diff --git a/lib/Privileges.jar b/lib/Privileges.jar
deleted file mode 100644
index aa5d3fb..0000000
Binary files a/lib/Privileges.jar and /dev/null differ
diff --git a/lib/craftconomy3.jar b/lib/craftconomy3.jar
deleted file mode 100644
index 44786a7..0000000
Binary files a/lib/craftconomy3.jar and /dev/null differ
diff --git a/lib/maven-ant-tasks-2.1.3.jar b/lib/maven-ant-tasks-2.1.3.jar
deleted file mode 100644
index bec446f..0000000
Binary files a/lib/maven-ant-tasks-2.1.3.jar and /dev/null differ
diff --git a/pom.xml b/pom.xml
index 420bda7..59fff74 100644
--- a/pom.xml
+++ b/pom.xml
@@ -15,7 +15,6 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms
UTF-8
1.7.9-R0.1-SNAPSHOT
- net.milkbowl.vault.Vault
@@ -35,11 +34,6 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms
https://github.com/MilkBowl/Vault/issues
-
- jenkins
- http://ci.herocraftonline.com/job/Vault/
-
-
pub-repo
@@ -72,6 +66,12 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms
org.bukkit
bukkit
${bukkitVersion}
+
+
+
+ net.milkbowl.vault
+ VaultAPI
+ ${version}
com.gmail.bleedobsidian.miconomy
@@ -443,19 +443,11 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms
system
${project.basedir}/lib/overpermissions-1.0.5.jar
-
-
- junit
- junit
- 4.11
- true
-
clean install
src/
- test/
${project.basedir}
@@ -477,23 +469,23 @@ Vault currently supports the following: Permissions 3, PEX, GroupManager, bPerms
org.apache.maven.plugins
- maven-source-plugin
- 2.2.1
-
-
- org.apache.maven.plugins
- maven-javadoc-plugin
- 2.9.1
+ maven-shade-plugin
+ 2.3
- public
- Vault
- false
- true
- true
- true
- net.milkbowl.vault.chat.plugin:net.milkbowl.vault.economy.plugin:net.milkbowl.vault.permission.plugin
- Milkbowl, 2014]]>
+
+
+ net.milkbowl.vault:VaultAPI
+
+
+
+
+ package
+
+ shade
+
+
+
diff --git a/src/net/milkbowl/vault/Vault.java b/src/net/milkbowl/vault/Vault.java
index f8fd9ff..d3266b5 100644
--- a/src/net/milkbowl/vault/Vault.java
+++ b/src/net/milkbowl/vault/Vault.java
@@ -486,13 +486,12 @@ public class Vault extends JavaPlugin {
sender.sendMessage("This may take some time to convert, expect server lag.");
for (OfflinePlayer op : Bukkit.getServer().getOfflinePlayers()) {
- String pName = op.getName();
- if (econ1.hasAccount(pName)) {
- if (econ2.hasAccount(pName)) {
+ if (econ1.hasAccount(op)) {
+ if (econ2.hasAccount(op)) {
continue;
}
- econ2.createPlayerAccount(pName);
- econ2.depositPlayer(pName, econ1.getBalance(pName));
+ econ2.createPlayerAccount(op);
+ econ2.depositPlayer(op, econ1.getBalance(op));
}
}
sender.sendMessage("Converson complete, please verify the data before using it.");
diff --git a/src/net/milkbowl/vault/VaultEco.java b/src/net/milkbowl/vault/VaultEco.java
index 0516808..6e9f302 100644
--- a/src/net/milkbowl/vault/VaultEco.java
+++ b/src/net/milkbowl/vault/VaultEco.java
@@ -23,6 +23,7 @@ import org.bukkit.plugin.RegisteredServiceProvider;
import com.nijikokun.register.payment.Method;
+@SuppressWarnings("deprecation")
public class VaultEco implements Method {
private Vault vault;
@@ -32,7 +33,8 @@ public class VaultEco implements Method {
return this.vault;
}
- @Override
+
+ @Override
public boolean createAccount(String name, Double amount) {
if(!this.economy.createBank(name, "").transactionSuccess()) {
return false;
diff --git a/src/net/milkbowl/vault/chat/Chat.java b/src/net/milkbowl/vault/chat/Chat.java
deleted file mode 100644
index ecf959b..0000000
--- a/src/net/milkbowl/vault/chat/Chat.java
+++ /dev/null
@@ -1,742 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
-*/
-package net.milkbowl.vault.chat;
-
-import net.milkbowl.vault.permission.Permission;
-
-import org.bukkit.World;
-import org.bukkit.entity.Player;
-
-/**
- * The main Chat API - allows for Prefix/Suffix nodes along with generic Info nodes if the linked Chat system supports them
- *
- */
-public abstract class Chat {
-
- private Permission perms;
-
- public Chat(Permission perms) {
- this.perms = perms;
- }
- /**
- * Gets name of permission method
- * @return Name of Permission Method
- */
- abstract public String getName();
-
- /**
- * Checks if permission method is enabled.
- * @return Success or Failure
- */
- abstract public boolean isEnabled();
-
- /**
- * Get players prefix
- * @param world World name
- * @param player Player name
- * @return Prefix
- */
- abstract public String getPlayerPrefix(String world, String player);
-
- /**
- * Get players prefix
- * @param world World Object
- * @param player Player name
- * @return Prefix
- */
- public String getPlayerPrefix(World world, String player) {
- return getPlayerPrefix(world.getName(), player);
- }
-
- /**
- * Get players prefix
- * @param player Player Object
- * @return Prefix
- */
- public String getPlayerPrefix(Player player) {
- return getPlayerPrefix(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Set players prefix
- * @param world World name
- * @param player Player name
- * @param prefix Prefix
- */
- abstract public void setPlayerPrefix(String world, String player, String prefix);
-
- /**
- * Set players prefix
- * @param world World Object
- * @param player Player name
- * @param prefix Prefix
- */
- public void setPlayerPrefix(World world, String player, String prefix) {
- setPlayerPrefix(world.getName(), player, prefix);
- }
-
- /**
- * Set players prefix
- * @param player Player Object
- * @param prefix Prefix
- */
- public void setPlayerPrefix(Player player, String prefix) {
- setPlayerPrefix(player.getWorld().getName(), player.getName(), prefix);
- }
-
- /**
- * Get players suffix
- * @param world World name
- * @param player Player name
- * @return Suffix
- */
- abstract public String getPlayerSuffix(String world, String player);
-
- /**
- * Get players suffix
- * @param world World Object
- * @param player Player name
- * @return Suffix
- */
- public String getPlayerSuffix(World world, String player) {
- return getPlayerSuffix(world.getName(), player);
- }
-
- /**
- * Get players suffix
- * @param player Player Object
- * @return Suffix
- */
- public String getPlayerSuffix(Player player) {
- return getPlayerSuffix(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Set players suffix
- * @param world World name
- * @param player Player name
- * @param suffix Suffix
- */
- abstract public void setPlayerSuffix(String world, String player, String suffix);
-
- /**
- * Set players suffix
- * @param world World Object
- * @param player Player name
- * @param suffix Suffix
- */
- public void setPlayerSuffix(World world, String player, String suffix) {
- setPlayerSuffix(world.getName(), player, suffix);
- }
-
- /**
- * Set players suffix
- * @param player Player Object
- * @param suffix Suffix
- */
- public void setPlayerSuffix(Player player, String suffix) {
- setPlayerSuffix(player.getWorld().getName(), player.getName(), suffix);
- }
-
- /**
- * Get group prefix
- * @param world World name
- * @param group Group name
- * @return Prefix
- */
- abstract public String getGroupPrefix(String world, String group);
-
- /**
- * Get group prefix
- * @param world World Object
- * @param group Group name
- * @return Prefix
- */
- public String getGroupPrefix(World world, String group) {
- return getGroupPrefix(world.getName(), group);
- }
-
- /**
- * Set group prefix
- * @param world World name
- * @param group Group name
- * @param prefix Prefix
- */
- abstract public void setGroupPrefix(String world, String group, String prefix);
-
- /**
- * Set group prefix
- * @param world World Object
- * @param group Group name
- * @param prefix Prefix
- */
- public void setGroupPrefix(World world, String group, String prefix) {
- setGroupPrefix(world.getName(), group, prefix);
- }
-
- /**
- * Get group suffix
- * @param world World name
- * @param group Group name
- * @return Suffix
- */
- abstract public String getGroupSuffix(String world, String group);
-
- /**
- * Get group suffix
- * @param world World Object
- * @param group Group name
- * @return Suffix
- */
- public String getGroupSuffix(World world, String group) {
- return getGroupSuffix(world.getName(), group);
- }
-
- /**
- * Set group suffix
- * @param world World name
- * @param group Group name
- * @param suffix Suffix
- */
- abstract public void setGroupSuffix(String world, String group, String suffix);
-
- /**
- * Set group suffix
- * @param world World Object
- * @param group Group name
- * @param suffix Suffix
- */
- public void setGroupSuffix(World world, String group, String suffix) {
- setGroupSuffix(world.getName(), group, suffix);
- }
- /**
- * Get a players informational node (Integer) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue);
-
- /**
- * Get a players informational node (Integer) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) {
- return getPlayerInfoInteger(world.getName(), player, node, defaultValue);
- }
-
- /**
- * Get a players informational node (Integer) value
- * @param player Player Object
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public int getPlayerInfoInteger(Player player, String node, int defaultValue) {
- return getPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, defaultValue);
- }
-
- /**
- * Set a players informational node (Integer) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setPlayerInfoInteger(String world, String player, String node, int value);
-
- /**
- * Set a players informational node (Integer) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoInteger(World world, String player, String node, int value) {
- setPlayerInfoInteger(world.getName(), player, node, value);
- }
-
- /**
- * Set a players informational node (Integer) value
- * @param player Player Object
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoInteger(Player player, String node, int value) {
- setPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, value);
- }
-
- /**
- * Get a groups informational node (Integer) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public int getGroupInfoInteger(String world, String group, String node, int defaultValue);
-
- /**
- * Get a groups informational node (Integer) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public int getGroupInfoInteger(World world, String group, String node, int defaultValue) {
- return getGroupInfoInteger(world.getName(), group, node, defaultValue);
- }
-
- /**
- * Set a groups informational node (Integer) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setGroupInfoInteger(String world, String group, String node, int value);
-
- /**
- * Set a groups informational node (Integer) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- public void setGroupInfoInteger(World world, String group, String node, int value) {
- setGroupInfoInteger(world.getName(), group, node, value);
- }
-
- /**
- * Get a players informational node (Double) value
- * @param world World name
- * @param player Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue);
-
- /**
- * Get a players informational node (Double) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) {
- return getPlayerInfoDouble(world.getName(), player, node, defaultValue);
- }
-
- /**
- * Get a players informational node (Double) value
- * @param player Player Object
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public double getPlayerInfoDouble(Player player, String node, double defaultValue) {
- return getPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, defaultValue);
- }
-
- /**
- * Set a players informational node (Double) value
- * @param world World name
- * @param player Group name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setPlayerInfoDouble(String world, String player, String node, double value);
-
- /**
- * Set a players informational node (Double) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoDouble(World world, String player, String node, double value) {
- setPlayerInfoDouble(world.getName(), player, node, value);
- }
-
- /**
- * Set a players informational node (Double) value
- * @param player Player Object
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoDouble(Player player, String node, double value) {
- setPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, value);
- }
-
- /**
- * Get a groups informational node (Double) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public double getGroupInfoDouble(String world, String group, String node, double defaultValue);
-
- /**
- * Get a groups informational node (Double) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public double getGroupInfoDouble(World world, String group, String node, double defaultValue) {
- return getGroupInfoDouble(world.getName(), group, node, defaultValue);
- }
-
- /**
- * Set a groups informational node (Double) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setGroupInfoDouble(String world, String group, String node, double value);
-
- /**
- * Set a groups informational node (Double) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- public void setGroupInfoDouble(World world, String group, String node, double value) {
- setGroupInfoDouble(world.getName(), group, node, value);
- }
-
- /**
- * Get a players informational node (Boolean) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue);
-
- /**
- * Get a players informational node (Boolean) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) {
- return getPlayerInfoBoolean(world.getName(), player, node, defaultValue);
- }
-
- /**
- * Get a players informational node (Boolean) value
- * @param player Player Object
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) {
- return getPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, defaultValue);
- }
-
- /**
- * Set a players informational node (Boolean) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value);
-
- /**
- * Set a players informational node (Boolean) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoBoolean(World world, String player, String node, boolean value) {
- setPlayerInfoBoolean(world.getName(), player, node, value);
- }
-
- /**
- * Set a players informational node (Boolean) value
- * @param player Player Object
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoBoolean(Player player, String node, boolean value) {
- setPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, value);
- }
-
- /**
- * Get a groups informational node (Boolean) value
- * @param world Name of World
- * @param group Name of Group
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public boolean getGroupInfoBoolean(String world, String group, String node, boolean defaultValue);
-
- /**
- * Set a players informational node (Boolean) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public boolean getGroupInfoBoolean(World world, String group, String node, boolean defaultValue) {
- return getGroupInfoBoolean(world.getName(), group, node, defaultValue);
- }
-
- /**
- * Set a groups informational node (Boolean) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setGroupInfoBoolean(String world, String group, String node, boolean value);
-
- /**
- * Set a players informational node (Boolean) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- public void setGroupInfoBoolean(World world, String group, String node, boolean value) {
- setGroupInfoBoolean(world.getName(), group, node, value);
- }
-
- /**
- * Get a players informational node (String) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue);
-
- /**
- * Get a players informational node (String) value
- * @param world World Object
- * @param player Player name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public String getPlayerInfoString(World world, String player, String node, String defaultValue) {
- return getPlayerInfoString(world.getName(), player, node, defaultValue);
- }
-
- /**
- * Get a players informational node (String) value
- * @param player Player Object
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public String getPlayerInfoString(Player player, String node, String defaultValue) {
- return getPlayerInfoString(player.getWorld().getName(), player.getName(), node, defaultValue);
- }
-
- /**
- * Set a players informational node (String) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setPlayerInfoString(String world, String player, String node, String value);
-
- /**
- * Set a players informational node (String) value
- * @param world World name
- * @param player Player name
- * @param node Permission node
- * @param value Value to set
- */
- public void setPlayerInfoString(World world, String player, String node, String value) {
- setPlayerInfoString(world.getName(), player, node, value);
- }
-
- /**
- * Set a players informational node (String) value
- * @param player Player Object
- * @param node Permission node
- * @param value Value ot set
- */
- public void setPlayerInfoString(Player player, String node, String value) {
- setPlayerInfoString(player.getWorld().getName(), player.getName(), node, value);
- }
-
- /**
- * Get a groups informational node (String) value
- * @param world Name of World
- * @param group Name of Group
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- abstract public String getGroupInfoString(String world, String group, String node, String defaultValue);
-
- /**
- * Set a players informational node (String) value
- * @param world World Object
- * @param group Group name
- * @param node Permission node
- * @param defaultValue Default value
- * @return Value
- */
- public String getGroupInfoString(World world, String group, String node, String defaultValue) {
- return getGroupInfoString(world.getName(), group, node, defaultValue);
- }
-
- /**
- * Set a groups informational node (String) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- abstract public void setGroupInfoString(String world, String group, String node, String value);
-
- /**
- * Set a groups informational node (String) value
- * @param world World name
- * @param group Group name
- * @param node Permission node
- * @param value Value to set
- */
- public void setGroupInfoString(World world, String group, String node, String value) {
- setGroupInfoString(world.getName(), group, node, value);
- }
-
- /**
- * Check if player is member of a group.
- * @param world World name
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(String world, String player, String group) {
- return perms.playerInGroup(world, player, group);
- }
-
- /**
- * Check if player is member of a group.
- * @param world World Object
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(World world, String player, String group) {
- return playerInGroup(world.getName(), player, group);
- }
-
- /**
- * Check if player is member of a group.
- * @param player Player Object
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(Player player, String group) {
- return playerInGroup(player.getWorld().getName(), player.getName(), group);
- }
-
- /**
- * Gets the list of groups that this player has
- * @param world World name
- * @param player Player name
- * @return Array of groups
- */
- public String[] getPlayerGroups(String world, String player) {
- return perms.getPlayerGroups(world, player);
- }
-
- /**
- * Gets the list of groups that this player has
- * @param world World Object
- * @param player Player name
- * @return Array of groups
- */
- public String[] getPlayerGroups(World world, String player) {
- return getPlayerGroups(world.getName(), player);
- }
-
- /**
- * Gets the list of groups that this player has
- * @param player Player Object
- * @return Array of groups
- */
- public String[] getPlayerGroups(Player player) {
- return getPlayerGroups(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Gets players primary group
- * @param world World name
- * @param player Player name
- * @return Players primary group
- */
- public String getPrimaryGroup(String world, String player) {
- return perms.getPrimaryGroup(world, player);
- }
-
- /**
- * Gets players primary group
- * @param world World Object
- * @param player Player name
- * @return Players primary group
- */
- public String getPrimaryGroup(World world, String player) {
- return getPrimaryGroup(world.getName(), player);
- }
-
- /**
- * Get players primary group
- * @param player Player Object
- * @return Players primary group
- */
- public String getPrimaryGroup(Player player) {
- return getPrimaryGroup(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Returns a list of all known groups
- * @return an Array of String of all groups
- */
- public String[] getGroups() {
- return perms.getGroups();
- }
-}
diff --git a/src/net/milkbowl/vault/economy/AbstractEconomy.java b/src/net/milkbowl/vault/economy/AbstractEconomy.java
deleted file mode 100644
index aef37e1..0000000
--- a/src/net/milkbowl/vault/economy/AbstractEconomy.java
+++ /dev/null
@@ -1,83 +0,0 @@
-package net.milkbowl.vault.economy;
-
-import org.bukkit.OfflinePlayer;
-
-@SuppressWarnings("deprecation")
-public abstract class AbstractEconomy implements Economy {
-
- @Override
- public boolean hasAccount(OfflinePlayer player) {
- return hasAccount(player.getName());
- }
-
- @Override
- public boolean hasAccount(OfflinePlayer player, String worldName) {
- return hasAccount(player.getName(), worldName);
- }
-
- @Override
- public double getBalance(OfflinePlayer player) {
- return getBalance(player.getName());
- }
-
- @Override
- public double getBalance(OfflinePlayer player, String world) {
- return getBalance(player.getName(), world);
- }
-
- @Override
- public boolean has(OfflinePlayer player, double amount) {
- return has(player.getName(), amount);
- }
-
- @Override
- public boolean has(OfflinePlayer player, String worldName, double amount) {
- return has(player.getName(), worldName, amount);
- }
-
- @Override
- public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount) {
- return withdrawPlayer(player.getName(), amount);
- }
-
- @Override
- public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount) {
- return withdrawPlayer(player.getName(), worldName, amount);
- }
-
- @Override
- public EconomyResponse depositPlayer(OfflinePlayer player, double amount) {
- return depositPlayer(player.getName(), amount);
- }
-
- @Override
- public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount) {
- return depositPlayer(player.getName(), worldName, amount);
- }
-
- @Override
- public EconomyResponse createBank(String name, OfflinePlayer player) {
- return createBank(name, player.getName());
- }
-
- @Override
- public EconomyResponse isBankOwner(String name, OfflinePlayer player) {
- return isBankOwner(name, player.getName());
- }
-
- @Override
- public EconomyResponse isBankMember(String name, OfflinePlayer player) {
- return isBankMember(name, player.getName());
- }
-
- @Override
- public boolean createPlayerAccount(OfflinePlayer player) {
- return createPlayerAccount(player.getName());
- }
-
- @Override
- public boolean createPlayerAccount(OfflinePlayer player, String worldName) {
- return createPlayerAccount(player.getName(), worldName);
- }
-
-}
diff --git a/src/net/milkbowl/vault/economy/Economy.java b/src/net/milkbowl/vault/economy/Economy.java
deleted file mode 100644
index 7e60e43..0000000
--- a/src/net/milkbowl/vault/economy/Economy.java
+++ /dev/null
@@ -1,439 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
- */
-
-package net.milkbowl.vault.economy;
-
-import java.util.List;
-
-import org.bukkit.OfflinePlayer;
-
-/**
- * The main economy API
- *
- */
-public interface Economy {
-
- /**
- * Checks if economy method is enabled.
