diff --git a/allclasses-frame.html b/allclasses-frame.html new file mode 100644 index 0000000..fcb4ed4 --- /dev/null +++ b/allclasses-frame.html @@ -0,0 +1,26 @@ + + + +
+ + +Milkbowl, 2014
+ + diff --git a/deprecated-list.html b/deprecated-list.html new file mode 100644 index 0000000..30bbaec --- /dev/null +++ b/deprecated-list.html @@ -0,0 +1,527 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/help-doc.html b/help-doc.html new file mode 100644 index 0000000..d4570b4 --- /dev/null +++ b/help-doc.html @@ -0,0 +1,218 @@ + + + + + + +This API (Application Programming Interface) document has pages corresponding to the items in the navigation bar, described as follows.
+The Overview page is the front page of this API document and provides a list of all packages with a summary for each. This page can also contain an overall description of the set of packages.
+Each package has a page that contains a list of its classes and interfaces, with a summary for each. This page can contain four categories:
+Each class, interface, nested class and nested interface has its own separate page. Each of these pages has three sections consisting of a class/interface description, summary tables, and detailed member descriptions:
+Each summary entry contains the first sentence from the detailed description for that item. The summary entries are alphabetical, while the detailed descriptions are in the order they appear in the source code. This preserves the logical groupings established by the programmer.
+Each annotation type has its own separate page with the following sections:
+Each enum has its own separate page with the following sections:
+Each documented package, class and interface has its own Use page. This page describes what packages, classes, methods, constructors and fields use any part of the given class or package. Given a class or interface A, its Use page includes subclasses of A, fields declared as A, methods that return A, and methods and constructors with parameters of type A. You can access this page by first going to the package, class or interface, then clicking on the "Use" link in the navigation bar.
+There is a Class Hierarchy page for all packages, plus a hierarchy for each package. Each hierarchy page contains a list of classes and a list of interfaces. The classes are organized by inheritance structure starting with java.lang.Object
. The interfaces do not inherit from java.lang.Object
.
The Deprecated API page lists all of the API that have been deprecated. A deprecated API is not recommended for use, generally due to improvements, and a replacement API is usually given. Deprecated APIs may be removed in future implementations.
+The Index contains an alphabetic list of all classes, interfaces, constructors, methods, and fields.
+These links take you to the next or previous class, interface, package, or related page.
+These links show and hide the HTML frames. All pages are available with or without frames.
+Each serializable or externalizable class has a description of its serialization fields and methods. This information is of interest to re-implementors, not to developers using the API. While there is no link in the navigation bar, you can get to this information by going to any serialized class and clicking "Serialized Form" in the "See also" section of the class description.
+The <a href="constant-values.html">Constant Field Values</a> page lists the static final fields and their values.
+Milkbowl, 2014
+ + diff --git a/index-all.html b/index-all.html new file mode 100644 index 0000000..a682367 --- /dev/null +++ b/index-all.html @@ -0,0 +1,1358 @@ + + + + + + +Economy.createBank(String, OfflinePlayer)
instead.Economy.createPlayerAccount(OfflinePlayer)
instead.Economy.createPlayerAccount(OfflinePlayer, String)
instead.Economy.depositPlayer(OfflinePlayer, double)
instead.Economy.depositPlayer(OfflinePlayer, String, double)
instead.Economy.getBalance(OfflinePlayer)
instead.Economy.getBalance(OfflinePlayer, String)
instead.Chat.getPlayerGroups(String, OfflinePlayer)
instead.
+ Gets the list of groups that this player hasChat.getPlayerGroups(String, OfflinePlayer)
instead.
+ Gets the list of groups that this player hasgetPlayerGroups(String, OfflinePlayer)
instead.getPlayerGroups(String, OfflinePlayer)
instead.Chat.getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+
+ Get a players informational node (Boolean) valueChat.getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+
+ Get a players informational node (Boolean) valueChat.getPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+
+ Get a players informational node (Double) valueChat.getPlayerInfoDouble(String, OfflinePlayer, String, double)
instead
+
+ Get a players informational node (Double) valueChat.getPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+ Get a players informational node (Integer) valueChat.getPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Get a players informational node (Integer) valueChat.getPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+
+ Get a players informational node (String) valueChat.getPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Get a players informational node (String) valueChat.getPlayerPrefix(String, OfflinePlayer)
instead.
+
+ Get players prefixChat.getPlayerPrefix(String, OfflinePlayer)
instead.
+
+ Get players prefixChat.getPlayerSuffix(String, OfflinePlayer)
instead.
+
+ Get players suffixChat.getPlayerSuffix(String, OfflinePlayer)
instead.
+
+ Get players suffixChat.getPrimaryGroup(String, OfflinePlayer)
instead.
+ Gets players primary groupChat.getPrimaryGroup(String, OfflinePlayer)
instead.
+ Gets players primary groupgetPrimaryGroup(String, OfflinePlayer)
instead.getPrimaryGroup(String, OfflinePlayer)
instead.Economy.has(OfflinePlayer, double)
instead.Economy.has(OfflinePlayer, String, double)
instead.playerHas(String, OfflinePlayer, String)
instead.playerHas(String, OfflinePlayer, String)
instead.Economy.hasAccount(OfflinePlayer)
instead.Economy.hasAccount(OfflinePlayer, String)
instead.Economy.isBankMember(String, OfflinePlayer)
instead.Economy.isBankOwner(String, OfflinePlayer)
instead.playerAdd(String, OfflinePlayer, String)
instead.
+ Add permission to a player.
+ Supports NULL value for World if the permission system registered supports global permissions.
+ But May return odd values if the servers registered permission system does not have a global permission store.playerAdd(String, OfflinePlayer, String)
instead.playerAddGroup(String, OfflinePlayer, String)
instead.playerAddGroup(String, OfflinePlayer, String)
instead.playerAddTransient(OfflinePlayer, String)
instead.playerAddTransient(String, OfflinePlayer, String)
instead.playerHas(String, OfflinePlayer, String)
instead.playerHas(String, OfflinePlayer, String)
instead.Chat.playerInGroup(String, OfflinePlayer, String)
instead.
+ Check if player is member of a group.Chat.playerInGroup(String, OfflinePlayer, String)
instead.
+ Check if player is member of a group.playerInGroup(String, OfflinePlayer, String)
instead.playerInGroup(String, OfflinePlayer, String)
instead.playerRemove(String, OfflinePlayer, String)
instead.playerRemoveGroup(String, OfflinePlayer, String)
instead.playerRemoveGroup(String, OfflinePlayer, String)
instead.playerRemoveTransient(String, OfflinePlayer, String)
instead.playerRemoveTransient(OfflinePlayer, String)
instead.Chat.setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+ Set a players informational node (Boolean) valueChat.setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+ Set a players informational node (Boolean) valueChat.setPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+ Set a players informational node (Double) valueChat.setPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+ Set a players informational node (Double) valueChat.setPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Set a players informational node (Integer) valueChat.setPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Set a players informational node (Integer) valueChat.setPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Set a players informational node (String) valueChat.setPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Set a players informational node (String) valueChat.setPlayerPrefix(String, OfflinePlayer, String)
instead.
+
+ Set players prefixChat.setPlayerPrefix(String, OfflinePlayer, String)
instead.
+
+ Set players prefix in the given world.Chat.setPlayerSuffix(String, OfflinePlayer, String)
instead.
+
+ Set players suffixChat.setPlayerSuffix(String, OfflinePlayer, String)
instead.
+
+ Set players suffixEconomy.withdrawPlayer(OfflinePlayer, double)
instead.Economy.withdrawPlayer(OfflinePlayer, String, double)
instead.Milkbowl, 2014
+ + diff --git a/index.html b/index.html new file mode 100644 index 0000000..410ed6d --- /dev/null +++ b/index.html @@ -0,0 +1,68 @@ + + + + + + +net.milkbowl.vault.chat
+Constructor and Description | +
---|
Chat(Permission perms) |
+
Modifier and Type | +Method and Description | +
---|---|
abstract boolean |
+getGroupInfoBoolean(String world,
+ String group,
+ String node,
+ boolean defaultValue)
+Get a groups informational node (Boolean) value
+ |
+
boolean |
+getGroupInfoBoolean(org.bukkit.World world,
+ String group,
+ String node,
+ boolean defaultValue)
+Set a players informational node (Boolean) value
+ |
+
abstract double |
+getGroupInfoDouble(String world,
+ String group,
+ String node,
+ double defaultValue)
+Get a groups informational node (Double) value
+ |
+
double |
+getGroupInfoDouble(org.bukkit.World world,
+ String group,
+ String node,
+ double defaultValue)
+Get a groups informational node (Double) value
+ |
+
abstract int |
+getGroupInfoInteger(String world,
+ String group,
+ String node,
+ int defaultValue)
+Get a groups informational node (Integer) value
+ |
+
int |
+getGroupInfoInteger(org.bukkit.World world,
+ String group,
+ String node,
+ int defaultValue)
+Get a groups informational node (Integer) value
+ |
+
abstract String |
+getGroupInfoString(String world,
+ String group,
+ String node,
+ String defaultValue)
+Get a groups informational node (String) value
+ |
+
String |
+getGroupInfoString(org.bukkit.World world,
+ String group,
+ String node,
+ String defaultValue)
+Set a players informational node (String) value
+ |
+
abstract String |
+getGroupPrefix(String world,
+ String group)
+Get group prefix
+ |
+
String |
+getGroupPrefix(org.bukkit.World world,
+ String group)
+Get group prefix
+ |
+
String[] |
+getGroups()
+Returns a list of all known groups
+ |
+
abstract String |
+getGroupSuffix(String world,
+ String group)
+Get group suffix
+ |
+
String |
+getGroupSuffix(org.bukkit.World world,
+ String group)
+Get group suffix
+ |
+
abstract String |
+getName()
+Gets name of permission method
+ |
+
String[] |
+getPlayerGroups(org.bukkit.entity.Player player)
+Gets the list of groups that this player has
+ |
+
String[] |
+getPlayerGroups(String world,
+ org.bukkit.OfflinePlayer player)
+Gets the list of groups that this player has
+ |
+
String[] |
+getPlayerGroups(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerGroups(String, OfflinePlayer) instead.
+ Gets the list of groups that this player has |
+
String[] |
+getPlayerGroups(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerGroups(String, OfflinePlayer) instead.
+ Gets the list of groups that this player has |
+
boolean |
+getPlayerInfoBoolean(org.bukkit.entity.Player player,
+ String node,
+ boolean defaultValue)
+Get a players informational node (Boolean) value
+ |
+
boolean |
+getPlayerInfoBoolean(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ boolean defaultValue)
+Get a players informational node (Boolean) value
+ |
+
abstract boolean |
+getPlayerInfoBoolean(String world,
+ String player,
+ String node,
+ boolean defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
+
+ Get a players informational node (Boolean) value |
+
boolean |
+getPlayerInfoBoolean(org.bukkit.World world,
+ String player,
+ String node,
+ boolean defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
+
+ Get a players informational node (Boolean) value |
+
double |
+getPlayerInfoDouble(org.bukkit.entity.Player player,
+ String node,
+ double defaultValue)
+Get a players informational node (Double) value
+ |
+
double |
+getPlayerInfoDouble(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ double defaultValue)
+Get a players informational node (Double) value
+ |
+
abstract double |
+getPlayerInfoDouble(String world,
+ String player,
+ String node,
+ double defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
+
+ Get a players informational node (Double) value |
+
double |
+getPlayerInfoDouble(org.bukkit.World world,
+ String player,
+ String node,
+ double defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoDouble(String, OfflinePlayer, String, double) instead
+
+ Get a players informational node (Double) value |
+
int |
+getPlayerInfoInteger(org.bukkit.entity.Player player,
+ String node,
+ int defaultValue)
+Get a players informational node (Integer) value
+ |
+
int |
+getPlayerInfoInteger(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ int defaultValue)
+Get a players informational node (Integer) value
+ |
+
abstract int |
+getPlayerInfoInteger(String world,
+ String player,
+ String node,
+ int defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
+ Get a players informational node (Integer) value |
+
int |
+getPlayerInfoInteger(org.bukkit.World world,
+ String player,
+ String node,
+ int defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
+
+ Get a players informational node (Integer) value |
+
String |
+getPlayerInfoString(org.bukkit.entity.Player player,
+ String node,
+ String defaultValue)
+Get a players informational node (String) value
+ |
+
String |
+getPlayerInfoString(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ String defaultValue)
+Get a players informational node (String) value
+ |
+
abstract String |
+getPlayerInfoString(String world,
+ String player,
+ String node,
+ String defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoString(String, OfflinePlayer, String, String) instead.
+
+ Get a players informational node (String) value |
+
String |
+getPlayerInfoString(org.bukkit.World world,
+ String player,
+ String node,
+ String defaultValue)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerInfoString(String, OfflinePlayer, String, String) instead.
+ Get a players informational node (String) value |
+
String |
+getPlayerPrefix(org.bukkit.entity.Player player)
+Get players prefix from the world they are currently in.
+ |
+
String |
+getPlayerPrefix(String world,
+ org.bukkit.OfflinePlayer player)
+Get a players prefix in the given world
+ Use NULL for world if requesting a global prefix
+ |
+
abstract String |
+getPlayerPrefix(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerPrefix(String, OfflinePlayer) instead.
+
+ Get players prefix |
+
String |
+getPlayerPrefix(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerPrefix(String, OfflinePlayer) instead.
+
+ Get players prefix |
+
String |
+getPlayerSuffix(org.bukkit.entity.Player player)
+Get players suffix in the world they are currently in.
+ |
+
String |
+getPlayerSuffix(String world,
+ org.bukkit.OfflinePlayer player)
+Get players suffix in the specified world.
+ |
+
abstract String |
+getPlayerSuffix(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerSuffix(String, OfflinePlayer) instead.
+
+ Get players suffix |
+
String |
+getPlayerSuffix(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPlayerSuffix(String, OfflinePlayer) instead.
+
+ Get players suffix |
+
String |
+getPrimaryGroup(org.bukkit.entity.Player player)
+Get players primary group
+ |
+
String |
+getPrimaryGroup(String world,
+ org.bukkit.OfflinePlayer player)
+Gets players primary group
+ |
+
String |
+getPrimaryGroup(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPrimaryGroup(String, OfflinePlayer) instead.
+ Gets players primary group |
+
String |
+getPrimaryGroup(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+getPrimaryGroup(String, OfflinePlayer) instead.
+ Gets players primary group |
+
abstract boolean |
+isEnabled()
+Checks if permission method is enabled.
+ |
+
boolean |
+playerInGroup(org.bukkit.entity.Player player,
+ String group)
+Check if player is member of a group.
+ |
+
boolean |
+playerInGroup(String world,
+ org.bukkit.OfflinePlayer player,
+ String group)
+Check if player is member of a group.
+ |
+
boolean |
+playerInGroup(String world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+playerInGroup(String, OfflinePlayer, String) instead.
+ Check if player is member of a group. |
+
boolean |
+playerInGroup(org.bukkit.World world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+playerInGroup(String, OfflinePlayer, String) instead.
+ Check if player is member of a group. |
+
abstract void |
+setGroupInfoBoolean(String world,
+ String group,
+ String node,
+ boolean value)
+Set a groups informational node (Boolean) value
+ |
+
void |
+setGroupInfoBoolean(org.bukkit.World world,
+ String group,
+ String node,
+ boolean value)
+Set a players informational node (Boolean) value
+ |
+
abstract void |
+setGroupInfoDouble(String world,
+ String group,
+ String node,
+ double value)
+Set a groups informational node (Double) value
+ |
+
void |
+setGroupInfoDouble(org.bukkit.World world,
+ String group,
+ String node,
+ double value)
+Set a groups informational node (Double) value
+ |
+
abstract void |
+setGroupInfoInteger(String world,
+ String group,
+ String node,
+ int value)
+Set a groups informational node (Integer) value
+ |
+
void |
+setGroupInfoInteger(org.bukkit.World world,
+ String group,
+ String node,
+ int value)
+Set a groups informational node (Integer) value
+ |
+
abstract void |
+setGroupInfoString(String world,
+ String group,
+ String node,
+ String value)
+Set a groups informational node (String) value
+ |
+
void |
+setGroupInfoString(org.bukkit.World world,
+ String group,
+ String node,
+ String value)
+Set a groups informational node (String) value
+ |
+
abstract void |
+setGroupPrefix(String world,
+ String group,
+ String prefix)
+Set group prefix
+ |
+
void |
+setGroupPrefix(org.bukkit.World world,
+ String group,
+ String prefix)
+Set group prefix
+ |
+
abstract void |
+setGroupSuffix(String world,
+ String group,
+ String suffix)
+Set group suffix
+ |
+
void |
+setGroupSuffix(org.bukkit.World world,
+ String group,
+ String suffix)
+Set group suffix
+ |
+
void |
+setPlayerInfoBoolean(org.bukkit.entity.Player player,
+ String node,
+ boolean value)
+Set a players informational node (Boolean) value
+ |
+
void |
+setPlayerInfoBoolean(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ boolean value)
+Set a players informational node (Boolean) value
+ |
+
abstract void |
+setPlayerInfoBoolean(String world,
+ String player,
+ String node,
+ boolean value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
+ Set a players informational node (Boolean) value |
+
void |
+setPlayerInfoBoolean(org.bukkit.World world,
+ String player,
+ String node,
+ boolean value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
+ Set a players informational node (Boolean) value |
+
void |
+setPlayerInfoDouble(org.bukkit.entity.Player player,
+ String node,
+ double value)
+Set a players informational node (Double) value
+ |
+
void |
+setPlayerInfoDouble(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ double value)
+Set a players informational node (Double) value
+ |
+
abstract void |
+setPlayerInfoDouble(String world,
+ String player,
+ String node,
+ double value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
+ Set a players informational node (Double) value |
+
void |
+setPlayerInfoDouble(org.bukkit.World world,
+ String player,
+ String node,
+ double value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
+ Set a players informational node (Double) value |
+
void |
+setPlayerInfoInteger(org.bukkit.entity.Player player,
+ String node,
+ int value)
+Set a players informational node (Integer) value
+ |
+
void |
+setPlayerInfoInteger(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ int value)
+Set a players informational node (Integer) value
+ |
+
abstract void |
+setPlayerInfoInteger(String world,
+ String player,
+ String node,
+ int value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
+
+ Set a players informational node (Integer) value |
+
void |
+setPlayerInfoInteger(org.bukkit.World world,
+ String player,
+ String node,
+ int value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
+
+ Set a players informational node (Integer) value |
+
void |
+setPlayerInfoString(org.bukkit.entity.Player player,
+ String node,
+ String value)
+Set a players informational node (String) value
+ |
+
void |
+setPlayerInfoString(String world,
+ org.bukkit.OfflinePlayer player,
+ String node,
+ String value)
+Set a players informational node (String) value
+ |
+
abstract void |
+setPlayerInfoString(String world,
+ String player,
+ String node,
+ String value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoString(String, OfflinePlayer, String, String) instead.
+ Set a players informational node (String) value |
+
void |
+setPlayerInfoString(org.bukkit.World world,
+ String player,
+ String node,
+ String value)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerInfoString(String, OfflinePlayer, String, String) instead.
+ Set a players informational node (String) value |
+
void |
+setPlayerPrefix(org.bukkit.entity.Player player,
+ String prefix)
+Set players prefix in the world they are currently in.
+ |
+
void |
+setPlayerPrefix(String world,
+ org.bukkit.OfflinePlayer player,
+ String prefix)
+Sets players prefix in the given world.
+ |
+
abstract void |
+setPlayerPrefix(String world,
+ String player,
+ String prefix)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerPrefix(String, OfflinePlayer, String) instead.
+
+ Set players prefix |
+
void |
+setPlayerPrefix(org.bukkit.World world,
+ String player,
+ String prefix)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerPrefix(String, OfflinePlayer, String) instead.
+
+ Set players prefix in the given world. |
+
void |
+setPlayerSuffix(org.bukkit.entity.Player player,
+ String suffix)
+Set players suffix in the world they currently occupy.
+ |
+
void |
+setPlayerSuffix(String world,
+ org.bukkit.OfflinePlayer player,
+ String suffix)
+Set players suffix for the world specified
+ |
+
abstract void |
+setPlayerSuffix(String world,
+ String player,
+ String suffix)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerSuffix(String, OfflinePlayer, String) instead.
+
+ Set players suffix |
+
void |
+setPlayerSuffix(org.bukkit.World world,
+ String player,
+ String suffix)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+setPlayerSuffix(String, OfflinePlayer, String) instead.
+
+ Set players suffix |
+
public Chat(Permission perms)+
public abstract String getName()+
public abstract boolean isEnabled()+
@Deprecated +public abstract String getPlayerPrefix(String world, + String player)+
getPlayerPrefix(String, OfflinePlayer)
instead.
+
+ Get players prefixworld
- World nameplayer
- Player namepublic String getPlayerPrefix(String world, + org.bukkit.OfflinePlayer player)+
world
- World nameplayer
- OfflinePlayer@Deprecated +public String getPlayerPrefix(org.bukkit.World world, + String player)+
getPlayerPrefix(String, OfflinePlayer)
instead.
+
+ Get players prefixworld
- World Objectplayer
- Player namepublic String getPlayerPrefix(org.bukkit.entity.Player player)+
player
- Player Object@Deprecated +public abstract void setPlayerPrefix(String world, + String player, + String prefix)+
setPlayerPrefix(String, OfflinePlayer, String)
instead.
+
+ Set players prefixworld
- World nameplayer
- Player nameprefix
- Prefixpublic void setPlayerPrefix(String world, + org.bukkit.OfflinePlayer player, + String prefix)+
world
- World nameplayer
- OfflinePlayerprefix
- Prefix@Deprecated +public void setPlayerPrefix(org.bukkit.World world, + String player, + String prefix)+
setPlayerPrefix(String, OfflinePlayer, String)
instead.
+
+ Set players prefix in the given world.world
- World Objectplayer
- Player nameprefix
- Prefixpublic void setPlayerPrefix(org.bukkit.entity.Player player, + String prefix)+
player
- Player Objectprefix
- Prefix@Deprecated +public abstract String getPlayerSuffix(String world, + String player)+
getPlayerSuffix(String, OfflinePlayer)
instead.
+
+ Get players suffixworld
- World nameplayer
- Player namepublic String getPlayerSuffix(String world, + org.bukkit.OfflinePlayer player)+
world
- World nameplayer
- OfflinePlayer name@Deprecated +public String getPlayerSuffix(org.bukkit.World world, + String player)+
getPlayerSuffix(String, OfflinePlayer)
instead.
+
+ Get players suffixworld
- World Objectplayer
- Player namepublic String getPlayerSuffix(org.bukkit.entity.Player player)+
player
- Player Object@Deprecated +public abstract void setPlayerSuffix(String world, + String player, + String suffix)+
setPlayerSuffix(String, OfflinePlayer, String)
instead.
+
+ Set players suffixworld
- World nameplayer
- Player namesuffix
- Suffixpublic void setPlayerSuffix(String world, + org.bukkit.OfflinePlayer player, + String suffix)+
world
- World nameplayer
- OfflinePlayersuffix
- Suffix@Deprecated +public void setPlayerSuffix(org.bukkit.World world, + String player, + String suffix)+
setPlayerSuffix(String, OfflinePlayer, String)
instead.
+
+ Set players suffixworld
- World Objectplayer
- Player namesuffix
- Suffixpublic void setPlayerSuffix(org.bukkit.entity.Player player, + String suffix)+
player
- Player Objectsuffix
- Suffixpublic abstract String getGroupPrefix(String world, + String group)+
world
- World namegroup
- Group namepublic String getGroupPrefix(org.bukkit.World world, + String group)+
world
- World Objectgroup
- Group namepublic abstract void setGroupPrefix(String world, + String group, + String prefix)+
world
- World namegroup
- Group nameprefix
- Prefixpublic void setGroupPrefix(org.bukkit.World world, + String group, + String prefix)+
world
- World Objectgroup
- Group nameprefix
- Prefixpublic abstract String getGroupSuffix(String world, + String group)+
world
- World namegroup
- Group namepublic String getGroupSuffix(org.bukkit.World world, + String group)+
world
- World Objectgroup
- Group namepublic abstract void setGroupSuffix(String world, + String group, + String suffix)+
world
- World namegroup
- Group namesuffix
- Suffixpublic void setGroupSuffix(org.bukkit.World world, + String group, + String suffix)+
world
- World Objectgroup
- Group namesuffix
- Suffixpublic int getPlayerInfoInteger(String world, + org.bukkit.OfflinePlayer player, + String node, + int defaultValue)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodedefaultValue
- Default value@Deprecated +public abstract int getPlayerInfoInteger(String world, + String player, + String node, + int defaultValue)+
getPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+ Get a players informational node (Integer) valueworld
- World nameplayer
- Player namenode
- Permission nodedefaultValue
- Default value@Deprecated +public int getPlayerInfoInteger(org.bukkit.World world, + String player, + String node, + int defaultValue)+
getPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Get a players informational node (Integer) valueworld
- World Objectplayer
- Player namenode
- Permission nodedefaultValue
- Default valuepublic int getPlayerInfoInteger(org.bukkit.entity.Player player, + String node, + int defaultValue)+
player
- Player Objectnode
- Permission nodedefaultValue
- Default valuepublic void setPlayerInfoInteger(String world, + org.bukkit.OfflinePlayer player, + String node, + int value)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodevalue
- Value to set@Deprecated +public abstract void setPlayerInfoInteger(String world, + String player, + String node, + int value)+
setPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Set a players informational node (Integer) valueworld
- World nameplayer
- Player namenode
- Permission nodevalue
- Value to set@Deprecated +public void setPlayerInfoInteger(org.bukkit.World world, + String player, + String node, + int value)+
setPlayerInfoInteger(String, OfflinePlayer, String, int)
instead.
+
+ Set a players informational node (Integer) valueworld
- World Objectplayer
- Player namenode
- Permission nodevalue
- Value to setpublic void setPlayerInfoInteger(org.bukkit.entity.Player player, + String node, + int value)+
player
- Player Objectnode
- Permission nodevalue
- Value to setpublic abstract int getGroupInfoInteger(String world, + String group, + String node, + int defaultValue)+
world
- World namegroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic int getGroupInfoInteger(org.bukkit.World world, + String group, + String node, + int defaultValue)+
world
- World Objectgroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic abstract void setGroupInfoInteger(String world, + String group, + String node, + int value)+
world
- World namegroup
- Group namenode
- Permission nodevalue
- Value to setpublic void setGroupInfoInteger(org.bukkit.World world, + String group, + String node, + int value)+
world
- World Objectgroup
- Group namenode
- Permission nodevalue
- Value to setpublic double getPlayerInfoDouble(String world, + org.bukkit.OfflinePlayer player, + String node, + double defaultValue)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodedefaultValue
- Default value@Deprecated +public abstract double getPlayerInfoDouble(String world, + String player, + String node, + double defaultValue)+
getPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+
+ Get a players informational node (Double) valueworld
- World nameplayer
- Player namenode
- Permission nodedefaultValue
- Default value@Deprecated +public double getPlayerInfoDouble(org.bukkit.World world, + String player, + String node, + double defaultValue)+
getPlayerInfoDouble(String, OfflinePlayer, String, double)
instead
+
+ Get a players informational node (Double) valueworld
- World Objectplayer
- Player namenode
- Permission nodedefaultValue
- Default valuepublic double getPlayerInfoDouble(org.bukkit.entity.Player player, + String node, + double defaultValue)+
player
- Player Objectnode
- Permission nodedefaultValue
- Default valuepublic void setPlayerInfoDouble(String world, + org.bukkit.OfflinePlayer player, + String node, + double value)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodevalue
- Value to set@Deprecated +public abstract void setPlayerInfoDouble(String world, + String player, + String node, + double value)+
setPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+ Set a players informational node (Double) valueworld
- World nameplayer
- Player namenode
- Permission nodevalue
- Value to set@Deprecated +public void setPlayerInfoDouble(org.bukkit.World world, + String player, + String node, + double value)+
setPlayerInfoDouble(String, OfflinePlayer, String, double)
instead.
+ Set a players informational node (Double) valueworld
- World Objectplayer
- Player namenode
- Permission nodevalue
- Value to setpublic void setPlayerInfoDouble(org.bukkit.entity.Player player, + String node, + double value)+
player
- Player Objectnode
- Permission nodevalue
- Value to setpublic abstract double getGroupInfoDouble(String world, + String group, + String node, + double defaultValue)+
world
- World namegroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic double getGroupInfoDouble(org.bukkit.World world, + String group, + String node, + double defaultValue)+
world
- World Objectgroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic abstract void setGroupInfoDouble(String world, + String group, + String node, + double value)+
world
- World namegroup
- Group namenode
- Permission nodevalue
- Value to setpublic void setGroupInfoDouble(org.bukkit.World world, + String group, + String node, + double value)+
world
- World Objectgroup
- Group namenode
- Permission nodevalue
- Value to setpublic boolean getPlayerInfoBoolean(String world, + org.bukkit.OfflinePlayer player, + String node, + boolean defaultValue)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodedefaultValue
- Default value@Deprecated +public abstract boolean getPlayerInfoBoolean(String world, + String player, + String node, + boolean defaultValue)+
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+
+ Get a players informational node (Boolean) valueworld
- World nameplayer
- Player namenode
- Permission nodedefaultValue
- Default value@Deprecated +public boolean getPlayerInfoBoolean(org.bukkit.World world, + String player, + String node, + boolean defaultValue)+
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+
+ Get a players informational node (Boolean) valueworld
- World Objectplayer
- Player namenode
- Permission nodedefaultValue
- Default valuepublic boolean getPlayerInfoBoolean(org.bukkit.entity.Player player, + String node, + boolean defaultValue)+
player
- Player Objectnode
- Permission nodedefaultValue
- Default valuepublic void setPlayerInfoBoolean(String world, + org.bukkit.OfflinePlayer player, + String node, + boolean value)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodevalue
- Value to set@Deprecated +public abstract void setPlayerInfoBoolean(String world, + String player, + String node, + boolean value)+
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+ Set a players informational node (Boolean) valueworld
- World nameplayer
- Player namenode
- Permission nodevalue
- Value to set@Deprecated +public void setPlayerInfoBoolean(org.bukkit.World world, + String player, + String node, + boolean value)+
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)
instead.
+ Set a players informational node (Boolean) valueworld
- World Objectplayer
- Player namenode
- Permission nodevalue
- Value to setpublic void setPlayerInfoBoolean(org.bukkit.entity.Player player, + String node, + boolean value)+
player
- Player Objectnode
- Permission nodevalue
- Value to setpublic abstract boolean getGroupInfoBoolean(String world, + String group, + String node, + boolean defaultValue)+
world
- Name of Worldgroup
- Name of Groupnode
- Permission nodedefaultValue
- Default valuepublic boolean getGroupInfoBoolean(org.bukkit.World world, + String group, + String node, + boolean defaultValue)+
world
- World Objectgroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic abstract void setGroupInfoBoolean(String world, + String group, + String node, + boolean value)+
world
- World namegroup
- Group namenode
- Permission nodevalue
- Value to setpublic void setGroupInfoBoolean(org.bukkit.World world, + String group, + String node, + boolean value)+
world
- World Objectgroup
- Group namenode
- Permission nodevalue
- Value to setpublic String getPlayerInfoString(String world, + org.bukkit.OfflinePlayer player, + String node, + String defaultValue)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodedefaultValue
- Default value@Deprecated +public abstract String getPlayerInfoString(String world, + String player, + String node, + String defaultValue)+
getPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+
+ Get a players informational node (String) valueworld
- World nameplayer
- Player namenode
- Permission nodedefaultValue
- Default value@Deprecated +public String getPlayerInfoString(org.bukkit.World world, + String player, + String node, + String defaultValue)+
getPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Get a players informational node (String) valueworld
- World Objectplayer
- Player namenode
- Permission nodedefaultValue
- Default valuepublic String getPlayerInfoString(org.bukkit.entity.Player player, + String node, + String defaultValue)+
player
- Player Objectnode
- Permission nodedefaultValue
- Default valuepublic void setPlayerInfoString(String world, + org.bukkit.OfflinePlayer player, + String node, + String value)+
world
- World nameplayer
- OfflinePlayernode
- Permission nodevalue
- Value to set@Deprecated +public abstract void setPlayerInfoString(String world, + String player, + String node, + String value)+
setPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Set a players informational node (String) valueworld
- World nameplayer
- Player namenode
- Permission nodevalue
- Value to set@Deprecated +public void setPlayerInfoString(org.bukkit.World world, + String player, + String node, + String value)+
setPlayerInfoString(String, OfflinePlayer, String, String)
instead.
