mirror of
https://github.com/MilkBowl/VaultAPI.git
synced 2025-01-30 19:51:25 +01:00
cleanup documentation. Strip out docs for deprecated methods and leave
only the link-through to the correct methods to use.
This commit is contained in:
parent
15639533e0
commit
f01cc6b891
@ -45,7 +45,7 @@ public abstract class Chat {
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abstract public boolean isEnabled();
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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*
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* Get players prefix
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* @param world World name
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@ -68,7 +68,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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*
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* Get players prefix
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* @param world World Object
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@ -92,7 +92,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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*
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* Set players prefix
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* @param world World name
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@ -115,7 +115,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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*
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* Set players prefix in the given world.
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*
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@ -139,7 +139,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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*
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* Get players suffix
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* @param world World name
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@ -161,7 +161,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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*
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* Get players suffix
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* @param world World Object
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@ -184,7 +184,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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*
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* Set players suffix
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* @param world World name
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@ -206,7 +206,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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*
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* Set players suffix
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* @param world World Object
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@ -313,7 +313,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* Get a players informational node (Integer) value
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* @param world World name
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* @param player Player name
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@ -325,7 +325,7 @@ public abstract class Chat {
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abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Get a players informational node (Integer) value
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* @param world World Object
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@ -362,7 +362,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Set a players informational node (Integer) value
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* @param world World name
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@ -374,7 +374,7 @@ public abstract class Chat {
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abstract public void setPlayerInfoInteger(String world, String player, String node, int value);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Set a players informational node (Integer) value
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* @param world World Object
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@ -452,7 +452,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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*
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* Get a players informational node (Double) value
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* @param world World name
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@ -465,7 +465,7 @@ public abstract class Chat {
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abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead
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*
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* Get a players informational node (Double) value
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* @param world World Object
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@ -502,7 +502,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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* Set a players informational node (Double) value
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* @param world World name
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* @param player Player name
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@ -513,7 +513,7 @@ public abstract class Chat {
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abstract public void setPlayerInfoDouble(String world, String player, String node, double value);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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* Set a players informational node (Double) value
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* @param world World Object
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* @param player Player name
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@ -590,7 +590,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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*
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* Get a players informational node (Boolean) value
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* @param world World name
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@ -603,7 +603,7 @@ public abstract class Chat {
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abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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*
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* Get a players informational node (Boolean) value
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* @param world World Object
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@ -640,7 +640,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* Set a players informational node (Boolean) value
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* @param world World name
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* @param player Player name
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@ -651,7 +651,7 @@ public abstract class Chat {
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abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
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* Set a players informational node (Boolean) value
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* @param world World Object
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* @param player Player name
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@ -728,7 +728,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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*
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* Get a players informational node (String) value
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* @param world World name
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@ -741,7 +741,7 @@ public abstract class Chat {
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abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* Get a players informational node (String) value
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* @param world World Object
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* @param player Player name
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@ -777,7 +777,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* Set a players informational node (String) value
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* @param world World name
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* @param player Player name
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@ -788,7 +788,7 @@ public abstract class Chat {
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abstract public void setPlayerInfoString(String world, String player, String node, String value);
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
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* Set a players informational node (String) value
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* @param world World name
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* @param player Player name
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@ -864,7 +864,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* Check if player is member of a group.
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* @param world World name
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* @param player Player name
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@ -877,7 +877,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
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* Check if player is member of a group.
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* @param world World Object
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* @param player Player name
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@ -910,7 +910,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* Gets the list of groups that this player has
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* @param world World name
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* @param player Player name
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@ -922,7 +922,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
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* Gets the list of groups that this player has
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* @param world World Object
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* @param player Player name
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@ -953,7 +953,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* Gets players primary group
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* @param world World name
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* @param player Player name
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@ -965,7 +965,7 @@ public abstract class Chat {
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* @deprecated As of VaultAPI 1.4 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
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* Gets players primary group
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* @param world World Object
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* @param player Player name
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@ -80,14 +80,7 @@ public interface Economy {
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/**
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*
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* @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer)} instead.