- * @return Success or Failure
- */
- public boolean isEnabled();
-
- /**
- * Gets name of economy method
- * @return Name of Ecoomy Method
- */
- public String getName();
-
- /**
- * Returns true if the given implementation supports banks.
- * @return true if the implementation supports banks
- */
- public boolean hasBankSupport();
-
- /**
- * Some economy plugins round off after a certain number of digits.
- * This function returns the number of digits the plugin keeps
- * or -1 if no rounding occurs.
- * @return number of digits after the decimal point kept
- */
- public int fractionalDigits();
-
- /**
- * Format amount into a human readable String This provides translation into
- * economy specific formatting to improve consistency between plugins.
- *
- * @param amount to format
- * @return Human readable string describing amount
- */
- public String format(double amount);
-
- /**
- * Returns the name of the currency in plural form.
- * If the economy being used does not support currency names then an empty string will be returned.
- *
- * @return name of the currency (plural)
- */
- public String currencyNamePlural();
-
-
- /**
- * Returns the name of the currency in singular form.
- * If the economy being used does not support currency names then an empty string will be returned.
- *
- * @return name of the currency (singular)
- */
- public String currencyNameSingular();
-
- /**
- *
- * @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer)} instead.
- *
- * Checks if this player has an account on the server yet
- * This will always return true if the player has joined the server at least once
- * as all major economy plugins auto-generate a player account when the player joins the server
- *
- * @param playerName to check
- * @return if the player has an account
- */
- @Deprecated
- public boolean hasAccount(String playerName);
-
- /**
- * Checks if this player has an account on the server yet
- * This will always return true if the player has joined the server at least once
- * as all major economy plugins auto-generate a player account when the player joins the server
- *
- * @param player to check
- * @return if the player has an account
- */
- public boolean hasAccount(OfflinePlayer player);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer, String)} instead.
- *
- * Checks if this player has an account on the server yet on the given world
- * This will always return true if the player has joined the server at least once
- * as all major economy plugins auto-generate a player account when the player joins the server
- *
- * @param playerName to check in the world
- * @param worldName world-specific account
- * @return if the player has an account
- */
- @Deprecated
- public boolean hasAccount(String playerName, String worldName);
-
- /**
- * Checks if this player has an account on the server yet on the given world
- * This will always return true if the player has joined the server at least once
- * as all major economy plugins auto-generate a player account when the player joins the server
- *
- * @param player to check in the world
- * @param worldName world-specific account
- * @return if the player has an account
- */
- public boolean hasAccount(OfflinePlayer player, String worldName);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer)} instead.
- * Gets balance of a player
- *
- * @param playerName of the player
- * @return Amount currently held in players account
- */
- @Deprecated
- public double getBalance(String playerName);
-
- /**
- * Gets balance of a player
- *
- * @param player of the player
- * @return Amount currently held in players account
- */
- public double getBalance(OfflinePlayer player);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer, String)} instead.
- *
- * Gets balance of a player on the specified world.
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param playerName
- * @param world name of the world
- * @return Amount currently held in players account
- */
- @Deprecated
- public double getBalance(String playerName, String world);
-
- /**
- * Gets balance of a player on the specified world.
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param player to check
- * @param world name of the world
- * @return Amount currently held in players account
- */
- public double getBalance(OfflinePlayer player, String world);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #has(OfflinePlayer, double)} instead.
- *
- * Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param playerName to check
- * @param amount to check for
- * @return True if playerName has amount, False else wise
- */
- @Deprecated
- public boolean has(String playerName, double amount);
-
- /**
- * Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param player to check
- * @param amount to check for
- * @return True if player has amount, False else wise
- */
- public boolean has(OfflinePlayer player, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use @{link {@link #has(OfflinePlayer, String, double)} instead.
- *
- * Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- *
- * @param playerName to check
- * @param worldName to check with
- * @param amount to check for
- * @return True if playerName has amount, False else wise
- */
- @Deprecated
- public boolean has(String playerName, String worldName, double amount);
-
- /**
- * Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- *
- * @param player to check
- * @param worldName to check with
- * @param amount to check for
- * @return True if player has amount, False else wise
- */
- public boolean has(OfflinePlayer player, String worldName, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, double)} instead.
- * Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param playerName Name of player
- * @param amount Amount to withdraw
- * @return Detailed response of transaction
- */
- @Deprecated
- public EconomyResponse withdrawPlayer(String playerName, double amount);
-
- /**
- * Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param player to withdraw from
- * @param amount Amount to withdraw
- * @return Detailed response of transaction
- */
- public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, String, double)} instead.
- *
- * Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param playerName Name of player
- * @param worldName - name of the world
- * @param amount Amount to withdraw
- * @return Detailed response of transaction
- */
- @Deprecated
- public EconomyResponse withdrawPlayer(String playerName, String worldName, double amount);
-
- /**
- * Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param player to withdraw from
- * @param worldName - name of the world
- * @param amount Amount to withdraw
- * @return Detailed response of transaction
- */
- public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, double)} instead.
- *
- * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param playerName Name of player
- * @param amount Amount to deposit
- * @return Detailed response of transaction
- */
- @Deprecated
- public EconomyResponse depositPlayer(String playerName, double amount);
-
- /**
- * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param player to deposit to
- * @param amount Amount to deposit
- * @return Detailed response of transaction
- */
- public EconomyResponse depositPlayer(OfflinePlayer player, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, String, double)} instead.
- *
- * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param playerName Name of player
- * @param amount Amount to deposit
- * @return Detailed response of transaction
- */
- @Deprecated
- public EconomyResponse depositPlayer(String playerName, String worldName, double amount);
-
- /**
- * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @param player to deposit to
- * @param amount Amount to deposit
- * @return Detailed response of transaction
- */
- public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {{@link #createBank(String, OfflinePlayer)} instead.
- *
- * Creates a bank account with the specified name and the player as the owner
- * @param name of account
- * @param player the account should be linked to
- * @return EconomyResponse Object
- */
- @Deprecated
- public EconomyResponse createBank(String name, String player);
-
- /**
- * Creates a bank account with the specified name and the player as the owner
- * @param name of account
- * @param player the account should be linked to
- * @return EconomyResponse Object
- */
- public EconomyResponse createBank(String name, OfflinePlayer player);
-
- /**
- * Deletes a bank account with the specified name.
- * @param name of the back to delete
- * @return if the operation completed successfully
- */
- public EconomyResponse deleteBank(String name);
-
- /**
- * Returns the amount the bank has
- * @param name of the account
- * @return EconomyResponse Object
- */
- public EconomyResponse bankBalance(String name);
-
- /**
- * Returns true or false whether the bank has the amount specified - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param name of the account
- * @param amount to check for
- * @return EconomyResponse Object
- */
- public EconomyResponse bankHas(String name, double amount);
-
- /**
- * Withdraw an amount from a bank account - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param name of the account
- * @param amount to withdraw
- * @return EconomyResponse Object
- */
- public EconomyResponse bankWithdraw(String name, double amount);
-
- /**
- * Deposit an amount into a bank account - DO NOT USE NEGATIVE AMOUNTS
- *
- * @param name of the account
- * @param amount to deposit
- * @return EconomyResponse Object
- */
- public EconomyResponse bankDeposit(String name, double amount);
-
- /**
- * @deprecated As of Vault 1.3.01 use {{@link #isBankOwner(String, OfflinePlayer)} instead.
- *
- * Check if a player is the owner of a bank account
- *
- * @param name of the account
- * @param playerName to check for ownership
- * @return EconomyResponse Object
- */
- @Deprecated
- public EconomyResponse isBankOwner(String name, String playerName);
-
- /**
- * Check if a player is the owner of a bank account
- *
- * @param name of the account
- * @param player to check for ownership
- * @return EconomyResponse Object
- */
- public EconomyResponse isBankOwner(String name, OfflinePlayer player);
-
- /**
- * @deprecated As of Vault 1.3.01 use {{@link #isBankMember(String, OfflinePlayer)} instead.
- *
- * Check if the player is a member of the bank account
- *
- * @param name of the account
- * @param playerName to check membership
- * @return EconomyResponse Object
- */
- @Deprecated
- public EconomyResponse isBankMember(String name, String playerName);
-
- /**
- * Check if the player is a member of the bank account
- *
- * @param name of the account
- * @param player to check membership
- * @return EconomyResponse Object
- */
- public EconomyResponse isBankMember(String name, OfflinePlayer player);
-
- /**
- * Gets the list of banks
- * @return the List of Banks
- */
- public List getBanks();
-
- /**
- * @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer)} instead.
- *
- * Attempts to create a player account for the given player
- * @return if the account creation was successful
- */
- @Deprecated
- public boolean createPlayerAccount(String playerName);
-
- /**
- * Attempts to create a player account for the given player
- * @return if the account creation was successful
- */
- public boolean createPlayerAccount(OfflinePlayer player);
-
- /**
- * @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer, String)} instead.
- *
- * Attempts to create a player account for the given player on the specified world
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @return if the account creation was successful
- */
- @Deprecated
- public boolean createPlayerAccount(String playerName, String worldName);
-
- /**
- * Attempts to create a player account for the given player on the specified world
- * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
- * @return if the account creation was successful
- */
- public boolean createPlayerAccount(OfflinePlayer player, String worldName);
-}
diff --git a/src/net/milkbowl/vault/economy/EconomyResponse.java b/src/net/milkbowl/vault/economy/EconomyResponse.java
deleted file mode 100644
index 508e2fd..0000000
--- a/src/net/milkbowl/vault/economy/EconomyResponse.java
+++ /dev/null
@@ -1,89 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
- */
-package net.milkbowl.vault.economy;
-
-/**
- * Indicates a typical Return for an Economy method.
- * It includes a {@link ResponseType} indicating whether the plugin currently being used for Economy actually allows
- * the method, or if the operation was a success or failure.
- *
- */
-public class EconomyResponse {
-
- /**
- * Enum for types of Responses indicating the status of a method call.
- */
- public static enum ResponseType {
- SUCCESS(1),
- FAILURE(2),
- NOT_IMPLEMENTED(3);
-
- private int id;
-
- ResponseType(int id) {
- this.id = id;
- }
-
- int getId() {
- return id;
- }
- }
-
- /**
- * Amount modified by calling method
- */
- public final double amount;
- /**
- * New balance of account
- */
- public final double balance;
- /**
- * Success or failure of call. Using Enum of ResponseType to determine valid
- * outcomes
- */
- public final ResponseType type;
- /**
- * Error message if the variable 'type' is ResponseType.FAILURE
- */
- public final String errorMessage;
-
- /**
- * Constructor for EconomyResponse
- * @param amount Amount modified during operation
- * @param balance New balance of account
- * @param type Success or failure type of the operation
- * @param errorMessage Error message if necessary (commonly null)
- */
- public EconomyResponse(double amount, double balance, ResponseType type, String errorMessage) {
- this.amount = amount;
- this.balance = balance;
- this.type = type;
- this.errorMessage = errorMessage;
- }
-
- /**
- * Checks if an operation was successful
- * @return Value
- */
- public boolean transactionSuccess() {
- switch (type) {
- case SUCCESS:
- return true;
- default:
- return false;
- }
- }
-}
\ No newline at end of file
diff --git a/src/net/milkbowl/vault/item/ItemInfo.java b/src/net/milkbowl/vault/item/ItemInfo.java
deleted file mode 100644
index deeda9b..0000000
--- a/src/net/milkbowl/vault/item/ItemInfo.java
+++ /dev/null
@@ -1,105 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
- */
-package net.milkbowl.vault.item;
-
-import org.bukkit.Material;
-import org.bukkit.inventory.ItemStack;
-
-public class ItemInfo {
-
- public final Material material;
- public final short subTypeId;
- public final String name;
- public final String[][] search;
-
- public ItemInfo(String name, String[][] search, Material material) {
- this.material = material;
- this.name = name;
- this.subTypeId = 0;
- this.search = search.clone();
- }
-
- public ItemInfo(String name, String[][] search, Material material, short subTypeId) {
- this.name = name;
- this.material = material;
- this.subTypeId = subTypeId;
- this.search = search.clone();
- }
-
- public Material getType() {
- return material;
- }
-
- public short getSubTypeId() {
- return subTypeId;
- }
-
- public int getStackSize() {
- return material.getMaxStackSize();
- }
-
- @Deprecated
- public int getId() {
- return material.getId();
- }
-
- public boolean isEdible() {
- return material.isEdible();
- }
-
- public boolean isBlock() {
- return material.isBlock();
- }
-
- public String getName() {
- return name;
- }
-
- @Override
- public int hashCode() {
- int hash = 7;
- hash = 17 * hash + this.getId();
- hash = 17 * hash + this.subTypeId;
- return hash;
- }
-
- public boolean isDurable() {
- return (material.getMaxDurability() > 0);
- }
-
- public ItemStack toStack() {
- return new ItemStack(this.material, 1, subTypeId);
- }
-
- @SuppressWarnings("deprecation")
- @Override
- public String toString() {
- return String.format("%s[%d:%d]", name, material.getId(), subTypeId);
- }
-
- @Override
- public boolean equals(Object obj) {
- if (obj == null) {
- return false;
- } else if (this == obj) {
- return true;
- } else if (!(obj instanceof ItemInfo)) {
- return false;
- } else {
- return ((ItemInfo) obj).material == this.material && ((ItemInfo) obj).subTypeId == this.subTypeId;
- }
- }
-}
diff --git a/src/net/milkbowl/vault/item/Items.java b/src/net/milkbowl/vault/item/Items.java
deleted file mode 100644
index eff43ca..0000000
--- a/src/net/milkbowl/vault/item/Items.java
+++ /dev/null
@@ -1,962 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
- */
-package net.milkbowl.vault.item;
-
-import java.util.ArrayList;
-import java.util.Collections;
-import java.util.List;
-import java.util.concurrent.CopyOnWriteArrayList;
-import java.util.regex.Matcher;
-import java.util.regex.Pattern;
-
-import org.bukkit.Material;
-import org.bukkit.inventory.ItemStack;
-
-public class Items {
-
- private static final List items = new CopyOnWriteArrayList();
-
- /**
- * Returns the list of ItemInfo's registered in Vault as an UnmodifiableList.