+ Set a players informational node (String) valueworld
- World nameplayer
- Player namenode
- Permission nodevalue
- Value to setpublic void setPlayerInfoString(org.bukkit.entity.Player player, + String node, + String value)+
player
- Player Objectnode
- Permission nodevalue
- Value ot setpublic abstract String getGroupInfoString(String world, + String group, + String node, + String defaultValue)+
world
- Name of Worldgroup
- Name of Groupnode
- Permission nodedefaultValue
- Default valuepublic String getGroupInfoString(org.bukkit.World world, + String group, + String node, + String defaultValue)+
world
- World Objectgroup
- Group namenode
- Permission nodedefaultValue
- Default valuepublic abstract void setGroupInfoString(String world, + String group, + String node, + String value)+
world
- World namegroup
- Group namenode
- Permission nodevalue
- Value to setpublic void setGroupInfoString(org.bukkit.World world, + String group, + String node, + String value)+
world
- World namegroup
- Group namenode
- Permission nodevalue
- Value to setpublic boolean playerInGroup(String world, + org.bukkit.OfflinePlayer player, + String group)+
world
- World nameplayer
- OfflinePlayergroup
- Group name@Deprecated +public boolean playerInGroup(String world, + String player, + String group)+
playerInGroup(String, OfflinePlayer, String)
instead.
+ Check if player is member of a group.world
- World nameplayer
- Player namegroup
- Group name@Deprecated +public boolean playerInGroup(org.bukkit.World world, + String player, + String group)+
playerInGroup(String, OfflinePlayer, String)
instead.
+ Check if player is member of a group.world
- World Objectplayer
- Player namegroup
- Group namepublic boolean playerInGroup(org.bukkit.entity.Player player, + String group)+
player
- Player Objectgroup
- Group namepublic String[] getPlayerGroups(String world, + org.bukkit.OfflinePlayer player)+
world
- World nameplayer
- OfflinePlayer@Deprecated +public String[] getPlayerGroups(String world, + String player)+
getPlayerGroups(String, OfflinePlayer)
instead.
+ Gets the list of groups that this player hasworld
- World nameplayer
- Player name@Deprecated +public String[] getPlayerGroups(org.bukkit.World world, + String player)+
getPlayerGroups(String, OfflinePlayer)
instead.
+ Gets the list of groups that this player hasworld
- World Objectplayer
- Player namepublic String[] getPlayerGroups(org.bukkit.entity.Player player)+
player
- Player Objectpublic String getPrimaryGroup(String world, + org.bukkit.OfflinePlayer player)+
world
- World nameplayer
- OfflinePlayer@Deprecated +public String getPrimaryGroup(String world, + String player)+
getPrimaryGroup(String, OfflinePlayer)
instead.
+ Gets players primary groupworld
- World nameplayer
- Player name@Deprecated +public String getPrimaryGroup(org.bukkit.World world, + String player)+
getPrimaryGroup(String, OfflinePlayer)
instead.
+ Gets players primary groupworld
- World Objectplayer
- Player namepublic String getPrimaryGroup(org.bukkit.entity.Player player)+
player
- Player ObjectMilkbowl, 2014
+ + diff --git a/net/milkbowl/vault/chat/class-use/Chat.html b/net/milkbowl/vault/chat/class-use/Chat.html new file mode 100644 index 0000000..c90d533 --- /dev/null +++ b/net/milkbowl/vault/chat/class-use/Chat.html @@ -0,0 +1,117 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/chat/package-frame.html b/net/milkbowl/vault/chat/package-frame.html new file mode 100644 index 0000000..3ae49f9 --- /dev/null +++ b/net/milkbowl/vault/chat/package-frame.html @@ -0,0 +1,20 @@ + + + + + + +Class | +Description | +
---|---|
Chat | +
+ The main Chat API - allows for Prefix/Suffix nodes along with generic Info nodes if the linked Chat system supports them
+ |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/chat/package-tree.html b/net/milkbowl/vault/chat/package-tree.html new file mode 100644 index 0000000..d14ffdf --- /dev/null +++ b/net/milkbowl/vault/chat/package-tree.html @@ -0,0 +1,130 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/chat/package-use.html b/net/milkbowl/vault/chat/package-use.html new file mode 100644 index 0000000..1b8241b --- /dev/null +++ b/net/milkbowl/vault/chat/package-use.html @@ -0,0 +1,117 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/AbstractEconomy.html b/net/milkbowl/vault/economy/AbstractEconomy.html new file mode 100644 index 0000000..4b9aa94 --- /dev/null +++ b/net/milkbowl/vault/economy/AbstractEconomy.html @@ -0,0 +1,634 @@ + + + + + + +net.milkbowl.vault.economy
+public abstract class AbstractEconomy +extends Object +implements Economy+
Constructor and Description | +
---|
AbstractEconomy() |
+
Modifier and Type | +Method and Description | +
---|---|
EconomyResponse |
+createBank(String name,
+ org.bukkit.OfflinePlayer player)
+Creates a bank account with the specified name and the player as the owner
+ |
+
boolean |
+createPlayerAccount(org.bukkit.OfflinePlayer player)
+Attempts to create a player account for the given player
+ |
+
boolean |
+createPlayerAccount(org.bukkit.OfflinePlayer player,
+ String worldName)
+Attempts to create a player account for the given player on the specified world
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
EconomyResponse |
+depositPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+depositPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
double |
+getBalance(org.bukkit.OfflinePlayer player)
+Gets balance of a player
+ |
+
double |
+getBalance(org.bukkit.OfflinePlayer player,
+ String world)
+Gets balance of a player on the specified world.
+ |
+
boolean |
+has(org.bukkit.OfflinePlayer player,
+ double amount)
+Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS
+ |
+
boolean |
+has(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
boolean |
+hasAccount(org.bukkit.OfflinePlayer player)
+Checks if this player has an account on the server yet
+ This will always return true if the player has joined the server at least once
+ as all major economy plugins auto-generate a player account when the player joins the server
+ |
+
boolean |
+hasAccount(org.bukkit.OfflinePlayer player,
+ String worldName)
+Checks if this player has an account on the server yet on the given world
+ This will always return true if the player has joined the server at least once
+ as all major economy plugins auto-generate a player account when the player joins the server
+ |
+
EconomyResponse |
+isBankMember(String name,
+ org.bukkit.OfflinePlayer player)
+Check if the player is a member of the bank account
+ |
+
EconomyResponse |
+isBankOwner(String name,
+ org.bukkit.OfflinePlayer player)
+Check if a player is the owner of a bank account
+ |
+
EconomyResponse |
+withdrawPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+withdrawPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bankBalance, bankDeposit, bankHas, bankWithdraw, createBank, createPlayerAccount, createPlayerAccount, currencyNamePlural, currencyNameSingular, deleteBank, depositPlayer, depositPlayer, format, fractionalDigits, getBalance, getBalance, getBanks, getName, has, has, hasAccount, hasAccount, hasBankSupport, isBankMember, isBankOwner, isEnabled, withdrawPlayer, withdrawPlayer
public AbstractEconomy()+
public boolean hasAccount(org.bukkit.OfflinePlayer player)+
Economy
hasAccount
in interface Economy
player
- to checkpublic boolean hasAccount(org.bukkit.OfflinePlayer player, + String worldName)+
Economy
hasAccount
in interface Economy
player
- to check in the worldworldName
- world-specific accountpublic double getBalance(org.bukkit.OfflinePlayer player)+
Economy
getBalance
in interface Economy
player
- of the playerpublic double getBalance(org.bukkit.OfflinePlayer player, + String world)+
Economy
getBalance
in interface Economy
player
- to checkworld
- name of the worldpublic boolean has(org.bukkit.OfflinePlayer player, + double amount)+
Economy
public boolean has(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
Economy
public EconomyResponse withdrawPlayer(org.bukkit.OfflinePlayer player, + double amount)+
Economy
withdrawPlayer
in interface Economy
player
- to withdraw fromamount
- Amount to withdrawpublic EconomyResponse withdrawPlayer(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
Economy
withdrawPlayer
in interface Economy
player
- to withdraw fromworldName
- - name of the worldamount
- Amount to withdrawpublic EconomyResponse depositPlayer(org.bukkit.OfflinePlayer player, + double amount)+
Economy
depositPlayer
in interface Economy
player
- to deposit toamount
- Amount to depositpublic EconomyResponse depositPlayer(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
Economy
depositPlayer
in interface Economy
player
- to deposit toworldName
- name of the worldamount
- Amount to depositpublic EconomyResponse createBank(String name, + org.bukkit.OfflinePlayer player)+
Economy
createBank
in interface Economy
name
- of accountplayer
- the account should be linked topublic EconomyResponse isBankOwner(String name, + org.bukkit.OfflinePlayer player)+
Economy
isBankOwner
in interface Economy
name
- of the accountplayer
- to check for ownershippublic EconomyResponse isBankMember(String name, + org.bukkit.OfflinePlayer player)+
Economy
isBankMember
in interface Economy
name
- of the accountplayer
- to check membershippublic boolean createPlayerAccount(org.bukkit.OfflinePlayer player)+
Economy
createPlayerAccount
in interface Economy
player
- OfflinePlayerpublic boolean createPlayerAccount(org.bukkit.OfflinePlayer player, + String worldName)+
Economy
createPlayerAccount
in interface Economy
player
- OfflinePlayerworldName
- String name of the worldMilkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/Economy.html b/net/milkbowl/vault/economy/Economy.html new file mode 100644 index 0000000..97649ab --- /dev/null +++ b/net/milkbowl/vault/economy/Economy.html @@ -0,0 +1,1071 @@ + + + + + + +net.milkbowl.vault.economy
+public interface Economy+
Modifier and Type | +Method and Description | +
---|---|
EconomyResponse |
+bankBalance(String name)
+Returns the amount the bank has
+ |
+
EconomyResponse |
+bankDeposit(String name,
+ double amount)
+Deposit an amount into a bank account - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+bankHas(String name,
+ double amount)
+Returns true or false whether the bank has the amount specified - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+bankWithdraw(String name,
+ double amount)
+Withdraw an amount from a bank account - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+createBank(String name,
+ org.bukkit.OfflinePlayer player)
+Creates a bank account with the specified name and the player as the owner
+ |
+
EconomyResponse |
+createBank(String name,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+createBank(String, OfflinePlayer) instead. |
+
boolean |
+createPlayerAccount(org.bukkit.OfflinePlayer player)
+Attempts to create a player account for the given player
+ |
+
boolean |
+createPlayerAccount(org.bukkit.OfflinePlayer player,
+ String worldName)
+Attempts to create a player account for the given player on the specified world
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
boolean |
+createPlayerAccount(String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+createPlayerAccount(OfflinePlayer) instead. |
+
boolean |
+createPlayerAccount(String playerName,
+ String worldName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+createPlayerAccount(OfflinePlayer, String) instead. |
+
String |
+currencyNamePlural()
+Returns the name of the currency in plural form.
+ |
+
String |
+currencyNameSingular()
+Returns the name of the currency in singular form.
+ |
+
EconomyResponse |
+deleteBank(String name)
+Deletes a bank account with the specified name.
+ |
+
EconomyResponse |
+depositPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+depositPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
EconomyResponse |
+depositPlayer(String playerName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+depositPlayer(OfflinePlayer, double) instead. |
+
EconomyResponse |
+depositPlayer(String playerName,
+ String worldName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+depositPlayer(OfflinePlayer, String, double) instead. |
+
String |
+format(double amount)
+Format amount into a human readable String This provides translation into
+ economy specific formatting to improve consistency between plugins.
+ |
+
int |
+fractionalDigits()
+Some economy plugins round off after a certain number of digits.
+ |
+
double |
+getBalance(org.bukkit.OfflinePlayer player)
+Gets balance of a player
+ |
+
double |
+getBalance(org.bukkit.OfflinePlayer player,
+ String world)
+Gets balance of a player on the specified world.
+ |
+
double |
+getBalance(String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getBalance(OfflinePlayer) instead. |
+
double |
+getBalance(String playerName,
+ String world)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getBalance(OfflinePlayer, String) instead. |
+
List<String> |
+getBanks()
+Gets the list of banks
+ |
+
String |
+getName()
+Gets name of economy method
+ |
+
boolean |
+has(org.bukkit.OfflinePlayer player,
+ double amount)
+Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS
+ |
+
boolean |
+has(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
boolean |
+has(String playerName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+has(OfflinePlayer, double) instead. |
+
boolean |
+has(String playerName,
+ String worldName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use @{link
+has(OfflinePlayer, String, double) instead. |
+
boolean |
+hasAccount(org.bukkit.OfflinePlayer player)
+Checks if this player has an account on the server yet
+ This will always return true if the player has joined the server at least once
+ as all major economy plugins auto-generate a player account when the player joins the server
+ |
+
boolean |
+hasAccount(org.bukkit.OfflinePlayer player,
+ String worldName)
+Checks if this player has an account on the server yet on the given world
+ This will always return true if the player has joined the server at least once
+ as all major economy plugins auto-generate a player account when the player joins the server
+ |
+
boolean |
+hasAccount(String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use
+hasAccount(OfflinePlayer) instead. |
+
boolean |
+hasAccount(String playerName,
+ String worldName)
+Deprecated.
+
+As of VaultAPI 1.4 use
+hasAccount(OfflinePlayer, String) instead. |
+
boolean |
+hasBankSupport()
+Returns true if the given implementation supports banks.
+ |
+
EconomyResponse |
+isBankMember(String name,
+ org.bukkit.OfflinePlayer player)
+Check if the player is a member of the bank account
+ |
+
EconomyResponse |
+isBankMember(String name,
+ String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+isBankMember(String, OfflinePlayer) instead. |
+
EconomyResponse |
+isBankOwner(String name,
+ org.bukkit.OfflinePlayer player)
+Check if a player is the owner of a bank account
+ |
+
EconomyResponse |
+isBankOwner(String name,
+ String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+isBankOwner(String, OfflinePlayer) instead. |
+
boolean |
+isEnabled()
+Checks if economy method is enabled.
+ |
+
EconomyResponse |
+withdrawPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+withdrawPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
EconomyResponse |
+withdrawPlayer(String playerName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+withdrawPlayer(OfflinePlayer, double) instead. |
+
EconomyResponse |
+withdrawPlayer(String playerName,
+ String worldName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+withdrawPlayer(OfflinePlayer, String, double) instead. |
+
boolean isEnabled()+
boolean hasBankSupport()+
int fractionalDigits()+
String format(double amount)+
amount
- to formatString currencyNamePlural()+
String currencyNameSingular()+
@Deprecated +boolean hasAccount(String playerName)+
hasAccount(OfflinePlayer)
instead.boolean hasAccount(org.bukkit.OfflinePlayer player)+
player
- to check@Deprecated +boolean hasAccount(String playerName, + String worldName)+
hasAccount(OfflinePlayer, String)
instead.boolean hasAccount(org.bukkit.OfflinePlayer player, + String worldName)+
player
- to check in the worldworldName
- world-specific account@Deprecated +double getBalance(String playerName)+
getBalance(OfflinePlayer)
instead.double getBalance(org.bukkit.OfflinePlayer player)+
player
- of the player@Deprecated +double getBalance(String playerName, + String world)+
getBalance(OfflinePlayer, String)
instead.double getBalance(org.bukkit.OfflinePlayer player, + String world)+
player
- to checkworld
- name of the world@Deprecated +boolean has(String playerName, + double amount)+
has(OfflinePlayer, double)
instead.boolean has(org.bukkit.OfflinePlayer player, + double amount)+
player
- to checkamount
- to check for@Deprecated +boolean has(String playerName, + String worldName, + double amount)+
has(OfflinePlayer, String, double)
instead.boolean has(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
player
- to checkworldName
- to check withamount
- to check for@Deprecated +EconomyResponse withdrawPlayer(String playerName, + double amount)+
withdrawPlayer(OfflinePlayer, double)
instead.EconomyResponse withdrawPlayer(org.bukkit.OfflinePlayer player, + double amount)+
player
- to withdraw fromamount
- Amount to withdraw@Deprecated +EconomyResponse withdrawPlayer(String playerName, + String worldName, + double amount)+
withdrawPlayer(OfflinePlayer, String, double)
instead.EconomyResponse withdrawPlayer(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
player
- to withdraw fromworldName
- - name of the worldamount
- Amount to withdraw@Deprecated +EconomyResponse depositPlayer(String playerName, + double amount)+
depositPlayer(OfflinePlayer, double)
instead.EconomyResponse depositPlayer(org.bukkit.OfflinePlayer player, + double amount)+
player
- to deposit toamount
- Amount to deposit@Deprecated +EconomyResponse depositPlayer(String playerName, + String worldName, + double amount)+
depositPlayer(OfflinePlayer, String, double)
instead.EconomyResponse depositPlayer(org.bukkit.OfflinePlayer player, + String worldName, + double amount)+
player
- to deposit toworldName
- name of the worldamount
- Amount to deposit@Deprecated +EconomyResponse createBank(String name, + String player)+
createBank(String, OfflinePlayer)
instead.EconomyResponse createBank(String name, + org.bukkit.OfflinePlayer player)+
name
- of accountplayer
- the account should be linked toEconomyResponse deleteBank(String name)+
name
- of the back to deleteEconomyResponse bankBalance(String name)+
name
- of the accountEconomyResponse bankHas(String name, + double amount)+
name
- of the accountamount
- to check forEconomyResponse bankWithdraw(String name, + double amount)+
name
- of the accountamount
- to withdrawEconomyResponse bankDeposit(String name, + double amount)+
name
- of the accountamount
- to deposit@Deprecated +EconomyResponse isBankOwner(String name, + String playerName)+
isBankOwner(String, OfflinePlayer)
instead.EconomyResponse isBankOwner(String name, + org.bukkit.OfflinePlayer player)+
name
- of the accountplayer
- to check for ownership@Deprecated +EconomyResponse isBankMember(String name, + String playerName)+
isBankMember(String, OfflinePlayer)
instead.EconomyResponse isBankMember(String name, + org.bukkit.OfflinePlayer player)+
name
- of the accountplayer
- to check membership@Deprecated +boolean createPlayerAccount(String playerName)+
createPlayerAccount(OfflinePlayer)
instead.boolean createPlayerAccount(org.bukkit.OfflinePlayer player)+
player
- OfflinePlayer@Deprecated +boolean createPlayerAccount(String playerName, + String worldName)+
createPlayerAccount(OfflinePlayer, String)
instead.boolean createPlayerAccount(org.bukkit.OfflinePlayer player, + String worldName)+
player
- OfflinePlayerworldName
- String name of the worldMilkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/EconomyResponse.ResponseType.html b/net/milkbowl/vault/economy/EconomyResponse.ResponseType.html new file mode 100644 index 0000000..557abf4 --- /dev/null +++ b/net/milkbowl/vault/economy/EconomyResponse.ResponseType.html @@ -0,0 +1,340 @@ + + + + + + +net.milkbowl.vault.economy
+public static enum EconomyResponse.ResponseType +extends Enum<EconomyResponse.ResponseType>+
Enum Constant and Description | +
---|
FAILURE |
+
NOT_IMPLEMENTED |
+
SUCCESS |
+
Modifier and Type | +Method and Description | +
---|---|
static EconomyResponse.ResponseType |
+valueOf(String name)
+Returns the enum constant of this type with the specified name.
+ |
+
static EconomyResponse.ResponseType[] |
+values()
+Returns an array containing the constants of this enum type, in
+the order they are declared.
+ |
+
public static final EconomyResponse.ResponseType SUCCESS+
public static final EconomyResponse.ResponseType FAILURE+
public static final EconomyResponse.ResponseType NOT_IMPLEMENTED+
public static EconomyResponse.ResponseType[] values()+
+for (EconomyResponse.ResponseType c : EconomyResponse.ResponseType.values()) + System.out.println(c); +
public static EconomyResponse.ResponseType valueOf(String name)+
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant
+with the specified nameNullPointerException
- if the argument is nullMilkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/EconomyResponse.html b/net/milkbowl/vault/economy/EconomyResponse.html new file mode 100644 index 0000000..93d50eb --- /dev/null +++ b/net/milkbowl/vault/economy/EconomyResponse.html @@ -0,0 +1,384 @@ + + + + + + +net.milkbowl.vault.economy
+public class EconomyResponse +extends Object+
EconomyResponse.ResponseType
indicating whether the plugin currently being used for Economy actually allows
+ the method, or if the operation was a success or failure.Modifier and Type | +Class and Description | +
---|---|
static class |
+EconomyResponse.ResponseType
+Enum for types of Responses indicating the status of a method call.
+ |
+
Modifier and Type | +Field and Description | +
---|---|
double |
+amount
+Amount modified by calling method
+ |
+
double |
+balance
+New balance of account
+ |
+
String |
+errorMessage
+Error message if the variable 'type' is ResponseType.FAILURE
+ |
+
EconomyResponse.ResponseType |
+type
+Success or failure of call.
+ |
+
Constructor and Description | +
---|
EconomyResponse(double amount,
+ double balance,
+ EconomyResponse.ResponseType type,
+ String errorMessage)
+Constructor for EconomyResponse
+ |
+
public final double amount+
public final double balance+
public final EconomyResponse.ResponseType type+
public final String errorMessage+
public EconomyResponse(double amount, + double balance, + EconomyResponse.ResponseType type, + String errorMessage)+
amount
- Amount modified during operationbalance
- New balance of accounttype
- Success or failure type of the operationerrorMessage
- Error message if necessary (commonly null)public boolean transactionSuccess()+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/class-use/AbstractEconomy.html b/net/milkbowl/vault/economy/class-use/AbstractEconomy.html new file mode 100644 index 0000000..a841cd7 --- /dev/null +++ b/net/milkbowl/vault/economy/class-use/AbstractEconomy.html @@ -0,0 +1,117 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/class-use/Economy.html b/net/milkbowl/vault/economy/class-use/Economy.html new file mode 100644 index 0000000..013a3c8 --- /dev/null +++ b/net/milkbowl/vault/economy/class-use/Economy.html @@ -0,0 +1,157 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.economy | ++ |
Modifier and Type | +Class and Description | +
---|---|
class |
+AbstractEconomy |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/class-use/EconomyResponse.ResponseType.html b/net/milkbowl/vault/economy/class-use/EconomyResponse.ResponseType.html new file mode 100644 index 0000000..0166fe8 --- /dev/null +++ b/net/milkbowl/vault/economy/class-use/EconomyResponse.ResponseType.html @@ -0,0 +1,197 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.economy | ++ |
Modifier and Type | +Field and Description | +
---|---|
EconomyResponse.ResponseType |
+EconomyResponse.type
+Success or failure of call.
+ |
+
Modifier and Type | +Method and Description | +
---|---|
static EconomyResponse.ResponseType |
+EconomyResponse.ResponseType.valueOf(String name)
+Returns the enum constant of this type with the specified name.
+ |
+
static EconomyResponse.ResponseType[] |
+EconomyResponse.ResponseType.values()
+Returns an array containing the constants of this enum type, in
+the order they are declared.
+ |
+
Constructor and Description | +
---|
EconomyResponse(double amount,
+ double balance,
+ EconomyResponse.ResponseType type,
+ String errorMessage)
+Constructor for EconomyResponse
+ |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/class-use/EconomyResponse.html b/net/milkbowl/vault/economy/class-use/EconomyResponse.html new file mode 100644 index 0000000..cf2d338 --- /dev/null +++ b/net/milkbowl/vault/economy/class-use/EconomyResponse.html @@ -0,0 +1,341 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.economy | ++ |
Modifier and Type | +Method and Description | +
---|---|
EconomyResponse |
+Economy.bankBalance(String name)
+Returns the amount the bank has
+ |
+
EconomyResponse |
+Economy.bankDeposit(String name,
+ double amount)
+Deposit an amount into a bank account - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+Economy.bankHas(String name,
+ double amount)
+Returns true or false whether the bank has the amount specified - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+Economy.bankWithdraw(String name,
+ double amount)
+Withdraw an amount from a bank account - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+AbstractEconomy.createBank(String name,
+ org.bukkit.OfflinePlayer player) |
+
EconomyResponse |
+Economy.createBank(String name,
+ org.bukkit.OfflinePlayer player)
+Creates a bank account with the specified name and the player as the owner
+ |
+
EconomyResponse |
+Economy.createBank(String name,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+Economy.createBank(String, OfflinePlayer) instead. |
+
EconomyResponse |
+Economy.deleteBank(String name)
+Deletes a bank account with the specified name.
+ |
+
EconomyResponse |
+AbstractEconomy.depositPlayer(org.bukkit.OfflinePlayer player,
+ double amount) |
+
EconomyResponse |
+Economy.depositPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+AbstractEconomy.depositPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount) |
+
EconomyResponse |
+Economy.depositPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
EconomyResponse |
+Economy.depositPlayer(String playerName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+Economy.depositPlayer(OfflinePlayer, double) instead. |
+
EconomyResponse |
+Economy.depositPlayer(String playerName,
+ String worldName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+Economy.depositPlayer(OfflinePlayer, String, double) instead. |
+
EconomyResponse |
+AbstractEconomy.isBankMember(String name,
+ org.bukkit.OfflinePlayer player) |
+
EconomyResponse |
+Economy.isBankMember(String name,
+ org.bukkit.OfflinePlayer player)
+Check if the player is a member of the bank account
+ |
+
EconomyResponse |
+Economy.isBankMember(String name,
+ String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+Economy.isBankMember(String, OfflinePlayer) instead. |
+
EconomyResponse |
+AbstractEconomy.isBankOwner(String name,
+ org.bukkit.OfflinePlayer player) |
+
EconomyResponse |
+Economy.isBankOwner(String name,
+ org.bukkit.OfflinePlayer player)
+Check if a player is the owner of a bank account
+ |
+
EconomyResponse |
+Economy.isBankOwner(String name,
+ String playerName)
+Deprecated.
+
+As of VaultAPI 1.4 use {
+Economy.isBankOwner(String, OfflinePlayer) instead. |
+
EconomyResponse |
+AbstractEconomy.withdrawPlayer(org.bukkit.OfflinePlayer player,
+ double amount) |
+
EconomyResponse |
+Economy.withdrawPlayer(org.bukkit.OfflinePlayer player,
+ double amount)
+Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
+ |
+
EconomyResponse |
+AbstractEconomy.withdrawPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount) |
+
EconomyResponse |
+Economy.withdrawPlayer(org.bukkit.OfflinePlayer player,
+ String worldName,
+ double amount)
+Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
+ IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
+ |
+
EconomyResponse |
+Economy.withdrawPlayer(String playerName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+Economy.withdrawPlayer(OfflinePlayer, double) instead. |
+
EconomyResponse |
+Economy.withdrawPlayer(String playerName,
+ String worldName,
+ double amount)
+Deprecated.
+
+As of VaultAPI 1.4 use
+Economy.withdrawPlayer(OfflinePlayer, String, double) instead. |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/package-frame.html b/net/milkbowl/vault/economy/package-frame.html new file mode 100644 index 0000000..bd246b2 --- /dev/null +++ b/net/milkbowl/vault/economy/package-frame.html @@ -0,0 +1,29 @@ + + + + + + +Interface | +Description | +
---|---|
Economy | +
+ The main economy API
+ |
+
Class | +Description | +
---|---|
AbstractEconomy | ++ |
EconomyResponse | +
+ Indicates a typical Return for an Economy method.
+ |
+
Enum | +Description | +
---|---|
EconomyResponse.ResponseType | +
+ Enum for types of Responses indicating the status of a method call.
+ |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/package-tree.html b/net/milkbowl/vault/economy/package-tree.html new file mode 100644 index 0000000..331f386 --- /dev/null +++ b/net/milkbowl/vault/economy/package-tree.html @@ -0,0 +1,147 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/economy/package-use.html b/net/milkbowl/vault/economy/package-use.html new file mode 100644 index 0000000..6c6a0b8 --- /dev/null +++ b/net/milkbowl/vault/economy/package-use.html @@ -0,0 +1,162 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.economy | ++ |
Class and Description | +
---|
Economy
+ The main economy API
+ |
+
EconomyResponse
+ Indicates a typical Return for an Economy method.
+ |
+
EconomyResponse.ResponseType
+ Enum for types of Responses indicating the status of a method call.
+ |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/ItemInfo.html b/net/milkbowl/vault/item/ItemInfo.html new file mode 100644 index 0000000..14c9ae6 --- /dev/null +++ b/net/milkbowl/vault/item/ItemInfo.html @@ -0,0 +1,514 @@ + + + + + + +net.milkbowl.vault.item
+Modifier and Type | +Field and Description | +
---|---|
org.bukkit.Material |
+material |
+
String |
+name |
+
String[][] |
+search |
+
short |
+subTypeId |
+
Constructor and Description | +
---|
ItemInfo(String name,
+ String[][] search,
+ org.bukkit.Material material) |
+
ItemInfo(String name,
+ String[][] search,
+ org.bukkit.Material material,
+ short subTypeId) |
+
Modifier and Type | +Method and Description | +
---|---|
boolean |
+equals(Object obj) |
+
int |
+getId()
+Deprecated.
+ |
+
String |
+getName() |
+
int |
+getStackSize() |
+
short |
+getSubTypeId() |
+
org.bukkit.Material |
+getType() |
+
int |
+hashCode() |
+
boolean |
+isBlock() |
+
boolean |
+isDurable() |
+
boolean |
+isEdible() |
+
org.bukkit.inventory.ItemStack |
+toStack() |
+
String |
+toString() |
+
public final org.bukkit.Material material+
public final short subTypeId+
public org.bukkit.Material getType()+
public short getSubTypeId()+
public int getStackSize()+
@Deprecated +public int getId()+
public boolean isEdible()+
public boolean isBlock()+
public boolean isDurable()+
public org.bukkit.inventory.ItemStack toStack()+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/Items.html b/net/milkbowl/vault/item/Items.html new file mode 100644 index 0000000..973d425 --- /dev/null +++ b/net/milkbowl/vault/item/Items.html @@ -0,0 +1,494 @@ + + + + + + +net.milkbowl.vault.item
+Modifier and Type | +Method and Description | +
---|---|
static List<ItemInfo> |
+getItemList()
+Returns the list of ItemInfo's registered in Vault as an UnmodifiableList.
+ |
+
static ItemInfo |
+itemById(int typeId)
+Deprecated.
+ |
+
static ItemInfo |
+itemById(int typeId,
+ short subType)
+Deprecated.
+ |
+
static ItemInfo |
+itemByItem(ItemInfo item) |
+
static ItemInfo |
+itemByName(ArrayList<String> search) |
+
static ItemInfo |
+itemByName(String searchString)
+Single item search function, for when we only ever want to return 1 result
+ |
+
static ItemInfo[] |
+itemByNames(ArrayList<String> search,
+ boolean multi) |
+
static ItemInfo |
+itemByStack(org.bukkit.inventory.ItemStack itemStack)
+Searchs for an ItemInfo from the given ItemStack
+ |
+
static ItemInfo |
+itemByString(String string)
+Search for an item from a given string, useful for user input.
+ |
+
static ItemInfo |
+itemByType(org.bukkit.Material type)
+Gets a relevant ItemInfo by it's Material
+ |
+
static ItemInfo |
+itemByType(org.bukkit.Material type,
+ short subType)
+Searches for an ItemInfo record by Material and SubTypeID
+ |
+
static ItemInfo[] |
+itemsByName(String searchString,
+ boolean multi)
+Multi-Item return search for dumping all items with the search string to the player
+ |
+
static String |
+join(List<String> list,
+ String glue)
+Joins elements of a String array with the glue between them into a String.
