name); - - /** - * Returns the amount the bank has - * @param name of the account - * @return EconomyResponse Object - */ - public EconomyResponse bankBalance(String name); - - /** - * Returns true or false whether the bank has the amount specified - DO NOT USE NEGATIVE AMOUNTS - * - * @param name of the account - * @param amount to check for - * @return EconomyResponse Object - */ - public EconomyResponse bankHas(String name, double amount); - - /** - * Withdraw an amount from a bank account - DO NOT USE NEGATIVE AMOUNTS - * - * @param name of the account - * @param amount to withdraw - * @return EconomyResponse Object - */ - public EconomyResponse bankWithdraw(String name, double amount); - - /** - * Deposit an amount into a bank account - DO NOT USE NEGATIVE AMOUNTS - * - * @param name of the account - * @param amount to deposit - * @return EconomyResponse Object - */ - public EconomyResponse bankDeposit(String name, double amount); - - /** - * @deprecated As of Vault 1.3.01 use {{@link #isBankOwner(String, OfflinePlayer)} instead. - * - * Check if a player is the owner of a bank account - * - * @param name of the account - * @param playerName to check for ownership - * @return EconomyResponse Object - */ - @Deprecated - public EconomyResponse isBankOwner(String name, String playerName); - - /** - * Check if a player is the owner of a bank account - * - * @param name of the account - * @param player to check for ownership - * @return EconomyResponse Object - */ - public EconomyResponse isBankOwner(String name, OfflinePlayer player); - - /** - * @deprecated As of Vault 1.3.01 use {{@link #isBankMember(String, OfflinePlayer)} instead. - * - * Check if the player is a member of the bank account - * - * @param name of the account - * @param playerName to check membership - * @return EconomyResponse Object - */ - @Deprecated - public EconomyResponse isBankMember(String name, String playerName); - - /** - * Check if the player is a member of the bank account - * - * @param name of the account - * @param player to check membership - * @return EconomyResponse Object - */ - public EconomyResponse isBankMember(String name, OfflinePlayer player); - - /** - * Gets the list of banks - * @return the List of Banks - */ - public List getBanks(); - - /** - * @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer)} instead. - * - * Attempts to create a player account for the given player - * @return if the account creation was successful - */ - @Deprecated - public boolean createPlayerAccount(String playerName); - - /** - * Attempts to create a player account for the given player - * @return if the account creation was successful - */ - public boolean createPlayerAccount(OfflinePlayer player); - - /** - * @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer, String)} instead. - * - * Attempts to create a player account for the given player on the specified world - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @return if the account creation was successful - */ - @Deprecated - public boolean createPlayerAccount(String playerName, String worldName); - - /** - * Attempts to create a player account for the given player on the specified world - * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. - * @return if the account creation was successful - */ - public boolean createPlayerAccount(OfflinePlayer player, String worldName); -} diff --git a/src/net/milkbowl/vault/economy/EconomyResponse.java b/src/net/milkbowl/vault/economy/EconomyResponse.java deleted file mode 100644 index 508e2fd..0000000 --- a/src/net/milkbowl/vault/economy/EconomyResponse.java +++ /dev/null @@ -1,89 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . - */ -package net.milkbowl.vault.economy; - -/** - * Indicates a typical Return for an Economy method. - * It includes a {@link ResponseType} indicating whether the plugin currently being used for Economy actually allows - * the method, or if the operation was a success or failure. - * - */ -public class EconomyResponse { - - /** - * Enum for types of Responses indicating the status of a method call. - */ - public static enum ResponseType { - SUCCESS(1), - FAILURE(2), - NOT_IMPLEMENTED(3); - - private int id; - - ResponseType(int id) { - this.id = id; - } - - int getId() { - return id; - } - } - - /** - * Amount modified by calling method - */ - public final double amount; - /** - * New balance of account - */ - public final double balance; - /** - * Success or failure of call. Using Enum of ResponseType to determine valid - * outcomes - */ - public final ResponseType type; - /** - * Error message if the variable 'type' is ResponseType.FAILURE - */ - public final String errorMessage; - - /** - * Constructor for EconomyResponse - * @param amount Amount modified during operation - * @param balance New balance of account - * @param type Success or failure type of the operation - * @param errorMessage Error message if necessary (commonly null) - */ - public EconomyResponse(double amount, double balance, ResponseType type, String errorMessage) { - this.amount = amount; - this.balance = balance; - this.type = type; - this.errorMessage = errorMessage; - } - - /** - * Checks if an operation was successful - * @return Value - */ - public boolean transactionSuccess() { - switch (type) { - case SUCCESS: - return true; - default: - return false; - } - } -} \ No newline at end of file diff --git a/src/net/milkbowl/vault/item/ItemInfo.java b/src/net/milkbowl/vault/item/ItemInfo.java deleted file mode 100644 index deeda9b..0000000 --- a/src/net/milkbowl/vault/item/ItemInfo.java +++ /dev/null @@ -1,105 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . - */ -package net.milkbowl.vault.item; - -import org.bukkit.Material; -import org.bukkit.inventory.ItemStack; - -public class ItemInfo { - - public final Material material; - public final short subTypeId; - public final String name; - public final String[][] search; - - public ItemInfo(String name, String[][] search, Material material) { - this.material = material; - this.name = name; - this.subTypeId = 0; - this.search = search.clone(); - } - - public ItemInfo(String name, String[][] search, Material material, short subTypeId) { - this.name = name; - this.material = material; - this.subTypeId = subTypeId; - this.search = search.clone(); - } - - public Material getType() { - return material; - } - - public short getSubTypeId() { - return subTypeId; - } - - public int getStackSize() { - return material.getMaxStackSize(); - } - - @Deprecated - public int getId() { - return material.getId(); - } - - public boolean isEdible() { - return material.isEdible(); - } - - public boolean isBlock() { - return material.isBlock(); - } - - public String getName() { - return name; - } - - @Override - public int hashCode() { - int hash = 7; - hash = 17 * hash + this.getId(); - hash = 17 * hash + this.subTypeId; - return hash; - } - - public boolean isDurable() { - return (material.getMaxDurability() > 0); - } - - public ItemStack toStack() { - return new ItemStack(this.material, 1, subTypeId); - } - - @SuppressWarnings("deprecation") - @Override - public String toString() { - return String.format("%s[%d:%d]", name, material.getId(), subTypeId); - } - - @Override - public boolean equals(Object obj) { - if (obj == null) { - return false; - } else if (this == obj) { - return true; - } else if (!(obj instanceof ItemInfo)) { - return false; - } else { - return ((ItemInfo) obj).material == this.material && ((ItemInfo) obj).subTypeId == this.subTypeId; - } - } -} diff --git a/src/net/milkbowl/vault/item/Items.java b/src/net/milkbowl/vault/item/Items.java deleted file mode 100644 index eff43ca..0000000 --- a/src/net/milkbowl/vault/item/Items.java +++ /dev/null @@ -1,962 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . - */ -package net.milkbowl.vault.item; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.List; -import java.util.concurrent.CopyOnWriteArrayList; -import java.util.regex.Matcher; -import java.util.regex.Pattern; - -import org.bukkit.Material; -import org.bukkit.inventory.ItemStack; - -public class Items { - - private static final List items = new CopyOnWriteArrayList(); - - /** - * Returns the list of ItemInfo's registered in Vault as an UnmodifiableList. - * @return list of Items - */ - public static List getItemList() { - return Collections.unmodifiableList(items); - } - - static { - items.add(new ItemInfo("Air", new String[][]{{"air"}}, Material.AIR)); - items.add(new ItemInfo("Stone", new String[][]{{"ston"}, {"smoo", "sto"}}, Material.STONE)); - items.add(new ItemInfo("Grass", new String[][]{{"gras"}}, Material.GRASS)); - items.add(new ItemInfo("Dirt", new String[][]{{"dirt"}}, Material.DIRT)); - items.add(new ItemInfo("Cobblestone", new String[][]{{"cobb", "sto"}, {"cobb"}}, Material.COBBLESTONE)); - items.add(new ItemInfo("Oak Plank", new String[][]{{"wood"}, {"oak", "plank"}, {"oak", "wood"}}, Material.WOOD)); - items.add(new ItemInfo("Spruce Plank", new String[][]{{"spru", "plank"}, {"spruc", "wood"}}, Material.WOOD, (short) 1)); - items.add(new ItemInfo("Birch Plank", new String[][]{{"birch", "plank"}, {"birch", "wood"}}, Material.WOOD, (short) 2)); - items.add(new ItemInfo("Jungle Plank", new String[][]{{"jung", "plank"}, {"jung", "wood"}}, Material.WOOD, (short) 3)); - items.add(new ItemInfo("Oak Sapling", new String[][]{{"sapl"}, {"sapl", "oak"}}, Material.SAPLING)); - items.add(new ItemInfo("Spruce Sapling", new String[][]{{"sapl", "spruc"}}, Material.SAPLING, (short) 1)); - items.add(new ItemInfo("Birch Sapling", new String[][]{{"sapl", "birch"}}, Material.SAPLING, (short) 2)); - items.add(new ItemInfo("Jungle Sapling", new String[][]{{"sapl", "jungle"}}, Material.SAPLING, (short) 3)); - items.add(new ItemInfo("Bedrock", new String[][]{{"rock"}}, Material.BEDROCK)); - items.add(new ItemInfo("Water", new String[][]{{"water"}}, Material.WATER)); - items.add(new ItemInfo("Lava", new String[][]{{"lava"}}, Material.LAVA)); - items.add(new ItemInfo("Sand", new String[][]{{"sand"}}, Material.SAND)); - items.add(new ItemInfo("Gold Ore", new String[][]{{"ore", "gold"}}, Material.GOLD_ORE)); - items.add(new ItemInfo("Iron Ore", new String[][]{{"ore", "iron"}}, Material.IRON_ORE)); - items.add(new ItemInfo("Coal Ore", new String[][]{{"ore", "coal"}}, Material.COAL_ORE)); - items.add(new ItemInfo("Gravel", new String[][]{{"grav"}}, Material.GRAVEL)); - items.add(new ItemInfo("Oak Log", new String[][]{{"oak"}, {"log"}, {"oak", "log"}}, Material.LOG)); - items.add(new ItemInfo("Spruce Log", new String[][]{{"spruc"}, {"spruc", "log"}}, Material.LOG, (short) 1)); - items.add(new ItemInfo("Birch Log", new String[][]{{"birch"}, {"birch", "log"}}, Material.LOG, (short) 2)); - items.add(new ItemInfo("Jungle Log", new String[][]{{"jung", "log"}}, Material.LOG, (short) 3)); - items.add(new ItemInfo("Leaves Block", new String[][]{{"blo", "leaf"}, {"blo", "leaves"}}, Material.LEAVES)); - items.add(new ItemInfo("Spruce Leaves Block", new String[][]{{"blo", "lea", "spruc"}}, Material.LEAVES, (short) 1)); - items.add(new ItemInfo("Birch Leaves Block", new String[][]{{"blo", "lea", "birch"}}, Material.LEAVES, (short) 2)); - items.add(new ItemInfo("Jungle Leaves Block", new String[][]{{"blo", "lea", "jung"}}, Material.LEAVES, (short) 3)); - items.add(new ItemInfo("Leaves", new String[][]{{"leaf"}, {"leaves"}}, Material.LEAVES, (short) 4)); - items.add(new ItemInfo("Spruce Leaves", new String[][]{{"lea", "spruce"}}, Material.LEAVES, (short) 5)); - items.add(new ItemInfo("Birch Leaves", new String[][]{{"lea", "birch"}}, Material.LEAVES, (short) 6)); - items.add(new ItemInfo("Jungle Leaves", new String[][]{{"lea", "jung"}}, Material.LEAVES, (short) 7)); - items.add(new ItemInfo("Sponge", new String[][]{{"sponge"}}, Material.SPONGE)); - items.add(new ItemInfo("Glass", new String[][]{{"glas"}, {"sili"}}, Material.GLASS)); - items.add(new ItemInfo("Lapis Lazuli Ore", new String[][]{{"lap", "laz", "ore"}, {"lazul", "ore"}, {"ore", "lapiz"}}, Material.LAPIS_ORE)); - items.add(new ItemInfo("Lapis Lazuli Block", new String[][]{{"lap", "laz", "bloc"}, {"lazu", "bloc"}, {"blo", "lapi"}}, Material.LAPIS_BLOCK)); - items.add(new ItemInfo("Dispenser", new String[][]{{"dispen"}}, Material.DISPENSER)); - items.add(new ItemInfo("Sandstone", new String[][]{{"sand", "st"}}, Material.SANDSTONE)); - items.add(new ItemInfo("Chiseled Sandstone", new String[][]{{"chis", "sand", "sto"}}, Material.SANDSTONE, (short) 1)); - items.add(new ItemInfo("Smooth Sandstone", new String[][]{{"smoo", "sand", "sto"}}, Material.SANDSTONE, (short) 2)); - items.add(new ItemInfo("Note Block", new String[][]{{"note"}}, Material.NOTE_BLOCK)); - items.add(new ItemInfo("Bed Block", new String[][]{{"block", "bed"}}, Material.BED_BLOCK)); - items.add(new ItemInfo("Powered Rail", new String[][]{{"rail", "pow"}, {"trac", "pow"}, {"boost"}}, Material.POWERED_RAIL)); - items.add(new ItemInfo("Detector Rail", new String[][]{{"rail", "det"}, {"trac", "det"}, {"detec"}}, Material.DETECTOR_RAIL)); - items.add(new ItemInfo("Sticky Piston", new String[][]{{"stic", "pis"}}, Material.PISTON_STICKY_BASE)); - items.add(new ItemInfo("Web", new String[][]{{"web"}, {"cobw"}}, Material.WEB)); - items.add(new ItemInfo("Dead Shrub", new String[][]{{"dead", "shru"}, {"dese", "shru"}, {"shrub"}}, Material.LONG_GRASS, (short) 0)); - items.add(new ItemInfo("Tall Grass", new String[][]{{"tall", "gras"}, {"long", "gras"}}, Material.LONG_GRASS, (short) 1)); - items.add(new ItemInfo("Fern", new String[][]{{"fern"}}, Material.LONG_GRASS, (short) 2)); - items.add(new ItemInfo("Piston", new String[][]{{"pisto"}}, Material.PISTON_BASE)); - items.add(new ItemInfo("White Wool", new String[][]{{"wool", "whit"}, {"wool"}}, Material.WOOL)); - items.add(new