- * @return list of Items
- */
- public static List getItemList() {
- return Collections.unmodifiableList(items);
- }
-
- static {
- items.add(new ItemInfo("Air", new String[][]{{"air"}}, Material.AIR));
- items.add(new ItemInfo("Stone", new String[][]{{"ston"}, {"smoo", "sto"}}, Material.STONE));
- items.add(new ItemInfo("Grass", new String[][]{{"gras"}}, Material.GRASS));
- items.add(new ItemInfo("Dirt", new String[][]{{"dirt"}}, Material.DIRT));
- items.add(new ItemInfo("Cobblestone", new String[][]{{"cobb", "sto"}, {"cobb"}}, Material.COBBLESTONE));
- items.add(new ItemInfo("Oak Plank", new String[][]{{"wood"}, {"oak", "plank"}, {"oak", "wood"}}, Material.WOOD));
- items.add(new ItemInfo("Spruce Plank", new String[][]{{"spru", "plank"}, {"spruc", "wood"}}, Material.WOOD, (short) 1));
- items.add(new ItemInfo("Birch Plank", new String[][]{{"birch", "plank"}, {"birch", "wood"}}, Material.WOOD, (short) 2));
- items.add(new ItemInfo("Jungle Plank", new String[][]{{"jung", "plank"}, {"jung", "wood"}}, Material.WOOD, (short) 3));
- items.add(new ItemInfo("Oak Sapling", new String[][]{{"sapl"}, {"sapl", "oak"}}, Material.SAPLING));
- items.add(new ItemInfo("Spruce Sapling", new String[][]{{"sapl", "spruc"}}, Material.SAPLING, (short) 1));
- items.add(new ItemInfo("Birch Sapling", new String[][]{{"sapl", "birch"}}, Material.SAPLING, (short) 2));
- items.add(new ItemInfo("Jungle Sapling", new String[][]{{"sapl", "jungle"}}, Material.SAPLING, (short) 3));
- items.add(new ItemInfo("Bedrock", new String[][]{{"rock"}}, Material.BEDROCK));
- items.add(new ItemInfo("Water", new String[][]{{"water"}}, Material.WATER));
- items.add(new ItemInfo("Lava", new String[][]{{"lava"}}, Material.LAVA));
- items.add(new ItemInfo("Sand", new String[][]{{"sand"}}, Material.SAND));
- items.add(new ItemInfo("Gold Ore", new String[][]{{"ore", "gold"}}, Material.GOLD_ORE));
- items.add(new ItemInfo("Iron Ore", new String[][]{{"ore", "iron"}}, Material.IRON_ORE));
- items.add(new ItemInfo("Coal Ore", new String[][]{{"ore", "coal"}}, Material.COAL_ORE));
- items.add(new ItemInfo("Gravel", new String[][]{{"grav"}}, Material.GRAVEL));
- items.add(new ItemInfo("Oak Log", new String[][]{{"oak"}, {"log"}, {"oak", "log"}}, Material.LOG));
- items.add(new ItemInfo("Spruce Log", new String[][]{{"spruc"}, {"spruc", "log"}}, Material.LOG, (short) 1));
- items.add(new ItemInfo("Birch Log", new String[][]{{"birch"}, {"birch", "log"}}, Material.LOG, (short) 2));
- items.add(new ItemInfo("Jungle Log", new String[][]{{"jung", "log"}}, Material.LOG, (short) 3));
- items.add(new ItemInfo("Leaves Block", new String[][]{{"blo", "leaf"}, {"blo", "leaves"}}, Material.LEAVES));
- items.add(new ItemInfo("Spruce Leaves Block", new String[][]{{"blo", "lea", "spruc"}}, Material.LEAVES, (short) 1));
- items.add(new ItemInfo("Birch Leaves Block", new String[][]{{"blo", "lea", "birch"}}, Material.LEAVES, (short) 2));
- items.add(new ItemInfo("Jungle Leaves Block", new String[][]{{"blo", "lea", "jung"}}, Material.LEAVES, (short) 3));
- items.add(new ItemInfo("Leaves", new String[][]{{"leaf"}, {"leaves"}}, Material.LEAVES, (short) 4));
- items.add(new ItemInfo("Spruce Leaves", new String[][]{{"lea", "spruce"}}, Material.LEAVES, (short) 5));
- items.add(new ItemInfo("Birch Leaves", new String[][]{{"lea", "birch"}}, Material.LEAVES, (short) 6));
- items.add(new ItemInfo("Jungle Leaves", new String[][]{{"lea", "jung"}}, Material.LEAVES, (short) 7));
- items.add(new ItemInfo("Sponge", new String[][]{{"sponge"}}, Material.SPONGE));
- items.add(new ItemInfo("Glass", new String[][]{{"glas"}, {"sili"}}, Material.GLASS));
- items.add(new ItemInfo("Lapis Lazuli Ore", new String[][]{{"lap", "laz", "ore"}, {"lazul", "ore"}, {"ore", "lapiz"}}, Material.LAPIS_ORE));
- items.add(new ItemInfo("Lapis Lazuli Block", new String[][]{{"lap", "laz", "bloc"}, {"lazu", "bloc"}, {"blo", "lapi"}}, Material.LAPIS_BLOCK));
- items.add(new ItemInfo("Dispenser", new String[][]{{"dispen"}}, Material.DISPENSER));
- items.add(new ItemInfo("Sandstone", new String[][]{{"sand", "st"}}, Material.SANDSTONE));
- items.add(new ItemInfo("Chiseled Sandstone", new String[][]{{"chis", "sand", "sto"}}, Material.SANDSTONE, (short) 1));
- items.add(new ItemInfo("Smooth Sandstone", new String[][]{{"smoo", "sand", "sto"}}, Material.SANDSTONE, (short) 2));
- items.add(new ItemInfo("Note Block", new String[][]{{"note"}}, Material.NOTE_BLOCK));
- items.add(new ItemInfo("Bed Block", new String[][]{{"block", "bed"}}, Material.BED_BLOCK));
- items.add(new ItemInfo("Powered Rail", new String[][]{{"rail", "pow"}, {"trac", "pow"}, {"boost"}}, Material.POWERED_RAIL));
- items.add(new ItemInfo("Detector Rail", new String[][]{{"rail", "det"}, {"trac", "det"}, {"detec"}}, Material.DETECTOR_RAIL));
- items.add(new ItemInfo("Sticky Piston", new String[][]{{"stic", "pis"}}, Material.PISTON_STICKY_BASE));
- items.add(new ItemInfo("Web", new String[][]{{"web"}, {"cobw"}}, Material.WEB));
- items.add(new ItemInfo("Dead Shrub", new String[][]{{"dead", "shru"}, {"dese", "shru"}, {"shrub"}}, Material.LONG_GRASS, (short) 0));
- items.add(new ItemInfo("Tall Grass", new String[][]{{"tall", "gras"}, {"long", "gras"}}, Material.LONG_GRASS, (short) 1));
- items.add(new ItemInfo("Fern", new String[][]{{"fern"}}, Material.LONG_GRASS, (short) 2));
- items.add(new ItemInfo("Piston", new String[][]{{"pisto"}}, Material.PISTON_BASE));
- items.add(new ItemInfo("White Wool", new String[][]{{"wool", "whit"}, {"wool"}}, Material.WOOL));
- items.add(new ItemInfo("Orange Wool", new String[][]{{"wool", "ora"}}, Material.WOOL, (short) 1));
- items.add(new ItemInfo("Magenta Wool", new String[][]{{"wool", "mag"}}, Material.WOOL, (short) 2));
- items.add(new ItemInfo("Light Blue Wool", new String[][]{{"wool", "lig", "blue"}}, Material.WOOL, (short) 3));
- items.add(new ItemInfo("Yellow Wool", new String[][]{{"wool", "yell"}}, Material.WOOL, (short) 4));
- items.add(new ItemInfo("Light Green Wool", new String[][]{{"wool", "lig", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 5));
- items.add(new ItemInfo("Pink Wool", new String[][]{{"wool", "pink"}}, Material.WOOL, (short) 6));
- items.add(new ItemInfo("Gray Wool", new String[][]{{"wool", "gray"}, {"wool", "grey"}}, Material.WOOL, (short) 7));
- items.add(new ItemInfo("Light Gray Wool", new String[][]{{"lig", "wool", "gra"}, {"lig", "wool", "gre"}}, Material.WOOL, (short) 8));
- items.add(new ItemInfo("Cyan Wool", new String[][]{{"wool", "cya"}}, Material.WOOL, (short) 9));
- items.add(new ItemInfo("Purple Wool", new String[][]{{"wool", "pur"}}, Material.WOOL, (short) 10));
- items.add(new ItemInfo("Blue Wool", new String[][]{{"wool", "blue"}}, Material.WOOL, (short) 11));
- items.add(new ItemInfo("Brown Wool", new String[][]{{"wool", "brow"}}, Material.WOOL, (short) 12));
- items.add(new ItemInfo("Dark Green Wool", new String[][]{{"wool", "dar", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 13));
- items.add(new ItemInfo("Red Wool", new String[][]{{"wool", "red"}}, Material.WOOL, (short) 14));
- items.add(new ItemInfo("Black Wool", new String[][]{{"wool", "bla"}}, Material.WOOL, (short) 15));
- items.add(new ItemInfo("Dandelion", new String[][]{{"flow", "yell"}, {"dande"}}, Material.YELLOW_FLOWER));
- items.add(new ItemInfo("Brown Mushroom", new String[][]{{"mush", "bro"}}, Material.BROWN_MUSHROOM));
- items.add(new ItemInfo("Red Mushroom", new String[][]{{"mush", "red"}}, Material.RED_MUSHROOM));
- items.add(new ItemInfo("Gold Block", new String[][]{{"gold", "bl"}}, Material.GOLD_BLOCK));
- items.add(new ItemInfo("Iron Block", new String[][]{{"iron", "bl"}}, Material.IRON_BLOCK));
- items.add(new ItemInfo("Double Stone Slab", new String[][]{{"doub", "slab"}, {"doub", "slab", "sto"}, {"doub", "step", "sto"}}, Material.DOUBLE_STEP));
- items.add(new ItemInfo("Double Sandstone Slab", new String[][]{{"doub", "slab", "sand", "sto"}, {"doub", "step", "sand", "sto"}}, Material.DOUBLE_STEP, (short) 1));
- items.add(new ItemInfo("Double Wooden Slab", new String[][]{{"doub", "slab", "wood"}, {"doub", "step", "wood"}}, Material.DOUBLE_STEP, (short) 2));
- items.add(new ItemInfo("Double Cobblestone Slab", new String[][]{{"doub", "slab", "cob", "sto"}, {"doub", "slab", "cob"}, {"doub", "step", "cob"}}, Material.DOUBLE_STEP, (short) 3));
- items.add(new ItemInfo("Double Brick Slab", new String[][]{{"doub", "slab", "bri"}}, Material.DOUBLE_STEP, (short) 4));
- items.add(new ItemInfo("Double Stone Brick Slab", new String[][]{{"doub", "slab", "smoo"}, {"doub", "slab", "sto", "bri"}}, Material.DOUBLE_STEP, (short) 5));
- items.add(new ItemInfo("Double Smooth Sandstone Slab", new String[][]{{"doub", "slab", "sand", "smoo"}}, Material.DOUBLE_STEP, (short) 9));
- items.add(new ItemInfo("Stone Slab", new String[][]{{"slab", "sto"}, {"slab"}, {"step", "ston"}}, Material.STEP));
- items.add(new ItemInfo("Sandstone Slab", new String[][]{{"slab", "sand", "sto"}, {"step", "sand", "sto"}}, Material.STEP, (short) 1));
- items.add(new ItemInfo("Wooden Slab", new String[][]{{"slab", "woo"}, {"step", "woo"}}, Material.STEP, (short) 2));
- items.add(new ItemInfo("Cobblestone Slab", new String[][]{{"slab", "cob", "sto"}, {"slab", "cob"}}, Material.STEP, (short) 3));
- items.add(new ItemInfo("Brick Slab", new String[][]{{"slab", "bri"}}, Material.STEP, (short) 4));
- items.add(new ItemInfo("Stone Brick Slab", new String[][]{{"slab", "sto", "bri"}}, Material.STEP, (short) 5));
- items.add(new ItemInfo("Brick", new String[][]{{"bric"}}, Material.BRICK));
- items.add(new ItemInfo("TNT", new String[][]{{"tnt"}, {"boom"}}, Material.TNT));
- items.add(new ItemInfo("Bookshelf", new String[][]{{"bookshe"}, {"book", "she"}}, Material.BOOKSHELF));
- items.add(new ItemInfo("Moss Stone", new String[][]{{"moss", "sto"}, {"moss"}}, Material.MOSSY_COBBLESTONE));
- items.add(new ItemInfo("Obsidian", new String[][]{{"obsi"}}, Material.OBSIDIAN));
- items.add(new ItemInfo("Torch", new String[][]{{"torc"}}, Material.TORCH));
- items.add(new ItemInfo("Fire", new String[][]{{"fire"}}, Material.FIRE));
- items.add(new ItemInfo("Monster Spawner", new String[][]{{"spawn"}}, Material.MOB_SPAWNER));
- items.add(new ItemInfo("Oak Wood Stairs", new String[][]{{"stair", "wood"}, {"oak", "stair"}}, Material.WOOD_STAIRS));
- items.add(new ItemInfo("Jungle Wood Stairs", new String[][]{{"jungle", "stair"}, {"jung", "stair", "woo"}}, Material.JUNGLE_WOOD_STAIRS));
- items.add(new ItemInfo("Spruce Wood Stairs", new String[][]{{"spruce", "stai"}, {"spru", "stair", "woo"}}, Material.SPRUCE_WOOD_STAIRS));
- items.add(new ItemInfo("Birch Wood Stairs", new String[][]{{"birch", "stair"}, {"birc", "stai", "woo"}}, Material.BIRCH_WOOD_STAIRS));
- items.add(new ItemInfo("Chest", new String[][]{{"chest"}}, Material.CHEST));
- items.add(new ItemInfo("Diamond Ore", new String[][]{{"ore", "diam"}}, Material.DIAMOND_ORE));
- items.add(new ItemInfo("Diamond Block", new String[][]{{"diam", "bl"}}, Material.DIAMOND_BLOCK));
- items.add(new ItemInfo("Crafting Table", new String[][]{{"benc"}, {"squa"}, {"craft"}}, Material.WORKBENCH));
- items.add(new ItemInfo("Farmland", new String[][]{{"soil"}, {"farm"}}, Material.SOIL));
- items.add(new ItemInfo("Furnace", new String[][]{{"furna"}, {"cooke"}}, Material.FURNACE));
- items.add(new ItemInfo("Ladder", new String[][]{{"ladd"}}, Material.LADDER));
- items.add(new ItemInfo("Rails", new String[][]{{"rail"}, {"trac"}}, Material.RAILS));
- items.add(new ItemInfo("Cobblestone Stairs", new String[][]{{"stair", "cob", "sto"}, {"stair", "cob"}}, Material.COBBLESTONE_STAIRS));
- items.add(new ItemInfo("Lever", new String[][]{{"lever"}, {"switc"}}, Material.LEVER));
- items.add(new ItemInfo("Stone Pressure Plate", new String[][]{{"pres", "plat", "ston"}}, Material.STONE_PLATE));
- items.add(new ItemInfo("Wooden Pressure Plate", new String[][]{{"pres", "plat", "wood"}}, Material.WOOD_PLATE));
- items.add(new ItemInfo("Redstone Ore", new String[][]{{"redst", "ore"}}, Material.REDSTONE_ORE));
- items.add(new ItemInfo("Redstone Torch", new String[][]{{"torc", "red"}, {"torc", "rs"}}, Material.REDSTONE_TORCH_ON));
- items.add(new ItemInfo("Stone Button", new String[][]{{"stone", "button"}, {"button"}}, Material.STONE_BUTTON));
- items.add(new ItemInfo("Snow", new String[][]{{"tile", "snow"}, {"snow", "slab"}, {"snow"}}, Material.SNOW));
- items.add(new ItemInfo("Ice", new String[][]{{"ice"}}, Material.ICE));
- items.add(new ItemInfo("Snow Block", new String[][]{{"blo", "snow"}}, Material.SNOW_BLOCK));
- items.add(new ItemInfo("Cactus", new String[][]{{"cact"}}, Material.CACTUS));
- items.add(new ItemInfo("Clay Block", new String[][]{{"clay", "blo"}}, Material.CLAY));
- items.add(new ItemInfo("Jukebox", new String[][]{{"jukeb"}}, Material.JUKEBOX));
- items.add(new ItemInfo("Fence", new String[][]{{"fence"}}, Material.FENCE));
- items.add(new ItemInfo("Pumpkin", new String[][]{{"pump"}}, Material.PUMPKIN));
- items.add(new ItemInfo("Netherrack", new String[][]{{"netherr"}, {"netherst"}, {"hellst"}}, Material.NETHERRACK));
- items.add(new ItemInfo("Soul Sand", new String[][]{{"soul", "sand"}, {"soul"}, {"slowsa"}, {"nether", "mud"}, {"slow", "sand"}, {"quick", "sand"}, {"mud"}}, Material.SOUL_SAND));
- items.add(new ItemInfo("Glowstone", new String[][]{{"glow", "stone"}, {"light", "stone"}}, Material.GLOWSTONE));
- items.add(new ItemInfo("Portal", new String[][]{{"port"}}, Material.PORTAL));
- items.add(new ItemInfo("Jack-O-Lantern", new String[][]{{"jack"}, {"lante"}}, Material.JACK_O_LANTERN));
- items.add(new ItemInfo("Trapdoor", new String[][]{{"trap", "doo"}, {"hatc"}}, Material.TRAP_DOOR));
- items.add(new ItemInfo("Stone Monster Egg", new String[][]{{"mons","egg"},{"sto","mons", "egg"}, {"hid", "silver"}}, Material.MONSTER_EGGS));
- items.add(new ItemInfo("Stone Brick Monster Egg", new String[][]{{"sto", "bri", "mons", "egg"}, {"hid", "silver","sto","bri"}}, Material.MONSTER_EGGS, (short) 2));
- items.add(new ItemInfo("Mossy Stone Brick Monster Egg", new String[][]{{"moss", "sto", "bri", "mons", "egg"}, {"hid", "silver","mos","sto","bri"}}, Material.MONSTER_EGGS, (short) 3));
- items.add(new ItemInfo("Huge Brown Mushroom", new String[][]{{"bro", "huge", "mush"}}, Material.HUGE_MUSHROOM_1));
- items.add(new ItemInfo("Huge Red Mushroom", new String[][]{{"red", "huge", "mush"}}, Material.HUGE_MUSHROOM_2));
- items.add(new ItemInfo("Stone Brick", new String[][]{{"sto", "bric"}, {"smoo", "bric"}}, Material.SMOOTH_BRICK, (short) 0));
- items.add(new ItemInfo("Iron Fence", new String[][]{{"bars", "iron"}, {"fence", "iron"}}, Material.IRON_FENCE));
- items.add(new ItemInfo("Glass Pane", new String[][]{{"thin", "gla"}, {"pane"}, {"gla", "pane"}}, Material.THIN_GLASS));
- items.add(new ItemInfo("Melon Block", new String[][]{{"melon"}}, Material.MELON_BLOCK));
- items.add(new ItemInfo("Mossy Stone Brick", new String[][]{{"moss", "sto", "bri"}, {"moss", "smoo", "bri"}, {"moss", "smoo"}, {"moss", "sto"}}, Material.SMOOTH_BRICK, (short) 1));
- items.add(new ItemInfo("Cracked Stone Brick", new String[][]{{"cra", "sto", "bri"}, {"cra", "sto"}, {"cra", "smoo", "bri"}, {"cra", "smoo"}}, Material.SMOOTH_BRICK, (short) 2));
- items.add(new ItemInfo("Chiseled Stone Brick", new String[][]{{"chis", "sto", "bri"}, {"chis", "sto"}, {"chis", "smoo", "bri"}}, Material.SMOOTH_BRICK, (short) 3));
- items.add(new ItemInfo("Brick Stairs", new String[][]{{"stair", "bri"}}, Material.BRICK_STAIRS));
- items.add(new ItemInfo("Fence Gate", new String[][]{{"gate", "fen"}, {"gate"}}, Material.FENCE_GATE));
