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https://github.com/MilkBowl/VaultAPI.git
synced 2024-11-22 10:25:44 +01:00
swap permission API UUID methods to OfflinePlayer
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0b9c97049f
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@ -15,10 +15,9 @@
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*/
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package net.milkbowl.vault.permission;
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import java.util.UUID;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@ -144,15 +143,15 @@ public abstract class Permission {
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* Checks if player has a permission node.
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*
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* @param world World Object
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* @param playerId UUID of the player
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* @param player to check
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* @param permission Permission node
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* @return Success or Failure
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*/
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public boolean playerHas(World world, UUID playerId, String permission) {
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public boolean playerHas(World world, OfflinePlayer player, String permission) {
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if (world == null) {
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return has((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
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return has((String) null, player.getName(), permission);
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}
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return has(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
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return has(world.getName(), player.getName(), permission);
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}
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/**
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@ -200,15 +199,15 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUId of the player
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* @param player to add to
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* @param permission Permission node
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* @return Success or Failure
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*/
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public boolean playerAdd(World world, UUID playerId, String permission) {
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public boolean playerAdd(World world, OfflinePlayer player, String permission) {
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if (world == null) {
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return playerAdd((String) null, Bukkit.getOfflinePlayer(playerId).getName(), permission);
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return playerAdd((String) null, player.getName(), permission);
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}
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return playerAdd(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), permission);
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return playerAdd(world.getName(), player.getName(), permission);
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}
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/**
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@ -246,16 +245,15 @@ public abstract class Permission {
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* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
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* one that only needs the built-in Bukkit API to add transient permissions to a player.
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*
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* @param playerId UUID
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* @param player to add to
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* @param permission Permission node
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* @return Success or Failure
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*/
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public boolean playerAddTransient(UUID playerId, String permission) throws UnsupportedOperationException {
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Player p = plugin.getServer().getPlayer(playerId);
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if (p == null) {
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throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
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}
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return playerAddTransient(p, permission);
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public boolean playerAddTransient(OfflinePlayer player, String permission) throws UnsupportedOperationException {
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if (player.isOnline()) {
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return playerAddTransient((Player) player, permission);
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}
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throw new UnsupportedOperationException(getName() + " does not support offline player transient permissions!");
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}
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/**
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@ -284,12 +282,12 @@ public abstract class Permission {
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* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
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*
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* @param worldName to check on
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* @param playerId UUID
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* @param player to add to
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* @param permission to test
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* @return Success or Failure
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*/
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public boolean playerAddTransient(String worldName, UUID playerId, String permission) {
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return playerAddTransient(playerId, permission);
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public boolean playerAddTransient(String worldName, OfflinePlayer player, String permission) {
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return playerAddTransient(worldName, player.getName(), permission);
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}
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/**
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@ -335,13 +333,13 @@ public abstract class Permission {
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/**
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* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
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* @param worldName to check on
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* @param playerId UUID to check
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* @param permission to check for
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* @param worldName to remove for
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* @param player to remove for
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* @param permission to remove
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* @return Success or Failure
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*/
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public boolean playerRemoveTransient(String worldName, UUID playerId, String permission) {
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return playerRemoveTransient(playerId, permission);
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public boolean playerRemoveTransient(String worldName, OfflinePlayer player, String permission) {
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return playerRemoveTransient(player.getName(), permission);
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}
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/**
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@ -415,12 +413,12 @@ public abstract class Permission {
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/**
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* Remove transient permission from a player.
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*
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* @param playerId UUID
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* @param player to remove from
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* @param permission Permission node
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* @return Success or Failure
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*/
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public boolean playerRemoveTransient(UUID playerId, String permission) {
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return playerRemoveTransient(Bukkit.getPlayer(playerId), permission);
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public boolean playerRemoveTransient(OfflinePlayer player, String permission) {
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return playerRemoveTransient(player.getName(), permission);
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}
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/**
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@ -565,15 +563,15 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUID
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* @param player to check
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* @param group Group name
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* @return Success or Failure
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*/
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public boolean playerInGroup(World world, UUID playerId, String group) {
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public boolean playerInGroup(World world, OfflinePlayer player, String group) {
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if (world == null) {
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return playerInGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerInGroup((String) null, player.getName(), group);
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}
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return playerInGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerInGroup(world.getName(), player.getName(), group);
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}
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/**
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@ -624,15 +622,15 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUID
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* @param player to add
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* @param group Group name
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* @return Success or Failure
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*/
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public boolean playerAddGroup(World world, UUID playerId, String group) {
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public boolean playerAddGroup(World world, OfflinePlayer player, String group) {
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if (world == null) {
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return playerAddGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerAddGroup((String) null, player.getName(), group);
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}
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return playerAddGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerAddGroup(world.getName(), player.getName(), group);
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}
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/**
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@ -683,15 +681,15 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUID
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* @param player to remove
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* @param group Group name
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* @return Success or Failure
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*/
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public boolean playerRemoveGroup(World world, UUID playerId, String group) {
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public boolean playerRemoveGroup(World world, OfflinePlayer player, String group) {
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if (world == null) {
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return playerRemoveGroup((String) null, Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerRemoveGroup((String) null, player.getName(), group);
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}
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return playerRemoveGroup(world.getName(), Bukkit.getOfflinePlayer(playerId).getName(), group);
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return playerRemoveGroup(world.getName(), player.getName(), group);
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}
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/**
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@ -740,11 +738,11 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUID
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* @param player OfflinePlayer
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* @return Array of groups
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*/
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public String[] getPlayerGroups(World world, UUID playerId) {
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return getPlayerGroups(world, Bukkit.getOfflinePlayer(playerId).getName());
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public String[] getPlayerGroups(World world, OfflinePlayer player) {
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return getPlayerGroups(world, player.getName());
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}
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/**
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@ -791,11 +789,11 @@ public abstract class Permission {
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* But May return odd values if the servers registered permission system does not have a global permission store.
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*
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* @param world World Object
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* @param playerId UUID of the player
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* @param player to get from
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* @return Players primary group
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*/
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public String getPrimaryGroup(World world, UUID playerId) {
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return getPrimaryGroup(world, Bukkit.getOfflinePlayer(playerId).getName());
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public String getPrimaryGroup(World world, OfflinePlayer player) {
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return getPrimaryGroup(world, player.getName());
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}
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/**
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