ItemInfo("Orange Wool", new String[][]{{"wool", "ora"}}, Material.WOOL, (short) 1)); - items.add(new ItemInfo("Magenta Wool", new String[][]{{"wool", "mag"}}, Material.WOOL, (short) 2)); - items.add(new ItemInfo("Light Blue Wool", new String[][]{{"wool", "lig", "blue"}}, Material.WOOL, (short) 3)); - items.add(new ItemInfo("Yellow Wool", new String[][]{{"wool", "yell"}}, Material.WOOL, (short) 4)); - items.add(new ItemInfo("Light Green Wool", new String[][]{{"wool", "lig", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 5)); - items.add(new ItemInfo("Pink Wool", new String[][]{{"wool", "pink"}}, Material.WOOL, (short) 6)); - items.add(new ItemInfo("Gray Wool", new String[][]{{"wool", "gray"}, {"wool", "grey"}}, Material.WOOL, (short) 7)); - items.add(new ItemInfo("Light Gray Wool", new String[][]{{"lig", "wool", "gra"}, {"lig", "wool", "gre"}}, Material.WOOL, (short) 8)); - items.add(new ItemInfo("Cyan Wool", new String[][]{{"wool", "cya"}}, Material.WOOL, (short) 9)); - items.add(new ItemInfo("Purple Wool", new String[][]{{"wool", "pur"}}, Material.WOOL, (short) 10)); - items.add(new ItemInfo("Blue Wool", new String[][]{{"wool", "blue"}}, Material.WOOL, (short) 11)); - items.add(new ItemInfo("Brown Wool", new String[][]{{"wool", "brow"}}, Material.WOOL, (short) 12)); - items.add(new ItemInfo("Dark Green Wool", new String[][]{{"wool", "dar", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 13)); - items.add(new ItemInfo("Red Wool", new String[][]{{"wool", "red"}}, Material.WOOL, (short) 14)); - items.add(new ItemInfo("Black Wool", new String[][]{{"wool", "bla"}}, Material.WOOL, (short) 15)); - items.add(new ItemInfo("Dandelion", new String[][]{{"flow", "yell"}, {"dande"}}, Material.YELLOW_FLOWER)); - items.add(new ItemInfo("Brown Mushroom", new String[][]{{"mush", "bro"}}, Material.BROWN_MUSHROOM)); - items.add(new ItemInfo("Red Mushroom", new String[][]{{"mush", "red"}}, Material.RED_MUSHROOM)); - items.add(new ItemInfo("Gold Block", new String[][]{{"gold", "bl"}}, Material.GOLD_BLOCK)); - items.add(new ItemInfo("Iron Block", new String[][]{{"iron", "bl"}}, Material.IRON_BLOCK)); - items.add(new ItemInfo("Double Stone Slab", new String[][]{{"doub", "slab"}, {"doub", "slab", "sto"}, {"doub", "step", "sto"}}, Material.DOUBLE_STEP)); - items.add(new ItemInfo("Double Sandstone Slab", new String[][]{{"doub", "slab", "sand", "sto"}, {"doub", "step", "sand", "sto"}}, Material.DOUBLE_STEP, (short) 1)); - items.add(new ItemInfo("Double Wooden Slab", new String[][]{{"doub", "slab", "wood"}, {"doub", "step", "wood"}}, Material.DOUBLE_STEP, (short) 2)); - items.add(new ItemInfo("Double Cobblestone Slab", new String[][]{{"doub", "slab", "cob", "sto"}, {"doub", "slab", "cob"}, {"doub", "step", "cob"}}, Material.DOUBLE_STEP, (short) 3)); - items.add(new ItemInfo("Double Brick Slab", new String[][]{{"doub", "slab", "bri"}}, Material.DOUBLE_STEP, (short) 4)); - items.add(new ItemInfo("Double Stone Brick Slab", new String[][]{{"doub", "slab", "smoo"}, {"doub", "slab", "sto", "bri"}}, Material.DOUBLE_STEP, (short) 5)); - items.add(new ItemInfo("Double Smooth Sandstone Slab", new String[][]{{"doub", "slab", "sand", "smoo"}}, Material.DOUBLE_STEP, (short) 9)); - items.add(new ItemInfo("Stone Slab", new String[][]{{"slab", "sto"}, {"slab"}, {"step", "ston"}}, Material.STEP)); - items.add(new ItemInfo("Sandstone Slab", new String[][]{{"slab", "sand", "sto"}, {"step", "sand", "sto"}}, Material.STEP, (short) 1)); - items.add(new ItemInfo("Wooden Slab", new String[][]{{"slab", "woo"}, {"step", "woo"}}, Material.STEP, (short) 2)); - items.add(new ItemInfo("Cobblestone Slab", new String[][]{{"slab", "cob", "sto"}, {"slab", "cob"}}, Material.STEP, (short) 3)); - items.add(new ItemInfo("Brick Slab", new String[][]{{"slab", "bri"}}, Material.STEP, (short) 4)); - items.add(new ItemInfo("Stone Brick Slab", new String[][]{{"slab", "sto", "bri"}}, Material.STEP, (short) 5)); - items.add(new ItemInfo("Brick", new String[][]{{"bric"}}, Material.BRICK)); - items.add(new ItemInfo("TNT", new String[][]{{"tnt"}, {"boom"}}, Material.TNT)); - items.add(new ItemInfo("Bookshelf", new String[][]{{"bookshe"}, {"book", "she"}}, Material.BOOKSHELF)); - items.add(new ItemInfo("Moss Stone", new String[][]{{"moss", "sto"}, {"moss"}}, Material.MOSSY_COBBLESTONE)); - items.add(new ItemInfo("Obsidian", new String[][]{{"obsi"}}, Material.OBSIDIAN)); - items.add(new ItemInfo("Torch", new String[][]{{"torc"}}, Material.TORCH)); - items.add(new ItemInfo("Fire", new String[][]{{"fire"}}, Material.FIRE)); - items.add(new ItemInfo("Monster Spawner", new String[][]{{"spawn"}}, Material.MOB_SPAWNER)); - items.add(new ItemInfo("Oak Wood Stairs", new String[][]{{"stair", "wood"}, {"oak", "stair"}}, Material.WOOD_STAIRS)); - items.add(new ItemInfo("Jungle Wood Stairs", new String[][]{{"jungle", "stair"}, {"jung", "stair", "woo"}}, Material.JUNGLE_WOOD_STAIRS)); - items.add(new ItemInfo("Spruce Wood Stairs", new String[][]{{"spruce", "stai"}, {"spru", "stair", "woo"}}, Material.SPRUCE_WOOD_STAIRS)); - items.add(new ItemInfo("Birch Wood Stairs", new String[][]{{"birch", "stair"}, {"birc", "stai", "woo"}}, Material.BIRCH_WOOD_STAIRS)); - items.add(new ItemInfo("Chest", new String[][]{{"chest"}}, Material.CHEST)); - items.add(new ItemInfo("Diamond Ore", new String[][]{{"ore", "diam"}}, Material.DIAMOND_ORE)); - items.add(new ItemInfo("Diamond Block", new String[][]{{"diam", "bl"}}, Material.DIAMOND_BLOCK)); - items.add(new ItemInfo("Crafting Table", new String[][]{{"benc"}, {"squa"}, {"craft"}}, Material.WORKBENCH)); - items.add(new ItemInfo("Farmland", new String[][]{{"soil"}, {"farm"}}, Material.SOIL)); - items.add(new ItemInfo("Furnace", new String[][]{{"furna"}, {"cooke"}}, Material.FURNACE)); - items.add(new ItemInfo("Ladder", new String[][]{{"ladd"}}, Material.LADDER)); - items.add(new ItemInfo("Rails", new String[][]{{"rail"}, {"trac"}}, Material.RAILS)); - items.add(new ItemInfo("Cobblestone Stairs", new String[][]{{"stair", "cob", "sto"}, {"stair", "cob"}}, Material.COBBLESTONE_STAIRS)); - items.add(new ItemInfo("Lever", new String[][]{{"lever"}, {"switc"}}, Material.LEVER)); - items.add(new ItemInfo("Stone Pressure Plate", new String[][]{{"pres", "plat", "ston"}}, Material.STONE_PLATE)); - items.add(new ItemInfo("Wooden Pressure Plate", new String[][]{{"pres", "plat", "wood"}}, Material.WOOD_PLATE)); - items.add(new ItemInfo("Redstone Ore", new String[][]{{"redst", "ore"}}, Material.REDSTONE_ORE)); - items.add(new ItemInfo("Redstone Torch", new String[][]{{"torc", "red"}, {"torc", "rs"}}, Material.REDSTONE_TORCH_ON)); - items.add(new ItemInfo("Stone Button", new String[][]{{"stone", "button"}, {"button"}}, Material.STONE_BUTTON)); - items.add(new ItemInfo("Snow", new String[][]{{"tile", "snow"}, {"snow", "slab"}, {"snow"}}, Material.SNOW)); - items.add(new ItemInfo("Ice", new String[][]{{"ice"}}, Material.ICE)); - items.add(new ItemInfo("Snow Block", new String[][]{{"blo", "snow"}}, Material.SNOW_BLOCK)); - items.add(new ItemInfo("Cactus", new String[][]{{"cact"}}, Material.CACTUS)); - items.add(new ItemInfo("Clay Block", new String[][]{{"clay", "blo"}}, Material.CLAY)); - items.add(new ItemInfo("Jukebox", new String[][]{{"jukeb"}}, Material.JUKEBOX)); - items.add(new ItemInfo("Fence", new String[][]{{"fence"}}, Material.FENCE)); - items.add(new ItemInfo("Pumpkin", new String[][]{{"pump"}}, Material.PUMPKIN)); - items.add(new ItemInfo("Netherrack", new String[][]{{"netherr"}, {"netherst"}, {"hellst"}}, Material.NETHERRACK)); - items.add(new ItemInfo("Soul Sand", new String[][]{{"soul", "sand"}, {"soul"}, {"slowsa"}, {"nether", "mud"}, {"slow", "sand"}, {"quick", "sand"}, {"mud"}}, Material.SOUL_SAND)); - items.add(new ItemInfo("Glowstone", new String[][]{{"glow", "stone"}, {"light", "stone"}}, Material.GLOWSTONE)); - items.add(new ItemInfo("Portal", new String[][]{{"port"}}, Material.PORTAL)); - items.add(new ItemInfo("Jack-O-Lantern", new String[][]{{"jack"}, {"lante"}}, Material.JACK_O_LANTERN)); - items.add(new ItemInfo("Trapdoor", new String[][]{{"trap", "doo"}, {"hatc"}}, Material.TRAP_DOOR)); - items.add(new ItemInfo("Stone Monster Egg", new String[][]{{"mons","egg"},{"sto","mons", "egg"}, {"hid", "silver"}}, Material.MONSTER_EGGS)); - items.add(new ItemInfo("Stone Brick Monster Egg", new String[][]{{"sto", "bri", "mons", "egg"}, {"hid", "silver","sto","bri"}}, Material.MONSTER_EGGS, (short) 2)); - items.add(new ItemInfo("Mossy Stone Brick Monster Egg", new String[][]{{"moss", "sto", "bri", "mons", "egg"}, {"hid", "silver","mos","sto","bri"}}, Material.MONSTER_EGGS, (short) 3)); - items.add(new ItemInfo("Huge Brown Mushroom", new String[][]{{"bro", "huge", "mush"}}, Material.HUGE_MUSHROOM_1)); - items.add(new ItemInfo("Huge Red Mushroom", new String[][]{{"red", "huge", "mush"}}, Material.HUGE_MUSHROOM_2)); - items.add(new ItemInfo("Stone Brick", new String[][]{{"sto", "bric"}, {"smoo", "bric"}}, Material.SMOOTH_BRICK, (short) 0)); - items.add(new ItemInfo("Iron Fence", new String[][]{{"bars", "iron"}, {"fence", "iron"}}, Material.IRON_FENCE)); - items.add(new ItemInfo("Glass Pane", new String[][]{{"thin", "gla"}, {"pane"}, {"gla", "pane"}}, Material.THIN_GLASS)); - items.add(new ItemInfo("Melon Block", new String[][]{{"melon"}}, Material.MELON_BLOCK)); - items.add(new ItemInfo("Mossy Stone Brick", new String[][]{{"moss", "sto", "bri"}, {"moss", "smoo", "bri"}, {"moss", "smoo"}, {"moss", "sto"}}, Material.SMOOTH_BRICK, (short) 1)); - items.add(new ItemInfo("Cracked Stone Brick", new String[][]{{"cra", "sto", "bri"}, {"cra", "sto"}, {"cra", "smoo", "bri"}, {"cra", "smoo"}}, Material.SMOOTH_BRICK, (short) 2)); - items.add(new ItemInfo("Chiseled Stone Brick", new String[][]{{"chis", "sto", "bri"}, {"chis", "sto"}, {"chis", "smoo", "bri"}}, Material.SMOOTH_BRICK, (short) 3)); - items.add(new ItemInfo("Brick Stairs", new String[][]{{"stair", "bri"}}, Material.BRICK_STAIRS)); - items.add(new ItemInfo("Fence Gate", new String[][]{{"gate", "fen"}, {"gate"}}, Material.FENCE_GATE)); - items.add(new ItemInfo("Vines", new String[][]{{"vine"}, {"ivy"}}, Material.VINE)); - items.add(new ItemInfo("Stone Brick Stairs", new String[][]{{"stair", "sto", "bri"}, {"stair", "sto"}, {"stair", "smoo", "bri"}, {"stair", "smoo"}}, Material.SMOOTH_STAIRS)); - items.add(new ItemInfo("Iron Shovel", new String[][]{{"shov", "ir"}, {"spad", "ir"}}, Material.IRON_SPADE)); - items.add(new ItemInfo("Iron Pickaxe", new String[][]{{"pick", "ir"}}, Material.IRON_PICKAXE)); - items.add(new ItemInfo("Iron Axe", new String[][]{{"axe", "ir"}}, Material.IRON_AXE)); - items.add(new ItemInfo("Flint and Steel", new String[][]{{"steel"}, {"lighter"}, {"flin", "ste"}}, Material.FLINT_AND_STEEL)); - items.add(new ItemInfo("Apple", new String[][]{{"appl"}}, Material.APPLE)); - items.add(new ItemInfo("Bow", new String[][]{{"bow"}}, Material.BOW)); - items.add(new ItemInfo("Arrow", new String[][]{{"arro"}}, Material.ARROW)); - items.add(new ItemInfo("Coal", new String[][]{{"coal"}}, Material.COAL)); - items.add(new ItemInfo("Charcoal", new String[][]{{"char", "coal"}, {"char"}}, Material.COAL, (short) 1)); - items.add(new ItemInfo("Diamond", new String[][]{{"diamo"}}, Material.DIAMOND)); - items.add(new ItemInfo("Iron Ingot", new String[][]{{"ingo", "ir"}, {"iron"}}, Material.IRON_INGOT)); - items.add(new ItemInfo("Gold Ingot", new String[][]{{"ingo", "go"}, {"gold"}}, Material.GOLD_INGOT)); - items.add(new ItemInfo("Iron Sword", new String[][]{{"swor", "ir"}}, Material.IRON_SWORD)); - items.add(new ItemInfo("Wooden Sword", new String[][]{{"swor", "woo"}}, Material.WOOD_SWORD)); - items.add(new ItemInfo("Wooden Shovel", new String[][]{{"shov", "wo"}, {"spad", "wo"}}, Material.WOOD_SPADE)); - items.add(new ItemInfo("Wooden Pickaxe", new String[][]{{"pick", "woo"}}, Material.WOOD_PICKAXE)); - items.add(new ItemInfo("Wooden Axe", new String[][]{{"axe", "woo"}}, Material.WOOD_AXE)); - items.add(new ItemInfo("Stone Sword", new String[][]{{"swor", "sto"}}, Material.STONE_SWORD)); - items.add(new ItemInfo("Stone Shovel", new String[][]{{"shov", "sto"}, {"spad", "sto"}}, Material.STONE_SPADE)); - items.add(new ItemInfo("Stone Pickaxe", new String[][]{{"pick", "sto"}}, Material.STONE_PICKAXE)); - items.add(new ItemInfo("Stone Axe", new String[][]{{"axe", "sto"}}, Material.STONE_AXE)); - items.add(new ItemInfo("Diamond Sword", new String[][]{{"swor", "dia"}}, Material.DIAMOND_SWORD)); - items.add(new ItemInfo("Diamond Shovel", new String[][]{{"shov", "dia"}, {"spad", "dia"}}, Material.DIAMOND_SPADE)); - items.add(new ItemInfo("Diamond Pickaxe", new String[][]{{"pick", "dia"}}, Material.DIAMOND_PICKAXE)); - items.add(new ItemInfo("Diamond Axe", new String[][]{{"axe", "dia"}}, Material.DIAMOND_AXE)); - items.add(new ItemInfo("Stick", new String[][]{{"stic"}}, Material.STICK)); - items.add(new ItemInfo("Bowl", new String[][]{{"bo", "wl"}}, Material.BOWL)); - items.add(new ItemInfo("Mushroom Soup", new String[][]{{"soup"}}, Material.MUSHROOM_SOUP)); - items.add(new ItemInfo("Gold Sword", new String[][]{{"swor", "gol"}}, Material.GOLD_SWORD)); - items.add(new ItemInfo("Gold Shovel", new String[][]{{"shov", "gol"}, {"spad", "gol"}}, Material.GOLD_SPADE)); - items.add(new ItemInfo("Gold Pickaxe", new String[][]{{"pick", "gol"}}, Material.GOLD_PICKAXE)); - items.add(new ItemInfo("Gold Axe", new String[][]{{"axe", "gol"}}, Material.GOLD_AXE)); - items.add(new ItemInfo("String", new String[][]{{"stri"}}, Material.STRING)); - items.add(new ItemInfo("Feather", new String[][]{{"feat"}}, Material.FEATHER)); - items.add(new ItemInfo("Gunpowder", new String[][]{{"gun"}, {"sulph"}}, Material.SULPHUR)); - items.add(new ItemInfo("Wooden Hoe", new String[][]{{"hoe", "wo"}}, Material.WOOD_HOE)); - items.add(new ItemInfo("Stone