- items.add(new ItemInfo("Vines", new String[][]{{"vine"}, {"ivy"}}, Material.VINE));
- items.add(new ItemInfo("Stone Brick Stairs", new String[][]{{"stair", "sto", "bri"}, {"stair", "sto"}, {"stair", "smoo", "bri"}, {"stair", "smoo"}}, Material.SMOOTH_STAIRS));
- items.add(new ItemInfo("Iron Shovel", new String[][]{{"shov", "ir"}, {"spad", "ir"}}, Material.IRON_SPADE));
- items.add(new ItemInfo("Iron Pickaxe", new String[][]{{"pick", "ir"}}, Material.IRON_PICKAXE));
- items.add(new ItemInfo("Iron Axe", new String[][]{{"axe", "ir"}}, Material.IRON_AXE));
- items.add(new ItemInfo("Flint and Steel", new String[][]{{"steel"}, {"lighter"}, {"flin", "ste"}}, Material.FLINT_AND_STEEL));
- items.add(new ItemInfo("Apple", new String[][]{{"appl"}}, Material.APPLE));
- items.add(new ItemInfo("Bow", new String[][]{{"bow"}}, Material.BOW));
- items.add(new ItemInfo("Arrow", new String[][]{{"arro"}}, Material.ARROW));
- items.add(new ItemInfo("Coal", new String[][]{{"coal"}}, Material.COAL));
- items.add(new ItemInfo("Charcoal", new String[][]{{"char", "coal"}, {"char"}}, Material.COAL, (short) 1));
- items.add(new ItemInfo("Diamond", new String[][]{{"diamo"}}, Material.DIAMOND));
- items.add(new ItemInfo("Iron Ingot", new String[][]{{"ingo", "ir"}, {"iron"}}, Material.IRON_INGOT));
- items.add(new ItemInfo("Gold Ingot", new String[][]{{"ingo", "go"}, {"gold"}}, Material.GOLD_INGOT));
- items.add(new ItemInfo("Iron Sword", new String[][]{{"swor", "ir"}}, Material.IRON_SWORD));
- items.add(new ItemInfo("Wooden Sword", new String[][]{{"swor", "woo"}}, Material.WOOD_SWORD));
- items.add(new ItemInfo("Wooden Shovel", new String[][]{{"shov", "wo"}, {"spad", "wo"}}, Material.WOOD_SPADE));
- items.add(new ItemInfo("Wooden Pickaxe", new String[][]{{"pick", "woo"}}, Material.WOOD_PICKAXE));
- items.add(new ItemInfo("Wooden Axe", new String[][]{{"axe", "woo"}}, Material.WOOD_AXE));
- items.add(new ItemInfo("Stone Sword", new String[][]{{"swor", "sto"}}, Material.STONE_SWORD));
- items.add(new ItemInfo("Stone Shovel", new String[][]{{"shov", "sto"}, {"spad", "sto"}}, Material.STONE_SPADE));
- items.add(new ItemInfo("Stone Pickaxe", new String[][]{{"pick", "sto"}}, Material.STONE_PICKAXE));
- items.add(new ItemInfo("Stone Axe", new String[][]{{"axe", "sto"}}, Material.STONE_AXE));
- items.add(new ItemInfo("Diamond Sword", new String[][]{{"swor", "dia"}}, Material.DIAMOND_SWORD));
- items.add(new ItemInfo("Diamond Shovel", new String[][]{{"shov", "dia"}, {"spad", "dia"}}, Material.DIAMOND_SPADE));
- items.add(new ItemInfo("Diamond Pickaxe", new String[][]{{"pick", "dia"}}, Material.DIAMOND_PICKAXE));
- items.add(new ItemInfo("Diamond Axe", new String[][]{{"axe", "dia"}}, Material.DIAMOND_AXE));
- items.add(new ItemInfo("Stick", new String[][]{{"stic"}}, Material.STICK));
- items.add(new ItemInfo("Bowl", new String[][]{{"bo", "wl"}}, Material.BOWL));
- items.add(new ItemInfo("Mushroom Soup", new String[][]{{"soup"}}, Material.MUSHROOM_SOUP));
- items.add(new ItemInfo("Gold Sword", new String[][]{{"swor", "gol"}}, Material.GOLD_SWORD));
- items.add(new ItemInfo("Gold Shovel", new String[][]{{"shov", "gol"}, {"spad", "gol"}}, Material.GOLD_SPADE));
- items.add(new ItemInfo("Gold Pickaxe", new String[][]{{"pick", "gol"}}, Material.GOLD_PICKAXE));
- items.add(new ItemInfo("Gold Axe", new String[][]{{"axe", "gol"}}, Material.GOLD_AXE));
- items.add(new ItemInfo("String", new String[][]{{"stri"}}, Material.STRING));
- items.add(new ItemInfo("Feather", new String[][]{{"feat"}}, Material.FEATHER));
- items.add(new ItemInfo("Gunpowder", new String[][]{{"gun"}, {"sulph"}}, Material.SULPHUR));
- items.add(new ItemInfo("Wooden Hoe", new String[][]{{"hoe", "wo"}}, Material.WOOD_HOE));
- items.add(new ItemInfo("Stone Hoe", new String[][]{{"hoe", "sto"}}, Material.STONE_HOE));
- items.add(new ItemInfo("Iron Hoe", new String[][]{{"hoe", "iro"}}, Material.IRON_HOE));
- items.add(new ItemInfo("Diamond Hoe", new String[][]{{"hoe", "dia"}}, Material.DIAMOND_HOE));
- items.add(new ItemInfo("Gold Hoe", new String[][]{{"hoe", "go"}}, Material.GOLD_HOE));
- items.add(new ItemInfo("Seeds", new String[][]{{"seed"}}, Material.SEEDS));
- items.add(new ItemInfo("Wheat", new String[][]{{"whea"}}, Material.WHEAT));
- items.add(new ItemInfo("Bread", new String[][]{{"brea"}}, Material.BREAD));
- items.add(new ItemInfo("Leather Cap", new String[][]{{"cap", "lea"}, {"hat", "lea"}, {"helm", "lea"}}, Material.LEATHER_HELMET));
- items.add(new ItemInfo("Leather Tunic", new String[][]{{"tun", "lea"}, {"ches", "lea"}}, Material.LEATHER_CHESTPLATE));
- items.add(new ItemInfo("Leather Pants", new String[][]{{"pan", "lea"}, {"trou", "lea"}, {"leg", "lea"}}, Material.LEATHER_LEGGINGS));
- items.add(new ItemInfo("Leather Boots", new String[][]{{"boo", "lea"}}, Material.LEATHER_BOOTS));
- items.add(new ItemInfo("Chainmail Helmet", new String[][]{{"cap", "cha"}, {"hat", "cha"}, {"helm", "cha"}}, Material.CHAINMAIL_HELMET));
- items.add(new ItemInfo("Chainmail Chestplate", new String[][]{{"tun", "cha"}, {"ches", "cha"}}, Material.CHAINMAIL_CHESTPLATE));
- items.add(new ItemInfo("Chainmail Leggings", new String[][]{{"pan", "cha"}, {"trou", "cha"}, {"leg", "cha"}}, Material.CHAINMAIL_LEGGINGS));
- items.add(new ItemInfo("Chainmail Boots", new String[][]{{"boo", "cha"}}, Material.CHAINMAIL_BOOTS));
- items.add(new ItemInfo("Iron Helmet", new String[][]{{"cap", "ir"}, {"hat", "ir"}, {"helm", "ir"}}, Material.IRON_HELMET));
- items.add(new ItemInfo("Iron Chestplate", new String[][]{{"tun", "ir"}, {"ches", "ir"}}, Material.IRON_CHESTPLATE));
- items.add(new ItemInfo("Iron Leggings", new String[][]{{"pan", "ir"}, {"trou", "ir"}, {"leg", "ir"}}, Material.IRON_LEGGINGS));
- items.add(new ItemInfo("Iron Boots", new String[][]{{"boo", "ir"}}, Material.IRON_BOOTS));
- items.add(new ItemInfo("Diamond Helmet", new String[][]{{"cap", "dia"}, {"hat", "dia"}, {"helm", "dia"}}, Material.DIAMOND_HELMET));
- items.add(new ItemInfo("Diamond Chestplate", new String[][]{{"tun", "dia"}, {"ches", "dia"}}, Material.DIAMOND_CHESTPLATE));
- items.add(new ItemInfo("Diamond Leggings", new String[][]{{"pan", "dia"}, {"trou", "dia"}, {"leg", "dia"}}, Material.DIAMOND_LEGGINGS));
- items.add(new ItemInfo("Diamond Boots", new String[][]{{"boo", "dia"}}, Material.DIAMOND_BOOTS));
- items.add(new ItemInfo("Gold Helmet", new String[][]{{"cap", "go"}, {"hat", "go"}, {"helm", "go"}}, Material.GOLD_HELMET));
- items.add(new ItemInfo("Gold Chestplate", new String[][]{{"tun", "go"}, {"ches", "go"}}, Material.GOLD_CHESTPLATE));
- items.add(new ItemInfo("Gold Leggings", new String[][]{{"pan", "go"}, {"trou", "go"}, {"leg", "go"}}, Material.GOLD_LEGGINGS));
- items.add(new ItemInfo("Gold Boots", new String[][]{{"boo", "go"}}, Material.GOLD_BOOTS));
- items.add(new ItemInfo("Flint", new String[][]{{"flin"}}, Material.FLINT));
- items.add(new ItemInfo("Raw Porkchop", new String[][]{{"pork"}, {"ham"}}, Material.PORK));
- items.add(new ItemInfo("Cooked Porkchop", new String[][]{{"pork", "cook"}, {"baco"}}, Material.GRILLED_PORK));
- items.add(new ItemInfo("Paintings", new String[][]{{"paint"}}, Material.PAINTING));
- items.add(new ItemInfo("Golden Apple", new String[][]{{"appl", "go"}}, Material.GOLDEN_APPLE));
- items.add(new ItemInfo("Sign", new String[][]{{"sign"}}, Material.SIGN));
- items.add(new ItemInfo("Wooden Door", new String[][]{{"door", "wood"}, {"door"}}, Material.WOOD_DOOR));
- items.add(new ItemInfo("Bucket", new String[][]{{"buck"}, {"bukk"}}, Material.BUCKET));
- items.add(new ItemInfo("Water Bucket", new String[][]{{"water", "buck"}}, Material.WATER_BUCKET));
- items.add(new ItemInfo("Lava Bucket", new String[][]{{"lava", "buck"}}, Material.LAVA_BUCKET));
- items.add(new ItemInfo("Minecart", new String[][]{{"cart"}}, Material.MINECART));
- items.add(new ItemInfo("Saddle", new String[][]{{"sad"}, {"pig"}}, Material.SADDLE));
- items.add(new ItemInfo("Iron Door", new String[][]{{"door", "iron"}}, Material.IRON_DOOR));
- items.add(new ItemInfo("Redstone Dust", new String[][]{{"red", "ston", "dust"}, {"dust", "rs"}, {"dust", "red"}, {"reds"}}, Material.REDSTONE));
- items.add(new ItemInfo("Snowball", new String[][]{{"snow", "ball"}}, Material.SNOW_BALL));
- items.add(new ItemInfo("Boat", new String[][]{{"boat"}}, Material.BOAT));
- items.add(new ItemInfo("Leather", new String[][]{{"lea"}, {"hide"}}, Material.LEATHER));
- items.add(new ItemInfo("Milk Bucket", new String[][]{{"buck", "mil"}, {"milk"}}, Material.MILK_BUCKET));
- items.add(new ItemInfo("Clay Brick", new String[][]{{"bric", "cl"}, {"sin", "bric"}}, Material.CLAY_BRICK));
- items.add(new ItemInfo("Clay", new String[][]{{"clay"}}, Material.CLAY_BALL));
- items.add(new ItemInfo("Sugar Cane", new String[][]{{"reed"}, {"cane"}}, Material.SUGAR_CANE));
- items.add(new ItemInfo("Paper", new String[][]{{"pape"}}, Material.PAPER));
- items.add(new ItemInfo("Book", new String[][]{{"book"}}, Material.BOOK));
- items.add(new ItemInfo("Slimeball", new String[][]{{"slime"}}, Material.SLIME_BALL));
- items.add(new ItemInfo("Storage Minecart", new String[][]{{"cart", "sto"}, {"cart", "che"}, {"cargo"}}, Material.STORAGE_MINECART));
- items.add(new ItemInfo("Powered Minecart", new String[][]{{"cart", "pow"}, {"engine"}}, Material.POWERED_MINECART));
- items.add(new ItemInfo("Egg", new String[][]{{"egg"}}, Material.EGG));
- items.add(new ItemInfo("Compass", new String[][]{{"comp"}}, Material.COMPASS));
- items.add(new ItemInfo("Fishing Rod", new String[][]{{"rod"}, {"rod", "fish"}, {"pole", "fish"}}, Material.FISHING_ROD));
- items.add(new ItemInfo("Clock", new String[][]{{"cloc"}, {"watc"}}, Material.WATCH));
- items.add(new ItemInfo("Glowstone Dust", new String[][]{{"glow", "sto", "dus"}, {"glow", "dus"}, {"ligh", "dust"}}, Material.GLOWSTONE_DUST));
- items.add(new ItemInfo("Raw Fish", new String[][]{{"fish"}, {"fish", "raw"}}, Material.RAW_FISH));
- items.add(new ItemInfo("Cooked Fish", new String[][]{{"fish", "coo"}, {"kipper"}}, Material.COOKED_FISH));
- items.add(new ItemInfo("Ink Sac", new String[][]{{"ink"}, {"dye", "bla"}}, Material.INK_SACK));
- items.add(new ItemInfo("Red Dye", new String[][]{{"dye", "red"}, {"pain", "red"}, {"pet", "ros"}, {"pet", "red"}}, Material.INK_SACK, (short) 1));
- items.add(new ItemInfo("Cactus Green", new String[][]{{"cact", "gree"}, {"dye", "gree"}, {"pain", "gree"}}, Material.INK_SACK, (short) 2));
- items.add(new ItemInfo("Cocoa Beans", new String[][]{{"bean"}, {"choco"}, {"cocoa"}, {"dye", "bro"}, {"pain", "bro"}}, Material.INK_SACK, (short) 3));
- items.add(new ItemInfo("Lapis Lazuli", new String[][]{{"lapi", "lazu"}, {"dye", "lapi"}, {"dye", "blu"}, {"pain", "blu"}}, Material.INK_SACK, (short) 4));
- items.add(new ItemInfo("Purple Dye", new String[][]{{"dye", "pur"}, {"pain", "pur"}}, Material.INK_SACK, (short) 5));
- items.add(new ItemInfo("Cyan Dye", new String[][]{{"dye", "cya"}, {"pain", "cya"}}, Material.INK_SACK, (short) 6));
- items.add(new ItemInfo("Light Gray Dye", new String[][]{{"dye", "lig", "gra"}, {"dye", "lig", "grey"}, {"pain", "lig", "grey"}, {"pain", "lig", "grey"}}, Material.INK_SACK, (short) 7));
- items.add(new ItemInfo("Gray Dye", new String[][]{{"dye", "gra"}, {"dye", "grey"}, {"pain", "grey"}, {"pain", "grey"}}, Material.INK_SACK, (short) 8));
- items.add(new ItemInfo("Pink Dye", new String[][]{{"dye", "pin"}, {"pain", "pin"}}, Material.INK_SACK, (short) 9));
- items.add(new ItemInfo("Lime Dye", new String[][]{{"dye", "lim"}, {"pain", "lim"}, {"dye", "lig", "gree"}, {"pain", "lig", "gree"}}, Material.INK_SACK, (short) 10));
- items.add(new ItemInfo("Dandelion Yellow", new String[][]{{"dye", "yel"}, {"yel", "dan"}, {"pet", "dan"}, {"pet", "yel"}}, Material.INK_SACK, (short) 11));
- items.add(new ItemInfo("Light Blue Dye", new String[][]{{"dye", "lig", "blu"}, {"pain", "lig", "blu"}}, Material.INK_SACK, (short) 12));
- items.add(new ItemInfo("Magenta Dye", new String[][]{{"dye", "mag"}, {"pain", "mag"}}, Material.INK_SACK, (short) 13));
- items.add(new ItemInfo("Orange Dye", new String[][]{{"dye", "ora"}, {"pain", "ora"}}, Material.INK_SACK, (short) 14));
- items.add(new ItemInfo("Bone Meal", new String[][]{{"bonem"}, {"bone", "me"}, {"dye", "whi"}, {"pain", "whi"}}, Material.INK_SACK, (short) 15));
- items.add(new ItemInfo("Bone", new String[][]{{"bone"}, {"femur"}}, Material.BONE));
- items.add(new ItemInfo("Sugar", new String[][]{{"suga"}}, Material.SUGAR));
- items.add(new ItemInfo("Cake", new String[][]{{"cake"}}, Material.CAKE));
- items.add(new ItemInfo("Melon Slice", new String[][]{{"sli", "melo"}}, Material.MELON));
- items.add(new ItemInfo("Pumpkin Seed", new String[][]{{"seed", "pump"}}, Material.PUMPKIN_SEEDS));
- items.add(new ItemInfo("Melon Seed", new String[][]{{"seed", "melo"}}, Material.MELON_SEEDS));
- items.add(new ItemInfo("Raw Beef", new String[][]{{"beef", "raw"}}, Material.RAW_BEEF));
- items.add(new ItemInfo("Steak", new String[][]{{"steak"}, {"beef", "coo"}}, Material.COOKED_BEEF));
- items.add(new ItemInfo("Raw Chicken", new String[][]{{"chi", "raw"}}, Material.RAW_CHICKEN));
- items.add(new ItemInfo("Cooked Chicken", new String[][]{{"chi", "coo"}}, Material.COOKED_CHICKEN));
- items.add(new ItemInfo("Rotten Flesh", new String[][]{{"flesh"}, {"rott"}}, Material.ROTTEN_FLESH));
- items.add(new ItemInfo("Bed", new String[][]{{"bed"}}, Material.BED));
- items.add(new ItemInfo("Redstone Repeater", new String[][]{{"repe", "reds"}, {"diod"}, {"repeat"}}, Material.DIODE));
- items.add(new ItemInfo("Cookie", new String[][]{{"cooki"}}, Material.COOKIE));
- items.add(new ItemInfo("Map", new String[][]{{"map"}}, Material.MAP));
- items.add(new ItemInfo("Empty Map", new String[][]{{"empt", "ma"}}, Material.EMPTY_MAP));
- items.add(new ItemInfo("Shears", new String[][]{{"shea"}}, Material.SHEARS));
- items.add(new ItemInfo("Ender Pearl", new String[][]{{"end", "pear"}, {"pearl"}}, Material.ENDER_PEARL));
- items.add(new ItemInfo("Mycelium", new String[][]{{ "myc" }}, Material.MYCEL));
- items.add(new ItemInfo("Lily Pad", new String[][]{{"lil", "pad"}, {"lil", "wat"}}, Material.WATER_LILY));
- items.add(new ItemInfo("Cauldron Block", new String[][]{{ "bloc", "cauld"}}, Material.CAULDRON));
- items.add(new ItemInfo("Cauldron", new String[][]{{"cauld"}}, Material.CAULDRON_ITEM));
- items.add(new ItemInfo("Enchantment Table", new String[][]{{"ench", "tab"}}, Material.ENCHANTMENT_TABLE));
- items.add(new ItemInfo("Brewing Stand Block", new String[][] {{ "bloc", "brew", "stan" }, {"alch", "bloc"}}, Material.BREWING_STAND));
- items.add(new ItemInfo("Brewing Stand", new String[][] {{"brew", "stan"}, {"alch", "stand"}, {"alch", "tab"}}, Material.BREWING_STAND_ITEM));
- items.add(new ItemInfo("Nether Brick", new String[][] {{"neth", "bric"}}, Material.NETHER_BRICK));
- items.add(new ItemInfo("Nether Brick Stairs", new String[][] {{"neth", "stair"}, {"neth", "stai", "bric"}}, Material.NETHER_BRICK_STAIRS));
- items.add(new ItemInfo("Nether Brick Fence", new String[][]{{"neth", "fence"}, {"neth", "fence", "bric"}}, Material.NETHER_FENCE));
- items.add(new ItemInfo("Netherwarts", new String[][]{{"wart"}, {"neth", "war"}}, Material.NETHER_WARTS));
- items.add(new ItemInfo("Netherstalk", new String[][]{{"neth", "stalk"}}, Material.NETHER_STALK));
- items.add(new ItemInfo("End Portal", new String[][] {{"end", "port"}}, Material.ENDER_PORTAL));
- items.add(new ItemInfo("End Portal Frame", new String[][] {{"fram", "end", "port"}}, Material.ENDER_PORTAL_FRAME));
- items.add(new ItemInfo("End Stone", new String[][] {{"end", "ston"}}, Material.ENDER_STONE));