+ |
+
static String |
+join(String[] array,
+ String glue)
+Joins elements of a String array with the glue between them into a String.
+ |
+
public static List<ItemInfo> getItemList()+
@Deprecated +public static ItemInfo itemById(int typeId)+
@Deprecated +public static ItemInfo itemById(int typeId, + short subType)+
public static ItemInfo itemByStack(org.bukkit.inventory.ItemStack itemStack)+
itemStack
- to search onpublic static ItemInfo itemByItem(ItemInfo item)+
public static ItemInfo itemByType(org.bukkit.Material type)+
type
- of Materialpublic static ItemInfo itemByType(org.bukkit.Material type, + short subType)+
type
- of MaterialsubType
- to check forpublic static ItemInfo itemByString(String string)+
string
- to parsepublic static ItemInfo itemByName(ArrayList<String> search)+
public static ItemInfo[] itemByNames(ArrayList<String> search, + boolean multi)+
public static ItemInfo[] itemsByName(String searchString, + boolean multi)+
searchString
- to search formulti
- whether to return a list of items or just the firstpublic static ItemInfo itemByName(String searchString)+
searchString
- to search forpublic static String join(String[] array, + String glue)+
array
- of elements to join togetherglue
- what to put between each elementMilkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/class-use/ItemInfo.html b/net/milkbowl/vault/item/class-use/ItemInfo.html new file mode 100644 index 0000000..f3e4798 --- /dev/null +++ b/net/milkbowl/vault/item/class-use/ItemInfo.html @@ -0,0 +1,245 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.item | ++ |
Modifier and Type | +Method and Description | +
---|---|
static ItemInfo |
+Items.itemById(int typeId)
+Deprecated.
+ |
+
static ItemInfo |
+Items.itemById(int typeId,
+ short subType)
+Deprecated.
+ |
+
static ItemInfo |
+Items.itemByItem(ItemInfo item) |
+
static ItemInfo |
+Items.itemByName(ArrayList<String> search) |
+
static ItemInfo |
+Items.itemByName(String searchString)
+Single item search function, for when we only ever want to return 1 result
+ |
+
static ItemInfo[] |
+Items.itemByNames(ArrayList<String> search,
+ boolean multi) |
+
static ItemInfo |
+Items.itemByStack(org.bukkit.inventory.ItemStack itemStack)
+Searchs for an ItemInfo from the given ItemStack
+ |
+
static ItemInfo |
+Items.itemByString(String string)
+Search for an item from a given string, useful for user input.
+ |
+
static ItemInfo |
+Items.itemByType(org.bukkit.Material type)
+Gets a relevant ItemInfo by it's Material
+ |
+
static ItemInfo |
+Items.itemByType(org.bukkit.Material type,
+ short subType)
+Searches for an ItemInfo record by Material and SubTypeID
+ |
+
static ItemInfo[] |
+Items.itemsByName(String searchString,
+ boolean multi)
+Multi-Item return search for dumping all items with the search string to the player
+ |
+
Modifier and Type | +Method and Description | +
---|---|
static List<ItemInfo> |
+Items.getItemList()
+Returns the list of ItemInfo's registered in Vault as an UnmodifiableList.
+ |
+
Modifier and Type | +Method and Description | +
---|---|
static ItemInfo |
+Items.itemByItem(ItemInfo item) |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/class-use/Items.html b/net/milkbowl/vault/item/class-use/Items.html new file mode 100644 index 0000000..8870500 --- /dev/null +++ b/net/milkbowl/vault/item/class-use/Items.html @@ -0,0 +1,117 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/package-frame.html b/net/milkbowl/vault/item/package-frame.html new file mode 100644 index 0000000..9bf0bba --- /dev/null +++ b/net/milkbowl/vault/item/package-frame.html @@ -0,0 +1,21 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/package-tree.html b/net/milkbowl/vault/item/package-tree.html new file mode 100644 index 0000000..c726e77 --- /dev/null +++ b/net/milkbowl/vault/item/package-tree.html @@ -0,0 +1,131 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/item/package-use.html b/net/milkbowl/vault/item/package-use.html new file mode 100644 index 0000000..a8d1f54 --- /dev/null +++ b/net/milkbowl/vault/item/package-use.html @@ -0,0 +1,150 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.item | ++ |
Class and Description | +
---|
ItemInfo | +
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/permission/Permission.html b/net/milkbowl/vault/permission/Permission.html new file mode 100644 index 0000000..2a93df5 --- /dev/null +++ b/net/milkbowl/vault/permission/Permission.html @@ -0,0 +1,1569 @@ + + + + + + +net.milkbowl.vault.permission
+public abstract class Permission +extends Object+
Constructor and Description | +
---|
Permission() |
+
Modifier and Type | +Method and Description | +
---|---|
abstract String[] |
+getGroups()
+Returns a list of all known groups
+ |
+
abstract String |
+getName()
+Gets name of permission method
+ |
+
String[] |
+getPlayerGroups(org.bukkit.entity.Player player)
+Returns a list of world-specific groups that this player is currently in.
+ |
+
String[] |
+getPlayerGroups(String world,
+ org.bukkit.OfflinePlayer player)
+Gets the list of groups that this player has
+ Supports NULL value for World if the permission system registered supports global permissions.
+ |
+
abstract String[] |
+getPlayerGroups(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getPlayerGroups(String, OfflinePlayer) instead. |
+
String[] |
+getPlayerGroups(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getPlayerGroups(String, OfflinePlayer) instead. |
+
String |
+getPrimaryGroup(org.bukkit.entity.Player player)
+Get players primary group.
+ |
+
String |
+getPrimaryGroup(String world,
+ org.bukkit.OfflinePlayer player)
+Gets players primary group
+ Supports NULL value for World if the permission system registered supports global permissions.
+ |
+
abstract String |
+getPrimaryGroup(String world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getPrimaryGroup(String, OfflinePlayer) instead. |
+
String |
+getPrimaryGroup(org.bukkit.World world,
+ String player)
+Deprecated.
+
+As of VaultAPI 1.4 use
+getPrimaryGroup(String, OfflinePlayer) instead. |
+
abstract boolean |
+groupAdd(String world,
+ String group,
+ String permission)
+Add permission to a group.
+ |
+
boolean |
+groupAdd(org.bukkit.World world,
+ String group,
+ String permission)
+Add permission to a group.
+ |
+
abstract boolean |
+groupHas(String world,
+ String group,
+ String permission)
+Checks if group has a permission node.
+ |
+
boolean |
+groupHas(org.bukkit.World world,
+ String group,
+ String permission)
+Checks if group has a permission node.
+ |
+
abstract boolean |
+groupRemove(String world,
+ String group,
+ String permission)
+Remove permission from a group.
+ |
+
boolean |
+groupRemove(org.bukkit.World world,
+ String group,
+ String permission)
+Remove permission from a group.
+ |
+
boolean |
+has(org.bukkit.command.CommandSender sender,
+ String permission)
+Checks if a CommandSender has a permission node.
+ |
+
boolean |
+has(org.bukkit.entity.Player player,
+ String permission)
+Checks if player has a permission node.
+ |
+
boolean |
+has(String world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerHas(String, OfflinePlayer, String) instead. |
+
boolean |
+has(org.bukkit.World world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerHas(String, OfflinePlayer, String) instead. |
+
abstract boolean |
+hasGroupSupport()
+Returns true if the given implementation supports groups.
+ |
+
abstract boolean |
+hasSuperPermsCompat()
+Returns if the permission system is or attempts to be compatible with super-perms.
+ |
+
abstract boolean |
+isEnabled()
+Checks if permission method is enabled.
+ |
+
boolean |
+playerAdd(org.bukkit.entity.Player player,
+ String permission)
+Add permission to a player ONLY for the world the player is currently on.
+ |
+
boolean |
+playerAdd(String world,
+ org.bukkit.OfflinePlayer player,
+ String permission)
+Add permission to a player.
+ |
+
abstract boolean |
+playerAdd(String world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAdd(String, OfflinePlayer, String) instead.
+ Add permission to a player.
+ Supports NULL value for World if the permission system registered supports global permissions.
+ But May return odd values if the servers registered permission system does not have a global permission store. |
+
boolean |
+playerAdd(org.bukkit.World world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAdd(String, OfflinePlayer, String) instead. |
+
boolean |
+playerAddGroup(org.bukkit.entity.Player player,
+ String group)
+Add player to a group.
+ |
+
boolean |
+playerAddGroup(String world,
+ org.bukkit.OfflinePlayer player,
+ String group)
+Add player to a group.
+ |
+
abstract boolean |
+playerAddGroup(String world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAddGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerAddGroup(org.bukkit.World world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAddGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerAddTransient(org.bukkit.OfflinePlayer player,
+ String permission)
+Add transient permission to a player.
+ |
+
boolean |
+playerAddTransient(org.bukkit.entity.Player player,
+ String permission)
+Add transient permission to a player.
+ |
+
boolean |
+playerAddTransient(String worldName,
+ org.bukkit.OfflinePlayer player,
+ String permission)
+Adds a world specific transient permission to the player, may only work with some permission managers.
+ |
+
boolean |
+playerAddTransient(String worldName,
+ org.bukkit.entity.Player player,
+ String permission)
+Adds a world specific transient permission to the player, may only work with some permission managers.
+ |
+
boolean |
+playerAddTransient(String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAddTransient(OfflinePlayer, String) instead. |
+
boolean |
+playerAddTransient(String worldName,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerAddTransient(String, OfflinePlayer, String) instead. |
+
boolean |
+playerHas(org.bukkit.entity.Player player,
+ String permission)
+Checks if player has a permission node.
+ |
+
boolean |
+playerHas(String world,
+ org.bukkit.OfflinePlayer player,
+ String permission)
+Checks if player has a permission node.
+ |
+
abstract boolean |
+playerHas(String world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerHas(String, OfflinePlayer, String) instead. |
+
boolean |
+playerHas(org.bukkit.World world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerHas(String, OfflinePlayer, String) instead. |
+
boolean |
+playerInGroup(org.bukkit.entity.Player player,
+ String group)
+Check if player is member of a group.
+ |
+
boolean |
+playerInGroup(String world,
+ org.bukkit.OfflinePlayer player,
+ String group)
+Check if player is member of a group.
+ |
+
abstract boolean |
+playerInGroup(String world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerInGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerInGroup(org.bukkit.World world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerInGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerRemove(org.bukkit.entity.Player player,
+ String permission)
+Remove permission from a player.
+ |
+
boolean |
+playerRemove(String world,
+ org.bukkit.OfflinePlayer player,
+ String permission)
+Remove permission from a player.
+ |
+
abstract boolean |
+playerRemove(String world,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerRemove(String, OfflinePlayer, String) instead. |
+
boolean |
+playerRemove(org.bukkit.World world,
+ String player,
+ String permission)
+Deprecated.
+ |
+
boolean |
+playerRemoveGroup(org.bukkit.entity.Player player,
+ String group)
+Remove player from a group.
+ |
+
boolean |
+playerRemoveGroup(String world,
+ org.bukkit.OfflinePlayer player,
+ String group)
+Remove player from a group.
+ |
+
abstract boolean |
+playerRemoveGroup(String world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerRemoveGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerRemoveGroup(org.bukkit.World world,
+ String player,
+ String group)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerRemoveGroup(String, OfflinePlayer, String) instead. |
+
boolean |
+playerRemoveTransient(org.bukkit.OfflinePlayer player,
+ String permission)
+Remove transient permission from a player.
+ |
+
boolean |
+playerRemoveTransient(org.bukkit.entity.Player player,
+ String permission)
+Remove transient permission from a player.
+ |
+
boolean |
+playerRemoveTransient(String worldName,
+ org.bukkit.OfflinePlayer player,
+ String permission)
+Removes a world specific transient permission from the player, may only work with some permission managers.
+ |
+
boolean |
+playerRemoveTransient(String worldName,
+ org.bukkit.entity.Player player,
+ String permission)
+Removes a world specific transient permission from the player, may only work with some permission managers.
+ |
+
boolean |
+playerRemoveTransient(String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerRemoveTransient(OfflinePlayer, String) instead. |
+
boolean |
+playerRemoveTransient(String worldName,
+ String player,
+ String permission)
+Deprecated.
+
+As of VaultAPI 1.4 use
+playerRemoveTransient(String, OfflinePlayer, String) instead. |
+
public Permission()+
public abstract String getName()+
public abstract boolean isEnabled()+
public abstract boolean hasSuperPermsCompat()+
@Deprecated +public boolean has(String world, + String player, + String permission)+
playerHas(String, OfflinePlayer, String)
instead.@Deprecated +public boolean has(org.bukkit.World world, + String player, + String permission)+
playerHas(String, OfflinePlayer, String)
instead.public boolean has(org.bukkit.command.CommandSender sender, + String permission)+
sender
- to check permissions onpermission
- to check forpublic boolean has(org.bukkit.entity.Player player, + String permission)+
player
- Player Objectpermission
- Permission node@Deprecated +public abstract boolean playerHas(String world, + String player, + String permission)+
playerHas(String, OfflinePlayer, String)
instead.@Deprecated +public boolean playerHas(org.bukkit.World world, + String player, + String permission)+
playerHas(String, OfflinePlayer, String)
instead.public boolean playerHas(String world, + org.bukkit.OfflinePlayer player, + String permission)+
world
- String world nameplayer
- to checkpermission
- Permission nodepublic boolean playerHas(org.bukkit.entity.Player player, + String permission)+
playerHas(String, OfflinePlayer, String)
for explicit global or world checks.player
- Player Objectpermission
- Permission node@Deprecated +public abstract boolean playerAdd(String world, + String player, + String permission)+
playerAdd(String, OfflinePlayer, String)
instead.
+ Add permission to a player.
+ Supports NULL value for World if the permission system registered supports global permissions.
+ But May return odd values if the servers registered permission system does not have a global permission store.world
- World nameplayer
- Player namepermission
- Permission node@Deprecated +public boolean playerAdd(org.bukkit.World world, + String player, + String permission)+
playerAdd(String, OfflinePlayer, String)
instead.public boolean playerAdd(String world, + org.bukkit.OfflinePlayer player, + String permission)+
world
- String world nameplayer
- to add topermission
- Permission nodepublic boolean playerAdd(org.bukkit.entity.Player player, + String permission)+
playerAdd(String, OfflinePlayer, String)
for global permission use.player
- Player Objectpermission
- Permission node@Deprecated +public boolean playerAddTransient(String player, + String permission) + throws UnsupportedOperationException+
playerAddTransient(OfflinePlayer, String)
instead.UnsupportedOperationException
public boolean playerAddTransient(org.bukkit.OfflinePlayer player, + String permission) + throws UnsupportedOperationException+
player
- to add topermission
- Permission nodeUnsupportedOperationException
public boolean playerAddTransient(org.bukkit.entity.Player player, + String permission)+
player
- Player Objectpermission
- Permission nodepublic boolean playerAddTransient(String worldName, + org.bukkit.OfflinePlayer player, + String permission)+
worldName
- to check onplayer
- to add topermission
- to testpublic boolean playerAddTransient(String worldName, + org.bukkit.entity.Player player, + String permission)+
worldName
- to check onplayer
- to checkpermission
- to check for@Deprecated +public boolean playerAddTransient(String worldName, + String player, + String permission)+
playerAddTransient(String, OfflinePlayer, String)
instead.@Deprecated +public boolean playerRemoveTransient(String worldName, + String player, + String permission)+
playerRemoveTransient(String, OfflinePlayer, String)
instead.public boolean playerRemoveTransient(String worldName, + org.bukkit.OfflinePlayer player, + String permission)+
worldName
- to remove forplayer
- to remove forpermission
- to removepublic boolean playerRemoveTransient(String worldName, + org.bukkit.entity.Player player, + String permission)+
worldName
- to check onplayer
- to checkpermission
- to check for@Deprecated +public abstract boolean playerRemove(String world, + String player, + String permission)+
playerRemove(String, OfflinePlayer, String)
instead.public boolean playerRemove(String world, + org.bukkit.OfflinePlayer player, + String permission)+
world
- World nameplayer
- OfflinePlayerpermission
- Permission node@Deprecated +public boolean playerRemove(org.bukkit.World world, + String player, + String permission)+
world
- World nameplayer
- Player namepermission
- Permission nodepublic boolean playerRemove(org.bukkit.entity.Player player, + String permission)+
player
- Player Objectpermission
- Permission node@Deprecated +public boolean playerRemoveTransient(String player, + String permission)+
playerRemoveTransient(OfflinePlayer, String)
instead.public boolean playerRemoveTransient(org.bukkit.OfflinePlayer player, + String permission)+
player
- OfflinePlayerpermission
- Permission nodepublic boolean playerRemoveTransient(org.bukkit.entity.Player player, + String permission)+
player
- Player Objectpermission
- Permission nodepublic abstract boolean groupHas(String world, + String group, + String permission)+
world
- World namegroup
- Group namepermission
- Permission nodepublic boolean groupHas(org.bukkit.World world, + String group, + String permission)+
world
- World Objectgroup
- Group namepermission
- Permission nodepublic abstract boolean groupAdd(String world, + String group, + String permission)+
world
- World namegroup
- Group namepermission
- Permission nodepublic boolean groupAdd(org.bukkit.World world, + String group, + String permission)+
world
- World Objectgroup
- Group namepermission
- Permission nodepublic abstract boolean groupRemove(String world, + String group, + String permission)+
world
- World namegroup
- Group namepermission
- Permission nodepublic boolean groupRemove(org.bukkit.World world, + String group, + String permission)+
world
- World Objectgroup
- Group namepermission
- Permission node@Deprecated +public abstract boolean playerInGroup(String world, + String player, + String group)+
playerInGroup(String, OfflinePlayer, String)
instead.@Deprecated +public boolean playerInGroup(org.bukkit.World world, + String player, + String group)+
playerInGroup(String, OfflinePlayer, String)
instead.public boolean playerInGroup(String world, + org.bukkit.OfflinePlayer player, + String group)+
world
- World Objectplayer
- to checkgroup
- Group namepublic boolean playerInGroup(org.bukkit.entity.Player player, + String group)+
player
- Player Objectgroup
- Group name@Deprecated +public abstract boolean playerAddGroup(String world, + String player, + String group)+
playerAddGroup(String, OfflinePlayer, String)
instead.@Deprecated +public boolean playerAddGroup(org.bukkit.World world, + String player, + String group)+
playerAddGroup(String, OfflinePlayer, String)
instead.public boolean playerAddGroup(String world, + org.bukkit.OfflinePlayer player, + String group)+
world
- String world nameplayer
- to addgroup
- Group namepublic boolean playerAddGroup(org.bukkit.entity.Player player, + String group)+
player
- Player Objectgroup
- Group name@Deprecated +public abstract boolean playerRemoveGroup(String world, + String player, + String group)+
playerRemoveGroup(String, OfflinePlayer, String)
instead.@Deprecated +public boolean playerRemoveGroup(org.bukkit.World world, + String player, + String group)+
playerRemoveGroup(String, OfflinePlayer, String)
instead.public boolean playerRemoveGroup(String world, + org.bukkit.OfflinePlayer player, + String group)+
world
- World Objectplayer
- to removegroup
- Group namepublic boolean playerRemoveGroup(org.bukkit.entity.Player player, + String group)+
player
- Player Objectgroup
- Group name@Deprecated +public abstract String[] getPlayerGroups(String world, + String player)+
getPlayerGroups(String, OfflinePlayer)
instead.@Deprecated +public String[] getPlayerGroups(org.bukkit.World world, + String player)+
getPlayerGroups(String, OfflinePlayer)
instead.public String[] getPlayerGroups(String world, + org.bukkit.OfflinePlayer player)+
world
- String world nameplayer
- OfflinePlayerpublic String[] getPlayerGroups(org.bukkit.entity.Player player)+
getPlayerGroups(String, OfflinePlayer)
for better control of World-specific or global groups.player
- Player Object@Deprecated +public abstract String getPrimaryGroup(String world, + String player)+
getPrimaryGroup(String, OfflinePlayer)
instead.@Deprecated +public String getPrimaryGroup(org.bukkit.World world, + String player)+
getPrimaryGroup(String, OfflinePlayer)
instead.public String getPrimaryGroup(String world, + org.bukkit.OfflinePlayer player)+
world
- String world nameplayer
- to get frompublic String getPrimaryGroup(org.bukkit.entity.Player player)+
getPrimaryGroup(String, OfflinePlayer)
is preferable.player
- Player Objectpublic abstract String[] getGroups()+
public abstract boolean hasGroupSupport()+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/permission/class-use/Permission.html b/net/milkbowl/vault/permission/class-use/Permission.html new file mode 100644 index 0000000..f2f3278 --- /dev/null +++ b/net/milkbowl/vault/permission/class-use/Permission.html @@ -0,0 +1,155 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.chat | ++ |
Constructor and Description | +
---|
Chat(Permission perms) |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/permission/package-frame.html b/net/milkbowl/vault/permission/package-frame.html new file mode 100644 index 0000000..a95ae39 --- /dev/null +++ b/net/milkbowl/vault/permission/package-frame.html @@ -0,0 +1,20 @@ + + + + + + +Class | +Description | +
---|---|
Permission | +
+ The main Permission API - allows for group and player based permission tests
+ |
+
Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/permission/package-tree.html b/net/milkbowl/vault/permission/package-tree.html new file mode 100644 index 0000000..5dacd35 --- /dev/null +++ b/net/milkbowl/vault/permission/package-tree.html @@ -0,0 +1,130 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/net/milkbowl/vault/permission/package-use.html b/net/milkbowl/vault/permission/package-use.html new file mode 100644 index 0000000..9752c56 --- /dev/null +++ b/net/milkbowl/vault/permission/package-use.html @@ -0,0 +1,152 @@ + + + + + + +Package | +Description | +
---|---|
net.milkbowl.vault.chat | ++ |
Class and Description | +
---|
Permission
+ The main Permission API - allows for group and player based permission tests
+ |
+
Milkbowl, 2014
+ + diff --git a/overview-frame.html b/overview-frame.html new file mode 100644 index 0000000..d549b44 --- /dev/null +++ b/overview-frame.html @@ -0,0 +1,24 @@ + + + + + + ++ + diff --git a/overview-summary.html b/overview-summary.html new file mode 100644 index 0000000..d3f94a0 --- /dev/null +++ b/overview-summary.html @@ -0,0 +1,143 @@ + + + + + + +
Package | +Description | +
---|---|
net.milkbowl.vault.chat | ++ |
net.milkbowl.vault.economy | ++ |
net.milkbowl.vault.item | ++ |
net.milkbowl.vault.permission | ++ |
Milkbowl, 2014
+ + diff --git a/overview-tree.html b/overview-tree.html new file mode 100644 index 0000000..3a9e5eb --- /dev/null +++ b/overview-tree.html @@ -0,0 +1,154 @@ + + + + + + +Milkbowl, 2014
+ + diff --git a/package-list b/package-list new file mode 100644 index 0000000..c88179a --- /dev/null +++ b/package-list @@ -0,0 +1,4 @@ +net.milkbowl.vault.chat +net.milkbowl.vault.economy +net.milkbowl.vault.item +net.milkbowl.vault.permission diff --git a/resources/inherit.gif b/resources/inherit.gif new file mode 100644 index 0000000..c814867 Binary files /dev/null and b/resources/inherit.gif differ diff --git a/src-html/net/milkbowl/vault/chat/Chat.html b/src-html/net/milkbowl/vault/chat/Chat.html new file mode 100644 index 0000000..a857aee --- /dev/null +++ b/src-html/net/milkbowl/vault/chat/Chat.html @@ -0,0 +1,1067 @@ + + + +001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015*/ +016package net.milkbowl.vault.chat; +017 +018import net.milkbowl.vault.permission.Permission; +019 +020import org.bukkit.OfflinePlayer; +021import org.bukkit.World; +022import org.bukkit.entity.Player; +023 +024/** +025 * The main Chat API - allows for Prefix/Suffix nodes along with generic Info nodes if the linked Chat system supports them +026 * +027 */ +028public abstract class Chat { +029 +030 private Permission perms; +031 +032 public Chat(Permission perms) { +033 this.perms = perms; +034 } +035 /** +036 * Gets name of permission method +037 * @return Name of Permission Method +038 */ +039 abstract public String getName(); +040 +041 /** +042 * Checks if permission method is enabled. +043 * @return Success or Failure +044 */ +045 abstract public boolean isEnabled(); +046 +047 /** +048 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead. +049 * +050 * Get players prefix +051 * @param world World name +052 * @param player Player name +053 * @return Prefix +054 */ +055 @Deprecated +056 abstract public String getPlayerPrefix(String world, String player); +057 +058 /** +059 * Get a players prefix in the given world +060 * Use NULL for world if requesting a global prefix +061 * +062 * @param world World name +063 * @param player OfflinePlayer +064 * @return Prefix +065 */ +066 public String getPlayerPrefix(String world, OfflinePlayer player) { +067 return getPlayerPrefix(world, player.getName()); +068 } +069 +070 /** +071 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead. +072 * +073 * Get players prefix +074 * @param world World Object +075 * @param player Player name +076 * @return Prefix +077 */ +078 @Deprecated +079 public String getPlayerPrefix(World world, String player) { +080 return getPlayerPrefix(world.getName(), player); +081 } +082 +083 /** +084 * Get players prefix from the world they are currently in. +085 * May or may not return the global prefix depending on implementation. +086 * +087 * @param player Player Object +088 * @return Prefix +089 */ +090 public String getPlayerPrefix(Player player) { +091 return getPlayerPrefix(player.getWorld().getName(), player); +092 } +093 +094 /** +095 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead. +096 * +097 * Set players prefix +098 * @param world World name +099 * @param player Player name +100 * @param prefix Prefix +101 */ +102 @Deprecated +103 abstract public void setPlayerPrefix(String world, String player, String prefix); +104 +105 /** +106 * Sets players prefix in the given world. +107 * Use NULL for world for setting in the Global scope. +108 * +109 * @param world World name +110 * @param player OfflinePlayer +111 * @param prefix Prefix +112 */ +113 public void setPlayerPrefix(String world, OfflinePlayer player, String prefix) { +114 setPlayerPrefix(world, player.getName(), prefix); +115 } +116 +117 /** +118 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead. +119 * +120 * Set players prefix in the given world. +121 * +122 * @param world World Object +123 * @param player Player name +124 * @param prefix Prefix +125 */ +126 @Deprecated +127 public void setPlayerPrefix(World world, String player, String prefix) { +128 setPlayerPrefix(world.getName(), player, prefix); +129 } +130 +131 /** +132 * Set players prefix in the world they are currently in. +133 * +134 * @param player Player Object +135 * @param prefix Prefix +136 */ +137 public void setPlayerPrefix(Player player, String prefix) { +138 setPlayerPrefix(player.getWorld().getName(), player, prefix); +139 } +140 +141 /** +142 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead. +143 * +144 * Get players suffix +145 * @param world World name +146 * @param player Player name +147 * @return Suffix +148 */ +149 @Deprecated +150 abstract public String getPlayerSuffix(String world, String player); +151 +152 /** +153 * Get players suffix in the specified world. +154 * +155 * @param world World name +156 * @param player OfflinePlayer name +157 * @return Suffix +158 */ +159 public String getPlayerSuffix(String world, OfflinePlayer player) { +160 return getPlayerSuffix(world, player.getName()); +161 } +162 +163 /** +164 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead. +165 * +166 * Get players suffix +167 * @param world World Object +168 * @param player Player name +169 * @return Suffix +170 */ +171 @Deprecated +172 public String getPlayerSuffix(World world, String player) { +173 return getPlayerSuffix(world.getName(), player); +174 } +175 +176 /** +177 * Get players suffix in the world they are currently in. +178 * +179 * @param player Player Object +180 * @return Suffix +181 */ +182 public String getPlayerSuffix(Player player) { +183 return getPlayerSuffix(player.getWorld().getName(), player); +184 } +185 +186 /** +187 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead. +188 * +189 * Set players suffix +190 * @param world World name +191 * @param player Player name +192 * @param suffix Suffix +193 */ +194 @Deprecated +195 abstract public void setPlayerSuffix(String world, String player, String suffix); +196 +197 /** +198 * Set players suffix for the world specified +199 * +200 * @param world World name +201 * @param player OfflinePlayer +202 * @param suffix Suffix +203 */ +204 public void setPlayerSuffix(String world, OfflinePlayer player, String suffix) { +205 setPlayerSuffix(world, player.getName(), suffix); +206 } +207 +208 /** +209 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead. +210 * +211 * Set players suffix +212 * @param world World Object +213 * @param player Player name +214 * @param suffix Suffix +215 */ +216 @Deprecated +217 public void setPlayerSuffix(World world, String player, String suffix) { +218 setPlayerSuffix(world.getName(), player, suffix); +219 } +220 +221 /** +222 * Set players suffix in the world they currently occupy. +223 * +224 * @param player Player Object +225 * @param suffix Suffix +226 */ +227 public void setPlayerSuffix(Player player, String suffix) { +228 setPlayerSuffix(player.getWorld().getName(), player, suffix); +229 } +230 +231 /** +232 * Get group prefix +233 * @param world World name +234 * @param group Group name +235 * @return Prefix +236 */ +237 