Hoe", new String[][]{{"hoe", "sto"}}, Material.STONE_HOE)); - items.add(new ItemInfo("Iron Hoe", new String[][]{{"hoe", "iro"}}, Material.IRON_HOE)); - items.add(new ItemInfo("Diamond Hoe", new String[][]{{"hoe", "dia"}}, Material.DIAMOND_HOE)); - items.add(new ItemInfo("Gold Hoe", new String[][]{{"hoe", "go"}}, Material.GOLD_HOE)); - items.add(new ItemInfo("Seeds", new String[][]{{"seed"}}, Material.SEEDS)); - items.add(new ItemInfo("Wheat", new String[][]{{"whea"}}, Material.WHEAT)); - items.add(new ItemInfo("Bread", new String[][]{{"brea"}}, Material.BREAD)); - items.add(new ItemInfo("Leather Cap", new String[][]{{"cap", "lea"}, {"hat", "lea"}, {"helm", "lea"}}, Material.LEATHER_HELMET)); - items.add(new ItemInfo("Leather Tunic", new String[][]{{"tun", "lea"}, {"ches", "lea"}}, Material.LEATHER_CHESTPLATE)); - items.add(new ItemInfo("Leather Pants", new String[][]{{"pan", "lea"}, {"trou", "lea"}, {"leg", "lea"}}, Material.LEATHER_LEGGINGS)); - items.add(new ItemInfo("Leather Boots", new String[][]{{"boo", "lea"}}, Material.LEATHER_BOOTS)); - items.add(new ItemInfo("Chainmail Helmet", new String[][]{{"cap", "cha"}, {"hat", "cha"}, {"helm", "cha"}}, Material.CHAINMAIL_HELMET)); - items.add(new ItemInfo("Chainmail Chestplate", new String[][]{{"tun", "cha"}, {"ches", "cha"}}, Material.CHAINMAIL_CHESTPLATE)); - items.add(new ItemInfo("Chainmail Leggings", new String[][]{{"pan", "cha"}, {"trou", "cha"}, {"leg", "cha"}}, Material.CHAINMAIL_LEGGINGS)); - items.add(new ItemInfo("Chainmail Boots", new String[][]{{"boo", "cha"}}, Material.CHAINMAIL_BOOTS)); - items.add(new ItemInfo("Iron Helmet", new String[][]{{"cap", "ir"}, {"hat", "ir"}, {"helm", "ir"}}, Material.IRON_HELMET)); - items.add(new ItemInfo("Iron Chestplate", new String[][]{{"tun", "ir"}, {"ches", "ir"}}, Material.IRON_CHESTPLATE)); - items.add(new ItemInfo("Iron Leggings", new String[][]{{"pan", "ir"}, {"trou", "ir"}, {"leg", "ir"}}, Material.IRON_LEGGINGS)); - items.add(new ItemInfo("Iron Boots", new String[][]{{"boo", "ir"}}, Material.IRON_BOOTS)); - items.add(new ItemInfo("Diamond Helmet", new String[][]{{"cap", "dia"}, {"hat", "dia"}, {"helm", "dia"}}, Material.DIAMOND_HELMET)); - items.add(new ItemInfo("Diamond Chestplate", new String[][]{{"tun", "dia"}, {"ches", "dia"}}, Material.DIAMOND_CHESTPLATE)); - items.add(new ItemInfo("Diamond Leggings", new String[][]{{"pan", "dia"}, {"trou", "dia"}, {"leg", "dia"}}, Material.DIAMOND_LEGGINGS)); - items.add(new ItemInfo("Diamond Boots", new String[][]{{"boo", "dia"}}, Material.DIAMOND_BOOTS)); - items.add(new ItemInfo("Gold Helmet", new String[][]{{"cap", "go"}, {"hat", "go"}, {"helm", "go"}}, Material.GOLD_HELMET)); - items.add(new ItemInfo("Gold Chestplate", new String[][]{{"tun", "go"}, {"ches", "go"}}, Material.GOLD_CHESTPLATE)); - items.add(new ItemInfo("Gold Leggings", new String[][]{{"pan", "go"}, {"trou", "go"}, {"leg", "go"}}, Material.GOLD_LEGGINGS)); - items.add(new ItemInfo("Gold Boots", new String[][]{{"boo", "go"}}, Material.GOLD_BOOTS)); - items.add(new ItemInfo("Flint", new String[][]{{"flin"}}, Material.FLINT)); - items.add(new ItemInfo("Raw Porkchop", new String[][]{{"pork"}, {"ham"}}, Material.PORK)); - items.add(new ItemInfo("Cooked Porkchop", new String[][]{{"pork", "cook"}, {"baco"}}, Material.GRILLED_PORK)); - items.add(new ItemInfo("Paintings", new String[][]{{"paint"}}, Material.PAINTING)); - items.add(new ItemInfo("Golden Apple", new String[][]{{"appl", "go"}}, Material.GOLDEN_APPLE)); - items.add(new ItemInfo("Sign", new String[][]{{"sign"}}, Material.SIGN)); - items.add(new ItemInfo("Wooden Door", new String[][]{{"door", "wood"}, {"door"}}, Material.WOOD_DOOR)); - items.add(new ItemInfo("Bucket", new String[][]{{"buck"}, {"bukk"}}, Material.BUCKET)); - items.add(new ItemInfo("Water Bucket", new String[][]{{"water", "buck"}}, Material.WATER_BUCKET)); - items.add(new ItemInfo("Lava Bucket", new String[][]{{"lava", "buck"}}, Material.LAVA_BUCKET)); - items.add(new ItemInfo("Minecart", new String[][]{{"cart"}}, Material.MINECART)); - items.add(new ItemInfo("Saddle", new String[][]{{"sad"}, {"pig"}}, Material.SADDLE)); - items.add(new ItemInfo("Iron Door", new String[][]{{"door", "iron"}}, Material.IRON_DOOR)); - items.add(new ItemInfo("Redstone Dust", new String[][]{{"red", "ston", "dust"}, {"dust", "rs"}, {"dust", "red"}, {"reds"}}, Material.REDSTONE)); - items.add(new ItemInfo("Snowball", new String[][]{{"snow", "ball"}}, Material.SNOW_BALL)); - items.add(new ItemInfo("Boat", new String[][]{{"boat"}}, Material.BOAT)); - items.add(new ItemInfo("Leather", new String[][]{{"lea"}, {"hide"}}, Material.LEATHER)); - items.add(new ItemInfo("Milk Bucket", new String[][]{{"buck", "mil"}, {"milk"}}, Material.MILK_BUCKET)); - items.add(new ItemInfo("Clay Brick", new String[][]{{"bric", "cl"}, {"sin", "bric"}}, Material.CLAY_BRICK)); - items.add(new ItemInfo("Clay", new String[][]{{"clay"}}, Material.CLAY_BALL)); - items.add(new ItemInfo("Sugar Cane", new String[][]{{"reed"}, {"cane"}}, Material.SUGAR_CANE)); - items.add(new ItemInfo("Paper", new String[][]{{"pape"}}, Material.PAPER)); - items.add(new ItemInfo("Book", new String[][]{{"book"}}, Material.BOOK)); - items.add(new ItemInfo("Slimeball", new String[][]{{"slime"}}, Material.SLIME_BALL)); - items.add(new ItemInfo("Storage Minecart", new String[][]{{"cart", "sto"}, {"cart", "che"}, {"cargo"}}, Material.STORAGE_MINECART)); - items.add(new ItemInfo("Powered Minecart", new String[][]{{"cart", "pow"}, {"engine"}}, Material.POWERED_MINECART)); - items.add(new ItemInfo("Egg", new String[][]{{"egg"}}, Material.EGG)); - items.add(new ItemInfo("Compass", new String[][]{{"comp"}}, Material.COMPASS)); - items.add(new ItemInfo("Fishing Rod", new String[][]{{"rod"}, {"rod", "fish"}, {"pole", "fish"}}, Material.FISHING_ROD)); - items.add(new ItemInfo("Clock", new String[][]{{"cloc"}, {"watc"}}, Material.WATCH)); - items.add(new ItemInfo("Glowstone Dust", new String[][]{{"glow", "sto", "dus"}, {"glow", "dus"}, {"ligh", "dust"}}, Material.GLOWSTONE_DUST)); - items.add(new ItemInfo("Raw Fish", new String[][]{{"fish"}, {"fish", "raw"}}, Material.RAW_FISH)); - items.add(new ItemInfo("Cooked Fish", new String[][]{{"fish", "coo"}, {"kipper"}}, Material.COOKED_FISH)); - items.add(new ItemInfo("Ink Sac", new String[][]{{"ink"}, {"dye", "bla"}}, Material.INK_SACK)); - items.add(new ItemInfo("Red Dye", new String[][]{{"dye", "red"}, {"pain", "red"}, {"pet", "ros"}, {"pet", "red"}}, Material.INK_SACK, (short) 1)); - items.add(new ItemInfo("Cactus Green", new String[][]{{"cact", "gree"}, {"dye", "gree"}, {"pain", "gree"}}, Material.INK_SACK, (short) 2)); - items.add(new ItemInfo("Cocoa Beans", new String[][]{{"bean"}, {"choco"}, {"cocoa"}, {"dye", "bro"}, {"pain", "bro"}}, Material.INK_SACK, (short) 3)); - items.add(new ItemInfo("Lapis Lazuli", new String[][]{{"lapi", "lazu"}, {"dye", "lapi"}, {"dye", "blu"}, {"pain", "blu"}}, Material.INK_SACK, (short) 4)); - items.add(new ItemInfo("Purple Dye", new String[][]{{"dye", "pur"}, {"pain", "pur"}}, Material.INK_SACK, (short) 5)); - items.add(new ItemInfo("Cyan Dye", new String[][]{{"dye", "cya"}, {"pain", "cya"}}, Material.INK_SACK, (short) 6)); - items.add(new ItemInfo("Light Gray Dye", new String[][]{{"dye", "lig", "gra"}, {"dye", "lig", "grey"}, {"pain", "lig", "grey"}, {"pain", "lig", "grey"}}, Material.INK_SACK, (short) 7)); - items.add(new ItemInfo("Gray Dye", new String[][]{{"dye", "gra"}, {"dye", "grey"}, {"pain", "grey"}, {"pain", "grey"}}, Material.INK_SACK, (short) 8)); - items.add(new ItemInfo("Pink Dye", new String[][]{{"dye", "pin"}, {"pain", "pin"}}, Material.INK_SACK, (short) 9)); - items.add(new ItemInfo("Lime Dye", new String[][]{{"dye", "lim"}, {"pain", "lim"}, {"dye", "lig", "gree"}, {"pain", "lig", "gree"}}, Material.INK_SACK, (short) 10)); - items.add(new ItemInfo("Dandelion Yellow", new String[][]{{"dye", "yel"}, {"yel", "dan"}, {"pet", "dan"}, {"pet", "yel"}}, Material.INK_SACK, (short) 11)); - items.add(new ItemInfo("Light Blue Dye", new String[][]{{"dye", "lig", "blu"}, {"pain", "lig", "blu"}}, Material.INK_SACK, (short) 12)); - items.add(new ItemInfo("Magenta Dye", new String[][]{{"dye", "mag"}, {"pain", "mag"}}, Material.INK_SACK, (short) 13)); - items.add(new ItemInfo("Orange Dye", new String[][]{{"dye", "ora"}, {"pain", "ora"}}, Material.INK_SACK, (short) 14)); - items.add(new ItemInfo("Bone Meal", new String[][]{{"bonem"}, {"bone", "me"}, {"dye", "whi"}, {"pain", "whi"}}, Material.INK_SACK, (short) 15)); - items.add(new ItemInfo("Bone", new String[][]{{"bone"}, {"femur"}}, Material.BONE)); - items.add(new ItemInfo("Sugar", new String[][]{{"suga"}}, Material.SUGAR)); - items.add(new ItemInfo("Cake", new String[][]{{"cake"}}, Material.CAKE)); - items.add(new ItemInfo("Melon Slice", new String[][]{{"sli", "melo"}}, Material.MELON)); - items.add(new ItemInfo("Pumpkin Seed", new String[][]{{"seed", "pump"}}, Material.PUMPKIN_SEEDS)); - items.add(new ItemInfo("Melon Seed", new String[][]{{"seed", "melo"}}, Material.MELON_SEEDS)); - items.add(new ItemInfo("Raw Beef", new String[][]{{"beef", "raw"}}, Material.RAW_BEEF)); - items.add(new ItemInfo("Steak", new String[][]{{"steak"}, {"beef", "coo"}}, Material.COOKED_BEEF)); - items.add(new ItemInfo("Raw Chicken", new String[][]{{"chi", "raw"}}, Material.RAW_CHICKEN)); - items.add(new ItemInfo("Cooked Chicken", new String[][]{{"chi", "coo"}}, Material.COOKED_CHICKEN)); - items.add(new ItemInfo("Rotten Flesh", new String[][]{{"flesh"}, {"rott"}}, Material.ROTTEN_FLESH)); - items.add(new ItemInfo("Bed", new String[][]{{"bed"}}, Material.BED)); - items.add(new ItemInfo("Redstone Repeater", new String[][]{{"repe", "reds"}, {"diod"}, {"repeat"}}, Material.DIODE)); - items.add(new ItemInfo("Cookie", new String[][]{{"cooki"}}, Material.COOKIE)); - items.add(new ItemInfo("Map", new String[][]{{"map"}}, Material.MAP)); - items.add(new ItemInfo("Empty Map", new String[][]{{"empt", "ma"}}, Material.EMPTY_MAP)); - items.add(new ItemInfo("Shears", new String[][]{{"shea"}}, Material.SHEARS)); - items.add(new ItemInfo("Ender Pearl", new String[][]{{"end", "pear"}, {"pearl"}}, Material.ENDER_PEARL)); - items.add(new ItemInfo("Mycelium", new String[][]{{ "myc" }}, Material.MYCEL)); - items.add(new ItemInfo("Lily Pad", new String[][]{{"lil", "pad"}, {"lil", "wat"}}, Material.WATER_LILY)); - items.add(new ItemInfo("Cauldron Block", new String[][]{{ "bloc", "cauld"}}, Material.CAULDRON)); - items.add(new ItemInfo("Cauldron", new String[][]{{"cauld"}}, Material.CAULDRON_ITEM)); - items.add(new ItemInfo("Enchantment Table", new String[][]{{"ench", "tab"}}, Material.ENCHANTMENT_TABLE)); - items.add(new ItemInfo("Brewing Stand Block", new String[][] {{ "bloc", "brew", "stan" }, {"alch", "bloc"}}, Material.BREWING_STAND)); - items.add(new ItemInfo("Brewing Stand", new String[][] {{"brew", "stan"}, {"alch", "stand"}, {"alch", "tab"}}, Material.BREWING_STAND_ITEM)); - items.add(new ItemInfo("Nether Brick", new String[][] {{"neth", "bric"}}, Material.NETHER_BRICK)); - items.add(new ItemInfo("Nether Brick Stairs", new String[][] {{"neth", "stair"}, {"neth", "stai", "bric"}}, Material.NETHER_BRICK_STAIRS)); - items.add(new ItemInfo("Nether Brick Fence", new String[][]{{"neth", "fence"}, {"neth", "fence", "bric"}}, Material.NETHER_FENCE)); - items.add(new ItemInfo("Netherwarts", new String[][]{{"wart"}, {"neth", "war"}}, Material.NETHER_WARTS)); - items.add(new ItemInfo("Netherstalk", new String[][]{{"neth", "stalk"}}, Material.NETHER_STALK)); - items.add(new ItemInfo("End Portal", new String[][] {{"end", "port"}}, Material.ENDER_PORTAL)); - items.add(new ItemInfo("End Portal Frame", new String[][] {{"fram", "end", "port"}}, Material.ENDER_PORTAL_FRAME)); - items.add(new ItemInfo("End Stone", new String[][] {{"end", "ston"}}, Material.ENDER_STONE)); - items.add(new ItemInfo("Dragon Egg", new String[][] {{"drag", "egg"}}, Material.DRAGON_EGG)); - items.add(new ItemInfo("Blaze Rod", new String[][] {{"rod", "blaz"}}, Material.BLAZE_ROD)); - items.add(new ItemInfo("Ghast Tear", new String[][] {{"ghas", "tear"}}, Material.GHAST_TEAR)); - items.add(new ItemInfo("Gold Nugget", new String[][] {{"nugg", "gold"}}, Material.GOLD_NUGGET)); - items.add(new ItemInfo("Glass Bottle", new String[][] {{"bottl"}, {"glas", "bott"}, {"empt", "bott"}}, Material.GLASS_BOTTLE)); - items.add(new ItemInfo("Potion", new String[][] {{"potio"}}, Material.POTION)); - items.add(new ItemInfo("Water Bottle", new String[][] {{"wat", "bot"}}, Material.POTION, (short) 0)); - items.add(new ItemInfo("Awkward Potion", new String[][] {{"poti", "awk"}}, Material.POTION, (short) 16)); - items.add(new ItemInfo("Thick Potion", new String[][] {{"poti", "thic"}}, Material.POTION, (short) 32)); - items.add(new ItemInfo("Mundane Potion (Extended)", new String[][] {{"poti", "mund", "ext"}}, Material.POTION, (short) 64)); - items.add(new ItemInfo("Mundane Potion", new String[][] {{"poti", "mund"}}, Material.POTION, (short) 8192)); - items.add(new ItemInfo("Potion of Regeneration", new String[][] {{"poti", "rege"}}, Material.POTION, (short) 8193)); - items.add(new ItemInfo("Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "ext"}}, Material.POTION, (short) 8257)); - items.add(new ItemInfo("Potion of Regeneration II", new String[][] {{"poti", "rege", "2"}, {"poti", "rege", "ii"}}, Material.POTION, (short) 8225)); - items.add(new ItemInfo("Potion of Swiftness", new String[][] {{"poti", "swif"}, {"poti", "speed"}}, Material.POTION, (short) 8194)); - items.add(new ItemInfo("Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "ext"}, {"poti", "speed", "ext"}}, Material.POTION, (short) 8258)); - items.add(new ItemInfo("Potion of Swiftness II", new String[][] {{"poti", "swif", "2"}, {"poti", "swif", "ii"}, {"poti", "speed", "2"}, {"poti", "speed", "ii"}}, Material.POTION, (short) 