swap permission API UUID methods to OfflinePlayer

This commit is contained in:
Nick Minkler 2014-05-08 23:59:29 -07:00
parent 0b9c97049f
commit c9087719d6

View File

@ -15,10 +15,9 @@
*/
package net.milkbowl.vault.permission;
import java.util.UUID;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@ -144,15 +143,15 @@ public abstract class Permission {
* Checks if player has a permission node.
*
* @param world World Object
* @param playerId UUID of the player
* @param player to check
* @param permission Permission node
* @return Success or Failure
*/
public boolean playerHas(World world, UUID playerId, String permission) {
public boolean playerHas(World world, OfflinePlayer player, String permission) {
if (world == null) {
return has((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
return has((String) null, player.getName(), permission);
}
return has(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
return has(world.getName(), player.getName(), permission);
}
/**
@ -200,15 +199,15 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUId of the player
* @param player to add to
* @param permission Permission node
* @return Success or Failure
*/
public boolean playerAdd(World world, UUID playerId, String permission) {
public boolean playerAdd(World world, OfflinePlayer player, String permission) {
if (world == null) {
return playerAdd((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
return playerAdd((String) null, player.getName(), permission);
}
return playerAdd(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
return playerAdd(world.getName(), player.getName(), permission);
}
/**
@ -246,16 +245,15 @@ public abstract class Permission {
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
* one that only needs the built-in Bukkit API to add transient permissions to a player.
*
* @param playerId UUID
* @param player to add to
* @param permission Permission node
* @return Success or Failure
*/
public boolean playerAddTransient(UUID playerId, String permission) throws UnsupportedOperationException {
Player p = plugin.getServer().getPlayer(playerId);
if (p == null) {
throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
}
return playerAddTransient(p, permission);
public boolean playerAddTransient(OfflinePlayer player, String permission) throws UnsupportedOperationException {
if (player.isOnline()) {
return playerAddTransient((Player) player, permission);
}
throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
}
/**
@ -284,12 +282,12 @@ public abstract class Permission {
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
*
* @param worldName to check on
* @param playerId UUID
* @param player to add to
* @param permission to test
* @return Success or Failure
*/
public boolean playerAddTransient(String worldName, UUID playerId, String permission) {
return playerAddTransient(playerId, permission);
public boolean playerAddTransient(String worldName, OfflinePlayer player, String permission) {
return playerAddTransient(worldName, player.getName(), permission);
}
/**
@ -335,13 +333,13 @@ public abstract class Permission {
/**
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
* @param worldName to check on
* @param playerId UUID to check
* @param permission to check for
* @param worldName to remove for
* @param player to remove for
* @param permission to remove
* @return Success or Failure
*/
public boolean playerRemoveTransient(String worldName, UUID playerId, String permission) {
return playerRemoveTransient(playerId, permission);
public boolean playerRemoveTransient(String worldName, OfflinePlayer player, String permission) {
return playerRemoveTransient(player.getName(), permission);
}
/**
@ -415,12 +413,12 @@ public abstract class Permission {
/**
* Remove transient permission from a player.
*
* @param playerId UUID
* @param player to remove from
* @param permission Permission node
* @return Success or Failure
*/
public boolean playerRemoveTransient(UUID playerId, String permission) {
return playerRemoveTransient(Bukkit.getPlayer(playerId), permission);
public boolean playerRemoveTransient(OfflinePlayer player, String permission) {
return playerRemoveTransient(player.getName(), permission);
}
/**
@ -565,15 +563,15 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUID
* @param player to check
* @param group Group name
* @return Success or Failure
*/
public boolean playerInGroup(World world, UUID playerId, String group) {
public boolean playerInGroup(World world, OfflinePlayer player, String group) {
if (world == null) {
return playerInGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerInGroup((String) null, player.getName(), group);
}
return playerInGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerInGroup(world.getName(), player.getName(), group);
}
/**
@ -624,15 +622,15 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUID
* @param player to add
* @param group Group name
* @return Success or Failure
*/
public boolean playerAddGroup(World world, UUID playerId, String group) {
public boolean playerAddGroup(World world, OfflinePlayer player, String group) {
if (world == null) {
return playerAddGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerAddGroup((String) null, player.getName(), group);
}
return playerAddGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerAddGroup(world.getName(), player.getName(), group);
}
/**
@ -683,15 +681,15 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUID
* @param player to remove
* @param group Group name
* @return Success or Failure
*/
public boolean playerRemoveGroup(World world, UUID playerId, String group) {
public boolean playerRemoveGroup(World world, OfflinePlayer player, String group) {
if (world == null) {
return playerRemoveGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerRemoveGroup((String) null, player.getName(), group);
}
return playerRemoveGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
return playerRemoveGroup(world.getName(), player.getName(), group);
}
/**
@ -740,11 +738,11 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUID
* @param player OfflinePlayer
* @return Array of groups
*/
public String[] getPlayerGroups(World world, UUID playerId) {
return getPlayerGroups(world, Bukkit.getOfflinePlayer(playerId).getName());
public String[] getPlayerGroups(World world, OfflinePlayer player) {
return getPlayerGroups(world, player.getName());
}
/**
@ -791,11 +789,11 @@ public abstract class Permission {
* But May return odd values if the servers registered permission system does not have a global permission store.
*
* @param world World Object
* @param playerId UUID of the player
* @param player to get from
* @return Players primary group
*/
public String getPrimaryGroup(World world, UUID playerId) {
return getPrimaryGroup(world, Bukkit.getOfflinePlayer(playerId).getName());
public String getPrimaryGroup(World world, OfflinePlayer player) {
return getPrimaryGroup(world, player.getName());
}
/**