- items.add(new ItemInfo("Dragon Egg", new String[][] {{"drag", "egg"}}, Material.DRAGON_EGG));
- items.add(new ItemInfo("Blaze Rod", new String[][] {{"rod", "blaz"}}, Material.BLAZE_ROD));
- items.add(new ItemInfo("Ghast Tear", new String[][] {{"ghas", "tear"}}, Material.GHAST_TEAR));
- items.add(new ItemInfo("Gold Nugget", new String[][] {{"nugg", "gold"}}, Material.GOLD_NUGGET));
- items.add(new ItemInfo("Glass Bottle", new String[][] {{"bottl"}, {"glas", "bott"}, {"empt", "bott"}}, Material.GLASS_BOTTLE));
- items.add(new ItemInfo("Potion", new String[][] {{"potio"}}, Material.POTION));
- items.add(new ItemInfo("Water Bottle", new String[][] {{"wat", "bot"}}, Material.POTION, (short) 0));
- items.add(new ItemInfo("Awkward Potion", new String[][] {{"poti", "awk"}}, Material.POTION, (short) 16));
- items.add(new ItemInfo("Thick Potion", new String[][] {{"poti", "thic"}}, Material.POTION, (short) 32));
- items.add(new ItemInfo("Mundane Potion (Extended)", new String[][] {{"poti", "mund", "ext"}}, Material.POTION, (short) 64));
- items.add(new ItemInfo("Mundane Potion", new String[][] {{"poti", "mund"}}, Material.POTION, (short) 8192));
- items.add(new ItemInfo("Potion of Regeneration", new String[][] {{"poti", "rege"}}, Material.POTION, (short) 8193));
- items.add(new ItemInfo("Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "ext"}}, Material.POTION, (short) 8257));
- items.add(new ItemInfo("Potion of Regeneration II", new String[][] {{"poti", "rege", "2"}, {"poti", "rege", "ii"}}, Material.POTION, (short) 8225));
- items.add(new ItemInfo("Potion of Swiftness", new String[][] {{"poti", "swif"}, {"poti", "speed"}}, Material.POTION, (short) 8194));
- items.add(new ItemInfo("Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "ext"}, {"poti", "speed", "ext"}}, Material.POTION, (short) 8258));
- items.add(new ItemInfo("Potion of Swiftness II", new String[][] {{"poti", "swif", "2"}, {"poti", "swif", "ii"}, {"poti", "speed", "2"}, {"poti", "speed", "ii"}}, Material.POTION, (short) 8226));
- items.add(new ItemInfo("Potion of Fire Resistance", new String[][] {{"poti", "fire"}}, Material.POTION, (short) 8195));
- items.add(new ItemInfo("Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "ext"}}, Material.POTION, (short) 8259));
- items.add(new ItemInfo("Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "rev"}}, Material.POTION, (short) 8227));
- items.add(new ItemInfo("Potion of Healing", new String[][] {{"poti", "heal"}}, Material.POTION, (short) 8197));
- items.add(new ItemInfo("Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "rev"}}, Material.POTION, (short) 8261));
- items.add(new ItemInfo("Potion of Healing II", new String[][] {{"poti", "heal", "2"}, {"poti", "heal", "ii"}}, Material.POTION, (short) 8229));
- items.add(new ItemInfo("Potion of Strength", new String[][] {{"poti", "str"}}, Material.POTION, (short) 8201));
- items.add(new ItemInfo("Potion of Strength (Extended)", new String[][] {{"poti", "str", "ext"}}, Material.POTION, (short) 8265));
- items.add(new ItemInfo("Potion of Strength II", new String[][] {{"poti", "str", "2"}, {"poti", "str", "ii"}}, Material.POTION, (short) 8233));
- items.add(new ItemInfo("Potion of Poison", new String[][] {{"poti", "pois"}}, Material.POTION, (short) 8196));
- items.add(new ItemInfo("Potion of Poison (Extended)", new String[][] {{"poti", "pois", "ext"}}, Material.POTION, (short) 8260));
- items.add(new ItemInfo("Potion of Poison II", new String[][] {{"poti", "pois", "2"}, {"poti", "pois", "ii"}}, Material.POTION, (short) 8228));
- items.add(new ItemInfo("Potion of Weakness", new String[][] {{"poti", "weak"}}, Material.POTION, (short) 8200));
- items.add(new ItemInfo("Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "ext"}}, Material.POTION, (short) 8264));
- items.add(new ItemInfo("Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "rev"}}, Material.POTION, (short) 8232));
- items.add(new ItemInfo("Potion of Slowness", new String[][] {{"poti", "slow"}}, Material.POTION, (short) 8202));
- items.add(new ItemInfo("Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "ext"}}, Material.POTION, (short) 8266));
- items.add(new ItemInfo("Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "rev"}}, Material.POTION, (short) 8234));
- items.add(new ItemInfo("Potion of Harming", new String[][] {{"poti", "harm"}}, Material.POTION, (short) 8204));
- items.add(new ItemInfo("Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "rev"}}, Material.POTION, (short) 8268));
- items.add(new ItemInfo("Potion of Harming II", new String[][] {{"poti", "harm", "2"}, {"poti", "harm", "ii"}}, Material.POTION, (short) 8236));
- items.add(new ItemInfo("Splash Mundane Potion", new String[][] {{"poti", "mund", "spl"}}, Material.POTION, (short) 16384));
- items.add(new ItemInfo("Splash Potion of Regeneration", new String[][] {{"poti", "rege", "spl"}}, Material.POTION, (short) 16385));
- items.add(new ItemInfo("Splash Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "spl", "ext"}}, Material.POTION, (short) 16449));
- items.add(new ItemInfo("Splash Potion of Regeneration II", new String[][] {{"poti", "rege", "spl", "2"}, {"poti", "rege", "spl", "ii"}}, Material.POTION, (short) 16417));
- items.add(new ItemInfo("Splash Potion of Swiftness", new String[][] {{"poti", "swif", "spl"}, {"poti", "speed", "spl"}}, Material.POTION, (short) 16386));
- items.add(new ItemInfo("Splash Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "spl", "ext"}, {"poti", "speed", "spl", "ext"}}, Material.POTION, (short) 16450));
- items.add(new ItemInfo("Splash Potion of Swiftness II", new String[][] {{"poti", "swif", "spl", "2"}, {"poti", "swif", "spl", "ii"}, {"poti", "speed", "spl", "2"}, {"poti", "speed", "spl", "ii"}}, Material.POTION, (short) 16418));
- items.add(new ItemInfo("Splash Potion of Fire Resistance", new String[][] {{"poti", "fire", "spl"}}, Material.POTION, (short) 16387));
- items.add(new ItemInfo("Splash Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "spl", "ext"}}, Material.POTION, (short) 16451));
- items.add(new ItemInfo("Splash Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "spl", "rev"}}, Material.POTION, (short) 16419));
- items.add(new ItemInfo("Splash Potion of Healing", new String[][] {{"poti", "heal", "spl"}}, Material.POTION, (short) 16389));
- items.add(new ItemInfo("Splash Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "spl", "rev"}}, Material.POTION, (short) 16453));
- items.add(new ItemInfo("Splash Potion of Healing II", new String[][] {{"poti", "heal", "spl", "2"}, {"poti", "heal", "spl", "ii"}}, Material.POTION, (short) 16421));
- items.add(new ItemInfo("Splash Potion of Strength", new String[][] {{"poti", "str", "spl"}}, Material.POTION, (short) 16393));
- items.add(new ItemInfo("Splash Potion of Strength (Extended)", new String[][] {{"poti", "str", "spl", "ext"}}, Material.POTION, (short) 16457));
- items.add(new ItemInfo("Splash Potion of Strength II", new String[][] {{"poti", "str", "spl", "2"}, {"poti", "str", "spl", "ii"}}, Material.POTION, (short) 16425));
- items.add(new ItemInfo("Splash Potion of Poison", new String[][] {{"poti", "pois", "spl"}}, Material.POTION, (short) 16388));
- items.add(new ItemInfo("Splash Potion of Poison (Extended)", new String[][] {{"poti", "pois", "spl", "ext"}}, Material.POTION, (short) 16452));
- items.add(new ItemInfo("Splash Potion of Poison II", new String[][] {{"poti", "pois", "spl", "2"}, {"poti", "pois", "spl", "ii"}}, Material.POTION, (short) 16420));
- items.add(new ItemInfo("Splash Potion of Weakness", new String[][] {{"poti", "weak", "spl"}}, Material.POTION, (short) 16392));
- items.add(new ItemInfo("Splash Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "spl", "ext"}}, Material.POTION, (short) 16456));
- items.add(new ItemInfo("Splash Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "spl", "rev"}}, Material.POTION, (short) 16424));
- items.add(new ItemInfo("Splash Potion of Slowness", new String[][] {{"poti", "slow", "spl"}}, Material.POTION, (short) 16394));
- items.add(new ItemInfo("Splash Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "spl", "ext"}}, Material.POTION, (short) 16458));
- items.add(new ItemInfo("Splash Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "spl", "rev"}}, Material.POTION, (short) 16426));
- items.add(new ItemInfo("Splash Potion of Harming", new String[][] {{"poti", "harm", "spl"}}, Material.POTION, (short) 16396));
- items.add(new ItemInfo("Splash Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "spl", "rev"}}, Material.POTION, (short) 16460));
- items.add(new ItemInfo("Splash Potion of Harming II", new String[][] {{"poti", "harm", "spl", "2"}, {"poti", "harm", "spl", "ii"}}, Material.POTION, (short) 16428));
- items.add(new ItemInfo("Spider Eye", new String[][] {{"spid", "eye"}}, Material.SPIDER_EYE));
- items.add(new ItemInfo("Fermented Spider Eye", new String[][] {{"ferm", "spid", "eye"}}, Material.FERMENTED_SPIDER_EYE));
- items.add(new ItemInfo("Blaze Powder", new String[][] {{"powd", "blaz"}}, Material.BLAZE_POWDER));
- items.add(new ItemInfo("Magma Cream", new String[][] {{"crea", "magm"}}, Material.MAGMA_CREAM));
- items.add(new ItemInfo("Eye of Ender", new String[][] {{"end", "ey"}}, Material.EYE_OF_ENDER));
- items.add(new ItemInfo("Glistering Melon", new String[][] {{"melo", "glis"}}, Material.SPECKLED_MELON));
- items.add(new ItemInfo("Spawn Egg", new String[][] {{"spaw", "egg"}}, Material.MONSTER_EGG));
- items.add(new ItemInfo("Creeper Spawn Egg", new String[][] {{"creep", "egg"}}, Material.MONSTER_EGG, (short) 50));
- items.add(new ItemInfo("Skeleton Spawn Egg", new String[][] {{"skele", "egg"}}, Material.MONSTER_EGG, (short) 51));
- items.add(new ItemInfo("Spider Spawn Egg", new String[][] {{"spider", "egg"}}, Material.MONSTER_EGG, (short) 52));
- items.add(new ItemInfo("Zombie Spawn Egg", new String[][] {{"zombie", "egg"}}, Material.MONSTER_EGG, (short) 54));
- items.add(new ItemInfo("Slime Spawn Egg", new String[][] {{"slime", "egg"}}, Material.MONSTER_EGG, (short) 55));
- items.add(new ItemInfo("Ghast Spawn Egg", new String[][] {{"ghast", "egg"}}, Material.MONSTER_EGG, (short) 56));
- items.add(new ItemInfo("Zombie Pigman Spawn Egg", new String[][] {{"zomb", "pig", "egg"}}, Material.MONSTER_EGG, (short) 57));
- items.add(new ItemInfo("Enderman Spawn Egg", new String[][] {{"end", "man", "egg"}}, Material.MONSTER_EGG, (short) 58));
- items.add(new ItemInfo("Cave Spider Spawn Egg", new String[][] {{"cav", "spid", "egg"}}, Material.MONSTER_EGG, (short) 59));
- items.add(new ItemInfo("Silverfish Spawn Egg", new String[][] {{"silv", "fish", "egg"}}, Material.MONSTER_EGG, (short) 60));
- items.add(new ItemInfo("Blaze Spawn Egg", new String[][] {{"blaze", "egg"}}, Material.MONSTER_EGG, (short) 61));
- items.add(new ItemInfo("Magma Cube Spawn Egg", new String[][] {{"mag", "cub", "egg"}, {"neth", "slim", "egg"}}, Material.MONSTER_EGG, (short)62));
- items.add(new ItemInfo("Pig Spawn Egg", new String[][] {{"pig", "spa", "egg"}, {"pig", "egg"}}, Material.MONSTER_EGG, (short) 90));
- items.add(new ItemInfo("Sheep Spawn Egg", new String[][] {{"sheep", "egg"}}, Material.MONSTER_EGG, (short) 91));
- items.add(new ItemInfo("Cow Spawn Egg", new String[][] {{"cow", "spa", "egg"}, {"cow", "egg"}}, Material.MONSTER_EGG, (short) 92));
- items.add(new ItemInfo("Chicken Spawn Egg", new String[][] {{"chick", "egg"}}, Material.MONSTER_EGG, (short) 93));
- items.add(new ItemInfo("Squid Spawn Egg", new String[][] {{"squi", "spa", "egg"},{"squi", "egg"}}, Material.MONSTER_EGG, (short) 94));
- items.add(new ItemInfo("Wolf Spawn Egg", new String[][] {{"wolf", "spa", "egg"}, {"wolf", "egg"}}, Material.MONSTER_EGG, (short) 95));
- items.add(new ItemInfo("Mooshroom Spawn Egg", new String[][] {{"moo", "room", "egg"}, {"mush", "cow", "egg"}}, Material.MONSTER_EGG, (short) 96));
- items.add(new ItemInfo("Ocelot Spawn Egg", new String[][] {{"ocelo", "egg"}, {"ozelo", "egg"}}, Material.MONSTER_EGG, (short) 98));
- items.add(new ItemInfo("Villager Spawn Egg", new String[][] {{"villa", "egg"}}, Material.MONSTER_EGG, (short) 120));
- items.add(new ItemInfo("Bottle 'o Enchanting", new String[][] {{"bot", "ench"}, {"bot", "xp"}}, Material.EXP_BOTTLE));
- items.add(new ItemInfo("Fire Charge", new String[][] {{"fir", "char"}}, Material.FIREBALL));
- items.add(new ItemInfo("13 Disc", new String[][]{{"dis", "gol"}, {"rec", "gol"}, {"13", "disc"}, {"13", "reco"}}, Material.GOLD_RECORD));
- items.add(new ItemInfo("cat Disc", new String[][]{{"dis", "gre"}, {"rec", "gre"}, {"cat", "disc"}, {"cat", "reco"}}, Material.GREEN_RECORD));
- items.add(new ItemInfo("blocks Disc", new String[][] {{"block", "disc"}, {"block", "reco"}, {"3", "disc"}, {"3", "reco"}}, Material.RECORD_3));
- items.add(new ItemInfo("chirp Disc", new String[][] {{"chirp", "disc"}, {"chirp", "reco"}, {"4", "disc"}, {"4", "reco"}}, Material.RECORD_4));
- items.add(new ItemInfo("far Disc", new String[][] {{"far", "disc"}, {"far", "reco"}, {"5", "disc"}, {"5", "reco"}}, Material.RECORD_5));
- items.add(new ItemInfo("mall Disc", new String[][] {{"mall", "disc"}, {"mall", "reco"}, {"6", "disc"}, {"6", "reco"}}, Material.RECORD_6));
- items.add(new ItemInfo("mellohi Disc", new String[][] {{"mello", "disc"}, {"mello", "reco"}, {"7", "disc"}, {"7", "reco"}}, Material.RECORD_7));
- items.add(new ItemInfo("stahl Disc", new String[][] {{"stahl", "disc"}, {"stahl", "reco"}, {"8", "disc"}, {"8", "reco"}}, Material.RECORD_8));
- items.add(new ItemInfo("strad Disc", new String[][] {{"strad", "disc"}, {"strad", "reco"}, {"9", "disc"}, {"9", "reco"}}, Material.RECORD_9));
- items.add(new ItemInfo("ward Disc", new String[][] {{"ward", "disc"}, {"ward", "reco"}, {"10", "disc"}, {"10", "reco"}}, Material.RECORD_10));
- items.add(new ItemInfo("11 Disc", new String[][] {{"11", "disc"}, {"11", "reco"}}, Material.RECORD_11));
- items.add(new ItemInfo("wait Disc", new String[][] {{"12", "disc"}, {"wait", "disc"}, {"12", "reco"}, {"wait", "reco"}}, Material.RECORD_12));
- items.add(new ItemInfo("Redstone Lamp", new String[][] {{"lamp"}, {"lamp", "redst"}}, Material.REDSTONE_LAMP_OFF));
- items.add(new ItemInfo("Redstone Torch Off", new String[][] {{"off", "red", "sto", "tor"}}, Material.REDSTONE_TORCH_OFF));
- //1.3 Blocks & Items
- items.add(new ItemInfo("Emerald Ore", new String[][]{{"emer", "ore"}}, Material.EMERALD_ORE));
- items.add(new ItemInfo("Emerald", new String[][]{{"emer"}}, Material.EMERALD));
- items.add(new ItemInfo("Emerald Block", new String[][]{{"emer", "blo"}}, Material.EMERALD_BLOCK));
- items.add(new ItemInfo("Ender Chest", new String[][]{{"end", "ches"}}, Material.ENDER_CHEST));
- items.add(new ItemInfo("Tripwire Hook", new String[][]{{"hoo", "trip"}}, Material.TRIPWIRE_HOOK));
- items.add(new ItemInfo("Tripwire", new String[][]{{"trip"}}, Material.TRIPWIRE));
- items.add(new ItemInfo("Sandstone Stair", new String[][]{{"stair", "sand", "sto"}, {"stair", "sand"}}, Material.SANDSTONE_STAIRS));
- items.add(new ItemInfo("Double Oak Slab", new String[][]{{"doub", "slab", "oak"}, {"doub", "step", "oak"}}, Material.WOOD_DOUBLE_STEP));
- items.add(new ItemInfo("Double Spruce Slab", new String[][]{{"doub", "slab", "spru"}, {"doub", "step", "spru"}}, Material.WOOD_DOUBLE_STEP, (short) 1));
- items.add(new ItemInfo("Double Birch Slab", new String[][]{{"doub", "slab", "birc"}, {"doub", "step", "birc"}}, Material.WOOD_DOUBLE_STEP, (short) 2));
- items.add(new ItemInfo("Double Jungle Wood Slab", new String[][]{{"doub", "slab", "jungl"}, {"doub", "step", "jung"}}, Material.WOOD_DOUBLE_STEP, (short) 3));