8226)); - items.add(new ItemInfo("Potion of Fire Resistance", new String[][] {{"poti", "fire"}}, Material.POTION, (short) 8195)); - items.add(new ItemInfo("Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "ext"}}, Material.POTION, (short) 8259)); - items.add(new ItemInfo("Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "rev"}}, Material.POTION, (short) 8227)); - items.add(new ItemInfo("Potion of Healing", new String[][] {{"poti", "heal"}}, Material.POTION, (short) 8197)); - items.add(new ItemInfo("Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "rev"}}, Material.POTION, (short) 8261)); - items.add(new ItemInfo("Potion of Healing II", new String[][] {{"poti", "heal", "2"}, {"poti", "heal", "ii"}}, Material.POTION, (short) 8229)); - items.add(new ItemInfo("Potion of Strength", new String[][] {{"poti", "str"}}, Material.POTION, (short) 8201)); - items.add(new ItemInfo("Potion of Strength (Extended)", new String[][] {{"poti", "str", "ext"}}, Material.POTION, (short) 8265)); - items.add(new ItemInfo("Potion of Strength II", new String[][] {{"poti", "str", "2"}, {"poti", "str", "ii"}}, Material.POTION, (short) 8233)); - items.add(new ItemInfo("Potion of Poison", new String[][] {{"poti", "pois"}}, Material.POTION, (short) 8196)); - items.add(new ItemInfo("Potion of Poison (Extended)", new String[][] {{"poti", "pois", "ext"}}, Material.POTION, (short) 8260)); - items.add(new ItemInfo("Potion of Poison II", new String[][] {{"poti", "pois", "2"}, {"poti", "pois", "ii"}}, Material.POTION, (short) 8228)); - items.add(new ItemInfo("Potion of Weakness", new String[][] {{"poti", "weak"}}, Material.POTION, (short) 8200)); - items.add(new ItemInfo("Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "ext"}}, Material.POTION, (short) 8264)); - items.add(new ItemInfo("Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "rev"}}, Material.POTION, (short) 8232)); - items.add(new ItemInfo("Potion of Slowness", new String[][] {{"poti", "slow"}}, Material.POTION, (short) 8202)); - items.add(new ItemInfo("Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "ext"}}, Material.POTION, (short) 8266)); - items.add(new ItemInfo("Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "rev"}}, Material.POTION, (short) 8234)); - items.add(new ItemInfo("Potion of Harming", new String[][] {{"poti", "harm"}}, Material.POTION, (short) 8204)); - items.add(new ItemInfo("Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "rev"}}, Material.POTION, (short) 8268)); - items.add(new ItemInfo("Potion of Harming II", new String[][] {{"poti", "harm", "2"}, {"poti", "harm", "ii"}}, Material.POTION, (short) 8236)); - items.add(new ItemInfo("Splash Mundane Potion", new String[][] {{"poti", "mund", "spl"}}, Material.POTION, (short) 16384)); - items.add(new ItemInfo("Splash Potion of Regeneration", new String[][] {{"poti", "rege", "spl"}}, Material.POTION, (short) 16385)); - items.add(new ItemInfo("Splash Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "spl", "ext"}}, Material.POTION, (short) 16449)); - items.add(new ItemInfo("Splash Potion of Regeneration II", new String[][] {{"poti", "rege", "spl", "2"}, {"poti", "rege", "spl", "ii"}}, Material.POTION, (short) 16417)); - items.add(new ItemInfo("Splash Potion of Swiftness", new String[][] {{"poti", "swif", "spl"}, {"poti", "speed", "spl"}}, Material.POTION, (short) 16386)); - items.add(new ItemInfo("Splash Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "spl", "ext"}, {"poti", "speed", "spl", "ext"}}, Material.POTION, (short) 16450)); - items.add(new ItemInfo("Splash Potion of Swiftness II", new String[][] {{"poti", "swif", "spl", "2"}, {"poti", "swif", "spl", "ii"}, {"poti", "speed", "spl", "2"}, {"poti", "speed", "spl", "ii"}}, Material.POTION, (short) 16418)); - items.add(new ItemInfo("Splash Potion of Fire Resistance", new String[][] {{"poti", "fire", "spl"}}, Material.POTION, (short) 16387)); - items.add(new ItemInfo("Splash Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "spl", "ext"}}, Material.POTION, (short) 16451)); - items.add(new ItemInfo("Splash Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "spl", "rev"}}, Material.POTION, (short) 16419)); - items.add(new ItemInfo("Splash Potion of Healing", new String[][] {{"poti", "heal", "spl"}}, Material.POTION, (short) 16389)); - items.add(new ItemInfo("Splash Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "spl", "rev"}}, Material.POTION, (short) 16453)); - items.add(new ItemInfo("Splash Potion of Healing II", new String[][] {{"poti", "heal", "spl", "2"}, {"poti", "heal", "spl", "ii"}}, Material.POTION, (short) 16421)); - items.add(new ItemInfo("Splash Potion of Strength", new String[][] {{"poti", "str", "spl"}}, Material.POTION, (short) 16393)); - items.add(new ItemInfo("Splash Potion of Strength (Extended)", new String[][] {{"poti", "str", "spl", "ext"}}, Material.POTION, (short) 16457)); - items.add(new ItemInfo("Splash Potion of Strength II", new String[][] {{"poti", "str", "spl", "2"}, {"poti", "str", "spl", "ii"}}, Material.POTION, (short) 16425)); - items.add(new ItemInfo("Splash Potion of Poison", new String[][] {{"poti", "pois", "spl"}}, Material.POTION, (short) 16388)); - items.add(new ItemInfo("Splash Potion of Poison (Extended)", new String[][] {{"poti", "pois", "spl", "ext"}}, Material.POTION, (short) 16452)); - items.add(new ItemInfo("Splash Potion of Poison II", new String[][] {{"poti", "pois", "spl", "2"}, {"poti", "pois", "spl", "ii"}}, Material.POTION, (short) 16420)); - items.add(new ItemInfo("Splash Potion of Weakness", new String[][] {{"poti", "weak", "spl"}}, Material.POTION, (short) 16392)); - items.add(new ItemInfo("Splash Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "spl", "ext"}}, Material.POTION, (short) 16456)); - items.add(new ItemInfo("Splash Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "spl", "rev"}}, Material.POTION, (short) 16424)); - items.add(new ItemInfo("Splash Potion of Slowness", new String[][] {{"poti", "slow", "spl"}}, Material.POTION, (short) 16394)); - items.add(new ItemInfo("Splash Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "spl", "ext"}}, Material.POTION, (short) 16458)); - items.add(new ItemInfo("Splash Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "spl", "rev"}}, Material.POTION, (short) 16426)); - items.add(new ItemInfo("Splash Potion of Harming", new String[][] {{"poti", "harm", "spl"}}, Material.POTION, (short) 16396)); - items.add(new ItemInfo("Splash Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "spl", "rev"}}, Material.POTION, (short) 16460)); - items.add(new ItemInfo("Splash Potion of Harming II", new String[][] {{"poti", "harm", "spl", "2"}, {"poti", "harm", "spl", "ii"}}, Material.POTION, (short) 16428)); - items.add(new ItemInfo("Spider Eye", new String[][] {{"spid", "eye"}}, Material.SPIDER_EYE)); - items.add(new ItemInfo("Fermented Spider Eye", new String[][] {{"ferm", "spid", "eye"}}, Material.FERMENTED_SPIDER_EYE)); - items.add(new ItemInfo("Blaze Powder", new String[][] {{"powd", "blaz"}}, Material.BLAZE_POWDER)); - items.add(new ItemInfo("Magma Cream", new String[][] {{"crea", "magm"}}, Material.MAGMA_CREAM)); - items.add(new ItemInfo("Eye of Ender", new String[][] {{"end", "ey"}}, Material.EYE_OF_ENDER)); - items.add(new ItemInfo("Glistering Melon", new String[][] {{"melo", "glis"}}, Material.SPECKLED_MELON)); - items.add(new ItemInfo("Spawn Egg", new String[][] {{"spaw", "egg"}}, Material.MONSTER_EGG)); - items.add(new ItemInfo("Creeper Spawn Egg", new String[][] {{"creep", "egg"}}, Material.MONSTER_EGG, (short) 50)); - items.add(new ItemInfo("Skeleton Spawn Egg", new String[][] {{"skele", "egg"}}, Material.MONSTER_EGG, (short) 51)); - items.add(new ItemInfo("Spider Spawn Egg", new String[][] {{"spider", "egg"}}, Material.MONSTER_EGG, (short) 52)); - items.add(new ItemInfo("Zombie Spawn Egg", new String[][] {{"zombie", "egg"}}, Material.MONSTER_EGG, (short) 54)); - items.add(new ItemInfo("Slime Spawn Egg", new String[][] {{"slime", "egg"}}, Material.MONSTER_EGG, (short) 55)); - items.add(new ItemInfo("Ghast Spawn Egg", new String[][] {{"ghast", "egg"}}, Material.MONSTER_EGG, (short) 56)); - items.add(new ItemInfo("Zombie Pigman Spawn Egg", new String[][] {{"zomb", "pig", "egg"}}, Material.MONSTER_EGG, (short) 57)); - items.add(new ItemInfo("Enderman Spawn Egg", new String[][] {{"end", "man", "egg"}}, Material.MONSTER_EGG, (short) 58)); - items.add(new ItemInfo("Cave Spider Spawn Egg", new String[][] {{"cav", "spid", "egg"}}, Material.MONSTER_EGG, (short) 59)); - items.add(new ItemInfo("Silverfish Spawn Egg", new String[][] {{"silv", "fish", "egg"}}, Material.MONSTER_EGG, (short) 60)); - items.add(new ItemInfo("Blaze Spawn Egg", new String[][] {{"blaze", "egg"}}, Material.MONSTER_EGG, (short) 61)); - items.add(new ItemInfo("Magma Cube Spawn Egg", new String[][] {{"mag", "cub", "egg"}, {"neth", "slim", "egg"}}, Material.MONSTER_EGG, (short)62)); - items.add(new ItemInfo("Pig Spawn Egg", new String[][] {{"pig", "spa", "egg"}, {"pig", "egg"}}, Material.MONSTER_EGG, (short) 90)); - items.add(new ItemInfo("Sheep Spawn Egg", new String[][] {{"sheep", "egg"}}, Material.MONSTER_EGG, (short) 91)); - items.add(new ItemInfo("Cow Spawn Egg", new String[][] {{"cow", "spa", "egg"}, {"cow", "egg"}}, Material.MONSTER_EGG, (short) 92)); - items.add(new ItemInfo("Chicken Spawn Egg", new String[][] {{"chick", "egg"}}, Material.MONSTER_EGG, (short) 93)); - items.add(new ItemInfo("Squid Spawn Egg", new String[][] {{"squi", "spa", "egg"},{"squi", "egg"}}, Material.MONSTER_EGG, (short) 94)); - items.add(new ItemInfo("Wolf Spawn Egg", new String[][] {{"wolf", "spa", "egg"}, {"wolf", "egg"}}, Material.MONSTER_EGG, (short) 95)); - items.add(new ItemInfo("Mooshroom Spawn Egg", new String[][] {{"moo", "room", "egg"}, {"mush", "cow", "egg"}}, Material.MONSTER_EGG, (short) 96)); - items.add(new ItemInfo("Ocelot Spawn Egg", new String[][] {{"ocelo", "egg"}, {"ozelo", "egg"}}, Material.MONSTER_EGG, (short) 98)); - items.add(new ItemInfo("Villager Spawn Egg", new String[][] {{"villa", "egg"}}, Material.MONSTER_EGG, (short) 120)); - items.add(new ItemInfo("Bottle 'o Enchanting", new String[][] {{"bot", "ench"}, {"bot", "xp"}}, Material.EXP_BOTTLE)); - items.add(new ItemInfo("Fire Charge", new String[][] {{"fir", "char"}}, Material.FIREBALL)); - items.add(new ItemInfo("13 Disc", new String[][]{{"dis", "gol"}, {"rec", "gol"}, {"13", "disc"}, {"13", "reco"}}, Material.GOLD_RECORD)); - items.add(new ItemInfo("cat Disc", new String[][]{{"dis", "gre"}, {"rec", "gre"}, {"cat", "disc"}, {"cat", "reco"}}, Material.GREEN_RECORD)); - items.add(new ItemInfo("blocks Disc", new String[][] {{"block", "disc"}, {"block", "reco"}, {"3", "disc"}, {"3", "reco"}}, Material.RECORD_3)); - items.add(new ItemInfo("chirp Disc", new String[][] {{"chirp", "disc"}, {"chirp", "reco"}, {"4", "disc"}, {"4", "reco"}}, Material.RECORD_4)); - items.add(new ItemInfo("far Disc", new String[][] {{"far", "disc"}, {"far", "reco"}, {"5", "disc"}, {"5", "reco"}}, Material.RECORD_5)); - items.add(new ItemInfo("mall Disc", new String[][] {{"mall", "disc"}, {"mall", "reco"}, {"6", "disc"}, {"6", "reco"}}, Material.RECORD_6)); - items.add(new ItemInfo("mellohi Disc", new String[][] {{"mello", "disc"}, {"mello", "reco"}, {"7", "disc"}, {"7", "reco"}}, Material.RECORD_7)); - items.add(new ItemInfo("stahl Disc", new String[][] {{"stahl", "disc"}, {"stahl", "reco"}, {"8", "disc"}, {"8", "reco"}}, Material.RECORD_8)); - items.add(new ItemInfo("strad Disc", new String[][] {{"strad", "disc"}, {"strad", "reco"}, {"9", "disc"}, {"9", "reco"}}, Material.RECORD_9)); - items.add(new ItemInfo("ward Disc", new String[][] {{"ward", "disc"}, {"ward", "reco"}, {"10", "disc"}, {"10", "reco"}}, Material.RECORD_10)); - items.add(new ItemInfo("11 Disc", new String[][] {{"11", "disc"}, {"11", "reco"}}, Material.RECORD_11)); - items.add(new ItemInfo("wait Disc", new String[][] {{"12", "disc"}, {"wait", "disc"}, {"12", "reco"}, {"wait", "reco"}}, Material.RECORD_12)); - items.add(new ItemInfo("Redstone Lamp", new String[][] {{"lamp"}, {"lamp", "redst"}}, Material.REDSTONE_LAMP_OFF)); - items.add(new ItemInfo("Redstone Torch Off", new String[][] {{"off", "red", "sto", "tor"}}, Material.REDSTONE_TORCH_OFF)); - //1.3 Blocks & Items - items.add(new ItemInfo("Emerald Ore", new String[][]{{"emer", "ore"}}, Material.EMERALD_ORE)); - items.add(new ItemInfo("Emerald", new String[][]{{"emer"}}, Material.EMERALD)); - items.add(new ItemInfo("Emerald Block", new String[][]{{"emer", "blo"}}, Material.EMERALD_BLOCK)); - items.add(new ItemInfo("Ender Chest", new String[][]{{"end", "ches"}}, Material.ENDER_CHEST)); - items.add(new ItemInfo("Tripwire Hook", new String[][]{{"hoo", "trip"}}, Material.TRIPWIRE_HOOK)); - items.add(new ItemInfo("Tripwire", new String[][]{{"trip"}}, Material.TRIPWIRE)); - items.add(new ItemInfo("Sandstone Stair", new String[][]{{"stair", "sand", "sto"}, {"stair", "sand"}}, Material.SANDSTONE_STAIRS)); - items.add(new ItemInfo("Double Oak Slab", new String[][]{{"doub", "slab", "oak"}, {"doub", "step", "oak"}}, Material.WOOD_DOUBLE_STEP)); - items.add(new ItemInfo("Double Spruce Slab", new String[][]{{"doub", "slab", "spru"}, {"doub", "step", "spru"}}, Material.WOOD_DOUBLE_STEP, (short) 1)); - items.add(new ItemInfo("Double Birch Slab", new String[][]{{"doub", "slab", "birc"}, {"doub", "step", "birc"}}, Material.WOOD_DOUBLE_STEP, (short) 2)); - items.add(new ItemInfo("Double Jungle Wood Slab", new String[][]{{"doub", "slab", "jungl"}, {"doub", "step", "jung"}}, Material.WOOD_DOUBLE_STEP, (short) 3)); - items.add(new ItemInfo("Oak Slab", new String[][]{{"slab", "oak"}, {"step", "oak"}}, Material.WOOD_STEP)); - items.add(new ItemInfo("Spruce Slab", new