abstract public String getGroupPrefix(String world, String group); +238 +239 /** +240 * Get group prefix +241 * @param world World Object +242 * @param group Group name +243 * @return Prefix +244 */ +245 public String getGroupPrefix(World world, String group) { +246 return getGroupPrefix(world.getName(), group); +247 } +248 +249 /** +250 * Set group prefix +251 * @param world World name +252 * @param group Group name +253 * @param prefix Prefix +254 */ +255 abstract public void setGroupPrefix(String world, String group, String prefix); +256 +257 /** +258 * Set group prefix +259 * @param world World Object +260 * @param group Group name +261 * @param prefix Prefix +262 */ +263 public void setGroupPrefix(World world, String group, String prefix) { +264 setGroupPrefix(world.getName(), group, prefix); +265 } +266 +267 /** +268 * Get group suffix +269 * @param world World name +270 * @param group Group name +271 * @return Suffix +272 */ +273 abstract public String getGroupSuffix(String world, String group); +274 +275 /** +276 * Get group suffix +277 * @param world World Object +278 * @param group Group name +279 * @return Suffix +280 */ +281 public String getGroupSuffix(World world, String group) { +282 return getGroupSuffix(world.getName(), group); +283 } +284 +285 /** +286 * Set group suffix +287 * @param world World name +288 * @param group Group name +289 * @param suffix Suffix +290 */ +291 abstract public void setGroupSuffix(String world, String group, String suffix); +292 +293 /** +294 * Set group suffix +295 * @param world World Object +296 * @param group Group name +297 * @param suffix Suffix +298 */ +299 public void setGroupSuffix(World world, String group, String suffix) { +300 setGroupSuffix(world.getName(), group, suffix); +301 } +302 +303 /** +304 * Get a players informational node (Integer) value +305 * @param world World name +306 * @param player OfflinePlayer +307 * @param node Permission node +308 * @param defaultValue Default value +309 * @return Value +310 */ +311 public int getPlayerInfoInteger(String world, OfflinePlayer player, String node, int defaultValue) { +312 return getPlayerInfoInteger(world, player.getName(), node, defaultValue); +313 } +314 +315 /** +316 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead. +317 * Get a players informational node (Integer) value +318 * @param world World name +319 * @param player Player name +320 * @param node Permission node +321 * @param defaultValue Default value +322 * @return Value +323 */ +324 @Deprecated +325 abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue); +326 +327 /** +328 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead. +329 * +330 * Get a players informational node (Integer) value +331 * @param world World Object +332 * @param player Player name +333 * @param node Permission node +334 * @param defaultValue Default value +335 * @return Value +336 */ +337 @Deprecated +338 public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) { +339 return getPlayerInfoInteger(world.getName(), player, node, defaultValue); +340 } +341 +342 /** +343 * Get a players informational node (Integer) value +344 * @param player Player Object +345 * @param node Permission node +346 * @param defaultValue Default value +347 * @return Value +348 */ +349 public int getPlayerInfoInteger(Player player, String node, int defaultValue) { +350 return getPlayerInfoInteger(player.getWorld().getName(), player, node, defaultValue); +351 } +352 +353 /** +354 * Set a players informational node (Integer) value +355 * @param world World name +356 * @param player OfflinePlayer +357 * @param node Permission node +358 * @param value Value to set +359 */ +360 public void setPlayerInfoInteger(String world, OfflinePlayer player, String node, int value) { +361 setPlayerInfoInteger(world, player.getName(), node, value); +362 } +363 +364 /** +365 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead. +366 * +367 * Set a players informational node (Integer) value +368 * @param world World name +369 * @param player Player name +370 * @param node Permission node +371 * @param value Value to set +372 */ +373 @Deprecated +374 abstract public void setPlayerInfoInteger(String world, String player, String node, int value); +375 +376 /** +377 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead. +378 * +379 * Set a players informational node (Integer) value +380 * @param world World Object +381 * @param player Player name +382 * @param node Permission node +383 * @param value Value to set +384 */ +385 @Deprecated +386 public void setPlayerInfoInteger(World world, String player, String node, int value) { +387 setPlayerInfoInteger(world.getName(), player, node, value); +388 } +389 +390 /** +391 * Set a players informational node (Integer) value +392 * @param player Player Object +393 * @param node Permission node +394 * @param value Value to set +395 */ +396 public void setPlayerInfoInteger(Player player, String node, int value) { +397 setPlayerInfoInteger(player.getWorld().getName(), player, node, value); +398 } +399 +400 /** +401 * Get a groups informational node (Integer) value +402 * @param world World name +403 * @param group Group name +404 * @param node Permission node +405 * @param defaultValue Default value +406 * @return Value +407 */ +408 abstract public int getGroupInfoInteger(String world, String group, String node, int defaultValue); +409 +410 /** +411 * Get a groups informational node (Integer) value +412 * @param world World Object +413 * @param group Group name +414 * @param node Permission node +415 * @param defaultValue Default value +416 * @return Value +417 */ +418 public int getGroupInfoInteger(World world, String group, String node, int defaultValue) { +419 return getGroupInfoInteger(world.getName(), group, node, defaultValue); +420 } +421 +422 /** +423 * Set a groups informational node (Integer) value +424 * @param world World name +425 * @param group Group name +426 * @param node Permission node +427 * @param value Value to set +428 */ +429 abstract public void setGroupInfoInteger(String world, String group, String node, int value); +430 +431 /** +432 * Set a groups informational node (Integer) value +433 * @param world World Object +434 * @param group Group name +435 * @param node Permission node +436 * @param value Value to set +437 */ +438 public void setGroupInfoInteger(World world, String group, String node, int value) { +439 setGroupInfoInteger(world.getName(), group, node, value); +440 } +441 +442 /** +443 * Get a players informational node (Double) value +444 * @param world World name +445 * @param player OfflinePlayer +446 * @param node Permission node +447 * @param defaultValue Default value +448 * @return Value +449 */ +450 public double getPlayerInfoDouble(String world, OfflinePlayer player, String node, double defaultValue) { +451 return getPlayerInfoDouble(world, player.getName(), node, defaultValue); +452 } +453 +454 /** +455 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead. +456 * +457 * Get a players informational node (Double) value +458 * @param world World name +459 * @param player Player name +460 * @param node Permission node +461 * @param defaultValue Default value +462 * @return Value +463 */ +464 @Deprecated +465 abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue); +466 +467 /** +468 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead +469 * +470 * Get a players informational node (Double) value +471 * @param world World Object +472 * @param player Player name +473 * @param node Permission node +474 * @param defaultValue Default value +475 * @return Value +476 */ +477 @Deprecated +478 public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) { +479 return getPlayerInfoDouble(world.getName(), player, node, defaultValue); +480 } +481 +482 /** +483 * Get a players informational node (Double) value +484 * @param player Player Object +485 * @param node Permission node +486 * @param defaultValue Default value +487 * @return Value +488 */ +489 public double getPlayerInfoDouble(Player player, String node, double defaultValue) { +490 return getPlayerInfoDouble(player.getWorld().getName(), player, node, defaultValue); +491 } +492 +493 /** +494 * Set a players informational node (Double) value +495 * @param world World name +496 * @param player OfflinePlayer +497 * @param node Permission node +498 * @param value Value to set +499 */ +500 public void setPlayerInfoDouble(String world, OfflinePlayer player, String node, double value) { +501 setPlayerInfoDouble(world, player.getName(), node, value); +502 } +503 +504 /** +505 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead. +506 * Set a players informational node (Double) value +507 * @param world World name +508 * @param player Player name +509 * @param node Permission node +510 * @param value Value to set +511 */ +512 @Deprecated +513 abstract public void setPlayerInfoDouble(String world, String player, String node, double value); +514 +515 /** +516 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead. +517 * Set a players informational node (Double) value +518 * @param world World Object +519 * @param player Player name +520 * @param node Permission node +521 * @param value Value to set +522 */ +523 @Deprecated +524 public void setPlayerInfoDouble(World world, String player, String node, double value) { +525 setPlayerInfoDouble(world.getName(), player, node, value); +526 } +527 +528 /** +529 * Set a players informational node (Double) value +530 * @param player Player Object +531 * @param node Permission node +532 * @param value Value to set +533 */ +534 public void setPlayerInfoDouble(Player player, String node, double value) { +535 setPlayerInfoDouble(player.getWorld().getName(), player, node, value); +536 } +537 +538 /** +539 * Get a groups informational node (Double) value +540 * @param world World name +541 * @param group Group name +542 * @param node Permission node +543 * @param defaultValue Default value +544 * @return Value +545 */ +546 abstract public double getGroupInfoDouble(String world, String group, String node, double defaultValue); +547 +548 /** +549 * Get a groups informational node (Double) value +550 * @param world World Object +551 * @param group Group name +552 * @param node Permission node +553 * @param defaultValue Default value +554 * @return Value +555 */ +556 public double getGroupInfoDouble(World world, String group, String node, double defaultValue) { +557 return getGroupInfoDouble(world.getName(), group, node, defaultValue); +558 } +559 +560 /** +561 * Set a groups informational node (Double) value +562 * @param world World name +563 * @param group Group name +564 * @param node Permission node +565 * @param value Value to set +566 */ +567 abstract public void setGroupInfoDouble(String world, String group, String node, double value); +568 +569 /** +570 * Set a groups informational node (Double) value +571 * @param world World Object +572 * @param group Group name +573 * @param node Permission node +574 * @param value Value to set +575 */ +576 public void setGroupInfoDouble(World world, String group, String node, double value) { +577 setGroupInfoDouble(world.getName(), group, node, value); +578 } +579 +580 /** +581 * Get a players informational node (Boolean) value +582 * @param world World name +583 * @param player OfflinePlayer +584 * @param node Permission node +585 * @param defaultValue Default value +586 * @return Value +587 */ +588 public boolean getPlayerInfoBoolean(String world, OfflinePlayer player, String node, boolean defaultValue) { +589 return getPlayerInfoBoolean(world, player.getName(), node, defaultValue); +590 } +591 +592 /** +593 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead. +594 * +595 * Get a players informational node (Boolean) value +596 * @param world World name +597 * @param player Player name +598 * @param node Permission node +599 * @param defaultValue Default value +600 * @return Value +601 */ +602 @Deprecated +603 abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue); +604 +605 /** +606 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead. +607 * +608 * Get a players informational node (Boolean) value +609 * @param world World Object +610 * @param player Player name +611 * @param node Permission node +612 * @param defaultValue Default value +613 * @return Value +614 */ +615 @Deprecated +616 public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) { +617 return getPlayerInfoBoolean(world.getName(), player, node, defaultValue); +618 } +619 +620 /** +621 * Get a players informational node (Boolean) value +622 * @param player Player Object +623 * @param node Permission node +624 * @param defaultValue Default value +625 * @return Value +626 */ +627 public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) { +628 return getPlayerInfoBoolean(player.getWorld().getName(), player, node, defaultValue); +629 } +630 +631 /** +632 * Set a players informational node (Boolean) value +633 * @param world World name +634 * @param player OfflinePlayer +635 * @param node Permission node +636 * @param value Value to set +637 */ +638 public void setPlayerInfoBoolean(String world, OfflinePlayer player, String node, boolean value) { +639 setPlayerInfoBoolean(world, player.getName(), node, value); +640 } +641 +642 /** +643 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead. +644 * Set a players informational node (Boolean) value +645 * @param world World name +646 * @param player Player name +647 * @param node Permission node +648 * @param value Value to set +649 */ +650 @Deprecated +651 abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value); +652 +653 /** +654 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead. +655 * Set a players informational node (Boolean) value +656 * @param world World Object +657 * @param player Player name +658 * @param node Permission node +659 * @param value Value to set +660 */ +661 @Deprecated +662 public void setPlayerInfoBoolean(World world, String player, String node, boolean value) { +663 setPlayerInfoBoolean(world.getName(), player, node, value); +664 } +665 +666 /** +667 * Set a players informational node (Boolean) value +668 * @param player Player Object +669 * @param node Permission node +670 * @param value Value to set +671 */ +672 public void setPlayerInfoBoolean(Player player, String node, boolean value) { +673 setPlayerInfoBoolean(player.getWorld().getName(), player, node, value); +674 } +675 +676 /** +677 * Get a groups informational node (Boolean) value +678 * @param world Name of World +679 * @param group Name of Group +680 * @param node Permission node +681 * @param defaultValue Default value +682 * @return Value +683 */ +684 abstract public boolean getGroupInfoBoolean(String world, String group, String node, boolean defaultValue); +685 +686 /** +687 * Set a players informational node (Boolean) value +688 * @param world World Object +689 * @param group Group name +690 * @param node Permission node +691 * @param defaultValue Default value +692 * @return Value +693 */ +694 public boolean getGroupInfoBoolean(World world, String group, String node, boolean defaultValue) { +695 return getGroupInfoBoolean(world.getName(), group, node, defaultValue); +696 } +697 +698 /** +699 * Set a groups informational node (Boolean) value +700 * @param world World name +701 * @param group Group name +702 * @param node Permission node +703 * @param value Value to set +704 */ +705 abstract public void setGroupInfoBoolean(String world, String group, String node, boolean value); +706 +707 /** +708 * Set a players informational node (Boolean) value +709 * @param world World Object +710 * @param group Group name +711 * @param node Permission node +712 * @param value Value to set +713 */ +714 public void setGroupInfoBoolean(World world, String group, String node, boolean value) { +715 setGroupInfoBoolean(world.getName(), group, node, value); +716 } +717 +718 /** +719 * Get a players informational node (String) value +720 * @param world World name +721 * @param player OfflinePlayer +722 * @param node Permission node +723 * @param defaultValue Default value +724 * @return Value +725 */ +726 public String getPlayerInfoString(String world, OfflinePlayer player, String node, String defaultValue) { +727 return getPlayerInfoString(world, player.getName(), node, defaultValue); +728 } +729 +730 /** +731 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead. +732 * +733 * Get a players informational node (String) value +734 * @param world World name +735 * @param player Player name +736 * @param node Permission node +737 * @param defaultValue Default value +738 * @return Value +739 */ +740 @Deprecated +741 abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue); +742 +743 /** +744 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead. +745 * Get a players informational node (String) value +746 * @param world World Object +747 * @param player Player name +748 * @param node Permission node +749 * @param defaultValue Default value +750 * @return Value +751 */ +752 @Deprecated +753 public String getPlayerInfoString(World world, String player, String node, String defaultValue) { +754 return getPlayerInfoString(world.getName(), player, node, defaultValue); +755 } +756 +757 /** +758 * Get a players informational node (String) value +759 * @param player Player Object +760 * @param node Permission node +761 * @param defaultValue Default value +762 * @return Value +763 */ +764 public String getPlayerInfoString(Player player, String node, String defaultValue) { +765 return getPlayerInfoString(player.getWorld().getName(), player, node, defaultValue); +766 } +767 +768 /** +769 * Set a players informational node (String) value +770 * @param world World name +771 * @param player OfflinePlayer +772 * @param node Permission node +773 * @param value Value to set +774 */ +775 public void setPlayerInfoString(String world, OfflinePlayer player, String node, String value) { +776 setPlayerInfoString(world, player.getName(), node, value); +777 } +778 +779 /** +780 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead. +781 * Set a players informational node (String) value +782 * @param world World name +783 * @param player Player name +784 * @param node Permission node +785 * @param value Value to set +786 */ +787 @Deprecated +788 abstract public void setPlayerInfoString(String world, String player, String node, String value); +789 +790 /** +791 * @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead. +792 * Set a players informational node (String) value +793 * @param world World name +794 * @param player Player name +795 * @param node Permission node +796 * @param value Value to set +797 */ +798 @Deprecated +799 public void setPlayerInfoString(World world, String player, String node, String value) { +800 setPlayerInfoString(world.getName(), player, node, value); +801 } +802 +803 /** +804 * Set a players informational node (String) value +805 * @param player Player Object +806 * @param node Permission node +807 * @param value Value ot set +808 */ +809 public void setPlayerInfoString(Player player, String node, String value) { +810 setPlayerInfoString(player.getWorld().getName(), player, node, value); +811 } +812 +813 /** +814 * Get a groups informational node (String) value +815 * @param world Name of World +816 * @param group Name of Group +817 * @param node Permission node +818 * @param defaultValue Default value +819 * @return Value +820 */ +821 abstract public String getGroupInfoString(String world, String group, String node, String defaultValue); +822 +823 /** +824 * Set a players informational node (String) value +825 * @param world World Object +826 * @param group Group name +827 * @param node Permission node +828 * @param defaultValue Default value +829 * @return Value +830 */ +831 public String getGroupInfoString(World world, String group, String node, String defaultValue) { +832 return getGroupInfoString(world.getName(), group, node, defaultValue); +833 } +834 +835 /** +836 * Set a groups informational node (String) value +837 * @param world World name +838 * @param group Group name +839 * @param node Permission node +840 * @param value Value to set +841 */ +842 abstract public void setGroupInfoString(String world, String group, String node, String value); +843 +844 /** +845 * Set a groups informational node (String) value +846 * @param world World name +847 * @param group Group name +848 * @param node Permission node +849 * @param value Value to set +850 */ +851 public void setGroupInfoString(World world, String group, String node, String value) { +852 setGroupInfoString(world.getName(), group, node, value); +853 } +854 +855 /** +856 * Check if player is member of a group. +857 * @param world World name +858 * @param player OfflinePlayer +859 * @param group Group name +860 * @return Success or Failure +861 */ +862 public boolean playerInGroup(String world, OfflinePlayer player, String group) { +863 return perms.playerInGroup(world, player, group); +864 } +865 +866 /** +867 * @deprecated As of VaultAPI 1.4 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead. +868 * Check if player is member of a group. +869 * @param world World name +870 * @param player Player name +871 * @param group Group name +872 * @return Success or Failure +873 */ +874 @Deprecated +875 public boolean playerInGroup(String world, String player, String group) { +876 return perms.playerInGroup(world, player, group); +877 } +878 +879 /** +880 * @deprecated As of VaultAPI 1.4 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead. +881 * Check if player is member of a group. +882 * @param world World Object +883 * @param player Player name +884 * @param group Group name +885 * @return Success or Failure +886 */ +887 @Deprecated +888 public boolean playerInGroup(World world, String player, String group) { +889 return playerInGroup(world.getName(), player, group); +890 } +891 +892 /** +893 * Check if player is member of a group. +894 * @param player Player Object +895 * @param group Group name +896 * @return Success or Failure +897 */ +898 public boolean playerInGroup(Player player, String group) { +899 return playerInGroup(player.getWorld().getName(), player, group); +900 } +901 +902 /** +903 * Gets the list of groups that this player has +904 * @param world World name +905 * @param player OfflinePlayer +906 * @return Array of groups +907 */ +908 public String[] getPlayerGroups(String world, OfflinePlayer player) { +909 return perms.getPlayerGroups(world, player); +910 } +911 +912 /** +913 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead. +914 * Gets the list of groups that this player has +915 * @param world World name +916 * @param player Player name +917 * @return Array of groups +918 */ +919 @Deprecated +920 public String[] getPlayerGroups(String world, String player) { +921 return perms.getPlayerGroups(world, player); +922 } +923 +924 /** +925 * @deprecated As of VaultAPI 1.4 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead. +926 * Gets the list of groups that this player has +927 * @param world World Object +928 * @param player Player name +929 * @return Array of groups +930 */ +931 @Deprecated +932 public String[] getPlayerGroups(World world, String player) { +933 return getPlayerGroups(world.getName(), player); +934 } +935 +936 /** +937 * Gets the list of groups that this player has +938 * @param player Player Object +939 * @return Array of groups +940 */ +941 public String[] getPlayerGroups(Player player) { +942 return getPlayerGroups(player.getWorld().getName(), player); +943 } +944 +945 /** +946 * Gets players primary group +947 * @param world World name +948 * @param player OfflinePlayer +949 * @return Players primary group +950 */ +951 public String getPrimaryGroup(String world, OfflinePlayer player) { +952 return perms.getPrimaryGroup(world, player); +953 } +954 +955 /** +956 * @deprecated As of VaultAPI 1.4 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead. +957 * Gets players primary group +958 * @param world World name +959 * @param player Player name +960 * @return Players primary group +961 */ +962 @Deprecated +963 public String getPrimaryGroup(String world, String player) { +964 return perms.getPrimaryGroup(world, player); +965 } +966 +967 /** +968 * @deprecated As of VaultAPI 1.4 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead. +969 * Gets players primary group +970 * @param world World Object +971 * @param player Player name +972 * @return Players primary group +973 */ +974 @Deprecated +975 public String getPrimaryGroup(World world, String player) { +976 return getPrimaryGroup(world.getName(), player); +977 } +978 +979 /** +980 * Get players primary group +981 * @param player Player Object +982 * @return Players primary group +983 */ +984 public String getPrimaryGroup(Player player) { +985 return getPrimaryGroup(player.getWorld().getName(), player); +986 } +987 +988 /** +989 * Returns a list of all known groups +990 * @return an Array of String of all groups +991 */ +992 public String[] getGroups() { +993 return perms.getGroups(); +994 } +995} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001package net.milkbowl.vault.economy; +002 +003import org.bukkit.OfflinePlayer; +004 +005@SuppressWarnings("deprecation") +006public abstract class AbstractEconomy implements Economy { +007 +008 @Override +009 public boolean hasAccount(OfflinePlayer player) { +010 return hasAccount(player.getName()); +011 } +012 +013 @Override +014 public boolean hasAccount(OfflinePlayer player, String worldName) { +015 return hasAccount(player.getName(), worldName); +016 } +017 +018 @Override +019 public double getBalance(OfflinePlayer player) { +020 return getBalance(player.getName()); +021 } +022 +023 @Override +024 public double getBalance(OfflinePlayer player, String world) { +025 return getBalance(player.getName(), world); +026 } +027 +028 @Override +029 public boolean has(OfflinePlayer player, double amount) { +030 return has(player.getName(), amount); +031 } +032 +033 @Override +034 public boolean has(OfflinePlayer player, String worldName, double amount) { +035 return has(player.getName(), worldName, amount); +036 } +037 +038 @Override +039 public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount) { +040 return withdrawPlayer(player.getName(), amount); +041 } +042 +043 @Override +044 public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount) { +045 return withdrawPlayer(player.getName(), worldName, amount); +046 } +047 +048 @Override +049 public EconomyResponse depositPlayer(OfflinePlayer player, double amount) { +050 return depositPlayer(player.getName(), amount); +051 } +052 +053 @Override +054 public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount) { +055 return depositPlayer(player.getName(), worldName, amount); +056 } +057 +058 @Override +059 public EconomyResponse createBank(String name, OfflinePlayer player) { +060 return createBank(name, player.getName()); +061 } +062 +063 @Override +064 public EconomyResponse isBankOwner(String name, OfflinePlayer player) { +065 return isBankOwner(name, player.getName()); +066 } +067 +068 @Override +069 public EconomyResponse isBankMember(String name, OfflinePlayer player) { +070 return isBankMember(name, player.getName()); +071 } +072 +073 @Override +074 public boolean createPlayerAccount(OfflinePlayer player) { +075 return createPlayerAccount(player.getName()); +076 } +077 +078 @Override +079 public boolean createPlayerAccount(OfflinePlayer player, String worldName) { +080 return createPlayerAccount(player.getName(), worldName); +081 } +082 +083} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016 +017package net.milkbowl.vault.economy; +018 +019import java.util.List; +020 +021import org.bukkit.OfflinePlayer; +022 +023/** +024 * The main economy API +025 * +026 */ +027public interface Economy { +028 +029 /** +030 * Checks if economy method is enabled. +031 * @return Success or Failure +032 */ +033 public boolean isEnabled(); +034 +035 /** +036 * Gets name of economy method +037 * @return Name of Economy Method +038 */ +039 public String getName(); +040 +041 /** +042 * Returns true if the given implementation supports banks. +043 * @return true if the implementation supports banks +044 */ +045 public boolean hasBankSupport(); +046 +047 /** +048 * Some economy plugins round off after a certain number of digits. +049 * This function returns the number of digits the plugin keeps +050 * or -1 if no rounding occurs. +051 * @return number of digits after the decimal point kept +052 */ +053 public int fractionalDigits(); +054 +055 /** +056 * Format amount into a human readable String This provides translation into +057 * economy specific formatting to improve consistency between plugins. +058 * +059 * @param amount to format +060 * @return Human readable string describing amount +061 */ +062 public String format(double amount); +063 +064 /** +065 * Returns the name of the currency in plural form. +066 * If the economy being used does not support currency names then an empty string will be returned. +067 * +068 * @return name of the currency (plural) +069 */ +070 public String currencyNamePlural(); +071 +072 +073 /** +074 * Returns the name of the currency in singular form. +075 * If the economy being used does not support currency names then an empty string will be returned. +076 * +077 * @return name of the currency (singular) +078 */ +079 public String currencyNameSingular(); +080 +081 /** +082 * +083 * @deprecated As of VaultAPI 1.4 use {@link #hasAccount(OfflinePlayer)} instead. +084 */ +085 @Deprecated +086 public boolean hasAccount(String playerName); +087 +088 /** +089 * Checks if this player has an account on the server yet +090 * This will always return true if the player has joined the server at least once +091 * as all major economy plugins auto-generate a player account when the player joins the server +092 * +093 * @param player to check +094 * @return if the player has an account +095 */ +096 public boolean hasAccount(OfflinePlayer player); +097 +098 /** +099 * @deprecated As of VaultAPI 1.4 use {@link #hasAccount(OfflinePlayer, String)} instead. +100 */ +101 @Deprecated +102 public boolean hasAccount(String playerName, String worldName); +103 +104 /** +105 * Checks if this player has an account on the server yet on the given world +106 * This will always return true if the player has joined the server at least once +107 * as all major economy plugins auto-generate a player account when the player joins the server +108 * +109 * @param player to check in the world +110 * @param worldName world-specific account +111 * @return if the player has an account +112 */ +113 public boolean hasAccount(OfflinePlayer player, String worldName); +114 +115 /** +116 * @deprecated As of VaultAPI 1.4 use {@link #getBalance(OfflinePlayer)} instead. +117 */ +118 @Deprecated +119 public double getBalance(String playerName); +120 +121 /** +122 * Gets balance of a player +123 * +124 * @param player of the player +125 * @return Amount currently held in players account +126 */ +127 public double getBalance(OfflinePlayer