fix double brackets everywhere

This commit is contained in:
Nick Minkler 2014-05-20 06:45:47 -07:00
parent 1510770ed4
commit 7c70b05e75

View File

@ -53,7 +53,7 @@ public abstract class Permission {
abstract public boolean hasSuperPermsCompat();
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
* Checks if player has a permission node. (Short for playerHas(...)
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -72,7 +72,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
* Checks if player has a permission node. (Short for playerHas(...)
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -115,7 +115,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
* Checks if player has a permission node.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -129,7 +129,7 @@ public abstract class Permission {
abstract public boolean playerHas(String world, String player, String permission);
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
* Checks if player has a permission node.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -173,7 +173,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
* Add permission to a player.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -187,7 +187,7 @@ public abstract class Permission {
abstract public boolean playerAdd(String world, String player, String permission);
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
* Add permission to a player.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -235,7 +235,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(OfflinePlayer, String)} instead.
* Add transient permission to a player.
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
@ -316,7 +316,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(String, OfflinePlayer, String)} instead.
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
* @param worldName to check on
* @param player to check
@ -333,7 +333,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
* @param worldName to check on
* @param player to check
@ -372,7 +372,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerRemove(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerRemove(String, OfflinePlayer, String)} instead.
* Remove permission from a player.
* @param world World name
* @param player Name of Player
@ -430,7 +430,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(OfflinePlayer, String)} instead.
* Remove transient permission from a player.
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
@ -572,7 +572,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
* Check if player is member of a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -589,7 +589,7 @@ public abstract class Permission {
abstract public boolean playerInGroup(String world, String player, String group);
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
* Check if player is member of a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -638,7 +638,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
* Add player to a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -652,7 +652,7 @@ public abstract class Permission {
abstract public boolean playerAddGroup(String world, String player, String group);
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
* Add player to a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -701,7 +701,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
* Remove player from a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -715,7 +715,7 @@ public abstract class Permission {
abstract public boolean playerRemoveGroup(String world, String player, String group);
/**
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
* Remove player from a group.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -764,7 +764,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
* Gets the list of groups that this player has.
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -777,7 +777,7 @@ public abstract class Permission {
abstract public String[] getPlayerGroups(String world, String player);
/**
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
* Gets the list of groups that this player has
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -819,7 +819,7 @@ public abstract class Permission {
}
/**
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
* Gets players primary group
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.
@ -832,7 +832,7 @@ public abstract class Permission {
abstract public String getPrimaryGroup(String world, String player);
/**
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
* Gets players primary group
* Supports NULL value for World if the permission system registered supports global permissions.
* But May return odd values if the servers registered permission system does not have a global permission store.