String[][]{{"slab", "spru"}, {"step", "spru"}}, Material.WOOD_STEP, (short) 1)); - items.add(new ItemInfo("Birch Slab", new String[][]{{"slab", "birc"}, {"step", "birc"}}, Material.WOOD_STEP, (short) 2)); - items.add(new ItemInfo("Jungle Wood Slab", new String[][]{{"jung", "wood", "sla"}, {"slab", "jung"}, {"step", "jung"}}, Material.WOOD_STEP, (short) 3)); - items.add(new ItemInfo("Book and Quill", new String[][]{{"qui", "book"}}, Material.BOOK_AND_QUILL)); - items.add(new ItemInfo("Written Book", new String[][]{{"wri", "book"}}, Material.WRITTEN_BOOK)); - items.add(new ItemInfo("Cocoa Pod", new String[][]{{"coco"}, {"coc", "pod"}}, Material.COCOA)); - //1.4 Blocks & Items - items.add(new ItemInfo("Command Block", new String[][]{{"comm"}}, Material.COMMAND)); - items.add(new ItemInfo("Beacon Block", new String[][]{{"beac"}}, Material.BEACON)); - items.add(new ItemInfo("Anvil", new String[][]{{"anv"}}, Material.ANVIL)); - items.add(new ItemInfo("Slightly Damaged Anvil", new String[][]{{"dam", "anv"}, {"sli", "anv"}}, Material.ANVIL, (short) 1)); - items.add(new ItemInfo("Very Damaged Anvil", new String[][]{{"ver", "dam", "anv"}, {"ver", "anv"}}, Material.ANVIL, (short) 2)); - items.add(new ItemInfo("Flower Pot Block", new String[][]{{"blo", "flow", "pot"}}, Material.FLOWER_POT)); - items.add(new ItemInfo("Flower Pot", new String[][]{{"flow", "pot"}}, Material.FLOWER_POT_ITEM)); - items.add(new ItemInfo("Cobblestone Wall", new String[][]{{"cobble", "wall"}}, Material.COBBLE_WALL)); - items.add(new ItemInfo("Mossy Cobblestone Wall", new String[][]{{"mos", "cob", "wall"}}, Material.COBBLE_WALL, (short) 1)); - items.add(new ItemInfo("Item Frame", new String[][]{{"fram"}}, Material.ITEM_FRAME)); - items.add(new ItemInfo("Skeleton Skull", new String[][]{{"skel", "skul"}, {"skel", "hea"}}, Material.SKULL_ITEM)); - items.add(new ItemInfo("Wither Skeleton Skull", new String[][]{{"wither", "skul"}, {"with", "hea"}}, Material.SKULL_ITEM, (short) 1)); - items.add(new ItemInfo("Zombie Head", new String[][]{{"zomb", "hea"}, {"zomb", "skul"}}, Material.SKULL_ITEM, (short) 2)); - items.add(new ItemInfo("Human Head", new String[][]{{"huma", "skul"}, {"huma", "hea"}}, Material.SKULL_ITEM, (short) 3)); - items.add(new ItemInfo("Creeper Head", new String[][]{{"cree", "skul"}, {"cree", "hea"}}, Material.SKULL_ITEM, (short) 4)); - items.add(new ItemInfo("Carrot", new String[][]{{"carro"}}, Material.CARROT_ITEM)); - items.add(new ItemInfo("Golden Carrot", new String[][]{{"carr", "gol"}}, Material.GOLDEN_CARROT)); - items.add(new ItemInfo("Carrot Block", new String[][]{{"blo", "carr"}}, Material.CARROT)); - items.add(new ItemInfo("Carrot on a Stick", new String[][]{{"sti", "carr"}}, Material.CARROT_STICK)); - items.add(new ItemInfo("Potato", new String[][]{{"pota"}}, Material.POTATO_ITEM)); - items.add(new ItemInfo("Potato Block", new String[][]{{"blo", "pota"}}, Material.POTATO)); - items.add(new ItemInfo("Baked Potato", new String[][]{{"pota", "bak"}}, Material.BAKED_POTATO)); - items.add(new ItemInfo("Poisonous Potato", new String[][]{{"pota", "poi"}}, Material.POISONOUS_POTATO)); - items.add(new ItemInfo("Wood Button", new String[][]{{"woo", "butto"}}, Material.WOOD_BUTTON)); - items.add(new ItemInfo("Pumpkin Pie", new String[][]{{"pie"}, {"pumpk", "pie"}}, Material.PUMPKIN_PIE)); - items.add(new ItemInfo("Potion of Invisibility", new String[][] {{"poti", "invi"}}, Material.POTION, (short) 8206)); - items.add(new ItemInfo("Potion of Invisibility (Extended)", new String[][] {{"poti", "invi", "ext"}}, Material.POTION, (short) 8270)); - items.add(new ItemInfo("Potion of Night Vision", new String[][] {{"poti", "nigh", "visi"}, {"poti", "visio"}}, Material.POTION, (short) 8198)); - items.add(new ItemInfo("Potion of Night Vision (Extended)", new String[][] {{"poti", "nigh", "visi", "ext"}, {"poti", "visio", "ext"}}, Material.POTION, (short) 8262)); - items.add(new ItemInfo("Enchanted Book", new String[][]{{"ench", "boo"}}, Material.ENCHANTED_BOOK)); - items.add(new ItemInfo("Nether Star", new String[][]{{"star", "neth"}}, Material.NETHER_STAR)); - items.add(new ItemInfo("Firework Star", new String[][]{{"fire", "star"}}, Material.FIREWORK_CHARGE)); - items.add(new ItemInfo("Firework Rocket", new String[][]{{"rocket"}, {"firework"}}, Material.FIREWORK)); - items.add(new ItemInfo("White Firework Star", new String[][]{{"whi", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 1)); - items.add(new ItemInfo("Orange Firework Star", new String[][]{{"ora", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 2)); - items.add(new ItemInfo("Magenta Firework Star", new String[][]{{"mag", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 3)); - items.add(new ItemInfo("Light Blue Firework Star", new String[][]{{"blu", "lig", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 4)); - items.add(new ItemInfo("Yellow Firework Star", new String[][]{{"yell", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 5)); - items.add(new ItemInfo("Lime Firework Star", new String[][]{{"lim", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 6)); - items.add(new ItemInfo("Pink Firework Star", new String[][]{{"pin", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 7)); - items.add(new ItemInfo("Gray Firework Star", new String[][]{{"gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 8)); - items.add(new ItemInfo("Light Gray Firework Star", new String[][]{{"lig", "gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 9)); - items.add(new ItemInfo("Cyan Firework Star", new String[][]{{"cya", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 10)); - items.add(new ItemInfo("Purple Firework Star", new String[][]{{"pur", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 11)); - items.add(new ItemInfo("Blue Firework Star", new String[][]{{"blue", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 12)); - items.add(new ItemInfo("Brown Firework Star", new String[][]{{"bro", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 13)); - items.add(new ItemInfo("Green Firework Star", new String[][]{{"gre", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 14)); - items.add(new ItemInfo("Red Firework Star", new String[][]{{"red", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 15)); - items.add(new ItemInfo("Black Firework Star", new String[][]{{"bla", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 16)); - items.add(new ItemInfo("Dead Bush", new String[][]{{"dea", "bush"}}, Material.DEAD_BUSH)); - items.add(new ItemInfo("Nether Brick Slab", new String[][]{{"sla", "net", "bri"}, {"step", "net", "bri"}}, Material.STEP, (short) 6)); - //1.5 Blocks & Items - items.add(new ItemInfo("Activator Rail", new String[][]{{"rail", "acti"}, {"trac", "acti"}, {"activ"}}, Material.ACTIVATOR_RAIL)); - items.add(new ItemInfo("Block of Redstone", new String[][]{{"block", "red"}, {"block", "rs"}}, Material.REDSTONE_BLOCK)); - items.add(new ItemInfo("Daylight Sensor", new String[][]{{"day", "sen"}, {"ligh", "sen"}}, Material.DAYLIGHT_DETECTOR)); - items.add(new ItemInfo("Dropper", new String[][]{{"drop"}}, Material.DROPPER)); - items.add(new ItemInfo("Hopper", new String[][]{{"hop", "item"}, {"hop"}}, Material.HOPPER)); - items.add(new ItemInfo("Explosive Minecart", new String[][]{{"cart", "tnt"}, {"cart", "exp"}}, Material.EXPLOSIVE_MINECART)); - items.add(new ItemInfo("Hopper Minecart", new String[][]{{"cart", "hop"}, {"hop"}}, Material.HOPPER_MINECART)); - items.add(new ItemInfo("Redstone Comparator", new String[][]{{"rs", "compara"}, {"red", "comparat"}, {"comparat"}}, Material.REDSTONE_COMPARATOR)); - items.add(new ItemInfo("Trapped Chest", new String[][]{{"tra", "ches"}}, Material.TRAPPED_CHEST)); - items.add(new ItemInfo("Nether Brick Item", new String[][]{{"neth", "bric", "it"}}, Material.NETHER_BRICK_ITEM)); - items.add(new ItemInfo("Nether Quartz", new String[][]{{"neth", "qua"}, {"qua"}}, Material.QUARTZ)); - items.add(new ItemInfo("Nether Quartz Ore", new String[][]{{"neth", "qua", "ore"}, {"qua", "ore"}}, Material.QUARTZ_ORE)); - items.add(new ItemInfo("Quartz Block", new String[][]{{"qua", "blo"}}, Material.QUARTZ_BLOCK)); - items.add(new ItemInfo("Quartz Slab", new String[][]{{"qua", "slab"}, {"qua", "step"}}, Material.STEP, (short) 7)); - items.add(new ItemInfo("Quartz Double Slab", new String[][]{{"qua", "dou", "sla"}, {"qua", "dou", "step"}}, Material.DOUBLE_STEP, (short) 7)); - items.add(new ItemInfo("Quartz Stairs", new String[][]{{"qua", "stair"}}, Material.QUARTZ_STAIRS)); - items.add(new ItemInfo("Chiseled Quartz", new String[][]{{"qua", "chis"}}, Material.QUARTZ_BLOCK, (short) 1)); - items.add(new ItemInfo("Quartz Pillar", new String[][]{{"qua", "pil"}}, Material.QUARTZ_BLOCK, (short) 2)); - items.add(new ItemInfo("Weighted Gold Plate", new String[][]{{"wei", "plat", "gol"}, {"pres", "plat", "gol"}}, Material.GOLD_PLATE)); - items.add(new ItemInfo("Weighted Iron Plate", new String[][]{{"wei", "plat", "iro"}, {"pres", "plat", "iro"}}, Material.IRON_PLATE)); - //1.6 Blocks and Items - items.add(new ItemInfo("Horse Spawn Egg", new String[][] {{"horse", "egg"}}, Material.MONSTER_EGG, (short) 100)); - items.add(new ItemInfo("Diamond Horse Armor", new String[][] {{"dia", "horse", "arm"}, {"dia", "bard"}}, Material.DIAMOND_BARDING)); - items.add(new ItemInfo("Gold Horse Armor", new String[][] {{"gold", "horse", "arm"}, {"gold", "bard"}}, Material.GOLD_BARDING)); - items.add(new ItemInfo("Iron Horse Armor", new String[][] {{"iron", "horse", "arm"}, {"iron", "bard"}}, Material.IRON_BARDING)); - items.add(new ItemInfo("Leash", new String[][] {{"leas"}, {"lead"}}, Material.LEASH)); - items.add(new ItemInfo("Hay Bale", new String[][] {{"hay", "bale"}, {"hay", "block"}}, Material.HAY_BLOCK)); - items.add(new ItemInfo("Name Tag", new String[][] {{"name", "tag"}}, Material.NAME_TAG)); - items.add(new ItemInfo("Hardened Clay", new String[][]{{"hard", "clay"}}, Material.HARD_CLAY)); - items.add(new ItemInfo("Block of Coal", new String[][]{{"coal", "block"}}, Material.COAL_BLOCK)); - items.add(new ItemInfo("White Stained Clay", new String[][]{{"clay", "whit"}, {"stai", "clay"}, {"whi", "stain", "cla"}}, Material.STAINED_CLAY)); - items.add(new ItemInfo("Orange Stained Clay", new String[][]{{"clay", "ora"}, {"ora", "stain", "cla"}}, Material.STAINED_CLAY, (short) 1)); - items.add(new ItemInfo("Magenta Stained Clay", new String[][]{{"clay", "mag"}, {"mag", "stain", "cla"}}, Material.STAINED_CLAY, (short) 2)); - items.add(new ItemInfo("Light Blue Stained Clay", new String[][]{{"clay", "lig", "blue"}, {"lig", "blu", "stain", "cla"}}, Material.STAINED_CLAY, (short) 3)); - items.add(new ItemInfo("Yellow Stained Clay", new String[][]{{"clay", "yell"}, {"yell", "stain", "cla"}}, Material.STAINED_CLAY, (short) 4)); - items.add(new ItemInfo("Lime Stained Clay", new String[][]{{"clay", "lig", "gree"}, {"clay", "lime"}, {"lime", "stain", "cla"}}, Material.STAINED_CLAY, (short) 5)); - items.add(new ItemInfo("Pink Stained Clay", new String[][]{{"clay", "pink"}, {"pink", "stain", "cla"}}, Material.STAINED_CLAY, (short) 6)); - items.add(new ItemInfo("Gray Stained Clay", new String[][]{{"clay", "gray"}, {"clay", "grey"}, {"gra", "stain", "cla"}, {"gre", "stain", "cla"}}, Material.STAINED_CLAY, (short) 7)); - items.add(new ItemInfo("Light Gray Stained Clay", new String[][]{{"lig", "clay", "gra"}, {"lig", "clay", "gre"}, {"lig", "gra", "stain", "cla"}}, Material.STAINED_CLAY, (short) 8)); - items.add(new ItemInfo("Cyan Stained Clay", new String[][]{{"clay", "cya"}, {"cya", "stain", "cla"}}, Material.STAINED_CLAY, (short) 9)); - items.add(new ItemInfo("Purple Stained Clay", new String[][]{{"clay", "pur"}, {"pur", "stain", "cla"}}, Material.STAINED_CLAY, (short) 10)); - items.add(new ItemInfo("Blue Stained Clay", new String[][]{{"clay", "blue"}, {"blue", "stain", "cla"}}, Material.STAINED_CLAY, (short) 11)); - items.add(new ItemInfo("Brown Stained Clay", new String[][]{{"clay", "brown"}, {"brown", "stain", "cla"}}, Material.STAINED_CLAY, (short) 12)); - items.add(new ItemInfo("Green Stained Clay", new String[][]{{"clay", "gree"}, {"gree", "stain", "cla"}}, Material.STAINED_CLAY, (short) 13)); - items.add(new ItemInfo("Red Stained Clay", new String[][]{{"clay", "red"}, {"red", "stain", "cla"}}, Material.STAINED_CLAY, (short) 14)); - items.add(new ItemInfo("Black Stained Clay", new String[][]{{"clay", "bla"}, {"bla", "stain", "cla"}}, Material.STAINED_CLAY, (short) 15)); - items.add(new ItemInfo("White Carpet", new String[][]{{"carpet", "whit"}, {"carpet"}}, Material.CARPET)); - items.add(new ItemInfo("Orange Carpet", new String[][]{{"carpet", "ora"}}, Material.CARPET, (short) 1)); - items.add(new ItemInfo("Magenta Carpet", new String[][]{{"carpet", "mag"}}, Material.CARPET, (short) 2)); - items.add(new ItemInfo("Light Blue Carpet", new String[][]{{"carpet", "lig", "blue"}}, Material.CARPET, (short) 3)); - items.add(new ItemInfo("Yellow Carpet", new String[][]{{"carpet", "yell"}}, Material.CARPET, (short) 4)); - items.add(new ItemInfo("Light Green Carpet", new String[][]{{"carpet", "lig", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 5)); - items.add(new ItemInfo("Pink Carpet", new String[][]{{"carpet", "pink"}}, Material.CARPET, (short) 6)); - items.add(new ItemInfo("Gray Carpet", new String[][]{{"carpet", "gray"}, {"carpet", "grey"}}, Material.CARPET, (short) 7)); - items.add(new ItemInfo("Light Gray Carpet", new String[][]{{"lig", "carpet", "gra"}, {"lig", "carpet", "gre"}}, Material.CARPET, (short) 8)); - items.add(new ItemInfo("Cyan Carpet", new String[][]{{"carpet", "cya"}}, Material.CARPET, (short) 9)); - items.add(new ItemInfo("Purple Carpet", new String[][]{{"carpet", "pur"}}, Material.CARPET, (short) 10)); - items.add(new ItemInfo("Blue Carpet", new