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*
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* Checks if this player has an account on the server yet
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* This will always return true if the player has joined the server at least once
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* as all major economy plugins auto-generate a player account when the player joins the server
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*
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* @param playerName to check
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* @return if the player has an account
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* @deprecated As of VaultAPI 1.4 use {@link #hasAccount(OfflinePlayer)} instead.
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*/
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@Deprecated
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public boolean hasAccount(String playerName);
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@ -103,15 +96,7 @@ public interface Economy {
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public boolean hasAccount(OfflinePlayer player);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #hasAccount(OfflinePlayer, String)} instead.
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*
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* Checks if this player has an account on the server yet on the given world
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* This will always return true if the player has joined the server at least once
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* as all major economy plugins auto-generate a player account when the player joins the server
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*
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* @param playerName to check in the world
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* @param worldName world-specific account
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* @return if the player has an account
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* @deprecated As of VaultAPI 1.4 use {@link #hasAccount(OfflinePlayer, String)} instead.
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*/
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@Deprecated
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public boolean hasAccount(String playerName, String worldName);
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@ -128,11 +113,7 @@ public interface Economy {
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public boolean hasAccount(OfflinePlayer player, String worldName);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer)} instead.
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* Gets balance of a player
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*
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* @param playerName of the player
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* @return Amount currently held in players account
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* @deprecated As of VaultAPI 1.4 use {@link #getBalance(OfflinePlayer)} instead.
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*/
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@Deprecated
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public double getBalance(String playerName);
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@ -146,13 +127,7 @@ public interface Economy {
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public double getBalance(OfflinePlayer player);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #getBalance(OfflinePlayer, String)} instead.
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*
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* Gets balance of a player on the specified world.
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* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
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* @param playerName name of the player
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* @param world name of the world
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* @return Amount currently held in players account
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* @deprecated As of VaultAPI 1.4 use {@link #getBalance(OfflinePlayer, String)} instead.
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*/
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@Deprecated
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public double getBalance(String playerName, String world);
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@ -167,13 +142,7 @@ public interface Economy {
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public double getBalance(OfflinePlayer player, String world);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #has(OfflinePlayer, double)} instead.
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*
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* Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS
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*
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* @param playerName to check
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* @param amount to check for
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* @return True if <b>playerName</b> has <b>amount</b>, False else wise
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* @deprecated As of VaultAPI 1.4 use {@link #has(OfflinePlayer, double)} instead.
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*/
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@Deprecated
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public boolean has(String playerName, double amount);
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@ -188,15 +157,7 @@ public interface Economy {
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public boolean has(OfflinePlayer player, double amount);
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/**
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* @deprecated As of Vault 1.3.01 use @{link {@link #has(OfflinePlayer, String, double)} instead.
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*
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* Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
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* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
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*
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* @param playerName to check
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* @param worldName to check with
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* @param amount to check for
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* @return True if <b>playerName</b> has <b>amount</b>, False else wise
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* @deprecated As of VaultAPI 1.4 use @{link {@link #has(OfflinePlayer, String, double)} instead.
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*/
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@Deprecated
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public boolean has(String playerName, String worldName, double amount);
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@ -213,12 +174,7 @@ public interface Economy {
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public boolean has(OfflinePlayer player, String worldName, double amount);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, double)} instead.
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* Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS
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*
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* @param playerName Name of player
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* @param amount Amount to withdraw
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* @return Detailed response of transaction
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* @deprecated As of VaultAPI 1.4 use {@link #withdrawPlayer(OfflinePlayer, double)} instead.
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*/
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@Deprecated
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public EconomyResponse withdrawPlayer(String playerName, double amount);
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@ -233,14 +189,7 @@ public interface Economy {
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public EconomyResponse withdrawPlayer(OfflinePlayer player, double amount);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #withdrawPlayer(OfflinePlayer, String, double)} instead.