- items.add(new ItemInfo("Oak Slab", new String[][]{{"slab", "oak"}, {"step", "oak"}}, Material.WOOD_STEP));
- items.add(new ItemInfo("Spruce Slab", new String[][]{{"slab", "spru"}, {"step", "spru"}}, Material.WOOD_STEP, (short) 1));
- items.add(new ItemInfo("Birch Slab", new String[][]{{"slab", "birc"}, {"step", "birc"}}, Material.WOOD_STEP, (short) 2));
- items.add(new ItemInfo("Jungle Wood Slab", new String[][]{{"jung", "wood", "sla"}, {"slab", "jung"}, {"step", "jung"}}, Material.WOOD_STEP, (short) 3));
- items.add(new ItemInfo("Book and Quill", new String[][]{{"qui", "book"}}, Material.BOOK_AND_QUILL));
- items.add(new ItemInfo("Written Book", new String[][]{{"wri", "book"}}, Material.WRITTEN_BOOK));
- items.add(new ItemInfo("Cocoa Pod", new String[][]{{"coco"}, {"coc", "pod"}}, Material.COCOA));
- //1.4 Blocks & Items
- items.add(new ItemInfo("Command Block", new String[][]{{"comm"}}, Material.COMMAND));
- items.add(new ItemInfo("Beacon Block", new String[][]{{"beac"}}, Material.BEACON));
- items.add(new ItemInfo("Anvil", new String[][]{{"anv"}}, Material.ANVIL));
- items.add(new ItemInfo("Slightly Damaged Anvil", new String[][]{{"dam", "anv"}, {"sli", "anv"}}, Material.ANVIL, (short) 1));
- items.add(new ItemInfo("Very Damaged Anvil", new String[][]{{"ver", "dam", "anv"}, {"ver", "anv"}}, Material.ANVIL, (short) 2));
- items.add(new ItemInfo("Flower Pot Block", new String[][]{{"blo", "flow", "pot"}}, Material.FLOWER_POT));
- items.add(new ItemInfo("Flower Pot", new String[][]{{"flow", "pot"}}, Material.FLOWER_POT_ITEM));
- items.add(new ItemInfo("Cobblestone Wall", new String[][]{{"cobble", "wall"}}, Material.COBBLE_WALL));
- items.add(new ItemInfo("Mossy Cobblestone Wall", new String[][]{{"mos", "cob", "wall"}}, Material.COBBLE_WALL, (short) 1));
- items.add(new ItemInfo("Item Frame", new String[][]{{"fram"}}, Material.ITEM_FRAME));
- items.add(new ItemInfo("Skeleton Skull", new String[][]{{"skel", "skul"}, {"skel", "hea"}}, Material.SKULL_ITEM));
- items.add(new ItemInfo("Wither Skeleton Skull", new String[][]{{"wither", "skul"}, {"with", "hea"}}, Material.SKULL_ITEM, (short) 1));
- items.add(new ItemInfo("Zombie Head", new String[][]{{"zomb", "hea"}, {"zomb", "skul"}}, Material.SKULL_ITEM, (short) 2));
- items.add(new ItemInfo("Human Head", new String[][]{{"huma", "skul"}, {"huma", "hea"}}, Material.SKULL_ITEM, (short) 3));
- items.add(new ItemInfo("Creeper Head", new String[][]{{"cree", "skul"}, {"cree", "hea"}}, Material.SKULL_ITEM, (short) 4));
- items.add(new ItemInfo("Carrot", new String[][]{{"carro"}}, Material.CARROT_ITEM));
- items.add(new ItemInfo("Golden Carrot", new String[][]{{"carr", "gol"}}, Material.GOLDEN_CARROT));
- items.add(new ItemInfo("Carrot Block", new String[][]{{"blo", "carr"}}, Material.CARROT));
- items.add(new ItemInfo("Carrot on a Stick", new String[][]{{"sti", "carr"}}, Material.CARROT_STICK));
- items.add(new ItemInfo("Potato", new String[][]{{"pota"}}, Material.POTATO_ITEM));
- items.add(new ItemInfo("Potato Block", new String[][]{{"blo", "pota"}}, Material.POTATO));
- items.add(new ItemInfo("Baked Potato", new String[][]{{"pota", "bak"}}, Material.BAKED_POTATO));
- items.add(new ItemInfo("Poisonous Potato", new String[][]{{"pota", "poi"}}, Material.POISONOUS_POTATO));
- items.add(new ItemInfo("Wood Button", new String[][]{{"woo", "butto"}}, Material.WOOD_BUTTON));
- items.add(new ItemInfo("Pumpkin Pie", new String[][]{{"pie"}, {"pumpk", "pie"}}, Material.PUMPKIN_PIE));
- items.add(new ItemInfo("Potion of Invisibility", new String[][] {{"poti", "invi"}}, Material.POTION, (short) 8206));
- items.add(new ItemInfo("Potion of Invisibility (Extended)", new String[][] {{"poti", "invi", "ext"}}, Material.POTION, (short) 8270));
- items.add(new ItemInfo("Potion of Night Vision", new String[][] {{"poti", "nigh", "visi"}, {"poti", "visio"}}, Material.POTION, (short) 8198));
- items.add(new ItemInfo("Potion of Night Vision (Extended)", new String[][] {{"poti", "nigh", "visi", "ext"}, {"poti", "visio", "ext"}}, Material.POTION, (short) 8262));
- items.add(new ItemInfo("Enchanted Book", new String[][]{{"ench", "boo"}}, Material.ENCHANTED_BOOK));
- items.add(new ItemInfo("Nether Star", new String[][]{{"star", "neth"}}, Material.NETHER_STAR));
- items.add(new ItemInfo("Firework Star", new String[][]{{"fire", "star"}}, Material.FIREWORK_CHARGE));
- items.add(new ItemInfo("Firework Rocket", new String[][]{{"rocket"}, {"firework"}}, Material.FIREWORK));
- items.add(new ItemInfo("White Firework Star", new String[][]{{"whi", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 1));
- items.add(new ItemInfo("Orange Firework Star", new String[][]{{"ora", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 2));
- items.add(new ItemInfo("Magenta Firework Star", new String[][]{{"mag", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 3));
- items.add(new ItemInfo("Light Blue Firework Star", new String[][]{{"blu", "lig", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 4));
- items.add(new ItemInfo("Yellow Firework Star", new String[][]{{"yell", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 5));
- items.add(new ItemInfo("Lime Firework Star", new String[][]{{"lim", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 6));
- items.add(new ItemInfo("Pink Firework Star", new String[][]{{"pin", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 7));
- items.add(new ItemInfo("Gray Firework Star", new String[][]{{"gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 8));
- items.add(new ItemInfo("Light Gray Firework Star", new String[][]{{"lig", "gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 9));
- items.add(new ItemInfo("Cyan Firework Star", new String[][]{{"cya", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 10));
- items.add(new ItemInfo("Purple Firework Star", new String[][]{{"pur", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 11));
- items.add(new ItemInfo("Blue Firework Star", new String[][]{{"blue", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 12));
- items.add(new ItemInfo("Brown Firework Star", new String[][]{{"bro", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 13));
- items.add(new ItemInfo("Green Firework Star", new String[][]{{"gre", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 14));
- items.add(new ItemInfo("Red Firework Star", new String[][]{{"red", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 15));
- items.add(new ItemInfo("Black Firework Star", new String[][]{{"bla", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 16));
- items.add(new ItemInfo("Dead Bush", new String[][]{{"dea", "bush"}}, Material.DEAD_BUSH));
- items.add(new ItemInfo("Nether Brick Slab", new String[][]{{"sla", "net", "bri"}, {"step", "net", "bri"}}, Material.STEP, (short) 6));
- //1.5 Blocks & Items
- items.add(new ItemInfo("Activator Rail", new String[][]{{"rail", "acti"}, {"trac", "acti"}, {"activ"}}, Material.ACTIVATOR_RAIL));
- items.add(new ItemInfo("Block of Redstone", new String[][]{{"block", "red"}, {"block", "rs"}}, Material.REDSTONE_BLOCK));
- items.add(new ItemInfo("Daylight Sensor", new String[][]{{"day", "sen"}, {"ligh", "sen"}}, Material.DAYLIGHT_DETECTOR));
- items.add(new ItemInfo("Dropper", new String[][]{{"drop"}}, Material.DROPPER));
- items.add(new ItemInfo("Hopper", new String[][]{{"hop", "item"}, {"hop"}}, Material.HOPPER));
- items.add(new ItemInfo("Explosive Minecart", new String[][]{{"cart", "tnt"}, {"cart", "exp"}}, Material.EXPLOSIVE_MINECART));
- items.add(new ItemInfo("Hopper Minecart", new String[][]{{"cart", "hop"}, {"hop"}}, Material.HOPPER_MINECART));
- items.add(new ItemInfo("Redstone Comparator", new String[][]{{"rs", "compara"}, {"red", "comparat"}, {"comparat"}}, Material.REDSTONE_COMPARATOR));
- items.add(new ItemInfo("Trapped Chest", new String[][]{{"tra", "ches"}}, Material.TRAPPED_CHEST));
- items.add(new ItemInfo("Nether Brick Item", new String[][]{{"neth", "bric", "it"}}, Material.NETHER_BRICK_ITEM));
- items.add(new ItemInfo("Nether Quartz", new String[][]{{"neth", "qua"}, {"qua"}}, Material.QUARTZ));
- items.add(new ItemInfo("Nether Quartz Ore", new String[][]{{"neth", "qua", "ore"}, {"qua", "ore"}}, Material.QUARTZ_ORE));
- items.add(new ItemInfo("Quartz Block", new String[][]{{"qua", "blo"}}, Material.QUARTZ_BLOCK));
- items.add(new ItemInfo("Quartz Slab", new String[][]{{"qua", "slab"}, {"qua", "step"}}, Material.STEP, (short) 7));
- items.add(new ItemInfo("Quartz Double Slab", new String[][]{{"qua", "dou", "sla"}, {"qua", "dou", "step"}}, Material.DOUBLE_STEP, (short) 7));
- items.add(new ItemInfo("Quartz Stairs", new String[][]{{"qua", "stair"}}, Material.QUARTZ_STAIRS));
- items.add(new ItemInfo("Chiseled Quartz", new String[][]{{"qua", "chis"}}, Material.QUARTZ_BLOCK, (short) 1));
- items.add(new ItemInfo("Quartz Pillar", new String[][]{{"qua", "pil"}}, Material.QUARTZ_BLOCK, (short) 2));
- items.add(new ItemInfo("Weighted Gold Plate", new String[][]{{"wei", "plat", "gol"}, {"pres", "plat", "gol"}}, Material.GOLD_PLATE));
- items.add(new ItemInfo("Weighted Iron Plate", new String[][]{{"wei", "plat", "iro"}, {"pres", "plat", "iro"}}, Material.IRON_PLATE));
- //1.6 Blocks and Items
- items.add(new ItemInfo("Horse Spawn Egg", new String[][] {{"horse", "egg"}}, Material.MONSTER_EGG, (short) 100));
- items.add(new ItemInfo("Diamond Horse Armor", new String[][] {{"dia", "horse", "arm"}, {"dia", "bard"}}, Material.DIAMOND_BARDING));
- items.add(new ItemInfo("Gold Horse Armor", new String[][] {{"gold", "horse", "arm"}, {"gold", "bard"}}, Material.GOLD_BARDING));
- items.add(new ItemInfo("Iron Horse Armor", new String[][] {{"iron", "horse", "arm"}, {"iron", "bard"}}, Material.IRON_BARDING));
- items.add(new ItemInfo("Leash", new String[][] {{"leas"}, {"lead"}}, Material.LEASH));
- items.add(new ItemInfo("Hay Bale", new String[][] {{"hay", "bale"}, {"hay", "block"}}, Material.HAY_BLOCK));
- items.add(new ItemInfo("Name Tag", new String[][] {{"name", "tag"}}, Material.NAME_TAG));
- items.add(new ItemInfo("Hardened Clay", new String[][]{{"hard", "clay"}}, Material.HARD_CLAY));
- items.add(new ItemInfo("Block of Coal", new String[][]{{"coal", "block"}}, Material.COAL_BLOCK));
- items.add(new ItemInfo("White Stained Clay", new String[][]{{"clay", "whit"}, {"stai", "clay"}, {"whi", "stain", "cla"}}, Material.STAINED_CLAY));
- items.add(new ItemInfo("Orange Stained Clay", new String[][]{{"clay", "ora"}, {"ora", "stain", "cla"}}, Material.STAINED_CLAY, (short) 1));
- items.add(new ItemInfo("Magenta Stained Clay", new String[][]{{"clay", "mag"}, {"mag", "stain", "cla"}}, Material.STAINED_CLAY, (short) 2));
- items.add(new ItemInfo("Light Blue Stained Clay", new String[][]{{"clay", "lig", "blue"}, {"lig", "blu", "stain", "cla"}}, Material.STAINED_CLAY, (short) 3));
- items.add(new ItemInfo("Yellow Stained Clay", new String[][]{{"clay", "yell"}, {"yell", "stain", "cla"}}, Material.STAINED_CLAY, (short) 4));
- items.add(new ItemInfo("Lime Stained Clay", new String[][]{{"clay", "lig", "gree"}, {"clay", "lime"}, {"lime", "stain", "cla"}}, Material.STAINED_CLAY, (short) 5));
- items.add(new ItemInfo("Pink Stained Clay", new String[][]{{"clay", "pink"}, {"pink", "stain", "cla"}}, Material.STAINED_CLAY, (short) 6));
- items.add(new ItemInfo("Gray Stained Clay", new String[][]{{"clay", "gray"}, {"clay", "grey"}, {"gra", "stain", "cla"}, {"gre", "stain", "cla"}}, Material.STAINED_CLAY, (short) 7));
- items.add(new ItemInfo("Light Gray Stained Clay", new String[][]{{"lig", "clay", "gra"}, {"lig", "clay", "gre"}, {"lig", "gra", "stain", "cla"}}, Material.STAINED_CLAY, (short) 8));
- items.add(new ItemInfo("Cyan Stained Clay", new String[][]{{"clay", "cya"}, {"cya", "stain", "cla"}}, Material.STAINED_CLAY, (short) 9));
- items.add(new ItemInfo("Purple Stained Clay", new String[][]{{"clay", "pur"}, {"pur", "stain", "cla"}}, Material.STAINED_CLAY, (short) 10));
- items.add(new ItemInfo("Blue Stained Clay", new String[][]{{"clay", "blue"}, {"blue", "stain", "cla"}}, Material.STAINED_CLAY, (short) 11));
- items.add(new ItemInfo("Brown Stained Clay", new String[][]{{"clay", "brown"}, {"brown", "stain", "cla"}}, Material.STAINED_CLAY, (short) 12));
- items.add(new ItemInfo("Green Stained Clay", new String[][]{{"clay", "gree"}, {"gree", "stain", "cla"}}, Material.STAINED_CLAY, (short) 13));
- items.add(new ItemInfo("Red Stained Clay", new String[][]{{"clay", "red"}, {"red", "stain", "cla"}}, Material.STAINED_CLAY, (short) 14));
- items.add(new ItemInfo("Black Stained Clay", new String[][]{{"clay", "bla"}, {"bla", "stain", "cla"}}, Material.STAINED_CLAY, (short) 15));
- items.add(new ItemInfo("White Carpet", new String[][]{{"carpet", "whit"}, {"carpet"}}, Material.CARPET));
- items.add(new ItemInfo("Orange Carpet", new String[][]{{"carpet", "ora"}}, Material.CARPET, (short) 1));
- items.add(new ItemInfo("Magenta Carpet", new String[][]{{"carpet", "mag"}}, Material.CARPET, (short) 2));
- items.add(new ItemInfo("Light Blue Carpet", new String[][]{{"carpet", "lig", "blue"}}, Material.CARPET, (short) 3));
- items.add(new ItemInfo("Yellow Carpet", new String[][]{{"carpet", "yell"}}, Material.CARPET, (short) 4));
- items.add(new ItemInfo("Light Green Carpet", new String[][]{{"carpet", "lig", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 5));
- items.add(new ItemInfo("Pink Carpet", new String[][]{{"carpet", "pink"}}, Material.CARPET, (short) 6));
- items.add(new ItemInfo("Gray Carpet", new String[][]{{"carpet", "gray"}, {"carpet", "grey"}}, Material.CARPET, (short) 7));
- items.add(new ItemInfo("Light Gray Carpet", new String[][]{{"lig", "carpet", "gra"}, {"lig", "carpet", "gre"}}, Material.CARPET, (short) 8));
- items.add(new ItemInfo("Cyan Carpet", new String[][]{{"carpet", "cya"}}, Material.CARPET, (short) 9));
- items.add(new ItemInfo("Purple Carpet", new String[][]{{"carpet", "pur"}}, Material.CARPET, (short) 10));
- items.add(new ItemInfo("Blue Carpet", new String[][]{{"carpet", "blue"}}, Material.CARPET, (short) 11));
- items.add(new ItemInfo("Brown Carpet", new String[][]{{"carpet", "brow"}}, Material.CARPET, (short) 12));
- items.add(new ItemInfo("Dark Green Carpet", new String[][]{{"carpet", "dar", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 13));
- items.add(new ItemInfo("Red Carpet", new String[][]{{"carpet", "red"}}, Material.CARPET, (short) 14));
- items.add(new ItemInfo("Black Carpet", new String[][]{{"carpet", "bla"}}, Material.CARPET, (short) 15));
- //1.7 Blocks and Items
- items.add(new ItemInfo("Grassless Dirt", new String[][]{{"less", "dirt"}}, Material.DIRT, (short) 1));
- items.add(new ItemInfo("Acacia Log", new String[][]{{"acac"}, {"log", "acac"}}, Material.LOG_2));
- items.add(new ItemInfo("Dark Oak Log", new String[][]{{"oak", "dar"}, {"log", "oak", "dar"}}, Material.LOG_2, (short) 1));
- items.add(new ItemInfo("Acacia Plank", new String[][]{{"acac", "plank"}, {"acac", "wood"}}, Material.WOOD, (short) 4));
- items.add(new ItemInfo("Dark Oak Plank", new String[][]{{"dar", "oak", "plank"}, {"dar", "oak", "wood"}}, Material.WOOD, (short) 5));
- items.add(new ItemInfo("Acacia Wood Stairs", new String[][]{{"stair", "wood", "acac"}, {"acac", "stair"}}, Material.ACACIA_STAIRS));
- items.add(new ItemInfo("Dark Oak Wood Stairs", new String[][]{{"stair", "wood", "dar", "oak"}, {"dar", "oak", "stair"}}, Material.DARK_OAK_STAIRS));
- items.add(new ItemInfo("Acacia Sapling", new String[][]{{"sapl", "acac"}}, Material.SAPLING, (short) 4));
- items.add(new ItemInfo("Dark Oak Sapling", new String[][]{{"sapl", "oak", "dar"}}, Material.SAPLING, (short) 5));