String[][]{{"carpet", "blue"}}, Material.CARPET, (short) 11)); - items.add(new ItemInfo("Brown Carpet", new String[][]{{"carpet", "brow"}}, Material.CARPET, (short) 12)); - items.add(new ItemInfo("Dark Green Carpet", new String[][]{{"carpet", "dar", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 13)); - items.add(new ItemInfo("Red Carpet", new String[][]{{"carpet", "red"}}, Material.CARPET, (short) 14)); - items.add(new ItemInfo("Black Carpet", new String[][]{{"carpet", "bla"}}, Material.CARPET, (short) 15)); - //1.7 Blocks and Items - items.add(new ItemInfo("Grassless Dirt", new String[][]{{"less", "dirt"}}, Material.DIRT, (short) 1)); - items.add(new ItemInfo("Acacia Log", new String[][]{{"acac"}, {"log", "acac"}}, Material.LOG_2)); - items.add(new ItemInfo("Dark Oak Log", new String[][]{{"oak", "dar"}, {"log", "oak", "dar"}}, Material.LOG_2, (short) 1)); - items.add(new ItemInfo("Acacia Plank", new String[][]{{"acac", "plank"}, {"acac", "wood"}}, Material.WOOD, (short) 4)); - items.add(new ItemInfo("Dark Oak Plank", new String[][]{{"dar", "oak", "plank"}, {"dar", "oak", "wood"}}, Material.WOOD, (short) 5)); - items.add(new ItemInfo("Acacia Wood Stairs", new String[][]{{"stair", "wood", "acac"}, {"acac", "stair"}}, Material.ACACIA_STAIRS)); - items.add(new ItemInfo("Dark Oak Wood Stairs", new String[][]{{"stair", "wood", "dar", "oak"}, {"dar", "oak", "stair"}}, Material.DARK_OAK_STAIRS)); - items.add(new ItemInfo("Acacia Sapling", new String[][]{{"sapl", "acac"}}, Material.SAPLING, (short) 4)); - items.add(new ItemInfo("Dark Oak Sapling", new String[][]{{"sapl", "oak", "dar"}}, Material.SAPLING, (short) 5)); - items.add(new ItemInfo("Acacia Leaves", new String[][]{{"lea", "acac"}}, Material.LEAVES_2)); - items.add(new ItemInfo("Dark Oak Leaves", new String[][]{{"lea", "oak", "dar"}}, Material.LEAVES_2, (short) 1)); - items.add(new ItemInfo("Packed Ice", new String[][]{{"ice", "pac"}, {"ice", "opaq"}}, Material.PACKED_ICE)); - items.add(new ItemInfo("Podzol", new String[][]{{"podz"}, {"dirt", "pod"}}, Material.DIRT, (short) 2)); - items.add(new ItemInfo("Red Sand", new String[][]{{"red", "sand"}}, Material.SAND, (short) 1)); - items.add(new ItemInfo("Cobblestone Monster Egg", new String[][]{{"cobb","sto","mons","egg"},{"cobb","mons", "egg"}, {"hid", "silver", "cob"}}, Material.MONSTER_EGGS, (short) 1)); - items.add(new ItemInfo("Cracked Stone Brick Monster Egg", new String[][]{{"cra","sto","bri","mons", "egg"}, {"hid", "silver","cra","sto","bri"}}, Material.MONSTER_EGGS, (short) 4)); - items.add(new ItemInfo("Chiseled Stone Brick Monster Egg", new String[][]{{"chi","stone","bri","mons", "egg"}, {"hid", "silver","chi","sto","bri"}}, Material.MONSTER_EGGS, (short) 5)); - items.add(new ItemInfo("White Stained Glass", new String[][]{{"stai", "glas", "whit"}, {"stai", "glas"}}, Material.STAINED_GLASS)); - items.add(new ItemInfo("Orange Stained Glass", new String[][]{{"stai", "glas", "ora"}}, Material.STAINED_GLASS, (short) 1)); - items.add(new ItemInfo("Magenta Stained Glass", new String[][]{{"stai", "glas", "mag"}}, Material.STAINED_GLASS, (short) 2)); - items.add(new ItemInfo("Light Blue Stained Glass", new String[][]{{"stai", "glas", "lig", "blue"}}, Material.STAINED_GLASS, (short) 3)); - items.add(new ItemInfo("Yellow Stained Glass", new String[][]{{"stai", "glas", "yell"}}, Material.STAINED_GLASS, (short) 4)); - items.add(new ItemInfo("Light Green Stained Glass", new String[][]{{"stai", "glas", "lig", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 5)); - items.add(new ItemInfo("Pink Stained Glass", new String[][]{{"stai", "glas", "pink"}}, Material.STAINED_GLASS, (short) 6)); - items.add(new ItemInfo("Gray Stained Glass", new String[][]{{"stai", "glas", "gra"}, {"stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 7)); - items.add(new ItemInfo("Light Gray Stained Glass", new String[][]{{"lig", "stai", "glas", "gra"}, {"lig", "stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 8)); - items.add(new ItemInfo("Cyan Stained Glass", new String[][]{{"stai", "glas", "cya"}}, Material.STAINED_GLASS, (short) 9)); - items.add(new ItemInfo("Purple Stained Glass", new String[][]{{"stai", "glas", "pur"}}, Material.STAINED_GLASS, (short) 10)); - items.add(new ItemInfo("Blue Stained Glass", new String[][]{{"stai", "glas", "blue"}}, Material.STAINED_GLASS, (short) 11)); - items.add(new ItemInfo("Brown Stained Glass", new String[][]{{"stai", "glas", "brow"}}, Material.STAINED_GLASS, (short) 12)); - items.add(new ItemInfo("Dark Green Stained Glass", new String[][]{{"stai", "glas", "dar", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 13)); - items.add(new ItemInfo("Red Stained Glass", new String[][]{{"stai", "glas", "red"}}, Material.STAINED_GLASS, (short) 14)); - items.add(new ItemInfo("Black Stained Glass", new String[][]{{"stai", "glas", "bla"}}, Material.STAINED_GLASS, (short) 15)); - items.add(new ItemInfo("White Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "whit"}, {"stai", "glas", "pane"}}, Material.STAINED_GLASS_PANE)); - items.add(new ItemInfo("Orange Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "ora"}}, Material.STAINED_GLASS_PANE, (short) 1)); - items.add(new ItemInfo("Magenta Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "mag"}}, Material.STAINED_GLASS_PANE, (short) 2)); - items.add(new ItemInfo("Light Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "blue"}}, Material.STAINED_GLASS_PANE, (short) 3)); - items.add(new ItemInfo("Yellow Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "yell"}}, Material.STAINED_GLASS_PANE, (short) 4)); - items.add(new ItemInfo("Light Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 5)); - items.add(new ItemInfo("Pink Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pink"}}, Material.STAINED_GLASS_PANE, (short) 6)); - items.add(new ItemInfo("Gray Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "gra"}, {"stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 7)); - items.add(new ItemInfo("Light Gray Stained Glass Pane", new String[][]{{"lig", "stai", "glas", "pane", "gra"}, {"lig", "stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 8)); - items.add(new ItemInfo("Cyan Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "cya"}}, Material.STAINED_GLASS_PANE, (short) 9)); - items.add(new ItemInfo("Purple Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pur"}}, Material.STAINED_GLASS_PANE, (short) 10)); - items.add(new ItemInfo("Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "blue"}}, Material.STAINED_GLASS_PANE, (short) 11)); - items.add(new ItemInfo("Brown Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "brow"}}, Material.STAINED_GLASS_PANE, (short) 12)); - items.add(new ItemInfo("Dark Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "dar", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 13)); - items.add(new ItemInfo("Red Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "red"}}, Material.STAINED_GLASS_PANE, (short) 14)); - items.add(new ItemInfo("Black Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "bla"}}, Material.STAINED_GLASS_PANE, (short) 15)); - items.add(new ItemInfo("Poppy", new String[][]{{"flow", "red"}, {"rose"}, {"poppy"}}, Material.RED_ROSE)); - items.add(new ItemInfo("Blue Orchid", new String[][]{{"flow", "blue"}, {"orch", "blue"}}, Material.RED_ROSE, (short) 1)); - items.add(new ItemInfo("Allium", new String[][]{{"flow", "mag"}, {"alli"}}, Material.RED_ROSE, (short) 2)); - items.add(new ItemInfo("Azure Bluet", new String[][]{{"flow", "whit"}, {"azu", "blue"}}, Material.RED_ROSE, (short) 3)); - items.add(new ItemInfo("Red Tulip", new String[][]{{"tul", "red"}}, Material.RED_ROSE, (short) 4)); - items.add(new ItemInfo("Orange Tulip", new String[][]{{"tul", "ora"}}, Material.RED_ROSE, (short) 5)); - items.add(new ItemInfo("White Tulip", new String[][]{{"tul", "whit"}}, Material.RED_ROSE, (short) 6)); - items.add(new ItemInfo("Pink Tulip", new String[][]{{"tul", "pin"}}, Material.RED_ROSE, (short) 7)); - items.add(new ItemInfo("Oxeye Daisy", new String[][]{{"dais"}, {"oxe", "dais"}}, Material.RED_ROSE, (short) 8)); - items.add(new ItemInfo("Sunflower", new String[][]{{"flow", "sun"}}, Material.DOUBLE_PLANT, (short) 0)); - items.add(new ItemInfo("Lilac", new String[][]{{"flow", "lila"}, {"lila"}}, Material.DOUBLE_PLANT, (short) 1)); - items.add(new ItemInfo("Double Tallgrass", new String[][]{{"doub", "tall", "gras"}, {"doub", "long", "gras"}}, Material.DOUBLE_PLANT, (short) 2)); - items.add(new ItemInfo("Large Fern", new String[][]{{"larg", "fern"}, {"doub", "fern"}}, Material.DOUBLE_PLANT, (short) 3)); - items.add(new ItemInfo("Rose Bush", new String[][]{{"bush", "rose"}}, Material.DOUBLE_PLANT, (short) 4)); - items.add(new ItemInfo("Peony", new String[][]{{"flow", "peon"}, {"peon"}}, Material.DOUBLE_PLANT, (short) 5)); - items.add(new ItemInfo("Command Minecart", new String[][]{{"cart", "comm"}}, Material.COMMAND_MINECART)); - items.add(new ItemInfo("Potion of Water Breathing", new String[][] {{"poti", "wate", "breat"}}, Material.POTION, (short) 8205)); - items.add(new ItemInfo("Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev"}}, Material.POTION, (short) 8237)); - items.add(new ItemInfo("Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext"}}, Material.POTION, (short) 8269)); - items.add(new ItemInfo("Splash Potion of Water Breathing", new String[][] {{"poti", "wate", "breat", "spl"}}, Material.POTION, (short) 16397)); - items.add(new ItemInfo("Splash Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev", "spl"}}, Material.POTION, (short) 16429)); - items.add(new ItemInfo("Splash Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext", "spl"}}, Material.POTION, (short) 16461)); - items.add(new ItemInfo("Raw Salmon", new String[][]{{"salm"}, {"raw", "salm"}}, Material.RAW_FISH, (short) 1)); - items.add(new ItemInfo("Cooked Salmon", new String[][]{{"salm", "cook"}}, Material.COOKED_FISH, (short) 1)); - items.add(new ItemInfo("Clownfish", new String[][]{{"fish", "clow"}}, Material.RAW_FISH, (short) 2)); - items.add(new ItemInfo("Pufferfish", new String[][]{{"fish", "puff"}, {"fish", "blo"}, {"fish", "glob"}}, Material.RAW_FISH, (short) 3)); - items.add(new ItemInfo("Acacia Slab", new String[][]{{"slab", "aca"}, {"step", "aca"}}, Material.WOOD_STEP, (short) 4)); - items.add(new ItemInfo("Dark Oak Slab", new String[][]{{"slab", "dar", "oak"}, {"step", "dar", "oak"}}, Material.WOOD_STEP, (short) 5)); - } - - @Deprecated - public static ItemInfo itemById(int typeId) { - return itemByType(Material.getMaterial(typeId), (short) 0); - } - - @Deprecated - public static ItemInfo itemById(int typeId, short subType) { - return itemByType(Material.getMaterial(typeId), subType); - } - - /** - * Searchs for an ItemInfo from the given ItemStack - * @param itemStack to search on - * @return ItemInfo found, or null - */ - public static ItemInfo itemByStack(ItemStack itemStack) { - if (itemStack == null) { - return null; - } - - for (ItemInfo item : items) { - if (itemStack.getType().equals(item.getType()) && item.isDurable()) { - return item; - } else if (itemStack.getType().equals(item.getType()) && item.getSubTypeId() == itemStack.getDurability()) { - return item; - } - } - - return null; - } - - public static ItemInfo itemByItem(ItemInfo item) { - for (ItemInfo i : items) { - if (item.equals(i)) { - return i; - } - } - return null; - } - - /** - * Gets a relevant ItemInfo by it's Material - * @param type of Material - * @return ItemInfo record found or null if none - */ - public static ItemInfo itemByType(Material type) { - return itemByType(type, (short) 0); - } - - /** - * Searches for an ItemInfo record by Material and SubTypeID - * @param type of Material - * @param subType to check for - * @return ItemInfo record found or null if none - */ - public static ItemInfo itemByType(Material type, short subType) { - for (ItemInfo item : items) { - if (item.getType() == type && item.getSubTypeId() == subType) { - return item; - } - } - return null; - } - - /** - * Search for an item from a given string, useful for user input. Uses 3 different types of reg-exp searching. - * Checks first for an ItemID. - * Checks second for ItemID:SubType - * Last, it will run a by-name item search assuming the string is the name of an item. - * - * @param string to parse - * @return ItemInfo found or null - */ - public static ItemInfo itemByString(String string) { - - // int - Pattern pattern = Pattern.compile("(?i)^(\\d+)$"); - Matcher matcher = pattern.matcher(string); - if (matcher.find()) { - int id = Integer.parseInt(matcher.group(1)); - return itemById(id); - } - - // int:int - matcher.reset(); - pattern = Pattern.compile("(?i)^(\\d+):(\\d+)$"); - matcher = pattern.matcher(string); - if (matcher.find()) { - int id = Integer.parseInt(matcher.group(1)); - short type = Short.parseShort(matcher.group(2)); - return itemById(id, type); - } - - // name - matcher.reset(); - pattern = Pattern.compile("(?i)^(.