player); +128 +129 /** +130 * @deprecated As of VaultAPI 1.4 use {@link #getBalance(OfflinePlayer, String)} instead. +131 */ +132 @Deprecated +133 public double getBalance(String playerName, String world); +134 +135 /** +136 * Gets balance of a player on the specified world. +137 * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. +138 * @param player to check +139 * @param world name of the world +140 * @return Amount currently held in players account +141 */ +142 public double getBalance(OfflinePlayer player, String world); +143 +144 /** +145 * @deprecated As of VaultAPI 1.4 use {@link #has(OfflinePlayer, double)} instead. +146 */ +147 @Deprecated +148 public boolean has(String playerName, double amount); +149 +150 /** +151 * Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS +152 * +153 * @param player to check +154 * @param amount to check for +155 * @return True if <b>player</b> has <b>amount</b>, False else wise +156 */ +157 public boolean has(OfflinePlayer player, double amount); +158 +159 /** +160 * @deprecated As of VaultAPI 1.4 use @{link {@link #has(OfflinePlayer, String, double)} instead. +161 */ +162 @Deprecated +163 public boolean has(String playerName, String worldName, double amount); +164 +165 /** +166 * Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS +167 * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. +168 * +169 * @param player to check +170 * @param worldName to check with +171 * @param amount to check for +172 * @return True if <b>player</b> has <b>amount</b>, False else wise +173 */ +174 public boolean has(OfflinePlayer player, String worldName, double amount); +175 +176 /** +177 * @deprecated As of VaultAPI 1.4 use {@link #withdrawPlayer(OfflinePlayer, double)} instead. +178 */ +179 @Deprecated +180 public EconomyResponse withdrawPlayer(String playerName, double amount); +181 +182 /** +183 * Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS +184 * +185 * @param player to withdraw from +186 * @param amount Amount to withdraw +187 * @return Detailed response of transaction +188 */ +189 public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount); +190 +191 /** +192 * @deprecated As of VaultAPI 1.4 use {@link #withdrawPlayer(OfflinePlayer, String, double)} instead. +193 */ +194 @Deprecated +195 public EconomyResponse withdrawPlayer(String playerName, String worldName, double amount); +196 +197 /** +198 * Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS +199 * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. +200 * @param player to withdraw from +201 * @param worldName - name of the world +202 * @param amount Amount to withdraw +203 * @return Detailed response of transaction +204 */ +205 public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount); +206 +207 /** +208 * @deprecated As of VaultAPI 1.4 use {@link #depositPlayer(OfflinePlayer, double)} instead. +209 */ +210 @Deprecated +211 public EconomyResponse depositPlayer(String playerName, double amount); +212 +213 /** +214 * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS +215 * +216 * @param player to deposit to +217 * @param amount Amount to deposit +218 * @return Detailed response of transaction +219 */ +220 public EconomyResponse depositPlayer(OfflinePlayer player, double amount); +221 +222 /** +223 * @deprecated As of VaultAPI 1.4 use {@link #depositPlayer(OfflinePlayer, String, double)} instead. +224 */ +225 @Deprecated +226 public EconomyResponse depositPlayer(String playerName, String worldName, double amount); +227 +228 /** +229 * Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS +230 * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. +231 * +232 * @param player to deposit to +233 * @param worldName name of the world +234 * @param amount Amount to deposit +235 * @return Detailed response of transaction +236 */ +237 public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount); +238 +239 /** +240 * @deprecated As of VaultAPI 1.4 use {{@link #createBank(String, OfflinePlayer)} instead. +241 */ +242 @Deprecated +243 public EconomyResponse createBank(String name, String player); +244 +245 /** +246 * Creates a bank account with the specified name and the player as the owner +247 * @param name of account +248 * @param player the account should be linked to +249 * @return EconomyResponse Object +250 */ +251 public EconomyResponse createBank(String name, OfflinePlayer player); +252 +253 /** +254 * Deletes a bank account with the specified name. +255 * @param name of the back to delete +256 * @return if the operation completed successfully +257 */ +258 public EconomyResponse deleteBank(String name); +259 +260 /** +261 * Returns the amount the bank has +262 * @param name of the account +263 * @return EconomyResponse Object +264 */ +265 public EconomyResponse bankBalance(String name); +266 +267 /** +268 * Returns true or false whether the bank has the amount specified - DO NOT USE NEGATIVE AMOUNTS +269 * +270 * @param name of the account +271 * @param amount to check for +272 * @return EconomyResponse Object +273 */ +274 public EconomyResponse bankHas(String name, double amount); +275 +276 /** +277 * Withdraw an amount from a bank account - DO NOT USE NEGATIVE AMOUNTS +278 * +279 * @param name of the account +280 * @param amount to withdraw +281 * @return EconomyResponse Object +282 */ +283 public EconomyResponse bankWithdraw(String name, double amount); +284 +285 /** +286 * Deposit an amount into a bank account - DO NOT USE NEGATIVE AMOUNTS +287 * +288 * @param name of the account +289 * @param amount to deposit +290 * @return EconomyResponse Object +291 */ +292 public EconomyResponse bankDeposit(String name, double amount); +293 +294 /** +295 * @deprecated As of VaultAPI 1.4 use {{@link #isBankOwner(String, OfflinePlayer)} instead. +296 */ +297 @Deprecated +298 public EconomyResponse isBankOwner(String name, String playerName); +299 +300 /** +301 * Check if a player is the owner of a bank account +302 * +303 * @param name of the account +304 * @param player to check for ownership +305 * @return EconomyResponse Object +306 */ +307 public EconomyResponse isBankOwner(String name, OfflinePlayer player); +308 +309 /** +310 * @deprecated As of VaultAPI 1.4 use {{@link #isBankMember(String, OfflinePlayer)} instead. +311 */ +312 @Deprecated +313 public EconomyResponse isBankMember(String name, String playerName); +314 +315 /** +316 * Check if the player is a member of the bank account +317 * +318 * @param name of the account +319 * @param player to check membership +320 * @return EconomyResponse Object +321 */ +322 public EconomyResponse isBankMember(String name, OfflinePlayer player); +323 +324 /** +325 * Gets the list of banks +326 * @return the List of Banks +327 */ +328 public List<String> getBanks(); +329 +330 /** +331 * @deprecated As of VaultAPI 1.4 use {{@link #createPlayerAccount(OfflinePlayer)} instead. +332 */ +333 @Deprecated +334 public boolean createPlayerAccount(String playerName); +335 +336 /** +337 * Attempts to create a player account for the given player +338 * @param player OfflinePlayer +339 * @return if the account creation was successful +340 */ +341 public boolean createPlayerAccount(OfflinePlayer player); +342 +343 /** +344 * @deprecated As of VaultAPI 1.4 use {{@link #createPlayerAccount(OfflinePlayer, String)} instead. +345 */ +346 @Deprecated +347 public boolean createPlayerAccount(String playerName, String worldName); +348 +349 /** +350 * Attempts to create a player account for the given player on the specified world +351 * IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. +352 * @param player OfflinePlayer +353 * @param worldName String name of the world +354 * @return if the account creation was successful +355 */ +356 public boolean createPlayerAccount(OfflinePlayer player, String worldName); +357} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016package net.milkbowl.vault.economy; +017 +018/** +019 * Indicates a typical Return for an Economy method. +020 * It includes a {@link ResponseType} indicating whether the plugin currently being used for Economy actually allows +021 * the method, or if the operation was a success or failure. +022 * +023 */ +024public class EconomyResponse { +025 +026 /** +027 * Enum for types of Responses indicating the status of a method call. +028 */ +029 public static enum ResponseType { +030 SUCCESS(1), +031 FAILURE(2), +032 NOT_IMPLEMENTED(3); +033 +034 private int id; +035 +036 ResponseType(int id) { +037 this.id = id; +038 } +039 +040 int getId() { +041 return id; +042 } +043 } +044 +045 /** +046 * Amount modified by calling method +047 */ +048 public final double amount; +049 /** +050 * New balance of account +051 */ +052 public final double balance; +053 /** +054 * Success or failure of call. Using Enum of ResponseType to determine valid +055 * outcomes +056 */ +057 public final ResponseType type; +058 /** +059 * Error message if the variable 'type' is ResponseType.FAILURE +060 */ +061 public final String errorMessage; +062 +063 /** +064 * Constructor for EconomyResponse +065 * @param amount Amount modified during operation +066 * @param balance New balance of account +067 * @param type Success or failure type of the operation +068 * @param errorMessage Error message if necessary (commonly null) +069 */ +070 public EconomyResponse(double amount, double balance, ResponseType type, String errorMessage) { +071 this.amount = amount; +072 this.balance = balance; +073 this.type = type; +074 this.errorMessage = errorMessage; +075 } +076 +077 /** +078 * Checks if an operation was successful +079 * @return Value +080 */ +081 public boolean transactionSuccess() { +082 switch (type) { +083 case SUCCESS: +084 return true; +085 default: +086 return false; +087 } +088 } +089} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016package net.milkbowl.vault.economy; +017 +018/** +019 * Indicates a typical Return for an Economy method. +020 * It includes a {@link ResponseType} indicating whether the plugin currently being used for Economy actually allows +021 * the method, or if the operation was a success or failure. +022 * +023 */ +024public class EconomyResponse { +025 +026 /** +027 * Enum for types of Responses indicating the status of a method call. +028 */ +029 public static enum ResponseType { +030 SUCCESS(1), +031 FAILURE(2), +032 NOT_IMPLEMENTED(3); +033 +034 private int id; +035 +036 ResponseType(int id) { +037 this.id = id; +038 } +039 +040 int getId() { +041 return id; +042 } +043 } +044 +045 /** +046 * Amount modified by calling method +047 */ +048 public final double amount; +049 /** +050 * New balance of account +051 */ +052 public final double balance; +053 /** +054 * Success or failure of call. Using Enum of ResponseType to determine valid +055 * outcomes +056 */ +057 public final ResponseType type; +058 /** +059 * Error message if the variable 'type' is ResponseType.FAILURE +060 */ +061 public final String errorMessage; +062 +063 /** +064 * Constructor for EconomyResponse +065 * @param amount Amount modified during operation +066 * @param balance New balance of account +067 * @param type Success or failure type of the operation +068 * @param errorMessage Error message if necessary (commonly null) +069 */ +070 public EconomyResponse(double amount, double balance, ResponseType type, String errorMessage) { +071 this.amount = amount; +072 this.balance = balance; +073 this.type = type; +074 this.errorMessage = errorMessage; +075 } +076 +077 /** +078 * Checks if an operation was successful +079 * @return Value +080 */ +081 public boolean transactionSuccess() { +082 switch (type) { +083 case SUCCESS: +084 return true; +085 default: +086 return false; +087 } +088 } +089} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016package net.milkbowl.vault.item; +017 +018import org.bukkit.Material; +019import org.bukkit.inventory.ItemStack; +020 +021public class ItemInfo { +022 +023 public final Material material; +024 public final short subTypeId; +025 public final String name; +026 public final String[][] search; +027 +028 public ItemInfo(String name, String[][] search, Material material) { +029 this.material = material; +030 this.name = name; +031 this.subTypeId = 0; +032 this.search = search.clone(); +033 } +034 +035 public ItemInfo(String name, String[][] search, Material material, short subTypeId) { +036 this.name = name; +037 this.material = material; +038 this.subTypeId = subTypeId; +039 this.search = search.clone(); +040 } +041 +042 public Material getType() { +043 return material; +044 } +045 +046 public short getSubTypeId() { +047 return subTypeId; +048 } +049 +050 public int getStackSize() { +051 return material.getMaxStackSize(); +052 } +053 +054 @Deprecated +055 public int getId() { +056 return material.getId(); +057 } +058 +059 public boolean isEdible() { +060 return material.isEdible(); +061 } +062 +063 public boolean isBlock() { +064 return material.isBlock(); +065 } +066 +067 public String getName() { +068 return name; +069 } +070 +071 @Override +072 public int hashCode() { +073 int hash = 7; +074 hash = 17 * hash + this.getId(); +075 hash = 17 * hash + this.subTypeId; +076 return hash; +077 } +078 +079 public boolean isDurable() { +080 return (material.getMaxDurability() > 0); +081 } +082 +083 public ItemStack toStack() { +084 return new ItemStack(this.material, 1, subTypeId); +085 } +086 +087 @SuppressWarnings("deprecation") +088 @Override +089 public String toString() { +090 return String.format("%s[%d:%d]", name, material.getId(), subTypeId); +091 } +092 +093 @Override +094 public boolean equals(Object obj) { +095 if (obj == null) { +096 return false; +097 } else if (this == obj) { +098 return true; +099 } else if (!(obj instanceof ItemInfo)) { +100 return false; +101 } else { +102 return ((ItemInfo) obj).material == this.material && ((ItemInfo) obj).subTypeId == this.subTypeId; +103 } +104 } +105} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016package net.milkbowl.vault.item; +017 +018import java.util.ArrayList; +019import java.util.Collections; +020import java.util.List; +021import java.util.concurrent.CopyOnWriteArrayList; +022import java.util.regex.Matcher; +023import java.util.regex.Pattern; +024 +025import org.bukkit.Material; +026import org.bukkit.inventory.ItemStack; +027 +028public class Items { +029 +030 private static final List<ItemInfo> items = new CopyOnWriteArrayList<ItemInfo>(); +031 +032 /** +033 * Returns the list of ItemInfo's registered in Vault as an UnmodifiableList. +034 * @return list of Items +035 */ +036 public static List<ItemInfo> getItemList() { +037 return Collections.unmodifiableList(items); +038 } +039 +040 static { +041 items.add(new ItemInfo("Air", new String[][]{{"air"}}, Material.AIR)); +042 items.add(new ItemInfo("Stone", new String[][]{{"ston"}, {"smoo", "sto"}}, Material.STONE)); +043 items.add(new ItemInfo("Grass", new String[][]{{"gras"}}, Material.GRASS)); +044 items.add(new ItemInfo("Dirt", new String[][]{{"dirt"}}, Material.DIRT)); +045 items.add(new ItemInfo("Cobblestone", new String[][]{{"cobb", "sto"}, {"cobb"}}, Material.COBBLESTONE)); +046 items.add(new ItemInfo("Oak Plank", new String[][]{{"wood"}, {"oak", "plank"}, {"oak", "wood"}}, Material.WOOD)); +047 items.add(new ItemInfo("Spruce Plank", new String[][]{{"spru", "plank"}, {"spruc", "wood"}}, Material.WOOD, (short) 1)); +048 items.add(new ItemInfo("Birch Plank", new String[][]{{"birch", "plank"}, {"birch", "wood"}}, Material.WOOD, (short) 2)); +049 items.add(new ItemInfo("Jungle Plank", new String[][]{{"jung", "plank"}, {"jung", "wood"}}, Material.WOOD, (short) 3)); +050 items.add(new ItemInfo("Oak Sapling", new String[][]{{"sapl"}, {"sapl", "oak"}}, Material.SAPLING)); +051 items.add(new ItemInfo("Spruce Sapling", new String[][]{{"sapl", "spruc"}}, Material.SAPLING, (short) 1)); +052 items.add(new ItemInfo("Birch Sapling", new String[][]{{"sapl", "birch"}}, Material.SAPLING, (short) 2)); +053 items.add(new ItemInfo("Jungle Sapling", new String[][]{{"sapl", "jungle"}}, Material.SAPLING, (short) 3)); +054 items.add(new ItemInfo("Bedrock", new String[][]{{"rock"}}, Material.BEDROCK)); +055 items.add(new ItemInfo("Water", new String[][]{{"water"}}, Material.WATER)); +056 items.add(new ItemInfo("Lava", new String[][]{{"lava"}}, Material.LAVA)); +057 items.add(new ItemInfo("Sand", new String[][]{{"sand"}}, Material.SAND)); +058 items.add(new ItemInfo("Gold Ore", new String[][]{{"ore", "gold"}}, Material.GOLD_ORE)); +059 items.add(new ItemInfo("Iron Ore", new String[][]{{"ore", "iron"}}, Material.IRON_ORE)); +060 items.add(new ItemInfo("Coal Ore", new String[][]{{"ore", "coal"}}, Material.COAL_ORE)); +061 items.add(new ItemInfo("Gravel", new String[][]{{"grav"}}, Material.GRAVEL)); +062 items.add(new ItemInfo("Oak Log", new String[][]{{"oak"}, {"log"}, {"oak", "log"}}, Material.LOG)); +063 items.add(new ItemInfo("Spruce Log", new String[][]{{"spruc"}, {"spruc", "log"}}, Material.LOG, (short) 1)); +064 items.add(new ItemInfo("Birch Log", new String[][]{{"birch"}, {"birch", "log"}}, Material.LOG, (short) 2)); +065 items.add(new ItemInfo("Jungle Log", new String[][]{{"jung", "log"}}, Material.LOG, (short) 3)); +066 items.add(new ItemInfo("Leaves Block", new String[][]{{"blo", "leaf"}, {"blo", "leaves"}}, Material.LEAVES)); +067 items.add(new ItemInfo("Spruce Leaves Block", new String[][]{{"blo", "lea", "spruc"}}, Material.LEAVES, (short) 1)); +068 items.add(new ItemInfo("Birch Leaves Block", new String[][]{{"blo", "lea", "birch"}}, Material.LEAVES, (short) 2)); +069 items.add(new ItemInfo("Jungle Leaves Block", new String[][]{{"blo", "lea", "jung"}}, Material.LEAVES, (short) 3)); +070 items.add(new ItemInfo("Leaves", new String[][]{{"leaf"}, {"leaves"}}, Material.LEAVES, (short) 4)); +071 items.add(new ItemInfo("Spruce Leaves", new String[][]{{"lea", "spruce"}}, Material.LEAVES, (short) 5)); +072 items.add(new ItemInfo("Birch Leaves", new String[][]{{"lea", "birch"}}, Material.LEAVES, (short) 6)); +073 items.add(new ItemInfo("Jungle Leaves", new String[][]{{"lea", "jung"}}, Material.LEAVES, (short) 7)); +074 items.add(new ItemInfo("Sponge", new String[][]{{"sponge"}}, Material.SPONGE)); +075 items.add(new ItemInfo("Glass", new String[][]{{"glas"}, {"sili"}}, Material.GLASS)); +076 items.add(new ItemInfo("Lapis Lazuli Ore", new String[][]{{"lap", "laz", "ore"}, {"lazul", "ore"}, {"ore", "lapiz"}}, Material.LAPIS_ORE)); +077 items.add(new ItemInfo("Lapis Lazuli Block", new String[][]{{"lap", "laz", "bloc"}, {"lazu", "bloc"}, {"blo", "lapi"}}, Material.LAPIS_BLOCK)); +078 items.add(new ItemInfo("Dispenser", new String[][]{{"dispen"}}, Material.DISPENSER)); +079 items.add(new ItemInfo("Sandstone", new String[][]{{"sand", "st"}}, Material.SANDSTONE)); +080 items.add(new ItemInfo("Chiseled Sandstone", new String[][]{{"chis", "sand", "sto"}}, Material.SANDSTONE, (short) 1)); +081 items.add(new ItemInfo("Smooth Sandstone", new String[][]{{"smoo", "sand", "sto"}}, Material.SANDSTONE, (short) 2)); +082 items.add(new ItemInfo("Note Block", new String[][]{{"note"}}, Material.NOTE_BLOCK)); +083 items.add(new ItemInfo("Bed Block", new String[][]{{"block", "bed"}}, Material.BED_BLOCK)); +084 items.add(new ItemInfo("Powered Rail", new String[][]{{"rail", "pow"}, {"trac", "pow"}, {"boost"}}, Material.POWERED_RAIL)); +085 items.add(new ItemInfo("Detector Rail", new String[][]{{"rail", "det"}, {"trac", "det"}, {"detec"}}, Material.DETECTOR_RAIL)); +086 items.add(new ItemInfo("Sticky Piston", new String[][]{{"stic", "pis"}}, Material.PISTON_STICKY_BASE)); +087 items.add(new ItemInfo("Web", new String[][]{{"web"}, {"cobw"}}, Material.WEB)); +088 items.add(new ItemInfo("Dead Shrub", new String[][]{{"dead", "shru"}, {"dese", "shru"}, {"shrub"}}, Material.LONG_GRASS, (short) 0)); +089 items.add(new ItemInfo("Tall Grass", new String[][]{{"tall", "gras"}, {"long", "gras"}}, Material.LONG_GRASS, (short) 1)); +090 items.add(new ItemInfo("Fern", new String[][]{{"fern"}}, Material.LONG_GRASS, (short) 2)); +091 items.add(new ItemInfo("Piston", new String[][]{{"pisto"}}, Material.PISTON_BASE)); +092 items.add(new ItemInfo("White Wool", new String[][]{{"wool", "whit"}, {"wool"}}, Material.WOOL)); +093 items.add(new ItemInfo("Orange Wool", new String[][]{{"wool", "ora"}}, Material.WOOL, (short) 1)); +094 items.add(new ItemInfo("Magenta Wool", new String[][]{{"wool", "mag"}}, Material.WOOL, (short) 2)); +095 items.add(new ItemInfo("Light Blue Wool", new String[][]{{"wool", "lig", "blue"}}, Material.WOOL, (short) 3)); +096 items.add(new ItemInfo("Yellow Wool", new String[][]{{"wool", "yell"}}, Material.WOOL, (short) 4)); +097 items.add(new ItemInfo("Light Green Wool", new String[][]{{"wool", "lig", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 5)); +098 items.add(new ItemInfo("Pink Wool", new String[][]{{"wool", "pink"}}, Material.WOOL, (short) 6)); +099 items.add(new ItemInfo("Gray Wool", new String[][]{{"wool", "gray"}, {"wool", "grey"}}, Material.WOOL, (short) 7)); +100 items.add(new ItemInfo("Light Gray Wool", new String[][]{{"lig", "wool", "gra"}, {"lig", "wool", "gre"}}, Material.WOOL, (short) 8)); +101 items.add(new ItemInfo("Cyan Wool", new String[][]{{"wool", "cya"}}, Material.WOOL, (short) 9)); +102 items.add(new ItemInfo("Purple Wool", new String[][]{{"wool", "pur"}}, Material.WOOL, (short) 10)); +103 items.add(new ItemInfo("Blue Wool", new String[][]{{"wool", "blue"}}, Material.WOOL, (short) 11)); +104 items.add(new ItemInfo("Brown Wool", new String[][]{{"wool", "brow"}}, Material.WOOL, (short) 12)); +105 items.add(new ItemInfo("Dark Green Wool", new String[][]{{"wool", "dar", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 13)); +106 items.add(new ItemInfo("Red Wool", new String[][]{{"wool", "red"}}, Material.WOOL, (short) 14)); +107 items.add(new ItemInfo("Black Wool", new String[][]{{"wool", "bla"}}, Material.WOOL, (short) 15)); +108 items.add(new ItemInfo("Dandelion", new String[][]{{"flow", "yell"}, {"dande"}}, Material.YELLOW_FLOWER)); +109 items.add(new ItemInfo("Brown Mushroom", new String[][]{{"mush", "bro"}}, Material.BROWN_MUSHROOM)); +110 items.add(new ItemInfo("Red Mushroom", new String[][]{{"mush", "red"}}, Material.RED_MUSHROOM)); +111 items.add(new ItemInfo("Gold Block", new String[][]{{"gold", "bl"}}, Material.GOLD_BLOCK)); +112 items.add(new ItemInfo("Iron Block", new String[][]{{"iron", "bl"}}, Material.IRON_BLOCK)); +113 items.add(new ItemInfo("Double Stone Slab", new String[][]{{"doub", "slab"}, {"doub", "slab", "sto"}, {"doub", "step", "sto"}}, Material.DOUBLE_STEP)); +114 items.add(new ItemInfo("Double Sandstone Slab", new String[][]{{"doub", "slab", "sand", "sto"}, {"doub", "step", "sand", "sto"}}, Material.DOUBLE_STEP, (short) 1)); +115 items.add(new ItemInfo("Double Wooden Slab", new String[][]{{"doub", "slab", "wood"}, {"doub", "step", "wood"}}, Material.DOUBLE_STEP, (short) 2)); +116 items.add(new ItemInfo("Double Cobblestone Slab", new String[][]{{"doub", "slab", "cob", "sto"}, {"doub", "slab", "cob"}, {"doub", "step", "cob"}}, Material.DOUBLE_STEP, (short) 3)); +117 items.add(new ItemInfo("Double Brick Slab", new String[][]{{"doub", "slab", "bri"}}, Material.DOUBLE_STEP, (short) 4)); +118 items.add(new ItemInfo("Double Stone Brick Slab", new String[][]{{"doub", "slab", "smoo"}, {"doub", "slab", "sto", "bri"}}, Material.DOUBLE_STEP, (short) 5)); +119 items.add(new ItemInfo("Double Smooth Sandstone Slab", new String[][]{{"doub", "slab", "sand", "smoo"}}, Material.DOUBLE_STEP, (short) 9)); +120 items.add(new ItemInfo("Stone Slab", new String[][]{{"slab", "sto"}, {"slab"}, {"step", "ston"}}, Material.STEP)); +121 items.add(new ItemInfo("Sandstone Slab", new String[][]{{"slab", "sand", "sto"}, {"step", "sand", "sto"}}, Material.STEP, (short) 1)); +122 items.add(new ItemInfo("Wooden Slab", new String[][]{{"slab", "woo"}, {"step", "woo"}}, Material.STEP, (short) 2)); +123 items.add(new ItemInfo("Cobblestone Slab", new String[][]{{"slab", "cob", "sto"}, {"slab", "cob"}}, Material.STEP, (short) 3)); +124 items.add(new ItemInfo("Brick Slab", new String[][]{{"slab", "bri"}}, Material.STEP, (short) 4)); +125 items.add(new ItemInfo("Stone Brick Slab", new String[][]{{"slab", "sto", "bri"}}, Material.STEP, (short) 5)); +126 items.add(new ItemInfo("Brick", new String[][]{{"bric"}}, Material.BRICK)); +127 items.add(new ItemInfo("TNT", new String[][]{{"tnt"}, {"boom"}}, Material.TNT)); +128 items.add(new ItemInfo("Bookshelf", new String[][]{{"bookshe"}, {"book", "she"}}, Material.BOOKSHELF)); +129 items.add(new ItemInfo("Moss Stone", new String[][]{{"moss", "sto"}, {"moss"}}, Material.MOSSY_COBBLESTONE)); +130 items.add(new ItemInfo("Obsidian", new String[][]{{"obsi"}}, Material.OBSIDIAN)); +131 items.add(new ItemInfo("Torch", new String[][]{{"torc"}}, Material.TORCH)); +132 items.add(new ItemInfo("Fire", new String[][]{{"fire"}}, Material.FIRE)); +133 items.add(new ItemInfo("Monster Spawner", new String[][]{{"spawn"}}, Material.MOB_SPAWNER)); +134 items.add(new ItemInfo("Oak Wood Stairs", new String[][]{{"stair", "wood"}, {"oak", "stair"}}, Material.WOOD_STAIRS)); +135 items.add(new ItemInfo("Jungle Wood Stairs", new String[][]{{"jungle", "stair"}, {"jung", "stair", "woo"}}, Material.JUNGLE_WOOD_STAIRS)); +136 items.add(new ItemInfo("Spruce Wood Stairs", new String[][]{{"spruce", "stai"}, {"spru", "stair", "woo"}}, Material.SPRUCE_WOOD_STAIRS)); +137 items.add(new ItemInfo("Birch Wood Stairs", new String[][]{{"birch", "stair"}, {"birc", "stai", "woo"}}, Material.BIRCH_WOOD_STAIRS)); +138 items.add(new ItemInfo("Chest", new String[][]{{"chest"}}, Material.CHEST)); +139 items.add(new ItemInfo("Diamond Ore", new String[][]{{"ore", "diam"}}, Material.DIAMOND_ORE)); +140 items.add(new ItemInfo("Diamond Block", new String[][]{{"diam", "bl"}}, Material.DIAMOND_BLOCK)); +141 items.add(new ItemInfo("Crafting Table", new String[][]{{"benc"}, {"squa"}, {"craft"}}, Material.WORKBENCH)); +142 items.add(new ItemInfo("Farmland", new String[][]{{"soil"}, {"farm"}}, Material.SOIL)); +143 items.add(new ItemInfo("Furnace", new String[][]{{"furna"}, {"cooke"}}, Material.FURNACE)); +144 items.add(new ItemInfo("Ladder", new String[][]{{"ladd"}}, Material.LADDER)); +145 items.add(new ItemInfo("Rails", new String[][]{{"rail"}, {"trac"}}, Material.RAILS)); +146 items.add(new ItemInfo("Cobblestone Stairs", new String[][]{{"stair", "cob", "sto"}, {"stair", "cob"}}, Material.COBBLESTONE_STAIRS)); +147 items.add(new ItemInfo("Lever", new String[][]{{"lever"}, {"switc"}}, Material.LEVER)); +148 items.add(new ItemInfo("Stone Pressure Plate", new String[][]{{"pres", "plat", "ston"}}, Material.STONE_PLATE)); +149 items.add(new ItemInfo("Wooden Pressure Plate", new String[][]{{"pres", "plat", "wood"}}, Material.WOOD_PLATE)); +150 items.add(new ItemInfo("Redstone Ore", new String[][]{{"redst", "ore"}}, Material.REDSTONE_ORE)); +151 items.add(new ItemInfo("Redstone Torch", new String[][]{{"torc", "red"}, {"torc", "rs"}}, Material.REDSTONE_TORCH_ON)); +152 items.add(new ItemInfo("Stone Button", new String[][]{{"stone", "button"}, {"button"}}, Material.STONE_BUTTON)); +153 items.add(new ItemInfo("Snow", new String[][]{{"tile", "snow"}, {"snow", "slab"}, {"snow"}}, Material.SNOW)); +154 items.add(new ItemInfo("Ice", new String[][]{{"ice"}}, Material.ICE)); +155 items.add(new ItemInfo("Snow Block", new String[][]{{"blo", "snow"}}, Material.SNOW_BLOCK)); +156 items.add(new ItemInfo("Cactus", new String[][]{{"cact"}}, Material.CACTUS)); +157 items.add(new ItemInfo("Clay Block", new String[][]{{"clay", "blo"}}, Material.CLAY)); +158 items.add(new ItemInfo("Jukebox", new String[][]{{"jukeb"}}, Material.JUKEBOX)); +159 items.add(new ItemInfo("Fence", new String[][]{{"fence"}}, Material.FENCE)); +160 items.add(new ItemInfo("Pumpkin", new String[][]{{"pump"}}, Material.PUMPKIN)); +161 items.add(new ItemInfo("Netherrack", new String[][]{{"netherr"}, {"netherst"}, {"hellst"}}, Material.NETHERRACK)); +162 items.add(new ItemInfo("Soul Sand", new String[][]{{"soul", "sand"}, {"soul"}, {"slowsa"}, {"nether", "mud"}, {"slow", "sand"}, {"quick", "sand"}, {"mud"}}, Material.SOUL_SAND)); +163 items.add(new ItemInfo("Glowstone", new String[][]{{"glow", "stone"}, {"light", "stone"}}, Material.GLOWSTONE)); +164 items.add(new ItemInfo("Portal", new String[][]{{"port"}}, Material.PORTAL)); +165 items.add(new ItemInfo("Jack-O-Lantern", new String[][]{{"jack"}, {"lante"}}, Material.JACK_O_LANTERN)); +166 items.add(new ItemInfo("Trapdoor", new String[][]{{"trap", "doo"}, {"hatc"}}, Material.TRAP_DOOR)); +167 items.add(new ItemInfo("Stone Monster Egg", new String[][]{{"mons","egg"},{"sto","mons", "egg"}, {"hid", "silver"}}, Material.MONSTER_EGGS)); +168 items.add(new ItemInfo("Stone Brick Monster Egg", new String[][]{{"sto", "bri", "mons", "egg"}, {"hid", "silver","sto","bri"}}, Material.MONSTER_EGGS, (short) 2)); +169 items.add(new ItemInfo("Mossy Stone Brick Monster Egg", new String[][]{{"moss", "sto", "bri", "mons", "egg"}, {"hid", "silver","mos","sto","bri"}}, Material.MONSTER_EGGS, (short) 3)); +170 items.add(new ItemInfo("Huge Brown Mushroom", new String[][]{{"bro", "huge", "mush"}}, Material.HUGE_MUSHROOM_1)); +171 items.add(new ItemInfo("Huge Red Mushroom", new String[][]{{"red", "huge", "mush"}}, Material.HUGE_MUSHROOM_2)); +172 items.add(new ItemInfo("Stone Brick", new String[][]{{"sto", "bric"}, {"smoo", "bric"}}, Material.SMOOTH_BRICK, (short) 0)); +173 items.add(new ItemInfo("Iron Fence", new String[][]{{"bars", "iron"}, {"fence", "iron"}}, Material.IRON_FENCE)); +174 items.add(new ItemInfo("Glass Pane", new String[][]{{"thin", "gla"}, {"pane"}, {"gla", "pane"}}, Material.THIN_GLASS)); +175 items.add(new ItemInfo("Melon Block", new String[][]{{"melon"}}, Material.MELON_BLOCK)); +176 items.add(new ItemInfo("Mossy Stone Brick", new String[][]{{"moss", "sto", "bri"}, {"moss", "smoo", "bri"}, {"moss", "smoo"}, {"moss", "sto"}}, Material.SMOOTH_BRICK, (short) 1)); +177 items.add(new ItemInfo("Cracked Stone Brick", new String[][]{{"cra", "sto", "bri"}, {"cra", "sto"}, {"cra", "smoo", "bri"}, {"cra", "smoo"}}, Material.SMOOTH_BRICK, (short) 2)); +178 items.add(new ItemInfo("Chiseled Stone Brick", new String[][]{{"chis", "sto", "bri"}, {"chis", "sto"}, {"chis", "smoo", "bri"}}, Material.SMOOTH_BRICK, (short) 3)); +179 items.add(new ItemInfo("Brick Stairs", new String[][]{{"stair", "bri"}}, Material.BRICK_STAIRS)); +180 items.add(new ItemInfo("Fence Gate", new String[][]{{"gate", "fen"}, {"gate"}}, Material.FENCE_GATE)); +181 items.add(new ItemInfo("Vines", new String[][]{{"vine"}, {"ivy"}}, Material.VINE)); +182 items.add(new ItemInfo("Stone Brick Stairs", new String[][]{{"stair", "sto", "bri"}, {"stair", "sto"}, {"stair", "smoo", "bri"}, {"stair", "smoo"}}, Material.SMOOTH_STAIRS)); +183 items.add(new ItemInfo("Iron Shovel", new String[][]{{"shov", "ir"}, {"spad", "ir"}}, Material.IRON_SPADE)); +184 items.add(new ItemInfo("Iron Pickaxe", new String[][]{{"pick", "ir"}}, Material.IRON_PICKAXE)); +185 items.add(new ItemInfo("Iron Axe", new String[][]{{"axe", "ir"}}, Material.IRON_AXE)); +186 items.add(new ItemInfo("Flint and Steel", new