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*
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* Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
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* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
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* @param playerName Name of player
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* @param worldName - name of the world
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* @param amount Amount to withdraw
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* @return Detailed response of transaction
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* @deprecated As of VaultAPI 1.4 use {@link #withdrawPlayer(OfflinePlayer, String, double)} instead.
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*/
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@Deprecated
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public EconomyResponse withdrawPlayer(String playerName, String worldName, double amount);
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@ -256,13 +205,7 @@ public interface Economy {
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public EconomyResponse withdrawPlayer(OfflinePlayer player, String worldName, double amount);
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/**
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* @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, double)} instead.
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*
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* Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
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*
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* @param playerName Name of player
|
||||
* @param amount Amount to deposit
|
||||
* @return Detailed response of transaction
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #depositPlayer(OfflinePlayer, double)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EconomyResponse depositPlayer(String playerName, double amount);
|
||||
@ -277,14 +220,7 @@ public interface Economy {
|
||||
public EconomyResponse depositPlayer(OfflinePlayer player, double amount);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #depositPlayer(OfflinePlayer, String, double)} instead.
|
||||
*
|
||||
* Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
|
||||
* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
|
||||
* @param playerName Name of player
|
||||
* @param worldName Name of the world
|
||||
* @param amount Amount to deposit
|
||||
* @return Detailed response of transaction
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #depositPlayer(OfflinePlayer, String, double)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EconomyResponse depositPlayer(String playerName, String worldName, double amount);
|
||||
@ -292,6 +228,7 @@ public interface Economy {
|
||||
/**
|
||||
* Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
|
||||
* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
|
||||
*
|
||||
* @param player to deposit to
|
||||
* @param worldName name of the world
|
||||
* @param amount Amount to deposit
|
||||
@ -300,12 +237,7 @@ public interface Economy {
|
||||
public EconomyResponse depositPlayer(OfflinePlayer player, String worldName, double amount);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {{@link #createBank(String, OfflinePlayer)} instead.
|
||||
*
|
||||
* Creates a bank account with the specified name and the player as the owner
|
||||
* @param name of account
|
||||
* @param player the account should be linked to
|
||||
* @return EconomyResponse Object
|
||||
* @deprecated As of VaultAPI 1.4 use {{@link #createBank(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EconomyResponse createBank(String name, String player);
|
||||
@ -360,13 +292,7 @@ public interface Economy {
|
||||
public EconomyResponse bankDeposit(String name, double amount);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {{@link #isBankOwner(String, OfflinePlayer)} instead.
|
||||
*
|
||||
* Check if a player is the owner of a bank account
|
||||
*
|
||||
* @param name of the account
|
||||
* @param playerName to check for ownership
|
||||
* @return EconomyResponse Object
|
||||
* @deprecated As of VaultAPI 1.4 use {{@link #isBankOwner(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EconomyResponse isBankOwner(String name, String playerName);
|
||||
@ -381,13 +307,7 @@ public interface Economy {
|
||||
public EconomyResponse isBankOwner(String name, OfflinePlayer player);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {{@link #isBankMember(String, OfflinePlayer)} instead.
|
||||
*
|
||||
* Check if the player is a member of the bank account
|
||||
*
|
||||
* @param name of the account
|
||||
* @param playerName to check membership
|
||||
* @return EconomyResponse Object
|
||||
* @deprecated As of VaultAPI 1.4 use {{@link #isBankMember(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public EconomyResponse isBankMember(String name, String playerName);
|
||||
@ -408,11 +328,7 @@ public interface Economy {
|
||||
public List<String> getBanks();
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer)} instead.
|
||||
*
|
||||
* Attempts to create a player account for the given player
|
||||
* @param playerName name of the player
|
||||
* @return if the account creation was successful
|
||||
* @deprecated As of VaultAPI 1.4 use {{@link #createPlayerAccount(OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean createPlayerAccount(String playerName);
|
||||
@ -425,13 +341,7 @@ public interface Economy {
|
||||
public boolean createPlayerAccount(OfflinePlayer player);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {{@link #createPlayerAccount(OfflinePlayer, String)} instead.