- items.add(new ItemInfo("Acacia Leaves", new String[][]{{"lea", "acac"}}, Material.LEAVES_2));
- items.add(new ItemInfo("Dark Oak Leaves", new String[][]{{"lea", "oak", "dar"}}, Material.LEAVES_2, (short) 1));
- items.add(new ItemInfo("Packed Ice", new String[][]{{"ice", "pac"}, {"ice", "opaq"}}, Material.PACKED_ICE));
- items.add(new ItemInfo("Podzol", new String[][]{{"podz"}, {"dirt", "pod"}}, Material.DIRT, (short) 2));
- items.add(new ItemInfo("Red Sand", new String[][]{{"red", "sand"}}, Material.SAND, (short) 1));
- items.add(new ItemInfo("Cobblestone Monster Egg", new String[][]{{"cobb","sto","mons","egg"},{"cobb","mons", "egg"}, {"hid", "silver", "cob"}}, Material.MONSTER_EGGS, (short) 1));
- items.add(new ItemInfo("Cracked Stone Brick Monster Egg", new String[][]{{"cra","sto","bri","mons", "egg"}, {"hid", "silver","cra","sto","bri"}}, Material.MONSTER_EGGS, (short) 4));
- items.add(new ItemInfo("Chiseled Stone Brick Monster Egg", new String[][]{{"chi","stone","bri","mons", "egg"}, {"hid", "silver","chi","sto","bri"}}, Material.MONSTER_EGGS, (short) 5));
- items.add(new ItemInfo("White Stained Glass", new String[][]{{"stai", "glas", "whit"}, {"stai", "glas"}}, Material.STAINED_GLASS));
- items.add(new ItemInfo("Orange Stained Glass", new String[][]{{"stai", "glas", "ora"}}, Material.STAINED_GLASS, (short) 1));
- items.add(new ItemInfo("Magenta Stained Glass", new String[][]{{"stai", "glas", "mag"}}, Material.STAINED_GLASS, (short) 2));
- items.add(new ItemInfo("Light Blue Stained Glass", new String[][]{{"stai", "glas", "lig", "blue"}}, Material.STAINED_GLASS, (short) 3));
- items.add(new ItemInfo("Yellow Stained Glass", new String[][]{{"stai", "glas", "yell"}}, Material.STAINED_GLASS, (short) 4));
- items.add(new ItemInfo("Light Green Stained Glass", new String[][]{{"stai", "glas", "lig", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 5));
- items.add(new ItemInfo("Pink Stained Glass", new String[][]{{"stai", "glas", "pink"}}, Material.STAINED_GLASS, (short) 6));
- items.add(new ItemInfo("Gray Stained Glass", new String[][]{{"stai", "glas", "gra"}, {"stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 7));
- items.add(new ItemInfo("Light Gray Stained Glass", new String[][]{{"lig", "stai", "glas", "gra"}, {"lig", "stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 8));
- items.add(new ItemInfo("Cyan Stained Glass", new String[][]{{"stai", "glas", "cya"}}, Material.STAINED_GLASS, (short) 9));
- items.add(new ItemInfo("Purple Stained Glass", new String[][]{{"stai", "glas", "pur"}}, Material.STAINED_GLASS, (short) 10));
- items.add(new ItemInfo("Blue Stained Glass", new String[][]{{"stai", "glas", "blue"}}, Material.STAINED_GLASS, (short) 11));
- items.add(new ItemInfo("Brown Stained Glass", new String[][]{{"stai", "glas", "brow"}}, Material.STAINED_GLASS, (short) 12));
- items.add(new ItemInfo("Dark Green Stained Glass", new String[][]{{"stai", "glas", "dar", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 13));
- items.add(new ItemInfo("Red Stained Glass", new String[][]{{"stai", "glas", "red"}}, Material.STAINED_GLASS, (short) 14));
- items.add(new ItemInfo("Black Stained Glass", new String[][]{{"stai", "glas", "bla"}}, Material.STAINED_GLASS, (short) 15));
- items.add(new ItemInfo("White Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "whit"}, {"stai", "glas", "pane"}}, Material.STAINED_GLASS_PANE));
- items.add(new ItemInfo("Orange Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "ora"}}, Material.STAINED_GLASS_PANE, (short) 1));
- items.add(new ItemInfo("Magenta Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "mag"}}, Material.STAINED_GLASS_PANE, (short) 2));
- items.add(new ItemInfo("Light Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "blue"}}, Material.STAINED_GLASS_PANE, (short) 3));
- items.add(new ItemInfo("Yellow Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "yell"}}, Material.STAINED_GLASS_PANE, (short) 4));
- items.add(new ItemInfo("Light Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 5));
- items.add(new ItemInfo("Pink Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pink"}}, Material.STAINED_GLASS_PANE, (short) 6));
- items.add(new ItemInfo("Gray Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "gra"}, {"stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 7));
- items.add(new ItemInfo("Light Gray Stained Glass Pane", new String[][]{{"lig", "stai", "glas", "pane", "gra"}, {"lig", "stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 8));
- items.add(new ItemInfo("Cyan Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "cya"}}, Material.STAINED_GLASS_PANE, (short) 9));
- items.add(new ItemInfo("Purple Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pur"}}, Material.STAINED_GLASS_PANE, (short) 10));
- items.add(new ItemInfo("Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "blue"}}, Material.STAINED_GLASS_PANE, (short) 11));
- items.add(new ItemInfo("Brown Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "brow"}}, Material.STAINED_GLASS_PANE, (short) 12));
- items.add(new ItemInfo("Dark Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "dar", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 13));
- items.add(new ItemInfo("Red Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "red"}}, Material.STAINED_GLASS_PANE, (short) 14));
- items.add(new ItemInfo("Black Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "bla"}}, Material.STAINED_GLASS_PANE, (short) 15));
- items.add(new ItemInfo("Poppy", new String[][]{{"flow", "red"}, {"rose"}, {"poppy"}}, Material.RED_ROSE));
- items.add(new ItemInfo("Blue Orchid", new String[][]{{"flow", "blue"}, {"orch", "blue"}}, Material.RED_ROSE, (short) 1));
- items.add(new ItemInfo("Allium", new String[][]{{"flow", "mag"}, {"alli"}}, Material.RED_ROSE, (short) 2));
- items.add(new ItemInfo("Azure Bluet", new String[][]{{"flow", "whit"}, {"azu", "blue"}}, Material.RED_ROSE, (short) 3));
- items.add(new ItemInfo("Red Tulip", new String[][]{{"tul", "red"}}, Material.RED_ROSE, (short) 4));
- items.add(new ItemInfo("Orange Tulip", new String[][]{{"tul", "ora"}}, Material.RED_ROSE, (short) 5));
- items.add(new ItemInfo("White Tulip", new String[][]{{"tul", "whit"}}, Material.RED_ROSE, (short) 6));
- items.add(new ItemInfo("Pink Tulip", new String[][]{{"tul", "pin"}}, Material.RED_ROSE, (short) 7));
- items.add(new ItemInfo("Oxeye Daisy", new String[][]{{"dais"}, {"oxe", "dais"}}, Material.RED_ROSE, (short) 8));
- items.add(new ItemInfo("Sunflower", new String[][]{{"flow", "sun"}}, Material.DOUBLE_PLANT, (short) 0));
- items.add(new ItemInfo("Lilac", new String[][]{{"flow", "lila"}, {"lila"}}, Material.DOUBLE_PLANT, (short) 1));
- items.add(new ItemInfo("Double Tallgrass", new String[][]{{"doub", "tall", "gras"}, {"doub", "long", "gras"}}, Material.DOUBLE_PLANT, (short) 2));
- items.add(new ItemInfo("Large Fern", new String[][]{{"larg", "fern"}, {"doub", "fern"}}, Material.DOUBLE_PLANT, (short) 3));
- items.add(new ItemInfo("Rose Bush", new String[][]{{"bush", "rose"}}, Material.DOUBLE_PLANT, (short) 4));
- items.add(new ItemInfo("Peony", new String[][]{{"flow", "peon"}, {"peon"}}, Material.DOUBLE_PLANT, (short) 5));
- items.add(new ItemInfo("Command Minecart", new String[][]{{"cart", "comm"}}, Material.COMMAND_MINECART));
- items.add(new ItemInfo("Potion of Water Breathing", new String[][] {{"poti", "wate", "breat"}}, Material.POTION, (short) 8205));
- items.add(new ItemInfo("Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev"}}, Material.POTION, (short) 8237));
- items.add(new ItemInfo("Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext"}}, Material.POTION, (short) 8269));
- items.add(new ItemInfo("Splash Potion of Water Breathing", new String[][] {{"poti", "wate", "breat", "spl"}}, Material.POTION, (short) 16397));
- items.add(new ItemInfo("Splash Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev", "spl"}}, Material.POTION, (short) 16429));
- items.add(new ItemInfo("Splash Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext", "spl"}}, Material.POTION, (short) 16461));
- items.add(new ItemInfo("Raw Salmon", new String[][]{{"salm"}, {"raw", "salm"}}, Material.RAW_FISH, (short) 1));
- items.add(new ItemInfo("Cooked Salmon", new String[][]{{"salm", "cook"}}, Material.COOKED_FISH, (short) 1));
- items.add(new ItemInfo("Clownfish", new String[][]{{"fish", "clow"}}, Material.RAW_FISH, (short) 2));
- items.add(new ItemInfo("Pufferfish", new String[][]{{"fish", "puff"}, {"fish", "blo"}, {"fish", "glob"}}, Material.RAW_FISH, (short) 3));
- items.add(new ItemInfo("Acacia Slab", new String[][]{{"slab", "aca"}, {"step", "aca"}}, Material.WOOD_STEP, (short) 4));
- items.add(new ItemInfo("Dark Oak Slab", new String[][]{{"slab", "dar", "oak"}, {"step", "dar", "oak"}}, Material.WOOD_STEP, (short) 5));
- }
-
- @Deprecated
- public static ItemInfo itemById(int typeId) {
- return itemByType(Material.getMaterial(typeId), (short) 0);
- }
-
- @Deprecated
- public static ItemInfo itemById(int typeId, short subType) {
- return itemByType(Material.getMaterial(typeId), subType);
- }
-
- /**
- * Searchs for an ItemInfo from the given ItemStack
- * @param itemStack to search on
- * @return ItemInfo found, or null
- */
- public static ItemInfo itemByStack(ItemStack itemStack) {
- if (itemStack == null) {
- return null;
- }
-
- for (ItemInfo item : items) {
- if (itemStack.getType().equals(item.getType()) && item.isDurable()) {
- return item;
- } else if (itemStack.getType().equals(item.getType()) && item.getSubTypeId() == itemStack.getDurability()) {
- return item;
- }
- }
-
- return null;
- }
-
- public static ItemInfo itemByItem(ItemInfo item) {
- for (ItemInfo i : items) {
- if (item.equals(i)) {
- return i;
- }
- }
- return null;
- }
-
- /**
- * Gets a relevant ItemInfo by it's Material
- * @param type of Material
- * @return ItemInfo record found or null if none
- */
- public static ItemInfo itemByType(Material type) {
- return itemByType(type, (short) 0);
- }
-
- /**
- * Searches for an ItemInfo record by Material and SubTypeID
- * @param type of Material
- * @param subType to check for
- * @return ItemInfo record found or null if none
- */
- public static ItemInfo itemByType(Material type, short subType) {
- for (ItemInfo item : items) {
- if (item.getType() == type && item.getSubTypeId() == subType) {
- return item;
- }
- }
- return null;
- }
-
- /**
- * Search for an item from a given string, useful for user input. Uses 3 different types of reg-exp searching.
- * Checks first for an ItemID.
- * Checks second for ItemID:SubType
- * Last, it will run a by-name item search assuming the string is the name of an item.
- *
- * @param string to parse
- * @return ItemInfo found or null
- */
- public static ItemInfo itemByString(String string) {
-
- // int
- Pattern pattern = Pattern.compile("(?i)^(\\d+)$");
- Matcher matcher = pattern.matcher(string);
- if (matcher.find()) {
- int id = Integer.parseInt(matcher.group(1));
- return itemById(id);
- }
-
- // int:int
- matcher.reset();
- pattern = Pattern.compile("(?i)^(\\d+):(\\d+)$");
- matcher = pattern.matcher(string);
- if (matcher.find()) {
- int id = Integer.parseInt(matcher.group(1));
- short type = Short.parseShort(matcher.group(2));
- return itemById(id, type);
- }
-
- // name
- matcher.reset();
- pattern = Pattern.compile("(?i)^(.*)$");
- matcher = pattern.matcher(string);
- if (matcher.find()) {
- String name = matcher.group(1);
- return itemByName(name);
- }
-
- return null;
- }
-
- public static ItemInfo itemByName(ArrayList search) {
- String searchString = join(search, " ");
- return itemByName(searchString);
- }
-
- public static ItemInfo[] itemByNames(ArrayList search, boolean multi) {
- String searchString = join(search, " ");
- return itemsByName(searchString, multi);
- }
-
- /**
- * Multi-Item return search for dumping all items with the search string to the player
- *
- *
- * @param searchString to search for
- * @param multi whether to return a list of items or just the first
- * @return Array of items found
- */
- public static ItemInfo[] itemsByName(String searchString, boolean multi) {
- if (multi == false) {
- return new ItemInfo[]{itemByName(searchString)};
- }
-
- ItemInfo[] itemList = new ItemInfo[]{};
-
- if (searchString.matches("\\d+:\\d+")) {
- // Match on integer:short to get typeId and subTypeId
-
- // Retrieve/parse data
- String[] params = searchString.split(":");
- int typeId = Integer.parseInt(params[0]);
- short subTypeId = Short.parseShort(params[1]);
-
- // Iterate through Items
- for (ItemInfo item : items) {
- // Test for match
- if (item.getId() == typeId && item.getSubTypeId() == subTypeId) {
- itemList[0] = item;
- break;
- }
- }
- } else if (searchString.matches("\\d+")) {
-
- // Retrieve/parse data
- int typeId = Integer.parseInt(searchString);
-
- // Iterate through Items
- int i = 0;
- for (ItemInfo item : items) {
- // Test for match
- if (item.getId() == typeId) {
- itemList[i] = item;
- i++;
- }
- }
- } else {
- // Else this must be a string that we need to identify
-
- // Iterate through Items
- int i = 0;
- for (ItemInfo item : items) {
- // Look through each possible match criteria
- for (String[] attributes : item.search) {
- boolean match = false;
- // Loop through entire criteria strings
- for (String attribute : attributes) {
- if (searchString.toLowerCase().contains(attribute)) {
- match = true;
- break;
- }
- }
- // THIS was a match
- if (match) {
- itemList[i] = item;
- i++;
- }
- }
- }
- }
-
- return itemList;
- }
-
- /**
- * Single item search function, for when we only ever want to return 1 result
- *
- * @param searchString to search for
- * @return ItemInfo Object
- */
- public static ItemInfo itemByName(String searchString) {
- ItemInfo matchedItem = null;
- int matchedItemStrength = 0;
- int matchedValue = 0;
-
- if (searchString.matches("\\d+:\\d+")) {
- // Match on integer:short to get typeId and subTypeId
-
- // Retrieve/parse data
- String[] params = searchString.split(":");
- int typeId = Integer.parseInt(params[0]);
- short subTypeId = Short.parseShort(params[1]);
-
- // Iterate through Items
- for (ItemInfo item : items) {
- // Test for match
- if (item.getId() == typeId && item.getSubTypeId() == subTypeId) {
- matchedItem = item;
- break;
- }
- }
- } else if (searchString.matches("\\d+")) {
- // Match an integer only, assume subTypeId = 0
-
- // Retrieve/parse data
- int typeId = Integer.parseInt(searchString);
- short subTypeId = 0;
-
- // Iterate through Items
- for (ItemInfo item : items) {
- // Test for match
- if (item.getId() == typeId && item.getSubTypeId() == subTypeId) {
- matchedItem = item;
- break;
- }
- }
- } else {
- // Else this must be a string that we need to identify
-
- // Iterate through Items
- for (ItemInfo item : items) {
- // Look through each possible match criteria
- for (String[] attributes : item.search) {
- int val = 0;
- boolean match = false;
- // Loop through entire criteria strings
- for (String attribute : attributes) {
- if (searchString.toLowerCase().contains(attribute)) {
- val += attribute.length();
- match = true;
- } else {
- match = false;
- break;
- }
- }
-
- // THIS was a match
- if (match) {
- if (matchedItem == null || val > matchedValue || attributes.length > matchedItemStrength) {
- matchedItem = item;
- matchedValue = val;
- matchedItemStrength = attributes.length;
- }
- }
- }
- }
- }
-
- return matchedItem;
- }
-
- /**
- * Joins elements of a String array with the glue between them into a String.