String[][]{{"steel"}, {"lighter"}, {"flin", "ste"}}, Material.FLINT_AND_STEEL)); +187 items.add(new ItemInfo("Apple", new String[][]{{"appl"}}, Material.APPLE)); +188 items.add(new ItemInfo("Bow", new String[][]{{"bow"}}, Material.BOW)); +189 items.add(new ItemInfo("Arrow", new String[][]{{"arro"}}, Material.ARROW)); +190 items.add(new ItemInfo("Coal", new String[][]{{"coal"}}, Material.COAL)); +191 items.add(new ItemInfo("Charcoal", new String[][]{{"char", "coal"}, {"char"}}, Material.COAL, (short) 1)); +192 items.add(new ItemInfo("Diamond", new String[][]{{"diamo"}}, Material.DIAMOND)); +193 items.add(new ItemInfo("Iron Ingot", new String[][]{{"ingo", "ir"}, {"iron"}}, Material.IRON_INGOT)); +194 items.add(new ItemInfo("Gold Ingot", new String[][]{{"ingo", "go"}, {"gold"}}, Material.GOLD_INGOT)); +195 items.add(new ItemInfo("Iron Sword", new String[][]{{"swor", "ir"}}, Material.IRON_SWORD)); +196 items.add(new ItemInfo("Wooden Sword", new String[][]{{"swor", "woo"}}, Material.WOOD_SWORD)); +197 items.add(new ItemInfo("Wooden Shovel", new String[][]{{"shov", "wo"}, {"spad", "wo"}}, Material.WOOD_SPADE)); +198 items.add(new ItemInfo("Wooden Pickaxe", new String[][]{{"pick", "woo"}}, Material.WOOD_PICKAXE)); +199 items.add(new ItemInfo("Wooden Axe", new String[][]{{"axe", "woo"}}, Material.WOOD_AXE)); +200 items.add(new ItemInfo("Stone Sword", new String[][]{{"swor", "sto"}}, Material.STONE_SWORD)); +201 items.add(new ItemInfo("Stone Shovel", new String[][]{{"shov", "sto"}, {"spad", "sto"}}, Material.STONE_SPADE)); +202 items.add(new ItemInfo("Stone Pickaxe", new String[][]{{"pick", "sto"}}, Material.STONE_PICKAXE)); +203 items.add(new ItemInfo("Stone Axe", new String[][]{{"axe", "sto"}}, Material.STONE_AXE)); +204 items.add(new ItemInfo("Diamond Sword", new String[][]{{"swor", "dia"}}, Material.DIAMOND_SWORD)); +205 items.add(new ItemInfo("Diamond Shovel", new String[][]{{"shov", "dia"}, {"spad", "dia"}}, Material.DIAMOND_SPADE)); +206 items.add(new ItemInfo("Diamond Pickaxe", new String[][]{{"pick", "dia"}}, Material.DIAMOND_PICKAXE)); +207 items.add(new ItemInfo("Diamond Axe", new String[][]{{"axe", "dia"}}, Material.DIAMOND_AXE)); +208 items.add(new ItemInfo("Stick", new String[][]{{"stic"}}, Material.STICK)); +209 items.add(new ItemInfo("Bowl", new String[][]{{"bo", "wl"}}, Material.BOWL)); +210 items.add(new ItemInfo("Mushroom Soup", new String[][]{{"soup"}}, Material.MUSHROOM_SOUP)); +211 items.add(new ItemInfo("Gold Sword", new String[][]{{"swor", "gol"}}, Material.GOLD_SWORD)); +212 items.add(new ItemInfo("Gold Shovel", new String[][]{{"shov", "gol"}, {"spad", "gol"}}, Material.GOLD_SPADE)); +213 items.add(new ItemInfo("Gold Pickaxe", new String[][]{{"pick", "gol"}}, Material.GOLD_PICKAXE)); +214 items.add(new ItemInfo("Gold Axe", new String[][]{{"axe", "gol"}}, Material.GOLD_AXE)); +215 items.add(new ItemInfo("String", new String[][]{{"stri"}}, Material.STRING)); +216 items.add(new ItemInfo("Feather", new String[][]{{"feat"}}, Material.FEATHER)); +217 items.add(new ItemInfo("Gunpowder", new String[][]{{"gun"}, {"sulph"}}, Material.SULPHUR)); +218 items.add(new ItemInfo("Wooden Hoe", new String[][]{{"hoe", "wo"}}, Material.WOOD_HOE)); +219 items.add(new ItemInfo("Stone Hoe", new String[][]{{"hoe", "sto"}}, Material.STONE_HOE)); +220 items.add(new ItemInfo("Iron Hoe", new String[][]{{"hoe", "iro"}}, Material.IRON_HOE)); +221 items.add(new ItemInfo("Diamond Hoe", new String[][]{{"hoe", "dia"}}, Material.DIAMOND_HOE)); +222 items.add(new ItemInfo("Gold Hoe", new String[][]{{"hoe", "go"}}, Material.GOLD_HOE)); +223 items.add(new ItemInfo("Seeds", new String[][]{{"seed"}}, Material.SEEDS)); +224 items.add(new ItemInfo("Wheat", new String[][]{{"whea"}}, Material.WHEAT)); +225 items.add(new ItemInfo("Bread", new String[][]{{"brea"}}, Material.BREAD)); +226 items.add(new ItemInfo("Leather Cap", new String[][]{{"cap", "lea"}, {"hat", "lea"}, {"helm", "lea"}}, Material.LEATHER_HELMET)); +227 items.add(new ItemInfo("Leather Tunic", new String[][]{{"tun", "lea"}, {"ches", "lea"}}, Material.LEATHER_CHESTPLATE)); +228 items.add(new ItemInfo("Leather Pants", new String[][]{{"pan", "lea"}, {"trou", "lea"}, {"leg", "lea"}}, Material.LEATHER_LEGGINGS)); +229 items.add(new ItemInfo("Leather Boots", new String[][]{{"boo", "lea"}}, Material.LEATHER_BOOTS)); +230 items.add(new ItemInfo("Chainmail Helmet", new String[][]{{"cap", "cha"}, {"hat", "cha"}, {"helm", "cha"}}, Material.CHAINMAIL_HELMET)); +231 items.add(new ItemInfo("Chainmail Chestplate", new String[][]{{"tun", "cha"}, {"ches", "cha"}}, Material.CHAINMAIL_CHESTPLATE)); +232 items.add(new ItemInfo("Chainmail Leggings", new String[][]{{"pan", "cha"}, {"trou", "cha"}, {"leg", "cha"}}, Material.CHAINMAIL_LEGGINGS)); +233 items.add(new ItemInfo("Chainmail Boots", new String[][]{{"boo", "cha"}}, Material.CHAINMAIL_BOOTS)); +234 items.add(new ItemInfo("Iron Helmet", new String[][]{{"cap", "ir"}, {"hat", "ir"}, {"helm", "ir"}}, Material.IRON_HELMET)); +235 items.add(new ItemInfo("Iron Chestplate", new String[][]{{"tun", "ir"}, {"ches", "ir"}}, Material.IRON_CHESTPLATE)); +236 items.add(new ItemInfo("Iron Leggings", new String[][]{{"pan", "ir"}, {"trou", "ir"}, {"leg", "ir"}}, Material.IRON_LEGGINGS)); +237 items.add(new ItemInfo("Iron Boots", new String[][]{{"boo", "ir"}}, Material.IRON_BOOTS)); +238 items.add(new ItemInfo("Diamond Helmet", new String[][]{{"cap", "dia"}, {"hat", "dia"}, {"helm", "dia"}}, Material.DIAMOND_HELMET)); +239 items.add(new ItemInfo("Diamond Chestplate", new String[][]{{"tun", "dia"}, {"ches", "dia"}}, Material.DIAMOND_CHESTPLATE)); +240 items.add(new ItemInfo("Diamond Leggings", new String[][]{{"pan", "dia"}, {"trou", "dia"}, {"leg", "dia"}}, Material.DIAMOND_LEGGINGS)); +241 items.add(new ItemInfo("Diamond Boots", new String[][]{{"boo", "dia"}}, Material.DIAMOND_BOOTS)); +242 items.add(new ItemInfo("Gold Helmet", new String[][]{{"cap", "go"}, {"hat", "go"}, {"helm", "go"}}, Material.GOLD_HELMET)); +243 items.add(new ItemInfo("Gold Chestplate", new String[][]{{"tun", "go"}, {"ches", "go"}}, Material.GOLD_CHESTPLATE)); +244 items.add(new ItemInfo("Gold Leggings", new String[][]{{"pan", "go"}, {"trou", "go"}, {"leg", "go"}}, Material.GOLD_LEGGINGS)); +245 items.add(new ItemInfo("Gold Boots", new String[][]{{"boo", "go"}}, Material.GOLD_BOOTS)); +246 items.add(new ItemInfo("Flint", new String[][]{{"flin"}}, Material.FLINT)); +247 items.add(new ItemInfo("Raw Porkchop", new String[][]{{"pork"}, {"ham"}}, Material.PORK)); +248 items.add(new ItemInfo("Cooked Porkchop", new String[][]{{"pork", "cook"}, {"baco"}}, Material.GRILLED_PORK)); +249 items.add(new ItemInfo("Paintings", new String[][]{{"paint"}}, Material.PAINTING)); +250 items.add(new ItemInfo("Golden Apple", new String[][]{{"appl", "go"}}, Material.GOLDEN_APPLE)); +251 items.add(new ItemInfo("Enchanted Golden Apple", new String[][]{{"appl", "go", "ench"}}, Material.GOLDEN_APPLE, (short) 1)); +252 items.add(new ItemInfo("Sign", new String[][]{{"sign"}}, Material.SIGN)); +253 items.add(new ItemInfo("Wooden Door", new String[][]{{"door", "wood"}, {"door"}}, Material.WOOD_DOOR)); +254 items.add(new ItemInfo("Bucket", new String[][]{{"buck"}, {"bukk"}}, Material.BUCKET)); +255 items.add(new ItemInfo("Water Bucket", new String[][]{{"water", "buck"}}, Material.WATER_BUCKET)); +256 items.add(new ItemInfo("Lava Bucket", new String[][]{{"lava", "buck"}}, Material.LAVA_BUCKET)); +257 items.add(new ItemInfo("Minecart", new String[][]{{"cart"}}, Material.MINECART)); +258 items.add(new ItemInfo("Saddle", new String[][]{{"sad"}, {"pig"}}, Material.SADDLE)); +259 items.add(new ItemInfo("Iron Door", new String[][]{{"door", "iron"}}, Material.IRON_DOOR)); +260 items.add(new ItemInfo("Redstone Dust", new String[][]{{"red", "ston", "dust"}, {"dust", "rs"}, {"dust", "red"}, {"reds"}}, Material.REDSTONE)); +261 items.add(new ItemInfo("Snowball", new String[][]{{"snow", "ball"}}, Material.SNOW_BALL)); +262 items.add(new ItemInfo("Boat", new String[][]{{"boat"}}, Material.BOAT)); +263 items.add(new ItemInfo("Leather", new String[][]{{"lea"}, {"hide"}}, Material.LEATHER)); +264 items.add(new ItemInfo("Milk Bucket", new String[][]{{"buck", "mil"}, {"milk"}}, Material.MILK_BUCKET)); +265 items.add(new ItemInfo("Clay Brick", new String[][]{{"bric", "cl"}, {"sin", "bric"}}, Material.CLAY_BRICK)); +266 items.add(new ItemInfo("Clay", new String[][]{{"clay"}}, Material.CLAY_BALL)); +267 items.add(new ItemInfo("Sugar Cane", new String[][]{{"reed"}, {"cane"}}, Material.SUGAR_CANE)); +268 items.add(new ItemInfo("Paper", new String[][]{{"pape"}}, Material.PAPER)); +269 items.add(new ItemInfo("Book", new String[][]{{"book"}}, Material.BOOK)); +270 items.add(new ItemInfo("Slimeball", new String[][]{{"slime"}}, Material.SLIME_BALL)); +271 items.add(new ItemInfo("Storage Minecart", new String[][]{{"cart", "sto"}, {"cart", "che"}, {"cargo"}}, Material.STORAGE_MINECART)); +272 items.add(new ItemInfo("Powered Minecart", new String[][]{{"cart", "pow"}, {"engine"}}, Material.POWERED_MINECART)); +273 items.add(new ItemInfo("Egg", new String[][]{{"egg"}}, Material.EGG)); +274 items.add(new ItemInfo("Compass", new String[][]{{"comp"}}, Material.COMPASS)); +275 items.add(new ItemInfo("Fishing Rod", new String[][]{{"rod"}, {"rod", "fish"}, {"pole", "fish"}}, Material.FISHING_ROD)); +276 items.add(new ItemInfo("Clock", new String[][]{{"cloc"}, {"watc"}}, Material.WATCH)); +277 items.add(new ItemInfo("Glowstone Dust", new String[][]{{"glow", "sto", "dus"}, {"glow", "dus"}, {"ligh", "dust"}}, Material.GLOWSTONE_DUST)); +278 items.add(new ItemInfo("Raw Fish", new String[][]{{"fish"}, {"fish", "raw"}}, Material.RAW_FISH)); +279 items.add(new ItemInfo("Cooked Fish", new String[][]{{"fish", "coo"}, {"kipper"}}, Material.COOKED_FISH)); +280 items.add(new ItemInfo("Ink Sac", new String[][]{{"ink"}, {"dye", "bla"}}, Material.INK_SACK)); +281 items.add(new ItemInfo("Red Dye", new String[][]{{"dye", "red"}, {"pain", "red"}, {"pet", "ros"}, {"pet", "red"}}, Material.INK_SACK, (short) 1)); +282 items.add(new ItemInfo("Cactus Green", new String[][]{{"cact", "gree"}, {"dye", "gree"}, {"pain", "gree"}}, Material.INK_SACK, (short) 2)); +283 items.add(new ItemInfo("Cocoa Beans", new String[][]{{"bean"}, {"choco"}, {"cocoa"}, {"dye", "bro"}, {"pain", "bro"}}, Material.INK_SACK, (short) 3)); +284 items.add(new ItemInfo("Lapis Lazuli", new String[][]{{"lapi", "lazu"}, {"dye", "lapi"}, {"dye", "blu"}, {"pain", "blu"}}, Material.INK_SACK, (short) 4)); +285 items.add(new ItemInfo("Purple Dye", new String[][]{{"dye", "pur"}, {"pain", "pur"}}, Material.INK_SACK, (short) 5)); +286 items.add(new ItemInfo("Cyan Dye", new String[][]{{"dye", "cya"}, {"pain", "cya"}}, Material.INK_SACK, (short) 6)); +287 items.add(new ItemInfo("Light Gray Dye", new String[][]{{"dye", "lig", "gra"}, {"dye", "lig", "grey"}, {"pain", "lig", "grey"}, {"pain", "lig", "grey"}}, Material.INK_SACK, (short) 7)); +288 items.add(new ItemInfo("Gray Dye", new String[][]{{"dye", "gra"}, {"dye", "grey"}, {"pain", "grey"}, {"pain", "grey"}}, Material.INK_SACK, (short) 8)); +289 items.add(new ItemInfo("Pink Dye", new String[][]{{"dye", "pin"}, {"pain", "pin"}}, Material.INK_SACK, (short) 9)); +290 items.add(new ItemInfo("Lime Dye", new String[][]{{"dye", "lim"}, {"pain", "lim"}, {"dye", "lig", "gree"}, {"pain", "lig", "gree"}}, Material.INK_SACK, (short) 10)); +291 items.add(new ItemInfo("Dandelion Yellow", new String[][]{{"dye", "yel"}, {"yel", "dan"}, {"pet", "dan"}, {"pet", "yel"}}, Material.INK_SACK, (short) 11)); +292 items.add(new ItemInfo("Light Blue Dye", new String[][]{{"dye", "lig", "blu"}, {"pain", "lig", "blu"}}, Material.INK_SACK, (short) 12)); +293 items.add(new ItemInfo("Magenta Dye", new String[][]{{"dye", "mag"}, {"pain", "mag"}}, Material.INK_SACK, (short) 13)); +294 items.add(new ItemInfo("Orange Dye", new String[][]{{"dye", "ora"}, {"pain", "ora"}}, Material.INK_SACK, (short) 14)); +295 items.add(new ItemInfo("Bone Meal", new String[][]{{"bonem"}, {"bone", "me"}, {"dye", "whi"}, {"pain", "whi"}}, Material.INK_SACK, (short) 15)); +296 items.add(new ItemInfo("Bone", new String[][]{{"bone"}, {"femur"}}, Material.BONE)); +297 items.add(new ItemInfo("Sugar", new String[][]{{"suga"}}, Material.SUGAR)); +298 items.add(new ItemInfo("Cake", new String[][]{{"cake"}}, Material.CAKE)); +299 items.add(new ItemInfo("Melon Slice", new String[][]{{"sli", "melo"}}, Material.MELON)); +300 items.add(new ItemInfo("Pumpkin Seed", new String[][]{{"seed", "pump"}}, Material.PUMPKIN_SEEDS)); +301 items.add(new ItemInfo("Melon Seed", new String[][]{{"seed", "melo"}}, Material.MELON_SEEDS)); +302 items.add(new ItemInfo("Raw Beef", new String[][]{{"beef", "raw"}}, Material.RAW_BEEF)); +303 items.add(new ItemInfo("Steak", new String[][]{{"steak"}, {"beef", "coo"}}, Material.COOKED_BEEF)); +304 items.add(new ItemInfo("Raw Chicken", new String[][]{{"chi", "raw"}}, Material.RAW_CHICKEN)); +305 items.add(new ItemInfo("Cooked Chicken", new String[][]{{"chi", "coo"}}, Material.COOKED_CHICKEN)); +306 items.add(new ItemInfo("Rotten Flesh", new String[][]{{"flesh"}, {"rott"}}, Material.ROTTEN_FLESH)); +307 items.add(new ItemInfo("Bed", new String[][]{{"bed"}}, Material.BED)); +308 items.add(new ItemInfo("Redstone Repeater", new String[][]{{"repe", "reds"}, {"diod"}, {"repeat"}}, Material.DIODE)); +309 items.add(new ItemInfo("Cookie", new String[][]{{"cooki"}}, Material.COOKIE)); +310 items.add(new ItemInfo("Map", new String[][]{{"map"}}, Material.MAP)); +311 items.add(new ItemInfo("Empty Map", new String[][]{{"empt", "ma"}}, Material.EMPTY_MAP)); +312 items.add(new ItemInfo("Shears", new String[][]{{"shea"}}, Material.SHEARS)); +313 items.add(new ItemInfo("Ender Pearl", new String[][]{{"end", "pear"}, {"pearl"}}, Material.ENDER_PEARL)); +314 items.add(new ItemInfo("Mycelium", new String[][]{{ "myc" }}, Material.MYCEL)); +315 items.add(new ItemInfo("Lily Pad", new String[][]{{"lil", "pad"}, {"lil", "wat"}}, Material.WATER_LILY)); +316 items.add(new ItemInfo("Cauldron Block", new String[][]{{ "bloc", "cauld"}}, Material.CAULDRON)); +317 items.add(new ItemInfo("Cauldron", new String[][]{{"cauld"}}, Material.CAULDRON_ITEM)); +318 items.add(new ItemInfo("Enchantment Table", new String[][]{{"ench", "tab"}}, Material.ENCHANTMENT_TABLE)); +319 items.add(new ItemInfo("Brewing Stand Block", new String[][] {{ "bloc", "brew", "stan" }, {"alch", "bloc"}}, Material.BREWING_STAND)); +320 items.add(new ItemInfo("Brewing Stand", new String[][] {{"brew", "stan"}, {"alch", "stand"}, {"alch", "tab"}}, Material.BREWING_STAND_ITEM)); +321 items.add(new ItemInfo("Nether Brick", new String[][] {{"neth", "bric"}}, Material.NETHER_BRICK)); +322 items.add(new ItemInfo("Nether Brick Stairs", new String[][] {{"neth", "stair"}, {"neth", "stai", "bric"}}, Material.NETHER_BRICK_STAIRS)); +323 items.add(new ItemInfo("Nether Brick Fence", new String[][]{{"neth", "fence"}, {"neth", "fence", "bric"}}, Material.NETHER_FENCE)); +324 items.add(new ItemInfo("Netherwarts", new String[][]{{"wart"}, {"neth", "war"}}, Material.NETHER_WARTS)); +325 items.add(new ItemInfo("Netherstalk", new String[][]{{"neth", "stalk"}}, Material.NETHER_STALK)); +326 items.add(new ItemInfo("End Portal", new String[][] {{"end", "port"}}, Material.ENDER_PORTAL)); +327 items.add(new ItemInfo("End Portal Frame", new String[][] {{"fram", "end", "port"}}, Material.ENDER_PORTAL_FRAME)); +328 items.add(new ItemInfo("End Stone", new String[][] {{"end", "ston"}}, Material.ENDER_STONE)); +329 items.add(new ItemInfo("Dragon Egg", new String[][] {{"drag", "egg"}}, Material.DRAGON_EGG)); +330 items.add(new ItemInfo("Blaze Rod", new String[][] {{"rod", "blaz"}}, Material.BLAZE_ROD)); +331 items.add(new ItemInfo("Ghast Tear", new String[][] {{"ghas", "tear"}}, Material.GHAST_TEAR)); +332 items.add(new ItemInfo("Gold Nugget", new String[][] {{"nugg", "gold"}}, Material.GOLD_NUGGET)); +333 items.add(new ItemInfo("Glass Bottle", new String[][] {{"bottl"}, {"glas", "bott"}, {"empt", "bott"}}, Material.GLASS_BOTTLE)); +334 items.add(new ItemInfo("Potion", new String[][] {{"potio"}}, Material.POTION)); +335 items.add(new ItemInfo("Water Bottle", new String[][] {{"wat", "bot"}}, Material.POTION, (short) 0)); +336 items.add(new ItemInfo("Awkward Potion", new String[][] {{"poti", "awk"}}, Material.POTION, (short) 16)); +337 items.add(new ItemInfo("Thick Potion", new String[][] {{"poti", "thic"}}, Material.POTION, (short) 32)); +338 items.add(new ItemInfo("Mundane Potion (Extended)", new String[][] {{"poti", "mund", "ext"}}, Material.POTION, (short) 64)); +339 items.add(new ItemInfo("Mundane Potion", new String[][] {{"poti", "mund"}}, Material.POTION, (short) 8192)); +340 items.add(new ItemInfo("Potion of Regeneration", new String[][] {{"poti", "rege"}}, Material.POTION, (short) 8193)); +341 items.add(new ItemInfo("Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "ext"}}, Material.POTION, (short) 8257)); +342 items.add(new ItemInfo("Potion of Regeneration II", new String[][] {{"poti", "rege", "2"}, {"poti", "rege", "ii"}}, Material.POTION, (short) 8225)); +343 items.add(new ItemInfo("Potion of Swiftness", new String[][] {{"poti", "swif"}, {"poti", "speed"}}, Material.POTION, (short) 8194)); +344 items.add(new ItemInfo("Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "ext"}, {"poti", "speed", "ext"}}, Material.POTION, (short) 8258)); +345 items.add(new ItemInfo("Potion of Swiftness II", new String[][] {{"poti", "swif", "2"}, {"poti", "swif", "ii"}, {"poti", "speed", "2"}, {"poti", "speed", "ii"}}, Material.POTION, (short) 8226)); +346 items.add(new ItemInfo("Potion of Fire Resistance", new String[][] {{"poti", "fire"}}, Material.POTION, (short) 8195)); +347 items.add(new ItemInfo("Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "ext"}}, Material.POTION, (short) 8259)); +348 items.add(new ItemInfo("Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "rev"}}, Material.POTION, (short) 8227)); +349 items.add(new ItemInfo("Potion of Healing", new String[][] {{"poti", "heal"}}, Material.POTION, (short) 8197)); +350 items.add(new ItemInfo("Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "rev"}}, Material.POTION, (short) 8261)); +351 items.add(new ItemInfo("Potion of Healing II", new String[][] {{"poti", "heal", "2"}, {"poti", "heal", "ii"}}, Material.POTION, (short) 8229)); +352 items.add(new ItemInfo("Potion of Strength", new String[][] {{"poti", "str"}}, Material.POTION, (short) 8201)); +353 items.add(new ItemInfo("Potion of Strength (Extended)", new String[][] {{"poti", "str", "ext"}}, Material.POTION, (short) 8265)); +354 items.add(new ItemInfo("Potion of Strength II", new String[][] {{"poti", "str", "2"}, {"poti", "str", "ii"}}, Material.POTION, (short) 8233)); +355 items.add(new ItemInfo("Potion of Poison", new String[][] {{"poti", "pois"}}, Material.POTION, (short) 8196)); +356 items.add(new ItemInfo("Potion of Poison (Extended)", new String[][] {{"poti", "pois", "ext"}}, Material.POTION, (short) 8260)); +357 items.add(new ItemInfo("Potion of Poison II", new String[][] {{"poti", "pois", "2"}, {"poti", "pois", "ii"}}, Material.POTION, (short) 8228)); +358 items.add(new ItemInfo("Potion of Weakness", new String[][] {{"poti", "weak"}}, Material.POTION, (short) 8200)); +359 items.add(new ItemInfo("Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "ext"}}, Material.POTION, (short) 8264)); +360 items.add(new ItemInfo("Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "rev"}}, Material.POTION, (short) 8232)); +361 items.add(new ItemInfo("Potion of Slowness", new String[][] {{"poti", "slow"}}, Material.POTION, (short) 8202)); +362 items.add(new ItemInfo("Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "ext"}}, Material.POTION, (short) 8266)); +363 items.add(new ItemInfo("Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "rev"}}, Material.POTION, (short) 8234)); +364 items.add(new ItemInfo("Potion of Harming", new String[][] {{"poti", "harm"}}, Material.POTION, (short) 8204)); +365 items.add(new ItemInfo("Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "rev"}}, Material.POTION, (short) 8268)); +366 items.add(new ItemInfo("Potion of Harming II", new String[][] {{"poti", "harm", "2"}, {"poti", "harm", "ii"}}, Material.POTION, (short) 8236)); +367 items.add(new ItemInfo("Splash Mundane Potion", new String[][] {{"poti", "mund", "spl"}}, Material.POTION, (short) 16384)); +368 items.add(new ItemInfo("Splash Potion of Regeneration", new String[][] {{"poti", "rege", "spl"}}, Material.POTION, (short) 16385)); +369 items.add(new ItemInfo("Splash Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "spl", "ext"}}, Material.POTION, (short) 16449)); +370 items.add(new ItemInfo("Splash Potion of Regeneration II", new String[][] {{"poti", "rege", "spl", "2"}, {"poti", "rege", "spl", "ii"}}, Material.POTION, (short) 16417)); +371 items.add(new ItemInfo("Splash Potion of Swiftness", new String[][] {{"poti", "swif", "spl"}, {"poti", "speed", "spl"}}, Material.POTION, (short) 16386)); +372 items.add(new ItemInfo("Splash Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "spl", "ext"}, {"poti", "speed", "spl", "ext"}}, Material.POTION, (short) 16450)); +373 items.add(new ItemInfo("Splash Potion of Swiftness II", new String[][] {{"poti", "swif", "spl", "2"}, {"poti", "swif", "spl", "ii"}, {"poti", "speed", "spl", "2"}, {"poti", "speed", "spl", "ii"}}, Material.POTION, (short) 16418)); +374 items.add(new ItemInfo("Splash Potion of Fire Resistance", new String[][] {{"poti", "fire", "spl"}}, Material.POTION, (short) 16387)); +375 items.add(new ItemInfo("Splash Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "spl", "ext"}}, Material.POTION, (short) 16451)); +376 items.add(new ItemInfo("Splash Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "spl", "rev"}}, Material.POTION, (short) 16419)); +377 items.add(new ItemInfo("Splash Potion of Healing", new String[][] {{"poti", "heal", "spl"}}, Material.POTION, (short) 16389)); +378 items.add(new ItemInfo("Splash Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "spl", "rev"}}, Material.POTION, (short) 16453)); +379 items.add(new ItemInfo("Splash Potion of Healing II", new String[][] {{"poti", "heal", "spl", "2"}, {"poti", "heal", "spl", "ii"}}, Material.POTION, (short) 16421)); +380 items.add(new ItemInfo("Splash Potion of Strength", new String[][] {{"poti", "str", "spl"}}, Material.POTION, (short) 16393)); +381 items.add(new ItemInfo("Splash Potion of Strength (Extended)", new String[][] {{"poti", "str", "spl", "ext"}}, Material.POTION, (short) 16457)); +382 items.add(new ItemInfo("Splash Potion of Strength II", new String[][] {{"poti", "str", "spl", "2"}, {"poti", "str", "spl", "ii"}}, Material.POTION, (short) 16425)); +383 items.add(new ItemInfo("Splash Potion of Poison", new String[][] {{"poti", "pois", "spl"}}, Material.POTION, (short) 16388)); +384 items.add(new ItemInfo("Splash Potion of Poison (Extended)", new String[][] {{"poti", "pois", "spl", "ext"}}, Material.POTION, (short) 16452)); +385 items.add(new ItemInfo("Splash Potion of Poison II", new String[][] {{"poti", "pois", "spl", "2"}, {"poti", "pois", "spl", "ii"}}, Material.POTION, (short) 16420)); +386 items.add(new ItemInfo("Splash Potion of Weakness", new String[][] {{"poti", "weak", "spl"}}, Material.POTION, (short) 16392)); +387 items.add(new ItemInfo("Splash Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "spl", "ext"}}, Material.POTION, (short) 16456)); +388 items.add(new ItemInfo("Splash Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "spl", "rev"}}, Material.POTION, (short) 16424)); +389 items.add(new ItemInfo("Splash Potion of Slowness", new String[][] {{"poti", "slow", "spl"}}, Material.POTION, (short) 16394)); +390 items.add(new ItemInfo("Splash Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "spl", "ext"}}, Material.POTION, (short) 16458)); +391 items.add(new ItemInfo("Splash Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "spl", "rev"}}, Material.POTION, (short) 16426)); +392 items.add(new ItemInfo("Splash Potion of Harming", new String[][] {{"poti", "harm", "spl"}}, Material.POTION, (short) 16396)); +393 items.add(new ItemInfo("Splash Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "spl", "rev"}}, Material.POTION, (short) 16460)); +394 items.add(new ItemInfo("Splash Potion of Harming II", new String[][] {{"poti", "harm", "spl", "2"}, {"poti", "harm", "spl", "ii"}}, Material.POTION, (short) 16428)); +395 items.add(new ItemInfo("Spider Eye", new String[][] {{"spid", "eye"}}, Material.SPIDER_EYE)); +396 items.add(new ItemInfo("Fermented Spider Eye", new String[][] {{"ferm", "spid", "eye"}}, Material.FERMENTED_SPIDER_EYE)); +397 items.add(new ItemInfo("Blaze Powder", new String[][] {{"powd", "blaz"}}, Material.BLAZE_POWDER)); +398 items.add(new ItemInfo("Magma Cream", new String[][] {{"crea", "magm"}}, Material.MAGMA_CREAM)); +399 items.add(new ItemInfo("Eye of Ender", new String[][] {{"end", "ey"}}, Material.EYE_OF_ENDER)); +400 items.add(new ItemInfo("Glistering Melon", new String[][] {{"melo", "glis"}}, Material.SPECKLED_MELON)); +401 items.add(new ItemInfo("Spawn Egg", new String[][] {{"spaw", "egg"}}, Material.MONSTER_EGG)); +402 items.add(new ItemInfo("Creeper Spawn Egg", new String[][] {{"creep", "egg"}}, Material.MONSTER_EGG, (short) 50)); +403 items.add(new ItemInfo("Skeleton Spawn Egg", new String[][] {{"skele", "egg"}}, Material.MONSTER_EGG, (short) 51)); +404 items.add(new ItemInfo("Spider Spawn Egg", new String[][] {{"spider", "egg"}}, Material.MONSTER_EGG, (short) 52)); +405 items.add(new ItemInfo("Zombie Spawn Egg", new String[][] {{"zombie", "egg"}}, Material.MONSTER_EGG, (short) 54)); +406 items.add(new ItemInfo("Slime Spawn Egg", new String[][] {{"slime", "egg"}}, Material.MONSTER_EGG, (short) 55)); +407 items.add(new ItemInfo("Ghast Spawn Egg", new String[][] {{"ghast", "egg"}}, Material.MONSTER_EGG, (short) 56)); +408 items.add(new ItemInfo("Zombie Pigman Spawn Egg", new String[][] {{"zomb", "pig", "egg"}}, Material.MONSTER_EGG, (short) 57)); +409 items.add(new ItemInfo("Enderman Spawn Egg", new String[][] {{"end", "man", "egg"}}, Material.MONSTER_EGG, (short) 58)); +410 items.add(new ItemInfo("Cave Spider Spawn Egg", new String[][] {{"cav", "spid", "egg"}}, Material.MONSTER_EGG, (short) 59)); +411 items.add(new ItemInfo("Silverfish Spawn Egg", new String[][] {{"silv", "fish", "egg"}}, Material.MONSTER_EGG, (short) 60)); +412 items.add(new ItemInfo("Blaze Spawn Egg", new String[][] {{"blaze", "egg"}}, Material.MONSTER_EGG, (short) 61)); +413 items.add(new ItemInfo("Magma Cube Spawn Egg", new String[][] {{"mag", "cub", "egg"}, {"neth", "slim", "egg"}}, Material.MONSTER_EGG, (short)62)); +414 items.add(new ItemInfo("Pig Spawn Egg", new String[][] {{"pig", "spa", "egg"}, {"pig", "egg"}}, Material.MONSTER_EGG, (short) 90)); +415 items.add(new ItemInfo("Sheep Spawn Egg", new String[][] {{"sheep", "egg"}}, Material.MONSTER_EGG, (short) 91)); +416 items.add(new ItemInfo("Cow Spawn Egg", new String[][] {{"cow", "spa", "egg"}, {"cow", "egg"}}, Material.MONSTER_EGG, (short) 92)); +417 items.add(new ItemInfo("Chicken Spawn Egg", new String[][] {{"chick", "egg"}}, Material.MONSTER_EGG, (short) 93)); +418 items.add(new ItemInfo("Squid Spawn Egg", new String[][] {{"squi", "spa", "egg"},{"squi", "egg"}}, Material.MONSTER_EGG, (short) 94)); +419 items.add(new ItemInfo("Wolf Spawn Egg", new String[][] {{"wolf", "spa", "egg"}, {"wolf", "egg"}}, Material.MONSTER_EGG, (short) 95)); +420 items.add(new ItemInfo("Mooshroom Spawn Egg", new String[][] {{"moo", "room", "egg"}, {"mush", "cow", "egg"}}, Material.MONSTER_EGG, (short) 96)); +421 items.add(new ItemInfo("Ocelot Spawn Egg", new String[][] {{"ocelo", "egg"}, {"ozelo", "egg"}}, Material.MONSTER_EGG, (short) 98)); +422 items.add(new ItemInfo("Villager Spawn Egg", new String[][] {{"villa", "egg"}}, Material.MONSTER_EGG, (short) 120)); +423 items.add(new ItemInfo("Bottle 'o Enchanting", new String[][] {{"bot", "ench"}, {"bot", "xp"}}, Material.EXP_BOTTLE)); +424 items.add(new ItemInfo("Fire Charge", new String[][] {{"fir", "char"}}, Material.FIREBALL)); +425 items.add(new ItemInfo("13 Disc", new String[][]{{"dis", "gol"}, {"rec", "gol"}, {"13", "disc"}, {"13", "reco"}}, Material.GOLD_RECORD)); +426 items.add(new ItemInfo("cat Disc", new String[][]{{"dis", "gre"}, {"rec", "gre"}, {"cat", "disc"}, {"cat", "reco"}}, Material.GREEN_RECORD)); +427 items.add(new ItemInfo("blocks Disc", new String[][] {{"block", "disc"}, {"block", "reco"}, {"3", "disc"}, {"3", "reco"}}, Material.RECORD_3)); +428 items.add(new ItemInfo("chirp Disc", new String[][] {{"chirp", "disc"}, {"chirp", "reco"}, {"4", "disc"}, {"4", "reco"}}, Material.RECORD_4)); +429 items.add(new ItemInfo("far Disc", new String[][] {{"far", "disc"}, {"far", "reco"}, {"5", "disc"}, {"5", "reco"}}, Material.RECORD_5)); +430 items.add(new ItemInfo("mall Disc", new String[][] {{"mall", "disc"}, {"mall", "reco"}, {"6", "disc"}, {"6", "reco"}}, Material.RECORD_6)); +431 items.add(new ItemInfo("mellohi Disc", new String[][] {{"mello", "disc"}, {"mello", "reco"}, {"7", "disc"}, {"7", "reco"}}, Material.RECORD_7)); +432 items.add(new ItemInfo("stahl Disc", new String[][] {{"stahl", "disc"}, {"stahl", "reco"}, {"8", "disc"}, {"8", "reco"}}, Material.RECORD_8)); +433 items.add(new ItemInfo("strad Disc", new String[][] {{"strad", "disc"}, {"strad", "reco"}, {"9", "disc"}, {"9", "reco"}}, Material.RECORD_9)); +434 items.add(new ItemInfo("ward Disc", new String[][] {{"ward", "disc"}, {"ward", "reco"}, {"10", "disc"}, {"10", "reco"}}, Material.RECORD_10)); +435 items.add(new ItemInfo("11 Disc", new String[][] {{"11", "disc"}, {"11", "reco"}}, Material.RECORD_11)); +436 items.add(new ItemInfo("wait Disc", new String[][] {{"12", "disc"}, {"wait", "disc"}, {"12", "reco"}, {"wait", "reco"}}, Material.RECORD_12)); +437 items.add(new ItemInfo("Redstone Lamp", new String[][] {{"lamp"}, {"lamp", "redst"}}, Material.REDSTONE_LAMP_OFF)); +438 items.add(new ItemInfo("Redstone Torch Off", new String[][] {{"off", "red", "sto", "tor"}}, Material.REDSTONE_TORCH_OFF)); +439 //1.3 Blocks & Items +440 items.add(new ItemInfo("Emerald Ore", new String[][]{{"emer", "ore"}}, Material.EMERALD_ORE)); +441 items.add(new ItemInfo("Emerald", new String[][]{{"emer"}}, Material.EMERALD)); +442 items.add(new ItemInfo("Emerald Block", new String[][]{{"emer", "blo"}}, Material.EMERALD_BLOCK)); +443 items.add(new ItemInfo("Ender Chest", new String[][]{{"end", "ches"}}, Material.ENDER_CHEST)); +444 items.add(new ItemInfo("Tripwire Hook", new String[][]{{"hoo", "trip"}}, Material.TRIPWIRE_HOOK)); +445 items.add(new ItemInfo("Tripwire", new String[][]{{"trip"}}, Material.TRIPWIRE)); +446 items.add(new ItemInfo("Sandstone Stair", new String[][]{{"stair", "sand", "sto"}, {"stair", "sand"}}, Material.SANDSTONE_STAIRS)); +447 items.add(new ItemInfo("Double Oak Slab", new String[][]{{"doub", "slab", "oak"}, {"doub", "step", "oak"}}, Material.WOOD_DOUBLE_STEP)); +448 items.add(new ItemInfo("Double Spruce Slab", new String[][]{{"doub", "slab", "spru"}, {"doub", "step", "spru"}}, Material.WOOD_DOUBLE_STEP, (short) 1)); +449 items.add(new