|
||||
*
|
||||
* Attempts to create a player account for the given player on the specified world
|
||||
* IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned.
|
||||
* @param playerName String name of the player
|
||||
* @param worldName String name of the world
|
||||
* @return if the account creation was successful
|
||||
* @deprecated As of VaultAPI 1.4 use {{@link #createPlayerAccount(OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean createPlayerAccount(String playerName, String worldName);
|
||||
|
@ -53,15 +53,7 @@ public abstract class Permission {
|
||||
abstract public boolean hasSuperPermsCompat();
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
* Checks if player has a permission node. (Short for playerHas(...)
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean has(String world, String player, String permission) {
|
||||
@ -72,15 +64,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
* Checks if player has a permission node. (Short for playerHas(...)
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean has(World world, String player, String permission) {
|
||||
@ -115,29 +99,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
* Checks if player has a permission node.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public boolean playerHas(String world, String player, String permission);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
* Checks if player has a permission node.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerHas(World world, String player, String permission) {
|
||||
@ -149,6 +117,8 @@ public abstract class Permission {
|
||||
|
||||
/**
|
||||
* Checks if player has a permission node.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world String world name
|
||||
* @param player to check
|
||||
@ -164,6 +134,9 @@ public abstract class Permission {
|
||||
|
||||
/**
|
||||
* Checks if player has a permission node.
|
||||
* Defaults to world-specific permission check if the permission system supports it.
|
||||
* See {@link #playerHas(String, OfflinePlayer, String)} for explicit global or world checks.
|
||||
*
|
||||
* @param player Player Object
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
@ -173,7 +146,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||
* Add permission to a player.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
@ -187,15 +160,7 @@ public abstract class Permission {
|
||||
abstract public boolean playerAdd(String world, String player, String permission);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||
* Add permission to a player.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerAdd(World world, String player, String permission) {
|
||||
@ -225,6 +190,7 @@ public abstract class Permission {
|
||||
/**
|
||||
* Add permission to a player ONLY for the world the player is currently on.
|
||||
* This is a world-specific operation, if you want to add global permission you must explicitly use NULL for the world.
|
||||
* See {@link #playerAdd(String, OfflinePlayer, String)} for global permission use.
|
||||
*
|
||||
* @param player Player Object
|
||||
* @param permission Permission node
|
||||
@ -235,15 +201,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(OfflinePlayer, String)} instead.
|
||||
* Add transient permission to a player.
|
||||
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
||||
* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
|
||||
* implementing a plugin which provides its own API for this needs to override this method.
|
||||
*
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAddTransient(OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException {
|
||||
@ -272,7 +230,7 @@ public abstract class Permission {
|
||||
|
||||
/**
|
||||
* Add transient permission to a player.
|
||||
* This operation adds a world-unspecific permission onto the player object in bukkit via Bukkit's permission interface.
|
||||
* This operation adds a permission onto the player object in bukkit via Bukkit's permission interface.
|
||||
*
|
||||
* @param player Player Object
|
||||
* @param permission Permission node
|
||||
@ -293,7 +251,8 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
|
||||
* Adds a world specific transient permission to the player, may only work with some permission managers.
|
||||
* Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions!
|
||||
*
|
||||
* @param worldName to check on
|
||||
* @param player to add to
|
||||
@ -305,7 +264,9 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
|
||||
* Adds a world specific transient permission to the player, may only work with some permission managers.
|
||||
* Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions!
|
||||
*
|
||||
* @param worldName to check on
|
||||
* @param player to check
|
||||
* @param permission to check for
|
||||
@ -316,12 +277,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAddTransient(String, OfflinePlayer, String)} instead.
|
||||
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
|
||||
* @param worldName to check on
|
||||
* @param player to check
|
||||
* @param permission to check
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAddTransient(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerAddTransient(String worldName, String player, String permission) {
|
||||
@ -333,12 +289,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
|
||||
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
|
||||
* @param worldName to check on
|
||||
* @param player to check
|
||||
* @param permission to check for
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerRemoveTransient(String worldName, String player, String permission) {
|
||||
@ -350,7 +301,9 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
|
||||
* Removes a world specific transient permission from the player, may only work with some permission managers.
