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https://github.com/MilkBowl/VaultAPI.git
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fix double brackets everywhere
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parent
1510770ed4
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7c70b05e75
@ -53,7 +53,7 @@ public abstract class Permission {
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abstract public boolean hasSuperPermsCompat();
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abstract public boolean hasSuperPermsCompat();
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
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* Checks if player has a permission node. (Short for playerHas(...)
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* Checks if player has a permission node. (Short for playerHas(...)
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -72,7 +72,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
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* Checks if player has a permission node. (Short for playerHas(...)
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* Checks if player has a permission node. (Short for playerHas(...)
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -115,7 +115,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
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* Checks if player has a permission node.
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* Checks if player has a permission node.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -129,7 +129,7 @@ public abstract class Permission {
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abstract public boolean playerHas(String world, String player, String permission);
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abstract public boolean playerHas(String world, String player, String permission);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
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* Checks if player has a permission node.
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* Checks if player has a permission node.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -173,7 +173,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
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* Add permission to a player.
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* Add permission to a player.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -187,7 +187,7 @@ public abstract class Permission {
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abstract public boolean playerAdd(String world, String player, String permission);
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abstract public boolean playerAdd(String world, String player, String permission);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
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* Add permission to a player.
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* Add permission to a player.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -235,7 +235,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(OfflinePlayer, String)} instead.
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* Add transient permission to a player.
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* Add transient permission to a player.
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* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
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* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
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* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
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* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
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@ -316,7 +316,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(String, OfflinePlayer, String)} instead.
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* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
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* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
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* @param worldName to check on
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* @param worldName to check on
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* @param player to check
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* @param player to check
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@ -333,7 +333,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
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* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
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* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
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* @param worldName to check on
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* @param worldName to check on
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* @param player to check
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* @param player to check
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@ -372,7 +372,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerRemove(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerRemove(String, OfflinePlayer, String)} instead.
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* Remove permission from a player.
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* Remove permission from a player.
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* @param world World name
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* @param world World name
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* @param player Name of Player
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* @param player Name of Player
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@ -430,7 +430,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(OfflinePlayer, String)} instead.
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* Remove transient permission from a player.
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* Remove transient permission from a player.
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* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
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* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
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* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
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* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
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@ -572,7 +572,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* Check if player is member of a group.
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* Check if player is member of a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -589,7 +589,7 @@ public abstract class Permission {
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abstract public boolean playerInGroup(String world, String player, String group);
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abstract public boolean playerInGroup(String world, String player, String group);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* Check if player is member of a group.
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* Check if player is member of a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -638,7 +638,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
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* Add player to a group.
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* Add player to a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -652,7 +652,7 @@ public abstract class Permission {
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abstract public boolean playerAddGroup(String world, String player, String group);
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abstract public boolean playerAddGroup(String world, String player, String group);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
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* Add player to a group.
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* Add player to a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -701,7 +701,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
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* Remove player from a group.
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* Remove player from a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -715,7 +715,7 @@ public abstract class Permission {
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abstract public boolean playerRemoveGroup(String world, String player, String group);
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abstract public boolean playerRemoveGroup(String world, String player, String group);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
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* Remove player from a group.
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* Remove player from a group.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -764,7 +764,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* Gets the list of groups that this player has.
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* Gets the list of groups that this player has.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -777,7 +777,7 @@ public abstract class Permission {
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abstract public String[] getPlayerGroups(String world, String player);
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abstract public String[] getPlayerGroups(String world, String player);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* Gets the list of groups that this player has
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* Gets the list of groups that this player has
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -819,7 +819,7 @@ public abstract class Permission {
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* Gets players primary group
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* Gets players primary group
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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@ -832,7 +832,7 @@ public abstract class Permission {
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abstract public String getPrimaryGroup(String world, String player);
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abstract public String getPrimaryGroup(String world, String player);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* Gets players primary group
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* Gets players primary group
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* Supports NULL value for World if the permission system registered supports global permissions.
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* Supports NULL value for World if the permission system registered supports global permissions.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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* But May return odd values if the servers registered permission system does not have a global permission store.
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