ItemInfo("Double Birch Slab", new String[][]{{"doub", "slab", "birc"}, {"doub", "step", "birc"}}, Material.WOOD_DOUBLE_STEP, (short) 2)); +450 items.add(new ItemInfo("Double Jungle Wood Slab", new String[][]{{"doub", "slab", "jungl"}, {"doub", "step", "jung"}}, Material.WOOD_DOUBLE_STEP, (short) 3)); +451 items.add(new ItemInfo("Oak Slab", new String[][]{{"slab", "oak"}, {"step", "oak"}}, Material.WOOD_STEP)); +452 items.add(new ItemInfo("Spruce Slab", new String[][]{{"slab", "spru"}, {"step", "spru"}}, Material.WOOD_STEP, (short) 1)); +453 items.add(new ItemInfo("Birch Slab", new String[][]{{"slab", "birc"}, {"step", "birc"}}, Material.WOOD_STEP, (short) 2)); +454 items.add(new ItemInfo("Jungle Wood Slab", new String[][]{{"jung", "wood", "sla"}, {"slab", "jung"}, {"step", "jung"}}, Material.WOOD_STEP, (short) 3)); +455 items.add(new ItemInfo("Book and Quill", new String[][]{{"qui", "book"}}, Material.BOOK_AND_QUILL)); +456 items.add(new ItemInfo("Written Book", new String[][]{{"wri", "book"}}, Material.WRITTEN_BOOK)); +457 items.add(new ItemInfo("Cocoa Pod", new String[][]{{"coco"}, {"coc", "pod"}}, Material.COCOA)); +458 //1.4 Blocks & Items +459 items.add(new ItemInfo("Command Block", new String[][]{{"comm"}}, Material.COMMAND)); +460 items.add(new ItemInfo("Beacon Block", new String[][]{{"beac"}}, Material.BEACON)); +461 items.add(new ItemInfo("Anvil", new String[][]{{"anv"}}, Material.ANVIL)); +462 items.add(new ItemInfo("Slightly Damaged Anvil", new String[][]{{"dam", "anv"}, {"sli", "anv"}}, Material.ANVIL, (short) 1)); +463 items.add(new ItemInfo("Very Damaged Anvil", new String[][]{{"ver", "dam", "anv"}, {"ver", "anv"}}, Material.ANVIL, (short) 2)); +464 items.add(new ItemInfo("Flower Pot Block", new String[][]{{"blo", "flow", "pot"}}, Material.FLOWER_POT)); +465 items.add(new ItemInfo("Flower Pot", new String[][]{{"flow", "pot"}}, Material.FLOWER_POT_ITEM)); +466 items.add(new ItemInfo("Cobblestone Wall", new String[][]{{"cobble", "wall"}}, Material.COBBLE_WALL)); +467 items.add(new ItemInfo("Mossy Cobblestone Wall", new String[][]{{"mos", "cob", "wall"}}, Material.COBBLE_WALL, (short) 1)); +468 items.add(new ItemInfo("Item Frame", new String[][]{{"fram"}}, Material.ITEM_FRAME)); +469 items.add(new ItemInfo("Skeleton Skull", new String[][]{{"skel", "skul"}, {"skel", "hea"}}, Material.SKULL_ITEM)); +470 items.add(new ItemInfo("Wither Skeleton Skull", new String[][]{{"wither", "skul"}, {"with", "hea"}}, Material.SKULL_ITEM, (short) 1)); +471 items.add(new ItemInfo("Zombie Head", new String[][]{{"zomb", "hea"}, {"zomb", "skul"}}, Material.SKULL_ITEM, (short) 2)); +472 items.add(new ItemInfo("Human Head", new String[][]{{"huma", "skul"}, {"huma", "hea"}}, Material.SKULL_ITEM, (short) 3)); +473 items.add(new ItemInfo("Creeper Head", new String[][]{{"cree", "skul"}, {"cree", "hea"}}, Material.SKULL_ITEM, (short) 4)); +474 items.add(new ItemInfo("Carrot", new String[][]{{"carro"}}, Material.CARROT_ITEM)); +475 items.add(new ItemInfo("Golden Carrot", new String[][]{{"carr", "gol"}}, Material.GOLDEN_CARROT)); +476 items.add(new ItemInfo("Carrot Block", new String[][]{{"blo", "carr"}}, Material.CARROT)); +477 items.add(new ItemInfo("Carrot on a Stick", new String[][]{{"sti", "carr"}}, Material.CARROT_STICK)); +478 items.add(new ItemInfo("Potato", new String[][]{{"pota"}}, Material.POTATO_ITEM)); +479 items.add(new ItemInfo("Potato Block", new String[][]{{"blo", "pota"}}, Material.POTATO)); +480 items.add(new ItemInfo("Baked Potato", new String[][]{{"pota", "bak"}}, Material.BAKED_POTATO)); +481 items.add(new ItemInfo("Poisonous Potato", new String[][]{{"pota", "poi"}}, Material.POISONOUS_POTATO)); +482 items.add(new ItemInfo("Wood Button", new String[][]{{"woo", "butto"}}, Material.WOOD_BUTTON)); +483 items.add(new ItemInfo("Pumpkin Pie", new String[][]{{"pie"}, {"pumpk", "pie"}}, Material.PUMPKIN_PIE)); +484 items.add(new ItemInfo("Potion of Invisibility", new String[][] {{"poti", "invi"}}, Material.POTION, (short) 8206)); +485 items.add(new ItemInfo("Potion of Invisibility (Extended)", new String[][] {{"poti", "invi", "ext"}}, Material.POTION, (short) 8270)); +486 items.add(new ItemInfo("Potion of Night Vision", new String[][] {{"poti", "nigh", "visi"}, {"poti", "visio"}}, Material.POTION, (short) 8198)); +487 items.add(new ItemInfo("Potion of Night Vision (Extended)", new String[][] {{"poti", "nigh", "visi", "ext"}, {"poti", "visio", "ext"}}, Material.POTION, (short) 8262)); +488 items.add(new ItemInfo("Enchanted Book", new String[][]{{"ench", "boo"}}, Material.ENCHANTED_BOOK)); +489 items.add(new ItemInfo("Nether Star", new String[][]{{"star", "neth"}}, Material.NETHER_STAR)); +490 items.add(new ItemInfo("Firework Star", new String[][]{{"fire", "star"}}, Material.FIREWORK_CHARGE)); +491 items.add(new ItemInfo("Firework Rocket", new String[][]{{"rocket"}, {"firework"}}, Material.FIREWORK)); +492 items.add(new ItemInfo("White Firework Star", new String[][]{{"whi", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 1)); +493 items.add(new ItemInfo("Orange Firework Star", new String[][]{{"ora", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 2)); +494 items.add(new ItemInfo("Magenta Firework Star", new String[][]{{"mag", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 3)); +495 items.add(new ItemInfo("Light Blue Firework Star", new String[][]{{"blu", "lig", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 4)); +496 items.add(new ItemInfo("Yellow Firework Star", new String[][]{{"yell", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 5)); +497 items.add(new ItemInfo("Lime Firework Star", new String[][]{{"lim", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 6)); +498 items.add(new ItemInfo("Pink Firework Star", new String[][]{{"pin", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 7)); +499 items.add(new ItemInfo("Gray Firework Star", new String[][]{{"gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 8)); +500 items.add(new ItemInfo("Light Gray Firework Star", new String[][]{{"lig", "gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 9)); +501 items.add(new ItemInfo("Cyan Firework Star", new String[][]{{"cya", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 10)); +502 items.add(new ItemInfo("Purple Firework Star", new String[][]{{"pur", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 11)); +503 items.add(new ItemInfo("Blue Firework Star", new String[][]{{"blue", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 12)); +504 items.add(new ItemInfo("Brown Firework Star", new String[][]{{"bro", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 13)); +505 items.add(new ItemInfo("Green Firework Star", new String[][]{{"gre", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 14)); +506 items.add(new ItemInfo("Red Firework Star", new String[][]{{"red", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 15)); +507 items.add(new ItemInfo("Black Firework Star", new String[][]{{"bla", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 16)); +508 items.add(new ItemInfo("Dead Bush", new String[][]{{"dea", "bush"}}, Material.DEAD_BUSH)); +509 items.add(new ItemInfo("Nether Brick Slab", new String[][]{{"sla", "net", "bri"}, {"step", "net", "bri"}}, Material.STEP, (short) 6)); +510 //1.5 Blocks & Items +511 items.add(new ItemInfo("Activator Rail", new String[][]{{"rail", "acti"}, {"trac", "acti"}, {"activ"}}, Material.ACTIVATOR_RAIL)); +512 items.add(new ItemInfo("Block of Redstone", new String[][]{{"block", "red"}, {"block", "rs"}}, Material.REDSTONE_BLOCK)); +513 items.add(new ItemInfo("Daylight Sensor", new String[][]{{"day", "sen"}, {"ligh", "sen"}}, Material.DAYLIGHT_DETECTOR)); +514 items.add(new ItemInfo("Dropper", new String[][]{{"drop"}}, Material.DROPPER)); +515 items.add(new ItemInfo("Hopper", new String[][]{{"hop", "item"}, {"hop"}}, Material.HOPPER)); +516 items.add(new ItemInfo("Explosive Minecart", new String[][]{{"cart", "tnt"}, {"cart", "exp"}}, Material.EXPLOSIVE_MINECART)); +517 items.add(new ItemInfo("Hopper Minecart", new String[][]{{"cart", "hop"}, {"hop"}}, Material.HOPPER_MINECART)); +518 items.add(new ItemInfo("Redstone Comparator", new String[][]{{"rs", "compara"}, {"red", "comparat"}, {"comparat"}}, Material.REDSTONE_COMPARATOR)); +519 items.add(new ItemInfo("Trapped Chest", new String[][]{{"tra", "ches"}}, Material.TRAPPED_CHEST)); +520 items.add(new ItemInfo("Nether Brick Item", new String[][]{{"neth", "bric", "it"}}, Material.NETHER_BRICK_ITEM)); +521 items.add(new ItemInfo("Nether Quartz", new String[][]{{"neth", "qua"}, {"qua"}}, Material.QUARTZ)); +522 items.add(new ItemInfo("Nether Quartz Ore", new String[][]{{"neth", "qua", "ore"}, {"qua", "ore"}}, Material.QUARTZ_ORE)); +523 items.add(new ItemInfo("Quartz Block", new String[][]{{"qua", "blo"}}, Material.QUARTZ_BLOCK)); +524 items.add(new ItemInfo("Quartz Slab", new String[][]{{"qua", "slab"}, {"qua", "step"}}, Material.STEP, (short) 7)); +525 items.add(new ItemInfo("Quartz Double Slab", new String[][]{{"qua", "dou", "sla"}, {"qua", "dou", "step"}}, Material.DOUBLE_STEP, (short) 7)); +526 items.add(new ItemInfo("Quartz Stairs", new String[][]{{"qua", "stair"}}, Material.QUARTZ_STAIRS)); +527 items.add(new ItemInfo("Chiseled Quartz", new String[][]{{"qua", "chis"}}, Material.QUARTZ_BLOCK, (short) 1)); +528 items.add(new ItemInfo("Quartz Pillar", new String[][]{{"qua", "pil"}}, Material.QUARTZ_BLOCK, (short) 2)); +529 items.add(new ItemInfo("Weighted Gold Plate", new String[][]{{"wei", "plat", "gol"}, {"pres", "plat", "gol"}}, Material.GOLD_PLATE)); +530 items.add(new ItemInfo("Weighted Iron Plate", new String[][]{{"wei", "plat", "iro"}, {"pres", "plat", "iro"}}, Material.IRON_PLATE)); +531 //1.6 Blocks and Items +532 items.add(new ItemInfo("Horse Spawn Egg", new String[][] {{"horse", "egg"}}, Material.MONSTER_EGG, (short) 100)); +533 items.add(new ItemInfo("Diamond Horse Armor", new String[][] {{"dia", "horse", "arm"}, {"dia", "bard"}}, Material.DIAMOND_BARDING)); +534 items.add(new ItemInfo("Gold Horse Armor", new String[][] {{"gold", "horse", "arm"}, {"gold", "bard"}}, Material.GOLD_BARDING)); +535 items.add(new ItemInfo("Iron Horse Armor", new String[][] {{"iron", "horse", "arm"}, {"iron", "bard"}}, Material.IRON_BARDING)); +536 items.add(new ItemInfo("Leash", new String[][] {{"leas"}, {"lead"}}, Material.LEASH)); +537 items.add(new ItemInfo("Hay Bale", new String[][] {{"hay", "bale"}, {"hay", "block"}}, Material.HAY_BLOCK)); +538 items.add(new ItemInfo("Name Tag", new String[][] {{"name", "tag"}}, Material.NAME_TAG)); +539 items.add(new ItemInfo("Hardened Clay", new String[][]{{"hard", "clay"}}, Material.HARD_CLAY)); +540 items.add(new ItemInfo("Block of Coal", new String[][]{{"coal", "block"}}, Material.COAL_BLOCK)); +541 items.add(new ItemInfo("White Stained Clay", new String[][]{{"clay", "whit"}, {"stai", "clay"}, {"whi", "stain", "cla"}}, Material.STAINED_CLAY)); +542 items.add(new ItemInfo("Orange Stained Clay", new String[][]{{"clay", "ora"}, {"ora", "stain", "cla"}}, Material.STAINED_CLAY, (short) 1)); +543 items.add(new ItemInfo("Magenta Stained Clay", new String[][]{{"clay", "mag"}, {"mag", "stain", "cla"}}, Material.STAINED_CLAY, (short) 2)); +544 items.add(new ItemInfo("Light Blue Stained Clay", new String[][]{{"clay", "lig", "blue"}, {"lig", "blu", "stain", "cla"}}, Material.STAINED_CLAY, (short) 3)); +545 items.add(new ItemInfo("Yellow Stained Clay", new String[][]{{"clay", "yell"}, {"yell", "stain", "cla"}}, Material.STAINED_CLAY, (short) 4)); +546 items.add(new ItemInfo("Lime Stained Clay", new String[][]{{"clay", "lig", "gree"}, {"clay", "lime"}, {"lime", "stain", "cla"}}, Material.STAINED_CLAY, (short) 5)); +547 items.add(new ItemInfo("Pink Stained Clay", new String[][]{{"clay", "pink"}, {"pink", "stain", "cla"}}, Material.STAINED_CLAY, (short) 6)); +548 items.add(new ItemInfo("Gray Stained Clay", new String[][]{{"clay", "gray"}, {"clay", "grey"}, {"gra", "stain", "cla"}, {"gre", "stain", "cla"}}, Material.STAINED_CLAY, (short) 7)); +549 items.add(new ItemInfo("Light Gray Stained Clay", new String[][]{{"lig", "clay", "gra"}, {"lig", "clay", "gre"}, {"lig", "gra", "stain", "cla"}}, Material.STAINED_CLAY, (short) 8)); +550 items.add(new ItemInfo("Cyan Stained Clay", new String[][]{{"clay", "cya"}, {"cya", "stain", "cla"}}, Material.STAINED_CLAY, (short) 9)); +551 items.add(new ItemInfo("Purple Stained Clay", new String[][]{{"clay", "pur"}, {"pur", "stain", "cla"}}, Material.STAINED_CLAY, (short) 10)); +552 items.add(new ItemInfo("Blue Stained Clay", new String[][]{{"clay", "blue"}, {"blue", "stain", "cla"}}, Material.STAINED_CLAY, (short) 11)); +553 items.add(new ItemInfo("Brown Stained Clay", new String[][]{{"clay", "brown"}, {"brown", "stain", "cla"}}, Material.STAINED_CLAY, (short) 12)); +554 items.add(new ItemInfo("Green Stained Clay", new String[][]{{"clay", "gree"}, {"gree", "stain", "cla"}}, Material.STAINED_CLAY, (short) 13)); +555 items.add(new ItemInfo("Red Stained Clay", new String[][]{{"clay", "red"}, {"red", "stain", "cla"}}, Material.STAINED_CLAY, (short) 14)); +556 items.add(new ItemInfo("Black Stained Clay", new String[][]{{"clay", "bla"}, {"bla", "stain", "cla"}}, Material.STAINED_CLAY, (short) 15)); +557 items.add(new ItemInfo("White Carpet", new String[][]{{"carpet", "whit"}, {"carpet"}}, Material.CARPET)); +558 items.add(new ItemInfo("Orange Carpet", new String[][]{{"carpet", "ora"}}, Material.CARPET, (short) 1)); +559 items.add(new ItemInfo("Magenta Carpet", new String[][]{{"carpet", "mag"}}, Material.CARPET, (short) 2)); +560 items.add(new ItemInfo("Light Blue Carpet", new String[][]{{"carpet", "lig", "blue"}}, Material.CARPET, (short) 3)); +561 items.add(new ItemInfo("Yellow Carpet", new String[][]{{"carpet", "yell"}}, Material.CARPET, (short) 4)); +562 items.add(new ItemInfo("Light Green Carpet", new String[][]{{"carpet", "lig", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 5)); +563 items.add(new ItemInfo("Pink Carpet", new String[][]{{"carpet", "pink"}}, Material.CARPET, (short) 6)); +564 items.add(new ItemInfo("Gray Carpet", new String[][]{{"carpet", "gray"}, {"carpet", "grey"}}, Material.CARPET, (short) 7)); +565 items.add(new ItemInfo("Light Gray Carpet", new String[][]{{"lig", "carpet", "gra"}, {"lig", "carpet", "gre"}}, Material.CARPET, (short) 8)); +566 items.add(new ItemInfo("Cyan Carpet", new String[][]{{"carpet", "cya"}}, Material.CARPET, (short) 9)); +567 items.add(new ItemInfo("Purple Carpet", new String[][]{{"carpet", "pur"}}, Material.CARPET, (short) 10)); +568 items.add(new ItemInfo("Blue Carpet", new String[][]{{"carpet", "blue"}}, Material.CARPET, (short) 11)); +569 items.add(new ItemInfo("Brown Carpet", new String[][]{{"carpet", "brow"}}, Material.CARPET, (short) 12)); +570 items.add(new ItemInfo("Dark Green Carpet", new String[][]{{"carpet", "dar", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 13)); +571 items.add(new ItemInfo("Red Carpet", new String[][]{{"carpet", "red"}}, Material.CARPET, (short) 14)); +572 items.add(new ItemInfo("Black Carpet", new String[][]{{"carpet", "bla"}}, Material.CARPET, (short) 15)); +573 //1.7 Blocks and Items +574 items.add(new ItemInfo("Grassless Dirt", new String[][]{{"less", "dirt"}}, Material.DIRT, (short) 1)); +575 items.add(new ItemInfo("Acacia Log", new String[][]{{"acac"}, {"log", "acac"}}, Material.LOG_2)); +576 items.add(new ItemInfo("Dark Oak Log", new String[][]{{"oak", "dar"}, {"log", "oak", "dar"}}, Material.LOG_2, (short) 1)); +577 items.add(new ItemInfo("Acacia Plank", new String[][]{{"acac", "plank"}, {"acac", "wood"}}, Material.WOOD, (short) 4)); +578 items.add(new ItemInfo("Dark Oak Plank", new String[][]{{"dar", "oak", "plank"}, {"dar", "oak", "wood"}}, Material.WOOD, (short) 5)); +579 items.add(new ItemInfo("Acacia Wood Stairs", new String[][]{{"stair", "wood", "acac"}, {"acac", "stair"}}, Material.ACACIA_STAIRS)); +580 items.add(new ItemInfo("Dark Oak Wood Stairs", new String[][]{{"stair", "wood", "dar", "oak"}, {"dar", "oak", "stair"}}, Material.DARK_OAK_STAIRS)); +581 items.add(new ItemInfo("Acacia Sapling", new String[][]{{"sapl", "acac"}}, Material.SAPLING, (short) 4)); +582 items.add(new ItemInfo("Dark Oak Sapling", new String[][]{{"sapl", "oak", "dar"}}, Material.SAPLING, (short) 5)); +583 items.add(new ItemInfo("Acacia Leaves", new String[][]{{"lea", "acac"}}, Material.LEAVES_2)); +584 items.add(new ItemInfo("Dark Oak Leaves", new String[][]{{"lea", "oak", "dar"}}, Material.LEAVES_2, (short) 1)); +585 items.add(new ItemInfo("Packed Ice", new String[][]{{"ice", "pac"}, {"ice", "opaq"}}, Material.PACKED_ICE)); +586 items.add(new ItemInfo("Podzol", new String[][]{{"podz"}, {"dirt", "pod"}}, Material.DIRT, (short) 2)); +587 items.add(new ItemInfo("Red Sand", new String[][]{{"red", "sand"}}, Material.SAND, (short) 1)); +588 items.add(new ItemInfo("Cobblestone Monster Egg", new String[][]{{"cobb","sto","mons","egg"},{"cobb","mons", "egg"}, {"hid", "silver", "cob"}}, Material.MONSTER_EGGS, (short) 1)); +589 items.add(new ItemInfo("Cracked Stone Brick Monster Egg", new String[][]{{"cra","sto","bri","mons", "egg"}, {"hid", "silver","cra","sto","bri"}}, Material.MONSTER_EGGS, (short) 4)); +590 items.add(new ItemInfo("Chiseled Stone Brick Monster Egg", new String[][]{{"chi","stone","bri","mons", "egg"}, {"hid", "silver","chi","sto","bri"}}, Material.MONSTER_EGGS, (short) 5)); +591 items.add(new ItemInfo("White Stained Glass", new String[][]{{"stai", "glas", "whit"}, {"stai", "glas"}}, Material.STAINED_GLASS)); +592 items.add(new ItemInfo("Orange Stained Glass", new String[][]{{"stai", "glas", "ora"}}, Material.STAINED_GLASS, (short) 1)); +593 items.add(new ItemInfo("Magenta Stained Glass", new String[][]{{"stai", "glas", "mag"}}, Material.STAINED_GLASS, (short) 2)); +594 items.add(new ItemInfo("Light Blue Stained Glass", new String[][]{{"stai", "glas", "lig", "blue"}}, Material.STAINED_GLASS, (short) 3)); +595 items.add(new ItemInfo("Yellow Stained Glass", new String[][]{{"stai", "glas", "yell"}}, Material.STAINED_GLASS, (short) 4)); +596 items.add(new ItemInfo("Light Green Stained Glass", new String[][]{{"stai", "glas", "lig", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 5)); +597 items.add(new ItemInfo("Pink Stained Glass", new String[][]{{"stai", "glas", "pink"}}, Material.STAINED_GLASS, (short) 6)); +598 items.add(new ItemInfo("Gray Stained Glass", new String[][]{{"stai", "glas", "gra"}, {"stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 7)); +599 items.add(new ItemInfo("Light Gray Stained Glass", new String[][]{{"lig", "stai", "glas", "gra"}, {"lig", "stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 8)); +600 items.add(new ItemInfo("Cyan Stained Glass", new String[][]{{"stai", "glas", "cya"}}, Material.STAINED_GLASS, (short) 9)); +601 items.add(new ItemInfo("Purple Stained Glass", new String[][]{{"stai", "glas", "pur"}}, Material.STAINED_GLASS, (short) 10)); +602 items.add(new ItemInfo("Blue Stained Glass", new String[][]{{"stai", "glas", "blue"}}, Material.STAINED_GLASS, (short) 11)); +603 items.add(new ItemInfo("Brown Stained Glass", new String[][]{{"stai", "glas", "brow"}}, Material.STAINED_GLASS, (short) 12)); +604 items.add(new ItemInfo("Dark Green Stained Glass", new String[][]{{"stai", "glas", "dar", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 13)); +605 items.add(new ItemInfo("Red Stained Glass", new String[][]{{"stai", "glas", "red"}}, Material.STAINED_GLASS, (short) 14)); +606 items.add(new ItemInfo("Black Stained Glass", new String[][]{{"stai", "glas", "bla"}}, Material.STAINED_GLASS, (short) 15)); +607 items.add(new ItemInfo("White Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "whit"}, {"stai", "glas", "pane"}}, Material.STAINED_GLASS_PANE)); +608 items.add(new ItemInfo("Orange Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "ora"}}, Material.STAINED_GLASS_PANE, (short) 1)); +609 items.add(new ItemInfo("Magenta Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "mag"}}, Material.STAINED_GLASS_PANE, (short) 2)); +610 items.add(new ItemInfo("Light Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "blue"}}, Material.STAINED_GLASS_PANE, (short) 3)); +611 items.add(new ItemInfo("Yellow Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "yell"}}, Material.STAINED_GLASS_PANE, (short) 4)); +612 items.add(new ItemInfo("Light Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 5)); +613 items.add(new ItemInfo("Pink Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pink"}}, Material.STAINED_GLASS_PANE, (short) 6)); +614 items.add(new ItemInfo("Gray Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "gra"}, {"stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 7)); +615 items.add(new ItemInfo("Light Gray Stained Glass Pane", new String[][]{{"lig", "stai", "glas", "pane", "gra"}, {"lig", "stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 8)); +616 items.add(new ItemInfo("Cyan Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "cya"}}, Material.STAINED_GLASS_PANE, (short) 9)); +617 items.add(new ItemInfo("Purple Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pur"}}, Material.STAINED_GLASS_PANE, (short) 10)); +618 items.add(new ItemInfo("Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "blue"}}, Material.STAINED_GLASS_PANE, (short) 11)); +619 items.add(new ItemInfo("Brown Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "brow"}}, Material.STAINED_GLASS_PANE, (short) 12)); +620 items.add(new ItemInfo("Dark Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "dar", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 13)); +621 items.add(new ItemInfo("Red Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "red"}}, Material.STAINED_GLASS_PANE, (short) 14)); +622 items.add(new ItemInfo("Black Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "bla"}}, Material.STAINED_GLASS_PANE, (short) 15)); +623 items.add(new ItemInfo("Poppy", new String[][]{{"flow", "red"}, {"rose"}, {"poppy"}}, Material.RED_ROSE)); +624 items.add(new ItemInfo("Blue Orchid", new String[][]{{"flow", "blue"}, {"orch", "blue"}}, Material.RED_ROSE, (short) 1)); +625 items.add(new ItemInfo("Allium", new String[][]{{"flow", "mag"}, {"alli"}}, Material.RED_ROSE, (short) 2)); +626 items.add(new ItemInfo("Azure Bluet", new String[][]{{"flow", "whit"}, {"azu", "blue"}}, Material.RED_ROSE, (short) 3)); +627 items.add(new ItemInfo("Red Tulip", new String[][]{{"tul", "red"}}, Material.RED_ROSE, (short) 4)); +628 items.add(new ItemInfo("Orange Tulip", new String[][]{{"tul", "ora"}}, Material.RED_ROSE, (short) 5)); +629 items.add(new ItemInfo("White Tulip", new String[][]{{"tul", "whit"}}, Material.RED_ROSE, (short) 6)); +630 items.add(new ItemInfo("Pink Tulip", new String[][]{{"tul", "pin"}}, Material.RED_ROSE, (short) 7)); +631 items.add(new ItemInfo("Oxeye Daisy", new String[][]{{"dais"}, {"oxe", "dais"}}, Material.RED_ROSE, (short) 8)); +632 items.add(new ItemInfo("Sunflower", new String[][]{{"flow", "sun"}}, Material.DOUBLE_PLANT, (short) 0)); +633 items.add(new ItemInfo("Lilac", new String[][]{{"flow", "lila"}, {"lila"}}, Material.DOUBLE_PLANT, (short) 1)); +634 items.add(new ItemInfo("Double Tallgrass", new String[][]{{"doub", "tall", "gras"}, {"doub", "long", "gras"}}, Material.DOUBLE_PLANT, (short) 2)); +635 items.add(new ItemInfo("Large Fern", new String[][]{{"larg", "fern"}, {"doub", "fern"}}, Material.DOUBLE_PLANT, (short) 3)); +636 items.add(new ItemInfo("Rose Bush", new String[][]{{"bush", "rose"}}, Material.DOUBLE_PLANT, (short) 4)); +637 items.add(new ItemInfo("Peony", new String[][]{{"flow", "peon"}, {"peon"}}, Material.DOUBLE_PLANT, (short) 5)); +638 items.add(new ItemInfo("Command Minecart", new String[][]{{"cart", "comm"}}, Material.COMMAND_MINECART)); +639 items.add(new ItemInfo("Potion of Water Breathing", new String[][] {{"poti", "wate", "breat"}}, Material.POTION, (short) 8205)); +640 items.add(new ItemInfo("Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev"}}, Material.POTION, (short) 8237)); +641 items.add(new ItemInfo("Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext"}}, Material.POTION, (short) 8269)); +642 items.add(new ItemInfo("Splash Potion of Water Breathing", new String[][] {{"poti", "wate", "breat", "spl"}}, Material.POTION, (short) 16397)); +643 items.add(new ItemInfo("Splash Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev", "spl"}}, Material.POTION, (short) 16429)); +644 items.add(new ItemInfo("Splash Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext", "spl"}}, Material.POTION, (short) 16461)); +645 items.add(new ItemInfo("Raw Salmon", new String[][]{{"salm"}, {"raw", "salm"}}, Material.RAW_FISH, (short) 1)); +646 items.add(new ItemInfo("Cooked Salmon", new String[][]{{"salm", "cook"}}, Material.COOKED_FISH, (short) 1)); +647 items.add(new ItemInfo("Clownfish", new String[][]{{"fish", "clow"}}, Material.RAW_FISH, (short) 2)); +648 items.add(new ItemInfo("Pufferfish", new String[][]{{"fish", "puff"}, {"fish", "blo"}, {"fish", "glob"}}, Material.RAW_FISH, (short) 3)); +649 items.add(new ItemInfo("Acacia Slab", new String[][]{{"slab", "aca"}, {"step", "aca"}}, Material.WOOD_STEP, (short) 4)); +650 items.add(new ItemInfo("Dark Oak Slab", new String[][]{{"slab", "dar", "oak"}, {"step", "dar", "oak"}}, Material.WOOD_STEP, (short) 5)); +651 } +652 +653 @Deprecated +654 public static ItemInfo itemById(int typeId) { +655 return itemByType(Material.getMaterial(typeId), (short) 0); +656 } +657 +658 @Deprecated +659 public static ItemInfo itemById(int typeId, short subType) { +660 return itemByType(Material.getMaterial(typeId), subType); +661 } +662 +663 /** +664 * Searchs for an ItemInfo from the given ItemStack +665 * @param itemStack to search on +666 * @return ItemInfo found, or null +667 */ +668 public static ItemInfo itemByStack(ItemStack itemStack) { +669 if (itemStack == null) { +670 return null; +671 } +672 +673 for (ItemInfo item : items) { +674 if (itemStack.getType().equals(item.getType()) && item.isDurable()) { +675 return item; +676 } else if (itemStack.getType().equals(item.getType()) && item.getSubTypeId() == itemStack.getDurability()) { +677 return item; +678 } +679 } +680 +681 return null; +682 } +683 +684 public static ItemInfo itemByItem(ItemInfo item) { +685 for (ItemInfo i : items) { +686 if (item.equals(i)) { +687 return i; +688 } +689 } +690 return null; +691 } +692 +693 /** +694 * Gets a relevant ItemInfo by it's Material +695 * @param type of Material +696 * @return ItemInfo record found or null if none +697 */ +698 public static ItemInfo itemByType(Material type) { +699 return itemByType(type, (short) 0); +700 } +701 +702 /** +703 * Searches for an ItemInfo record by Material and SubTypeID +704 * @param type of Material +705 * @param subType to check for +706 * @return ItemInfo record found or null if none +707 */ +708 public static ItemInfo itemByType(Material type, short subType) { +709 for (ItemInfo item : items) { +710 if (item.getType() == type && item.getSubTypeId() == subType) { +711 return item; +712 } +713 } +714 return null; +715 } +716 +717 /** +718 * Search for an item from a given string, useful for user input. Uses 3 different types of reg-exp searching. +719 * Checks first for an ItemID. +720 * Checks second for ItemID:SubType +721 * Last, it will run a by-name item search assuming the string is the name of an item. +722 * +723 * @param string to parse +724 * @return ItemInfo found or null +725 */ +726 public static ItemInfo itemByString(String string) { +727 +728 // int +729 Pattern pattern = Pattern.compile("(?i)^(\\d+)$"); +730 Matcher matcher = pattern.matcher(string); +731 if (matcher.find()) { +732 int id = Integer.parseInt(matcher.group(1)); +733 return itemById(id); +734 } +735 +736 // int:int +737 matcher.reset(); +738 pattern = Pattern.compile("(?i)^(\\d+):(\\d+)$"); +739 matcher = pattern.matcher(string); +740 if (matcher.find()) { +741 int id = Integer.parseInt(matcher.group(1)); +742 short type = Short.parseShort(matcher.group(2)); +743 return itemById(id, type); +744 } +745 +746 // name +747 matcher.reset(); +748 pattern = Pattern.compile("(?i)^(.*)$"); +749 matcher = pattern.matcher(string); +750 if (matcher.find()) { +751 String name = matcher.group(1); +752 return itemByName(name); +753 } +754 +755 return null; +756 } +757 +758 public static ItemInfo itemByName(ArrayList<String> search) { +759 String searchString = join(search, " "); +760 return itemByName(searchString); +761 } +762 +763 public static ItemInfo[] itemByNames(ArrayList<String> search, boolean multi) { +764 String searchString = join(search, " "); +765 return itemsByName(searchString, multi); +766 } +767 +768 /** +769 * Multi-Item return search for dumping all items with the search string to the player +770 * +771 * +772 * @param searchString to search for +773 * @param multi whether to return a list of items or just the first +774 * @return Array of items found +775 */ +776 public static ItemInfo[] itemsByName(String searchString, boolean multi) { +777 if (multi == false) { +778 return new ItemInfo[]{itemByName(searchString)}; +779 } +780 +781 ItemInfo[] itemList = new ItemInfo[]{}; +782 +783 if (searchString.matches("\\d+:\\d+")) { +784 // Match on integer:short to get typeId and subTypeId +785 +786 // Retrieve/parse data +787 String[] params = searchString.split(":"); +788 int typeId = Integer.parseInt(params[0]); +789 short subTypeId = Short.parseShort(params[1]); +790 +791 // Iterate through Items +792 for (ItemInfo item : items) { +793 // Test for match +794 if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { +795 itemList[0] = item; +796 break; +797 } +798 } +799 } else if (searchString.matches("\\d+")) { +800 +801 // Retrieve/parse data +802 int typeId = Integer.parseInt(searchString); +803 +804 // Iterate through Items +805 int i = 0; +806 for (ItemInfo item : items) { +807 // Test for match +808 if (item.getId() == typeId) { +809 itemList[i] = item; +810 i++; +811 } +812 } +813 } else { +814 // Else this must be a string that we need to identify +815 +816 // Iterate through Items +817 int i = 0; +818 for (ItemInfo item : items) { +819 // Look through each possible match criteria +820 for (String[] attributes : item.search) { +821 boolean match = false; +822 // Loop through entire criteria strings +823 for (String attribute : attributes) { +824 if (searchString.toLowerCase().contains(attribute)) { +825 match = true; +826 break; +827 } +828 } +829 // THIS was a match +830 if (match) { +831 itemList[i] = item; +832 i++; +833 } +834 } +835 } +836 } +837 +838 return itemList; +839 } +840 +841 /** +842 * Single item search function, for when we only ever want to return 1 result +843 * +844 * @param searchString to search for +845 * @return ItemInfo Object +846 */ +847 public static ItemInfo itemByName(String searchString) { +848 ItemInfo matchedItem = null; +849 int matchedItemStrength = 0; +850 int matchedValue = 0; +851 +852 if (searchString.matches("\\d+:\\d+")) { +853 // Match on integer:short to get typeId and subTypeId +854 +855 // Retrieve/parse data +856 String[] params = searchString.split(":"); +857 int typeId = Integer.parseInt(params[0]); +858 short subTypeId = Short.parseShort(params[1]); +859 +860 // Iterate through Items +861 for (ItemInfo item : items) { +862 // Test for match +863 if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { +864 matchedItem = item; +865 break; +866 } +867 } +868 } else if (searchString.matches("\\d+")) { +869 // Match an integer only, assume subTypeId = 0 +870 +871 // Retrieve/parse data +872 int typeId = Integer.parseInt(searchString); +873 short subTypeId = 0; +874 +875 // Iterate through Items +876 for (ItemInfo item : items) { +877 // Test for match +878 if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { +879 matchedItem = item; +880 break; +881 } +882 } +883 } else { +884 // Else this must be a string that we need to identify +885 +886 // Iterate through Items +887 for (ItemInfo item : items) { +888 // Look through each possible match criteria +889 for (String[] attributes : item.search) { +890 int val = 0; +891 boolean match = false; +892 // Loop through entire criteria strings +893 for (String attribute : attributes) { +894 if (searchString.toLowerCase().contains(attribute)) { +895 val += attribute.length(); +896 match = true; +897 } else { +898 match = false; +899 break; +900 } +901 } +902 +903 // THIS was a match +904 if (match) { +905 if (matchedItem == null || val > matchedValue || attributes.length > matchedItemStrength) { +906 matchedItem = item; +907 matchedValue = val; +908 matchedItemStrength = attributes.length; +909 } +910 } +911 } +912 } +913 } +914 +915 return matchedItem; +916 } +917 +918 /** +919 * Joins elements of a String array with the glue between them into a String. +920 * @param array of elements to join together +921 * @param glue what to put between each element +922 * @return Concacted Array combined with glue +923 */ +924 public static String join(String[] array, String glue) { +925 String joined = null; +926 for (String element : array) { +927 if (joined == null) { +928 joined = element; +929 } else { +930 joined += glue + element; +931 } +932 } +933 +934 if (joined == null) { +935 return ""; +936 } else { +937 return joined; +938 } +939 } +940 +941 /** +942 * Joins elements of a String array with the glue between them into a String. +943 * @param list of items to join together +944 * @param glue what to put between each element +945 * @return Concacted Array combined with glue +946 */ +947 public static String join(List<String> list, String glue) { +948 String joined = null; +949 for (String element : list) { +950 if (joined == null) { +951 joined = element; +952 } else { +953 joined += glue + element; +954 } +955 } +956 +957 if (joined == null) { +958 return ""; +959 } else { +960 return joined; +961 } +962 } +963} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++