- * @param array of elements to join together
- * @param glue what to put between each element
- * @return Concacted Array combined with glue
- */
- public static String join(String[] array, String glue) {
- String joined = null;
- for (String element : array) {
- if (joined == null) {
- joined = element;
- } else {
- joined += glue + element;
- }
- }
-
- if (joined == null) {
- return "";
- } else {
- return joined;
- }
- }
-
- /**
- * Joins elements of a String array with the glue between them into a String.
- * @param list of items to join together
- * @param glue what to put between each element
- * @return Concacted Array combined with glue
- */
- public static String join(List list, String glue) {
- String joined = null;
- for (String element : list) {
- if (joined == null) {
- joined = element;
- } else {
- joined += glue + element;
- }
- }
-
- if (joined == null) {
- return "";
- } else {
- return joined;
- }
- }
-}
diff --git a/src/net/milkbowl/vault/permission/Permission.java b/src/net/milkbowl/vault/permission/Permission.java
deleted file mode 100644
index c590bb9..0000000
--- a/src/net/milkbowl/vault/permission/Permission.java
+++ /dev/null
@@ -1,821 +0,0 @@
-/* This file is part of Vault.
-
- Vault is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Vault is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with Vault. If not, see .
- */
-package net.milkbowl.vault.permission;
-
-import java.util.UUID;
-import java.util.logging.Logger;
-
-import org.bukkit.Bukkit;
-import org.bukkit.World;
-import org.bukkit.command.CommandSender;
-import org.bukkit.entity.Player;
-import org.bukkit.permissions.PermissionAttachment;
-import org.bukkit.permissions.PermissionAttachmentInfo;
-import org.bukkit.plugin.Plugin;
-
-/**
- * The main Permission API - allows for group and player based permission tests
- *
- */
-public abstract class Permission {
-
- protected static final Logger log = Logger.getLogger("Minecraft");
- protected Plugin plugin = null;
-
- /**
- * Gets name of permission method
- * @return Name of Permission Method
- */
- abstract public String getName();
-
- /**
- * Checks if permission method is enabled.
- * @return Success or Failure
- */
- abstract public boolean isEnabled();
-
- /**
- * Returns if the permission system is or attempts to be compatible with super-perms.
- * @return True if this permission implementation works with super-perms
- */
- abstract public boolean hasSuperPermsCompat();
-
- /**
- * Checks if player has a permission node. (Short for playerHas(...)
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean has(String world, String player, String permission) {
- if (world == null) {
- return playerHas((String) null, player, permission);
- }
- return playerHas(world, player, permission);
- }
-
- /**
- * Checks if player has a permission node. (Short for playerHas(...)
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean has(World world, String player, String permission) {
- if (world == null) {
- return playerHas((String) null, player, permission);
- }
- return playerHas(world.getName(), player, permission);
- }
-
- /**
- * Checks if a CommandSender has a permission node.
- * This will return the result of bukkits, generic .hasPermission() method and is identical in all cases.
- * This method will explicitly fail if the registered permission system does not register permissions in bukkit.
- *
- * For easy checking of a commandsender
- * @param sender to check permissions on
- * @param permission to check for
- * @return true if the sender has the permission
- */
- public boolean has(CommandSender sender, String permission) {
- return sender.hasPermission(permission);
- }
-
- /**
- * Checks if player has a permission node. (Short for playerHas(...)
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean has(Player player, String permission) {
- return player.hasPermission(permission);
- }
-
- /**
- * Checks if player has a permission node.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean playerHas(String world, String player, String permission);
-
- /**
- * Checks if player has a permission node.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerHas(World world, String player, String permission) {
- if (world == null) {
- return playerHas((String) null, player, permission);
- }
- return playerHas(world.getName(), player, permission);
- }
-
- /**
- * Checks if player has a permission node.
- *
- * @param world World Object
- * @param playerId UUID of the player
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerHas(World world, UUID playerId, String permission) {
- if (world == null) {
- return has((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
- }
- return has(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
- }
-
- /**
- * Checks if player has a permission node.
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerHas(Player player, String permission) {
- return has(player, permission);
- }
-
- /**
- * Add permission to a player.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean playerAdd(String world, String player, String permission);
-
- /**
- * Add permission to a player.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAdd(World world, String player, String permission) {
- if (world == null) {
- return playerAdd((String) null, player, permission);
- }
- return playerAdd(world.getName(), player, permission);
- }
-
- /**
- * Add permission to a player.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUId of the player
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAdd(World world, UUID playerId, String permission) {
- if (world == null) {
- return playerAdd((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
- }
- return playerAdd(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
- }
-
- /**
- * Add permission to a player ONLY for the world the player is currently on.
- * This is a world-specific operation, if you want to add global permission you must explicitly use NULL for the world.
- *
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAdd(Player player, String permission) {
- return playerAdd(player.getWorld().getName(), player.getName(), permission);
- }
-
- /**
- * Add transient permission to a player.
- * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
- * one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
- * implementing a plugin which provides its own API for this needs to override this method.
- *
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException {
- Player p = plugin.getServer().getPlayer(player);
- if (p == null) {
- throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
- }
- return playerAddTransient(p, permission);
- }
-
- /**
- * Add transient permission to a player.
- * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
- * one that only needs the built-in Bukkit API to add transient permissions to a player.
- *
- * @param playerId UUID
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAddTransient(UUID playerId, String permission) throws UnsupportedOperationException {
- Player p = plugin.getServer().getPlayer(playerId);
- if (p == null) {
- throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
- }
- return playerAddTransient(p, permission);
- }
-
- /**
- * Add transient permission to a player.
- * This operation adds a world-unspecific permission onto the player object in bukkit via Bukkit's permission interface.
- *
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerAddTransient(Player player, String permission) {
- for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) {
- if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) {
- paInfo.getAttachment().setPermission(permission, true);
- return true;
- }
- }
-
- PermissionAttachment attach = player.addAttachment(plugin);
- attach.setPermission(permission, true);
-
- return true;
- }
-
- /**
- * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
- *
- * @param worldName to check on
- * @param playerId UUID
- * @param permission to test
- * @return Success or Failure
- */
- public boolean playerAddTransient(String worldName, UUID playerId, String permission) {
- return playerAddTransient(playerId, permission);
- }
-
- /**
- * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
- * @param worldName to check on
- * @param player to check
- * @param permission to check for
- * @return Success or Failure
- */
- public boolean playerAddTransient(String worldName, Player player, String permission) {
- return playerAddTransient(player, permission);
- }
-
- /**
- * Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
- * @param worldName to check on
- * @param player to check
- * @param permission to check
- * @return Success or Failure
- */
- public boolean playerAddTransient(String worldName, String player, String permission) {
- Player p = plugin.getServer().getPlayer(player);
- if (p == null) {
- throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
- }
- return playerAddTransient(p, permission);
- }
-
- /**
- * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
- * @param worldName to check on
- * @param player to check
- * @param permission to check for
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(String worldName, String player, String permission) {
- Player p = plugin.getServer().getPlayer(player);
- if (p == null)
- return false;
-
- return playerRemoveTransient(p, permission);
- }
-
- /**
- * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
- * @param worldName to check on
- * @param playerId UUID to check
- * @param permission to check for
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(String worldName, UUID playerId, String permission) {
- return playerRemoveTransient(playerId, permission);
- }
-
- /**
- * Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
- * @param worldName to check on
- * @param player to check
- * @param permission to check for
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(String worldName, Player player, String permission) {
- return playerRemoveTransient(player, permission);
- }
-
- /**
- * Remove permission from a player.
- * @param world World name
- * @param player Name of Player
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean playerRemove(String world, String player, String permission);
-
- /**
- * Remove permission from a player.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerRemove(World world, String player, String permission) {
- if (world == null) {
- return playerRemove((String) null, player, permission);
- }
- return playerRemove(world.getName(), player, permission);
- }
-
- /**
- * Remove permission from a player.
- * Will attempt to remove permission from the player on the player's current world. This is NOT a global operation.
- *
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerRemove(Player player, String permission) {
- return playerRemove(player.getWorld().getName(), player.getName(), permission);
- }
-
- /**
- * Remove transient permission from a player.
- * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
- * one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
- * implementing a plugin which provides its own API for this needs to override this method.
- *
- * @param player Player name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(String player, String permission) {
- Player p = plugin.getServer().getPlayer(player);
- if (p == null)
- return false;
-
- return playerRemoveTransient(p, permission);
- }
-
-
- /**
- * Remove transient permission from a player.
- *
- * @param playerId UUID
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(UUID playerId, String permission) {
- return playerRemoveTransient(Bukkit.getPlayer(playerId), permission);
- }
-
- /**
- * Remove transient permission from a player.
- *
- * @param player Player Object
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean playerRemoveTransient(Player player, String permission) {
- for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) {
- if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) {
- paInfo.getAttachment().unsetPermission(permission);
- return true;
- }
- }
- return false;
- }
-
- /**
- * Checks if group has a permission node.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean groupHas(String world, String group, String permission);
-
- /**
- * Checks if group has a permission node.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean groupHas(World world, String group, String permission) {
- if (world == null) {
- return groupHas((String) null, group, permission);
- }
- return groupHas(world.getName(), group, permission);
- }
-
- /**
- * Add permission to a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean groupAdd(String world, String group, String permission);
-
- /**
- * Add permission to a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean groupAdd(World world, String group, String permission) {
- if (world == null) {
- return groupAdd((String) null, group, permission);
- }
- return groupAdd(world.getName(), group, permission);
- }
-
- /**
- * Remove permission from a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- abstract public boolean groupRemove(String world, String group, String permission);
-
- /**
- * Remove permission from a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param group Group name
- * @param permission Permission node
- * @return Success or Failure
- */
- public boolean groupRemove(World world, String group, String permission) {
- if (world == null) {
- return groupRemove((String) null, group, permission);
- }
- return groupRemove(world.getName(), group, permission);
- }
-
- /**
- * Check if player is member of a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * This method is known to return unexpected results depending on what permission system is being used. Different permission systems
- * will store the player groups differently, It is HIGHLY suggested you test your code out first.
- *
- * @param world World name
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- abstract public boolean playerInGroup(String world, String player, String group);
-
- /**
- * Check if player is member of a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(World world, String player, String group) {
- if (world == null) {
- return playerInGroup((String) null, player, group);
- }
- return playerInGroup(world.getName(), player, group);
- }
-
- /**
- * Check if player is member of a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUID
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(World world, UUID playerId, String group) {
- if (world == null) {
- return playerInGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
- return playerInGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
-
- /**
- * Check if player is member of a group.
- * This method will ONLY check groups for which the player is in that are defined for the current world.
- * This may result in odd return behaviour depending on what permission system has been registered.
- *
- * @param player Player Object
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerInGroup(Player player, String group) {
- return playerInGroup(player.getWorld().getName(), player.getName(), group);
- }
-
- /**
- * Add player to a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- abstract public boolean playerAddGroup(String world, String player, String group);
-
- /**
- * Add player to a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerAddGroup(World world, String player, String group) {
- if (world == null) {
- return playerAddGroup((String) null, player, group);
- }
- return playerAddGroup(world.getName(), player, group);
- }
-
- /**
- * Add player to a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUID
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerAddGroup(World world, UUID playerId, String group) {
- if (world == null) {
- return playerAddGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
- return playerAddGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
-
- /**
- * Add player to a group.
- * This will add a player to the group on the current World. This may return odd results if the permission system
- * being used on the server does not support world-specific groups, or if the group being added to is a global group.
- *
- * @param player Player Object
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerAddGroup(Player player, String group) {
- return playerAddGroup(player.getWorld().getName(), player.getName(), group);
- }
-
- /**
- * Remove player from a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- abstract public boolean playerRemoveGroup(String world, String player, String group);
-
- /**
- * Remove player from a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerRemoveGroup(World world, String player, String group) {
- if (world == null) {
- return playerRemoveGroup((String) null, player, group);
- }
- return playerRemoveGroup(world.getName(), player, group);
- }
-
- /**
- * Remove player from a group.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUID
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerRemoveGroup(World world, UUID playerId, String group) {
- if (world == null) {
- return playerRemoveGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
- return playerRemoveGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
- }
-
- /**
- * Remove player from a group.
- * This will add a player to the group on the current World. This may return odd results if the permission system
- * being used on the server does not support world-specific groups, or if the group being added to is a global group.
- *
- * @param player Player Object
- * @param group Group name
- * @return Success or Failure
- */
- public boolean playerRemoveGroup(Player player, String group) {
- return playerRemoveGroup(player.getWorld().getName(), player.getName(), group);
- }
-
- /**
- * Gets the list of groups that this player has.
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @return Array of groups
- */
- abstract public String[] getPlayerGroups(String world, String player);
-
- /**
- * Gets the list of groups that this player has
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @return Array of groups
- */
- public String[] getPlayerGroups(World world, String player) {
- if (world == null) {
- return getPlayerGroups((String) null, player);
- }
- return getPlayerGroups(world.getName(), player);
- }
-
- /**
- * Gets the list of groups that this player has
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUID
- * @return Array of groups
- */
- public String[] getPlayerGroups(World world, UUID playerId) {
- return getPlayerGroups(world, Bukkit.getOfflinePlayer(playerId).getName());
- }
-
- /**
- * Returns a list of world-specific groups that this player is currently in. May return unexpected results if
- * you are looking for global groups, or if the registered permission system does not support world-specific groups.
- *
- * @param player Player Object
- * @return Array of groups
- */
- public String[] getPlayerGroups(Player player) {
- return getPlayerGroups(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Gets players primary group
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World name
- * @param player Player name
- * @return Players primary group
- */
- abstract public String getPrimaryGroup(String world, String player);
-
- /**
- * Gets players primary group
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param player Player name
- * @return Players primary group
- */
- public String getPrimaryGroup(World world, String player) {
- if (world == null) {
- return getPrimaryGroup((String) null, player);
- }
- return getPrimaryGroup(world.getName(), player);
- }
-
- /**
- * Gets players primary group
- * Supports NULL value for World if the permission system registered supports global permissions.
- * But May return odd values if the servers registered permission system does not have a global permission store.
- *
- * @param world World Object
- * @param playerId UUID of the player
- * @return Players primary group
- */
- public String getPrimaryGroup(World world, UUID playerId) {
- return getPrimaryGroup(world, Bukkit.getOfflinePlayer(playerId).getName());
- }
-
- /**
- * Get players primary group
- * @param player Player Object
- * @return Players primary group
- */
- public String getPrimaryGroup(Player player) {
- return getPrimaryGroup(player.getWorld().getName(), player.getName());
- }
-
- /**
- * Returns a list of all known groups
- * @return an Array of String of all groups
- */
- abstract public String[] getGroups();
-
- /**
- * Returns true if the given implementation supports groups.
- * @return true if the implementation supports groups
- */
- abstract public boolean hasGroupSupport();
-}
\ No newline at end of file
diff --git a/test/net/milkbowl/vault/test/ItemTest.java b/test/net/milkbowl/vault/test/ItemTest.java
deleted file mode 100644
index af7f06d..0000000
--- a/test/net/milkbowl/vault/test/ItemTest.java
+++ /dev/null
@@ -1,86 +0,0 @@
-package net.milkbowl.vault.test;
-
-import static org.junit.Assert.assertEquals;
-import static org.junit.Assert.assertNotNull;
-
-import java.util.EnumSet;
-import java.util.Set;
-
-import org.bukkit.Material;
-import org.bukkit.inventory.ItemStack;
-import org.junit.Test;
-
-import net.milkbowl.vault.item.ItemInfo;
-import net.milkbowl.vault.item.Items;
-
-
-@SuppressWarnings("deprecation")
-public class ItemTest {
-
- // Static list of materials we shouldn't be testing for as they are now longer able to be help in inventory.
- private static final Set ignoreMats = EnumSet.noneOf(Material.class);
- {
- ignoreMats.add(Material.STATIONARY_WATER);
- ignoreMats.add(Material.STATIONARY_LAVA);
- ignoreMats.add(Material.PISTON_EXTENSION);
- ignoreMats.add(Material.PISTON_MOVING_PIECE);
- ignoreMats.add(Material.REDSTONE_WIRE);
- ignoreMats.add(Material.CROPS);
- ignoreMats.add(Material.BURNING_FURNACE);
- ignoreMats.add(Material.SIGN_POST);
- ignoreMats.add(Material.WOODEN_DOOR);
- ignoreMats.add(Material.WALL_SIGN);
- ignoreMats.add(Material.IRON_DOOR_BLOCK);
- ignoreMats.add(Material.GLOWING_REDSTONE_ORE);
- ignoreMats.add(Material.SUGAR_CANE_BLOCK);
- ignoreMats.add(Material.CAKE_BLOCK);
- ignoreMats.add(Material.DIODE_BLOCK_OFF);
- ignoreMats.add(Material.DIODE_BLOCK_ON);
- ignoreMats.add(Material.LOCKED_CHEST);
- ignoreMats.add(Material.PUMPKIN_STEM);
- ignoreMats.add(Material.MELON_STEM);
- ignoreMats.add(Material.REDSTONE_LAMP_ON);
- ignoreMats.add(Material.SKULL);
- ignoreMats.add(Material.REDSTONE_COMPARATOR_OFF);
- ignoreMats.add(Material.REDSTONE_COMPARATOR_ON);
- }
-
- @Test
- public void testItems() {
- boolean failed = false;
- for (ItemInfo item : Items.getItemList()) {
- ItemInfo queriedInfo = Items.itemByString(item.getName());
- try {
- assertEquals(item, queriedInfo);
- } catch (AssertionError e) {
- e.printStackTrace();
- failed = true;
- }
- }
- assertEquals(false, failed);
- }
-
- @Test
- public void testItemStacks() {
- boolean failed = false;
- for (ItemInfo item : Items.getItemList()) {
- ItemStack stack = item.toStack();
- try {
- assertEquals(item, Items.itemByStack(stack));
- } catch (AssertionError e) {
- e.printStackTrace();
- failed = true;
- }
- }
- assertEquals(false, failed);
- }
-
- @Test
- public void MissingMaterialtest() {
- for (Material mat : Material.values()) {
- if (ignoreMats.contains(mat)) continue;
-
- assertNotNull("Missing " + mat.toString() + " in item search list", Items.itemByType(mat));
- }
- }
-}
\ No newline at end of file