*)$"); - matcher = pattern.matcher(string); - if (matcher.find()) { - String name = matcher.group(1); - return itemByName(name); - } - - return null; - } - - public static ItemInfo itemByName(ArrayList search) { - String searchString = join(search, " "); - return itemByName(searchString); - } - - public static ItemInfo[] itemByNames(ArrayList search, boolean multi) { - String searchString = join(search, " "); - return itemsByName(searchString, multi); - } - - /** - * Multi-Item return search for dumping all items with the search string to the player - * - * - * @param searchString to search for - * @param multi whether to return a list of items or just the first - * @return Array of items found - */ - public static ItemInfo[] itemsByName(String searchString, boolean multi) { - if (multi == false) { - return new ItemInfo[]{itemByName(searchString)}; - } - - ItemInfo[] itemList = new ItemInfo[]{}; - - if (searchString.matches("\\d+:\\d+")) { - // Match on integer:short to get typeId and subTypeId - - // Retrieve/parse data - String[] params = searchString.split(":"); - int typeId = Integer.parseInt(params[0]); - short subTypeId = Short.parseShort(params[1]); - - // Iterate through Items - for (ItemInfo item : items) { - // Test for match - if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { - itemList[0] = item; - break; - } - } - } else if (searchString.matches("\\d+")) { - - // Retrieve/parse data - int typeId = Integer.parseInt(searchString); - - // Iterate through Items - int i = 0; - for (ItemInfo item : items) { - // Test for match - if (item.getId() == typeId) { - itemList[i] = item; - i++; - } - } - } else { - // Else this must be a string that we need to identify - - // Iterate through Items - int i = 0; - for (ItemInfo item : items) { - // Look through each possible match criteria - for (String[] attributes : item.search) { - boolean match = false; - // Loop through entire criteria strings - for (String attribute : attributes) { - if (searchString.toLowerCase().contains(attribute)) { - match = true; - break; - } - } - // THIS was a match - if (match) { - itemList[i] = item; - i++; - } - } - } - } - - return itemList; - } - - /** - * Single item search function, for when we only ever want to return 1 result - * - * @param searchString to search for - * @return ItemInfo Object - */ - public static ItemInfo itemByName(String searchString) { - ItemInfo matchedItem = null; - int matchedItemStrength = 0; - int matchedValue = 0; - - if (searchString.matches("\\d+:\\d+")) { - // Match on integer:short to get typeId and subTypeId - - // Retrieve/parse data - String[] params = searchString.split(":"); - int typeId = Integer.parseInt(params[0]); - short subTypeId = Short.parseShort(params[1]); - - // Iterate through Items - for (ItemInfo item : items) { - // Test for match - if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { - matchedItem = item; - break; - } - } - } else if (searchString.matches("\\d+")) { - // Match an integer only, assume subTypeId = 0 - - // Retrieve/parse data - int typeId = Integer.parseInt(searchString); - short subTypeId = 0; - - // Iterate through Items - for (ItemInfo item : items) { - // Test for match - if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { - matchedItem = item; - break; - } - } - } else { - // Else this must be a string that we need to identify - - // Iterate through Items - for (ItemInfo item : items) { - // Look through each possible match criteria - for (String[] attributes : item.search) { - int val = 0; - boolean match = false; - // Loop through entire criteria strings - for (String attribute : attributes) { - if (searchString.toLowerCase().contains(attribute)) { - val += attribute.length(); - match = true; - } else { - match = false; - break; - } - } - - // THIS was a match - if (match) { - if (matchedItem == null || val > matchedValue || attributes.length > matchedItemStrength) { - matchedItem = item; - matchedValue = val; - matchedItemStrength = attributes.length; - } - } - } - } - } - - return matchedItem; - } - - /** - * Joins elements of a String array with the glue between them into a String. - * @param array of elements to join together - * @param glue what to put between each element - * @return Concacted Array combined with glue - */ - public static String join(String[] array, String glue) { - String joined = null; - for (String element : array) { - if (joined == null) { - joined = element; - } else { - joined += glue + element; - } - } - - if (joined == null) { - return ""; - } else { - return joined; - } - } - - /** - * Joins elements of a String array with the glue between them into a String. - * @param list of items to join together - * @param glue what to put between each element - * @return Concacted Array combined with glue - */ - public static String join(List list, String glue) { - String joined = null; - for (String element : list) { - if (joined == null) { - joined = element; - } else { - joined += glue + element; - } - } - - if (joined == null) { - return ""; - } else { - return joined; - } - } -} diff --git a/src/net/milkbowl/vault/permission/Permission.java b/src/net/milkbowl/vault/permission/Permission.java deleted file mode 100644 index c590bb9..0000000 --- a/src/net/milkbowl/vault/permission/Permission.java +++ /dev/null @@ -1,821 +0,0 @@ -/* This file is part of Vault. - - Vault is free software: you can redistribute it and/or modify - it under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - Vault is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with Vault. If not, see . - */ -package net.milkbowl.vault.permission; - -import java.util.UUID; -import java.util.logging.Logger; - -import org.bukkit.Bukkit; -import org.bukkit.World; -import org.bukkit.command.CommandSender; -import org.bukkit.entity.Player; -import org.bukkit.permissions.PermissionAttachment; -import org.bukkit.permissions.PermissionAttachmentInfo; -import org.bukkit.plugin.Plugin; - -/** - * The main Permission API - allows for group and player based permission tests - * - */ -public abstract class Permission { - - protected static final Logger log = Logger.getLogger("Minecraft"); - protected Plugin plugin = null; - - /** - * Gets name of permission method - * @return Name of Permission Method - */ - abstract public String getName(); - - /** - * Checks if permission method is enabled. - * @return Success or Failure - */ - abstract public boolean isEnabled(); - - /** - * Returns if the permission system is or attempts to be compatible with super-perms. - * @return True if this permission implementation works with super-perms - */ - abstract public boolean hasSuperPermsCompat(); - - /** - * Checks if player has a permission node. (Short for playerHas(...) - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean has(String world, String player, String permission) { - if (world == null) { - return playerHas((String) null, player, permission); - } - return playerHas(world, player, permission); - } - - /** - * Checks if player has a permission node. (Short for playerHas(...) - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean has(World world, String player, String permission) { - if (world == null) { - return playerHas((String) null, player, permission); - } - return playerHas(world.getName(), player, permission); - } - - /** - * Checks if a CommandSender has a permission node. - * This will return the result of bukkits, generic .hasPermission() method and is identical in all cases. - * This method will explicitly fail if the registered permission system does not register permissions in bukkit. - * - * For easy checking of a commandsender - * @param sender to check permissions on - * @param permission to check for - * @return true if the sender has the permission - */ - public boolean has(CommandSender sender, String permission) { - return sender.hasPermission(permission); - } - - /** - * Checks if player has a permission node. (Short for playerHas(...) - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean has(Player player, String permission) { - return player.hasPermission(permission); - } - - /** - * Checks if player has a permission node. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean playerHas(String world, String player, String permission); - - /** - * Checks if player has a permission node. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerHas(World world, String player, String permission) { - if (world == null) { - return playerHas((String) null, player, permission); - } - return playerHas(world.getName(), player, permission); - } - - /** - * Checks if player has a permission node. - * - * @param world World Object - * @param playerId UUID of the player - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerHas(World world, UUID playerId, String permission) { - if (world == null) { - return has((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission); - } - return has(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission); - } - - /** - * Checks if player has a permission node. - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerHas(Player player, String permission) { - return has(player, permission); - } - - /** - * Add permission to a player. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean playerAdd(String world, String player, String permission); - - /** - * Add permission to a player. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAdd(World world, String player, String permission) { - if (world == null) { - return playerAdd((String) null, player, permission); - } - return playerAdd(world.getName(), player, permission); - } - - /** - * Add permission to a player. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUId of the player - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAdd(World world, UUID playerId, String permission) { - if (world == null) { - return playerAdd((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission); - } - return playerAdd(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission); - } - - /** - * Add permission to a player ONLY for the world the player is currently on. - * This is a world-specific operation, if you want to add global permission you must explicitly use NULL for the world. - * - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAdd(Player player, String permission) { - return playerAdd(player.getWorld().getName(), player.getName(), permission); - } - - /** - * Add transient permission to a player. - * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e. - * one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass - * implementing a plugin which provides its own API for this needs to override this method. - * - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException { - Player p = plugin.getServer().getPlayer(player); - if (p == null) { - throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); - } - return playerAddTransient(p, permission); - } - - /** - * Add transient permission to a player. - * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e. - * one that only needs the built-in Bukkit API to add transient permissions to a player. - * - * @param playerId UUID - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAddTransient(UUID playerId, String permission) throws UnsupportedOperationException { - Player p = plugin.getServer().getPlayer(playerId); - if (p == null) { - throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); - } - return playerAddTransient(p, permission); - } - - /** - * Add transient permission to a player. - * This operation adds a world-unspecific permission onto the player object in bukkit via Bukkit's permission interface. - * - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerAddTransient(Player player, String permission) { - for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) { - if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) { - paInfo.getAttachment().setPermission(permission, true); - return true; - } - } - - PermissionAttachment attach = player.addAttachment(plugin); - attach.setPermission(permission, true); - - return true; - } - - /** - * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL! - * - * @param worldName to check on - * @param playerId UUID - * @param permission to test - * @return Success or Failure - */ - public boolean playerAddTransient(String worldName, UUID playerId, String permission) { - return playerAddTransient(playerId, permission); - } - - /** - * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL! - * @param worldName to check on - * @param player to check - * @param permission to check for - * @return Success or Failure - */ - public boolean playerAddTransient(String worldName, Player player, String permission) { - return playerAddTransient(player, permission); - } - - /** - * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL! - * @param worldName to check on - * @param player to check - * @param permission to check - * @return Success or Failure - */ - public boolean playerAddTransient(String worldName, String player, String permission) { - Player p = plugin.getServer().getPlayer(player); - if (p == null) { - throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); - } - return playerAddTransient(p, permission); - } - - /** - * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global! - * @param worldName to check on - * @param player to check - * @param permission to check for - * @return Success or Failure - */ - public boolean playerRemoveTransient(String worldName, String player, String permission) { - Player p = plugin.getServer().getPlayer(player); - if (p == null) - return false; - - return playerRemoveTransient(p, permission); - } - - /** - * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global! - * @param worldName to check on - * @param playerId UUID to check - * @param permission to check for - * @return Success or Failure - */ - public boolean playerRemoveTransient(String worldName, UUID playerId, String permission) { - return playerRemoveTransient(playerId, permission); - } - - /** - * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global! - * @param worldName to check on - * @param player to check - * @param permission to check for - * @return Success or Failure - */ - public boolean playerRemoveTransient(String worldName, Player player, String permission) { - return playerRemoveTransient(player, permission); - } - - /** - * Remove permission from a player. - * @param world World name - * @param player Name of Player - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean playerRemove(String world, String player, String permission); - - /** - * Remove permission from a player. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerRemove(World world, String player, String permission) { - if (world == null) { - return playerRemove((String) null, player, permission); - } - return playerRemove(world.getName(), player, permission); - } - - /** - * Remove permission from a player. - * Will attempt to remove permission from the player on the player's current world. This is NOT a global operation. - * - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerRemove(Player player, String permission) { - return playerRemove(player.getWorld().getName(), player.getName(), permission); - } - - /** - * Remove transient permission from a player. - * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e. - * one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass - * implementing a plugin which provides its own API for this needs to override this method. - * - * @param player Player name - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerRemoveTransient(String player, String permission) { - Player p = plugin.getServer().getPlayer(player); - if (p == null) - return false; - - return playerRemoveTransient(p, permission); - } - - - /** - * Remove transient permission from a player. - * - * @param playerId UUID - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerRemoveTransient(UUID playerId, String permission) { - return playerRemoveTransient(Bukkit.getPlayer(playerId), permission); - } - - /** - * Remove transient permission from a player. - * - * @param player Player Object - * @param permission Permission node - * @return Success or Failure - */ - public boolean playerRemoveTransient(Player player, String permission) { - for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) { - if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) { - paInfo.getAttachment().unsetPermission(permission); - return true; - } - } - return false; - } - - /** - * Checks if group has a permission node. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean groupHas(String world, String group, String permission); - - /** - * Checks if group has a permission node. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - public boolean groupHas(World world, String group, String permission) { - if (world == null) { - return groupHas((String) null, group, permission); - } - return groupHas(world.getName(), group, permission); - } - - /** - * Add permission to a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean groupAdd(String world, String group, String permission); - - /** - * Add permission to a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - public boolean groupAdd(World world, String group, String permission) { - if (world == null) { - return groupAdd((String) null, group, permission); - } - return groupAdd(world.getName(), group, permission); - } - - /** - * Remove permission from a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - abstract public boolean groupRemove(String world, String group, String permission); - - /** - * Remove permission from a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param group Group name - * @param permission Permission node - * @return Success or Failure - */ - public boolean groupRemove(World world, String group, String permission) { - if (world == null) { - return groupRemove((String) null, group, permission); - } - return groupRemove(world.getName(), group, permission); - } - - /** - * Check if player is member of a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * This method is known to return unexpected results depending on what permission system is being used. Different permission systems - * will store the player groups differently, It is HIGHLY suggested you test your code out first. - * - * @param world World name - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - abstract public boolean playerInGroup(String world, String player, String group); - - /** - * Check if player is member of a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(World world, String player, String group) { - if (world == null) { - return playerInGroup((String) null, player, group); - } - return playerInGroup(world.getName(), player, group); - } - - /** - * Check if player is member of a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUID - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(World world, UUID playerId, String group) { - if (world == null) { - return playerInGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group); - } - return playerInGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group); - } - - /** - * Check if player is member of a group. - * This method will ONLY check groups for which the player is in that are defined for the current world. - * This may result in odd return behaviour depending on what permission system has been registered. - * - * @param player Player Object - * @param group Group name - * @return Success or Failure - */ - public boolean playerInGroup(Player player, String group) { - return playerInGroup(player.getWorld().getName(), player.getName(), group); - } - - /** - * Add player to a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - abstract public boolean playerAddGroup(String world, String player, String group); - - /** - * Add player to a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - public boolean playerAddGroup(World world, String player, String group) { - if (world == null) { - return playerAddGroup((String) null, player, group); - } - return playerAddGroup(world.getName(), player, group); - } - - /** - * Add player to a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUID - * @param group Group name - * @return Success or Failure - */ - public boolean playerAddGroup(World world, UUID playerId, String group) { - if (world == null) { - return playerAddGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group); - } - return playerAddGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group); - } - - /** - * Add player to a group. - * This will add a player to the group on the current World. This may return odd results if the permission system - * being used on the server does not support world-specific groups, or if the group being added to is a global group. - * - * @param player Player Object - * @param group Group name - * @return Success or Failure - */ - public boolean playerAddGroup(Player player, String group) { - return playerAddGroup(player.getWorld().getName(), player.getName(), group); - } - - /** - * Remove player from a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - abstract public boolean playerRemoveGroup(String world, String player, String group); - - /** - * Remove player from a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @param group Group name - * @return Success or Failure - */ - public boolean playerRemoveGroup(World world, String player, String group) { - if (world == null) { - return playerRemoveGroup((String) null, player, group); - } - return playerRemoveGroup(world.getName(), player, group); - } - - /** - * Remove player from a group. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUID - * @param group Group name - * @return Success or Failure - */ - public boolean playerRemoveGroup(World world, UUID playerId, String group) { - if (world == null) { - return playerRemoveGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group); - } - return playerRemoveGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group); - } - - /** - * Remove player from a group. - * This will add a player to the group on the current World. This may return odd results if the permission system - * being used on the server does not support world-specific groups, or if the group being added to is a global group. - * - * @param player Player Object - * @param group Group name - * @return Success or Failure - */ - public boolean playerRemoveGroup(Player player, String group) { - return playerRemoveGroup(player.getWorld().getName(), player.getName(), group); - } - - /** - * Gets the list of groups that this player has. - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @return Array of groups - */ - abstract public String[] getPlayerGroups(String world, String player); - - /** - * Gets the list of groups that this player has - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @return Array of groups - */ - public String[] getPlayerGroups(World world, String player) { - if (world == null) { - return getPlayerGroups((String) null, player); - } - return getPlayerGroups(world.getName(), player); - } - - /** - * Gets the list of groups that this player has - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUID - * @return Array of groups - */ - public String[] getPlayerGroups(World world, UUID playerId) { - return getPlayerGroups(world, Bukkit.getOfflinePlayer(playerId).getName()); - } - - /** - * Returns a list of world-specific groups that this player is currently in. May return unexpected results if - * you are looking for global groups, or if the registered permission system does not support world-specific groups. - * - * @param player Player Object - * @return Array of groups - */ - public String[] getPlayerGroups(Player player) { - return getPlayerGroups(player.getWorld().getName(), player.getName()); - } - - /** - * Gets players primary group - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World name - * @param player Player name - * @return Players primary group - */ - abstract public String getPrimaryGroup(String world, String player); - - /** - * Gets players primary group - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param player Player name - * @return Players primary group - */ - public String getPrimaryGroup(World world, String player) { - if (world == null) { - return getPrimaryGroup((String) null, player); - } - return getPrimaryGroup(world.getName(), player); - } - - /** - * Gets players primary group - * Supports NULL value for World if the permission system registered supports global permissions. - * But May return odd values if the servers registered permission system does not have a global permission store. - * - * @param world World Object - * @param playerId UUID of the player - * @return Players primary group - */ - public String getPrimaryGroup(World world, UUID playerId) { - return getPrimaryGroup(world, Bukkit.getOfflinePlayer(playerId).getName()); - } - - /** - * Get players primary group - * @param player Player Object - * @return Players primary group - */ - public String getPrimaryGroup(Player player) { - return getPrimaryGroup(player.getWorld().getName(), player.getName()); - } - - /** - * Returns a list of all known groups - * @return an Array of String of all groups - */ - abstract public String[] getGroups(); - - /** - * Returns true if the given implementation supports groups. - * @return true if the implementation supports groups - */ - abstract public boolean hasGroupSupport(); -} \ No newline at end of file diff --git a/test/net/milkbowl/vault/test/ItemTest.java b/test/net/milkbowl/vault/test/ItemTest.java deleted file mode 100644 index af7f06d..0000000 --- a/test/net/milkbowl/vault/test/ItemTest.java +++ /dev/null @@ -1,86 +0,0 @@ -package net.milkbowl.vault.test; - -import static org.junit.Assert.assertEquals; -import static org.junit.Assert.assertNotNull; - -import java.util.EnumSet; -import java.util.Set; - -import org.bukkit.Material; -import org.bukkit.inventory.ItemStack; -import org.junit.Test; - -import net.milkbowl.vault.item.ItemInfo; -import net.milkbowl.vault.item.Items; - - -@SuppressWarnings("deprecation") -public class ItemTest { - - // Static list of materials we shouldn't be testing for as they are now longer able to be help in inventory. - private static final Set ignoreMats = EnumSet.noneOf(Material.class); - { - ignoreMats.add(Material.STATIONARY_WATER); - ignoreMats.add(Material.STATIONARY_LAVA); - ignoreMats.add(Material.PISTON_EXTENSION); - ignoreMats.add(Material.PISTON_MOVING_PIECE); - ignoreMats.add(Material.REDSTONE_WIRE); - ignoreMats.add(Material.CROPS); - ignoreMats.add(Material.BURNING_FURNACE); - ignoreMats.add(Material.SIGN_POST); - ignoreMats.add(Material.WOODEN_DOOR); - ignoreMats.add(Material.WALL_SIGN); - ignoreMats.add(Material.IRON_DOOR_BLOCK); - ignoreMats.add(Material.GLOWING_REDSTONE_ORE); - ignoreMats.add(Material.SUGAR_CANE_BLOCK); - ignoreMats.add(Material.CAKE_BLOCK); - ignoreMats.add(Material.DIODE_BLOCK_OFF); - ignoreMats.add(Material.DIODE_BLOCK_ON); - ignoreMats.add(Material.LOCKED_CHEST); - ignoreMats.add(Material.PUMPKIN_STEM); - ignoreMats.add(Material.MELON_STEM); - ignoreMats.add(Material.REDSTONE_LAMP_ON); - ignoreMats.add(Material.SKULL); - ignoreMats.add(Material.REDSTONE_COMPARATOR_OFF); - ignoreMats.add(Material.REDSTONE_COMPARATOR_ON); - } - - @Test - public void testItems() { - boolean failed = false; - for (ItemInfo item : Items.getItemList()) { - ItemInfo queriedInfo = Items.itemByString(item.getName()); - try { - assertEquals(item, queriedInfo); - } catch (AssertionError e) { - e.printStackTrace(); - failed = true; - } - } - assertEquals(false, failed); - } - - @Test - public void testItemStacks() { - boolean failed = false; - for (ItemInfo item : Items.getItemList()) { - ItemStack stack = item.toStack(); - try { - assertEquals(item, Items.itemByStack(stack)); - } catch (AssertionError e) { - e.printStackTrace(); - failed = true; - } - } - assertEquals(false, failed); - } - - @Test - public void MissingMaterialtest() { - for (Material mat : Material.values()) { - if (ignoreMats.contains(mat)) continue; - - assertNotNull("Missing " + mat.toString() + " in item search list", Items.itemByType(mat)); - } - } -} \ No newline at end of file