|
||||
* Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions!
|
||||
*
|
||||
* @param worldName to remove for
|
||||
* @param player to remove for
|
||||
* @param permission to remove
|
||||
@ -361,7 +314,9 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
|
||||
* Removes a world specific transient permission from the player, may only work with some permission managers.
|
||||
* Defaults to GLOBAL permissions for any permission system that does not support world-specific transient permissions!
|
||||
*
|
||||
* @param worldName to check on
|
||||
* @param player to check
|
||||
* @param permission to check for
|
||||
@ -372,12 +327,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerRemove(String, OfflinePlayer, String)} instead.
|
||||
* Remove permission from a player.
|
||||
* @param world World name
|
||||
* @param player Name of Player
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerRemove(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public boolean playerRemove(String world, String player, String permission);
|
||||
@ -430,15 +380,7 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveTransient(OfflinePlayer, String)} instead.
|
||||
* Remove transient permission from a player.
|
||||
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
||||
* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
|
||||
* implementing a plugin which provides its own API for this needs to override this method.
|
||||
*
|
||||
* @param player Player name
|
||||
* @param permission Permission node
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerRemoveTransient(OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerRemoveTransient(String player, String permission) {
|
||||
@ -572,32 +514,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||
* Check if player is member of a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* This method is known to return unexpected results depending on what permission system is being used. Different permission systems
|
||||
* will store the player groups differently, It is HIGHLY suggested you test your code out first.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public boolean playerInGroup(String world, String player, String group);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||
* Check if player is member of a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerInGroup(World world, String player, String group) {
|
||||
@ -638,29 +561,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||
* Add player to a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public boolean playerAddGroup(String world, String player, String group);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||
* Add player to a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerAddGroup(World world, String player, String group) {
|
||||
@ -701,29 +608,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||
* Remove player from a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public boolean playerRemoveGroup(String world, String player, String group);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||
* Remove player from a group.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @param group Group name
|
||||
* @return Success or Failure
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean playerRemoveGroup(World world, String player, String group) {
|
||||
@ -764,27 +655,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||
* Gets the list of groups that this player has.
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @return Array of groups
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public String[] getPlayerGroups(String world, String player);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||
* Gets the list of groups that this player has
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @return Array of groups
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public String[] getPlayerGroups(World world, String player) {
|
||||
@ -810,6 +687,7 @@ public abstract class Permission {
|
||||
/**
|
||||
* Returns a list of world-specific groups that this player is currently in. May return unexpected results if
|
||||
* you are looking for global groups, or if the registered permission system does not support world-specific groups.
|
||||
* See {@link #getPlayerGroups(String, OfflinePlayer)} for better control of World-specific or global groups.
|
||||
*
|
||||
* @param player Player Object
|
||||
* @return Array of groups
|
||||
@ -819,27 +697,13 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||
* Gets players primary group
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World name
|
||||
* @param player Player name
|
||||
* @return Players primary group
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
abstract public String getPrimaryGroup(String world, String player);
|
||||
|
||||
/**
|
||||
* @deprecated As of Vault 1.3.01 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||
* Gets players primary group
|
||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||
*
|
||||
* @param world World Object
|
||||
* @param player Player name
|
||||
* @return Players primary group
|
||||
* @deprecated As of VaultAPI 1.4 use {@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||
*/
|
||||
@Deprecated
|
||||
public String getPrimaryGroup(World world, String player) {
|
||||
@ -863,7 +727,10 @@ public abstract class Permission {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get players primary group
|
||||
* Get players primary group.
|
||||
* Defaults to the players current world, so may return only world-specific groups.
|
||||
* In most cases {@link #getPrimaryGroup(String, OfflinePlayer)} is preferable.
|
||||
*
|
||||
* @param player Player Object
|
||||
* @return Players primary group
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user