001/* This file is part of Vault. +002 +003 Vault is free software: you can redistribute it and/or modify +004 it under the terms of the GNU Lesser General Public License as published by +005 the Free Software Foundation, either version 3 of the License, or +006 (at your option) any later version. +007 +008 Vault is distributed in the hope that it will be useful, +009 but WITHOUT ANY WARRANTY; without even the implied warranty of +010 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +011 GNU Lesser General Public License for more details. +012 +013 You should have received a copy of the GNU Lesser General Public License +014 along with Vault. If not, see <http://www.gnu.org/licenses/>. +015 */ +016package net.milkbowl.vault.permission; +017 +018import java.util.logging.Logger; +019 +020import org.bukkit.OfflinePlayer; +021import org.bukkit.World; +022import org.bukkit.command.CommandSender; +023import org.bukkit.entity.Player; +024import org.bukkit.permissions.PermissionAttachment; +025import org.bukkit.permissions.PermissionAttachmentInfo; +026import org.bukkit.plugin.Plugin; +027 +028/** +029 * The main Permission API - allows for group and player based permission tests +030 * +031 */ +032public abstract class Permission { +033 +034 protected static final Logger log = Logger.getLogger("Minecraft"); +035 protected Plugin plugin = null; +036 +037 /** +038 * Gets name of permission method +039 * @return Name of Permission Method +040 */ +041 abstract public String getName(); +042 +043 /** +044 * Checks if permission method is enabled. +045 * @return Success or Failure +046 */ +047 abstract public boolean isEnabled(); +048 +049 /** +050 * Returns if the permission system is or attempts to be compatible with super-perms. +051 * @return True if this permission implementation works with super-perms +052 */ +053 abstract public boolean hasSuperPermsCompat(); +054 +055 /** +056 * @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead. +057 */ +058 @Deprecated +059 public boolean has(String world, String player, String permission) { +060 if (world == null) { +061 return playerHas((String) null, player, permission); +062 } +063 return playerHas(world, player, permission); +064 } +065 +066 /** +067 * @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead. +068 */ +069 @Deprecated +070 public boolean has(World world, String player, String permission) { +071 if (world == null) { +072 return playerHas((String) null, player, permission); +073 } +074 return playerHas(world.getName(), player, permission); +075 } +076 +077 /** +078 * Checks if a CommandSender has a permission node. +079 * This will return the result of bukkits, generic .hasPermission() method and is identical in all cases. +080 * This method will explicitly fail if the registered permission system does not register permissions in bukkit. +081 * +082 * For easy checking of a commandsender +083 * @param sender to check permissions on +084 * @param permission to check for +085 * @return true if the sender has the permission +086 */ +087 public boolean has(CommandSender sender, String permission) { +088 return sender.hasPermission(permission); +089 } +090 +091 /** +092 * Checks if player has a permission node. (Short for playerHas(...) +093 * @param player Player Object +094 * @param permission Permission node +095 * @return Success or Failure +096 */ +097 public boolean has(Player player, String permission) { +098 return player.hasPermission(permission); +099 } +100 +101 /** +102 * @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead. +103 */ +104 @Deprecated +105 abstract public boolean playerHas(String world, String player, String permission); +106 +107 /** +108 * @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead. +109 */ +110 @Deprecated +111 public boolean playerHas(World world, String player, String permission) { +112 if (world == null) { +113 return playerHas((String) null, player, permission); +114 } +115 return playerHas(world.getName(), player, permission); +116 } +117 +118 /** +119 * Checks if player has a permission node. +120 * Supports NULL value for World if the permission system registered supports global permissions. +121 * But May return odd values if the servers registered permission system does not have a global permission store. +122 * +123 * @param world String world name +124 * @param player to check +125 * @param permission Permission node +126 * @return Success or Failure +127 */ +128 public boolean playerHas(String world, OfflinePlayer player, String permission) { +129 if (world == null) { +130 return has((String) null, player.getName(), permission); +131 } +132 return has(world, player.getName(), permission); +133 } +134 +135 /** +136 * Checks if player has a permission node. +137 * Defaults to world-specific permission check if the permission system supports it. +138 * See {@link #playerHas(String, OfflinePlayer, String)} for explicit global or world checks. +139 * +140 * @param player Player Object +141 * @param permission Permission node +142 * @return Success or Failure +143 */ +144 public boolean playerHas(Player player, String permission) { +145 return has(player, permission); +146 } +147 +148 /** +149 * @deprecated As of VaultAPI 1.4 use {@link #playerAdd(String, OfflinePlayer, String)} instead. +150 * Add permission to a player. +151 * Supports NULL value for World if the permission system registered supports global permissions. +152 * But May return odd values if the servers registered permission system does not have a global permission store. +153 * +154 * @param world World name +155 * @param player Player name +156 * @param permission Permission node +157 * @return Success or Failure +158 */ +159 @Deprecated +160 abstract public boolean playerAdd(String world, String player, String permission); +161 +162 /** +163 * @deprecated As of VaultAPI 1.4 use {@link #playerAdd(String, OfflinePlayer, String)} instead. +164 */ +165 @Deprecated +166 public boolean playerAdd(World world, String player, String permission) { +167 if (world == null) { +168 return playerAdd((String) null, player, permission); +169 } +170 return playerAdd(world.getName(), player, permission); +171 } +172 +173 /** +174 * Add permission to a player. +175 * Supports NULL value for World if the permission system registered supports global permissions. +176 * But May return odd values if the servers registered permission system does not have a global permission store. +177 * +178 * @param world String world name +179 * @param player to add to +180 * @param permission Permission node +181 * @return Success or Failure +182 */ +183 public boolean playerAdd(String world, OfflinePlayer player, String permission) { +184 if (world == null) { +185 return playerAdd((String) null, player.getName(), permission); +186 } +187 return playerAdd(world, player.getName(), permission); +188 } +189 +190 /** +191 * Add permission to a player ONLY for the world the player is currently on. +192 * This is a world-specific operation, if you want to add global permission you must explicitly use NULL for the world. +193 * See {@link #playerAdd(String, OfflinePlayer, String)} for global permission use. +194 * +195 * @param player Player Object +196 * @param permission Permission node +197 * @return Success or Failure +198 */ +199 public boolean playerAdd(Player player, String permission) { +200 return playerAdd(player.getWorld().getName(), player, permission); +201 } +202 +203 /** +204 * @deprecated As of VaultAPI 1.4 use {@link #playerAddTransient(OfflinePlayer, String)} instead. +205 */ +206 @Deprecated +207 public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException { +208 Player p = plugin.getServer().getPlayer(player); +209 if (p == null) { +210 throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); +211 } +212 return playerAddTransient(p, permission); +213 } +214 +215 /** +216 * Add transient permission to a player. +217 * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e. +218 * one that only needs the built-in Bukkit API to add transient permissions to a player. +219 * +220 * @param player to add to +221 * @param permission Permission node +222 * @return Success or Failure +223 */ +224 public boolean playerAddTransient(OfflinePlayer player, String permission) throws UnsupportedOperationException { +225 if (player.isOnline()) { +226 return playerAddTransient((Player) player, permission); +227 } +228 throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); +229 } +230 +231 /** +232 * Add transient permission to a player. +233 * This operation adds a permission onto the player object in bukkit via Bukkit's permission interface. +234 * +235 * @param player Player Object +236 * @param permission Permission node +237 * @return Success or Failure +238 */ +239 public boolean playerAddTransient(Player player, String permission) { +240 for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) { +241 if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) { +242 paInfo.getAttachment().setPermission(permission, true); +243 return true; +244 } +245 } +246 +247 PermissionAttachment attach = player.addAttachment(plugin); +248 attach.setPermission(permission, true); +249 +250 return true; +251 } +252 +253 /** +254 * Adds a world specific transient permission to the player, may only work with some permission managers. +255 * Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions! +256 * +257 * @param worldName to check on +258 * @param player to add to +259 * @param permission to test +260 * @return Success or Failure +261 */ +262 public boolean playerAddTransient(String worldName, OfflinePlayer player, String permission) { +263 return playerAddTransient(worldName, player.getName(), permission); +264 } +265 +266 /** +267 * Adds a world specific transient permission to the player, may only work with some permission managers. +268 * Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions! +269 * +270 * @param worldName to check on +271 * @param player to check +272 * @param permission to check for +273 * @return Success or Failure +274 */ +275 public boolean playerAddTransient(String worldName, Player player, String permission) { +276 return playerAddTransient(player, permission); +277 } +278 +279 /** +280 * @deprecated As of VaultAPI 1.4 use {@link #playerAddTransient(String, OfflinePlayer, String)} instead. +281 */ +282 @Deprecated +283 public boolean playerAddTransient(String worldName, String player, String permission) { +284 Player p = plugin.getServer().getPlayer(player); +285 if (p == null) { +286 throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!"); +287 } +288 return playerAddTransient(p, permission); +289 } +290 +291 /** +292 * @deprecated As of VaultAPI 1.4 use {@link #playerRemoveTransient(String, OfflinePlayer, String)} instead. +293 */ +294 @Deprecated +295 public boolean playerRemoveTransient(String worldName, String player, String permission) { +296 Player p = plugin.getServer().getPlayer(player); +297 if (p == null) +298 return false; +299 +300 return playerRemoveTransient(p, permission); +301 } +302 +303 /** +304 * Removes a world specific transient permission from the player, may only work with some permission managers. +305 * Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions! +306 * +307 * @param worldName to remove for +308 * @param player to remove for +309 * @param permission to remove +310 * @return Success or Failure +311 */ +312 public boolean playerRemoveTransient(String worldName, OfflinePlayer player, String permission) { +313 return playerRemoveTransient(worldName, player.getName(), permission); +314 } +315 +316 /** +317 * Removes a world specific transient permission from the player, may only work with some permission managers. +318 * Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions! +319 * +320 * @param worldName to check on +321 * @param player to check +322 * @param permission to check for +323 * @return Success or Failure +324 */ +325 public boolean playerRemoveTransient(String worldName, Player player, String permission) { +326 return playerRemoveTransient(worldName, (OfflinePlayer) player, permission); +327 } +328 +329 /** +330 * @deprecated As of VaultAPI 1.4 use {@link #playerRemove(String, OfflinePlayer, String)} instead. +331 */ +332 @Deprecated +333 abstract public boolean playerRemove(String world, String player, String permission); +334 +335 /** +336 * Remove permission from a player. +337 * Supports NULL value for World if the permission system registered supports global permissions. +338 * But May return odd values if the servers registered permission system does not have a global permission store. +339 * +340 * @param world World name +341 * @param player OfflinePlayer +342 * @param permission Permission node +343 * @return Success or Failure +344 */ +345 public boolean playerRemove(String world, OfflinePlayer player, String permission) { +346 if (world == null) { +347 return playerRemove((String) null, player.getName(), permission); +348 } +349 return playerRemove(world, player.getName(), permission); +350 } +351 +352 /** +353 * Remove permission from a player. +354 * Supports NULL value for World if the permission system registered supports global permissions. +355 * But May return odd values if the servers registered permission system does not have a global permission store. +356 * +357 * @param world World name +358 * @param player Player name +359 * @param permission Permission node +360 * @return Success or Failure +361 */ +362 @Deprecated +363 public boolean playerRemove(World world, String player, String permission) { +364 if (world == null) { +365 return playerRemove((String) null, player, permission); +366 } +367 return playerRemove(world.getName(), player, permission); +368 } +369 +370 /** +371 * Remove permission from a player. +372 * Will attempt to remove permission from the player on the player's current world. This is NOT a global operation. +373 * +374 * @param player Player Object +375 * @param permission Permission node +376 * @return Success or Failure +377 */ +378 public boolean playerRemove(Player player, String permission) { +379 return playerRemove(player.getWorld().getName(), player, permission); +380 } +381 +382 /** +383 * @deprecated As of VaultAPI 1.4 use {@link #playerRemoveTransient(OfflinePlayer, String)} instead. +384 */ +385 @Deprecated +386 public boolean playerRemoveTransient(String player, String permission) { +387 Player p = plugin.getServer().getPlayer(player); +388 if (p == null) +389 return false; +390 +391 return playerRemoveTransient(p, permission); +392 } +393 +394 /** +395 * Remove transient permission from a player. +396 * This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e. +397 * one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass +398 * implementing a plugin which provides its own API for this needs to override this method. +399 * +400 * @param player OfflinePlayer +401 * @param permission Permission node +402 * @return Success or Failure +403 */ +404 public boolean playerRemoveTransient(OfflinePlayer player, String permission) { +405 if (player.isOnline()) { +406 return playerRemoveTransient((Player) player, permission); +407 } else { +408 return false; +409 } +410 } +411 +412 /** +413 * Remove transient permission from a player. +414 * +415 * @param player Player Object +416 * @param permission Permission node +417 * @return Success or Failure +418 */ +419 public boolean playerRemoveTransient(Player player, String permission) { +420 for (PermissionAttachmentInfo paInfo : player.getEffectivePermissions()) { +421 if (paInfo.getAttachment() != null && paInfo.getAttachment().getPlugin().equals(plugin)) { +422 paInfo.getAttachment().unsetPermission(permission); +423 return true; +424 } +425 } +426 return false; +427 } +428 +429 /** +430 * Checks if group has a permission node. +431 * Supports NULL value for World if the permission system registered supports global permissions. +432 * But May return odd values if the servers registered permission system does not have a global permission store. +433 * +434 * @param world World name +435 * @param group Group name +436 * @param permission Permission node +437 * @return Success or Failure +438 */ +439 abstract public boolean groupHas(String world, String group, String permission); +440 +441 /** +442 * Checks if group has a permission node. +443 * Supports NULL value for World if the permission system registered supports global permissions. +444 * But May return odd values if the servers registered permission system does not have a global permission store. +445 * +446 * @param world World Object +447 * @param group Group name +448 * @param permission Permission node +449 * @return Success or Failure +450 */ +451 public boolean groupHas(World world, String group, String permission) { +452 if (world == null) { +453 return groupHas((String) null, group, permission); +454 } +455 return groupHas(world.getName(), group, permission); +456 } +457 +458 /** +459 * Add permission to a group. +460 * Supports NULL value for World if the permission system registered supports global permissions. +461 * But May return odd values if the servers registered permission system does not have a global permission store. +462 * +463 * @param world World name +464 * @param group Group name +465 * @param permission Permission node +466 * @return Success or Failure +467 */ +468 abstract public boolean groupAdd(String world, String group, String permission); +469 +470 /** +471 * Add permission to a group. +472 * Supports NULL value for World if the permission system registered supports global permissions. +473 * But May return odd values if the servers registered permission system does not have a global permission store. +474 * +475 * @param world World Object +476 * @param group Group name +477 * @param permission Permission node +478 * @return Success or Failure +479 */ +480 public boolean groupAdd(World world, String group, String permission) { +481 if (world == null) { +482 return groupAdd((String) null, group, permission); +483 } +484 return groupAdd(world.getName(), group, permission); +485 } +486 +487 /** +488 * Remove permission from a group. +489 * Supports NULL value for World if the permission system registered supports global permissions. +490 * But May return odd values if the servers registered permission system does not have a global permission store. +491 * +492 * @param world World name +493 * @param group Group name +494 * @param permission Permission node +495 * @return Success or Failure +496 */ +497 abstract public boolean groupRemove(String world, String group, String permission); +498 +499 /** +500 * Remove permission from a group. +501 * Supports NULL value for World if the permission system registered supports global permissions. +502 * But May return odd values if the servers registered permission system does not have a global permission store. +503 * +504 * @param world World Object +505 * @param group Group name +506 * @param permission Permission node +507 * @return Success or Failure +508 */ +509 public boolean groupRemove(World world, String group, String permission) { +510 if (world == null) { +511 return groupRemove((String) null, group, permission); +512 } +513 return groupRemove(world.getName(), group, permission); +514 } +515 +516 /** +517 * @deprecated As of VaultAPI 1.4 use {@link #playerInGroup(String, OfflinePlayer, String)} instead. +518 */ +519 @Deprecated +520 abstract public boolean playerInGroup(String world, String player, String group); +521 +522 /** +523 * @deprecated As of VaultAPI 1.4 use {@link #playerInGroup(String, OfflinePlayer, String)} instead. +524 */ +525 @Deprecated +526 public boolean playerInGroup(World world, String player, String group) { +527 if (world == null) { +528 return playerInGroup((String) null, player, group); +529 } +530 return playerInGroup(world.getName(), player, group); +531 } +532 +533 /** +534 * Check if player is member of a group. +535 * Supports NULL value for World if the permission system registered supports global permissions. +536 * But May return odd values if the servers registered permission system does not have a global permission store. +537 * +538 * @param world World Object +539 * @param player to check +540 * @param group Group name +541 * @return Success or Failure +542 */ +543 public boolean playerInGroup(String world, OfflinePlayer player, String group) { +544 if (world == null) { +545 return playerInGroup((String) null, player.getName(), group); +546 } +547 return playerInGroup(world, player.getName(), group); +548 } +549 +550 /** +551 * Check if player is member of a group. +552 * This method will ONLY check groups for which the player is in that are defined for the current world. +553 * This may result in odd return behaviour depending on what permission system has been registered. +554 * +555 * @param player Player Object +556 * @param group Group name +557 * @return Success or Failure +558 */ +559 public boolean playerInGroup(Player player, String group) { +560 return playerInGroup(player.getWorld().getName(), player, group); +561 } +562 +563 /** +564 * @deprecated As of VaultAPI 1.4 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead. +565 */ +566 @Deprecated +567 abstract public boolean playerAddGroup(String world, String player, String group); +568 +569 /** +570 * @deprecated As of VaultAPI 1.4 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead. +571 */ +572 @Deprecated +573 public boolean playerAddGroup(World world, String player, String group) { +574 if (world == null) { +575 return playerAddGroup((String) null, player, group); +576 } +577 return playerAddGroup(world.getName(), player, group); +578 } +579 +580 /** +581 * Add player to a group. +582 * Supports NULL value for World if the permission system registered supports global permissions. +583 * But May return odd values if the servers registered permission system does not have a global permission store. +584 * +585 * @param world String world name +586 * @param player to add +587 * @param group Group name +588 * @return Success or Failure +589 */ +590 public boolean playerAddGroup(String world, OfflinePlayer player, String group) { +591 if (world == null) { +592 return playerAddGroup((String) null, player.getName(), group); +593 } +594 return playerAddGroup(world, player.getName(), group); +595 } +596 +597 /** +598 * Add player to a group. +599 * This will add a player to the group on the current World. This may return odd results if the permission system +600 * being used on the server does not support world-specific groups, or if the group being added to is a global group. +601 * +602 * @param player Player Object +603 * @param group Group name +604 * @return Success or Failure +605 */ +606 public boolean playerAddGroup(Player player, String group) { +607 return playerAddGroup(player.getWorld().getName(), player, group); +608 } +609 +610 /** +611 * @deprecated As of VaultAPI 1.4 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead. +612 */ +613 @Deprecated +614 abstract public boolean playerRemoveGroup(String world, String player, String group); +615 +616 /** +617 * @deprecated As of VaultAPI 1.4 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead. +618 */ +619 @Deprecated +620 public boolean playerRemoveGroup(World world, String player, String group) { +621 if (world == null) { +622 return playerRemoveGroup((String) null, player, group); +623 } +624 return playerRemoveGroup(world.getName(), player, group); +625 } +626 +627 /** +628 * Remove player from a group. +629 * Supports NULL value for World if the permission system registered supports global permissions. +630 * But May return odd values if the servers registered permission system does not have a global permission store. +631 * +632 * @param world World Object +633 * @param player to remove +634 * @param group Group name +635 * @return Success or Failure +636 */ +637 public boolean playerRemoveGroup(String world, OfflinePlayer player, String group) { +638 if (world == null) { +639 return playerRemoveGroup((String) null, player.getName(), group); +640 } +641 return playerRemoveGroup(world, player.getName(), group); +642 } +643 +644 /** +645 * Remove player from a group. +646 * This will add a player to the group on the current World. This may return odd results if the permission system +647 * being used on the server does not support world-specific groups, or if the group being added to is a global group. +648 * +649 * @param player Player Object +650 * @param group Group name +651 * @return Success or Failure +652 */ +653 public boolean playerRemoveGroup(Player player, String group) { +654 return playerRemoveGroup(player.getWorld().getName(), player, group); +655 } +656 +657 /** +658 * @deprecated As of VaultAPI 1.4 use {@link #getPlayerGroups(String, OfflinePlayer)} instead. +659 */ +660 @Deprecated +661 abstract public String[] getPlayerGroups(String world, String player); +662 +663 /** +664 * @deprecated As of VaultAPI 1.4 use {@link #getPlayerGroups(String, OfflinePlayer)} instead. +665 */ +666 @Deprecated +667 public String[] getPlayerGroups(World world, String player) { +668 if (world == null) { +669 return getPlayerGroups((String) null, player); +670 } +671 return getPlayerGroups(world.getName(), player); +672 } +673 +674 /** +675 * Gets the list of groups that this player has +676 * Supports NULL value for World if the permission system registered supports global permissions. +677 * But May return odd values if the servers registered permission system does not have a global permission store. +678 * +679 * @param world String world name +680 * @param player OfflinePlayer +681 * @return Array of groups +682 */ +683 public String[] getPlayerGroups(String world, OfflinePlayer player) { +684 return getPlayerGroups(world, player.getName()); +685 } +686 +687 /** +688 * Returns a list of world-specific groups that this player is currently in. May return unexpected results if +689 * you are looking for global groups, or if the registered permission system does not support world-specific groups. +690 * See {@link #getPlayerGroups(String, OfflinePlayer)} for better control of World-specific or global groups. +691 * +692 * @param player Player Object +693 * @return Array of groups +694 */ +695 public String[] getPlayerGroups(Player player) { +696 return getPlayerGroups(player.getWorld().getName(), player); +697 } +698 +699 /** +700 * @deprecated As of VaultAPI 1.4 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead. +701 */ +702 @Deprecated +703 abstract public String getPrimaryGroup(String world, String player); +704 +705 /** +706 * @deprecated As of VaultAPI 1.4 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead. +707 */ +708 @Deprecated +709 public String getPrimaryGroup(World world, String player) { +710 if (world == null) { +711 return getPrimaryGroup((String) null, player); +712 } +713 return getPrimaryGroup(world.getName(), player); +714 } +715 +716 /** +717 * Gets players primary group +718 * Supports NULL value for World if the permission system registered supports global permissions. +719 * But May return odd values if the servers registered permission system does not have a global permission store. +720 * +721 * @param world String world name +722 * @param player to get from +723 * @return Players primary group +724 */ +725 public String getPrimaryGroup(String world, OfflinePlayer player) { +726 return getPrimaryGroup(world, player.getName()); +727 } +728 +729 /** +730 * Get players primary group. +731 * Defaults to the players current world, so may return only world-specific groups. +732 * In most cases {@link #getPrimaryGroup(String, OfflinePlayer)} is preferable. +733 * +734 * @param player Player Object +735 * @return Players primary group +736 */ +737 public String getPrimaryGroup(Player player) { +738 return getPrimaryGroup(player.getWorld().getName(), player); +739 } +740 +741 /** +742 * Returns a list of all known groups +743 * @return an Array of String of all groups +744 */ +745 abstract public String[] getGroups(); +746 +747 /** +748 * Returns true if the given implementation supports groups. +749 * @return true if the implementation supports groups +750 */ +751 abstract public boolean hasGroupSupport(); +752} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ++