/* This file is part of Vault. Vault is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Vault is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Vault. If not, see . */ package net.milkbowl.vault.item; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.concurrent.CopyOnWriteArrayList; import java.util.regex.Matcher; import java.util.regex.Pattern; import org.bukkit.Material; import org.bukkit.inventory.ItemStack; public class Items { private static final List items = new CopyOnWriteArrayList(); /** * Returns the list of ItemInfo's registered in Vault as an UnmodifiableList. * @return list of Items */ public static List getItemList() { return Collections.unmodifiableList(items); } static { items.add(new ItemInfo("Air", new String[][]{{"air"}}, Material.AIR)); items.add(new ItemInfo("Stone", new String[][]{{"ston"}, {"smoo", "sto"}}, Material.STONE)); items.add(new ItemInfo("Grass", new String[][]{{"gras"}}, Material.GRASS)); items.add(new ItemInfo("Dirt", new String[][]{{"dirt"}}, Material.DIRT)); items.add(new ItemInfo("Cobblestone", new String[][]{{"cobb", "sto"}, {"cobb"}}, Material.COBBLESTONE)); items.add(new ItemInfo("Oak Plank", new String[][]{{"wood"}, {"oak", "plank"}, {"oak", "wood"}}, Material.WOOD)); items.add(new ItemInfo("Spruce Plank", new String[][]{{"spru", "plank"}, {"spruc", "wood"}}, Material.WOOD, (short) 1)); items.add(new ItemInfo("Birch Plank", new String[][]{{"birch", "plank"}, {"birch", "wood"}}, Material.WOOD, (short) 2)); items.add(new ItemInfo("Jungle Plank", new String[][]{{"jung", "plank"}, {"jung", "wood"}}, Material.WOOD, (short) 3)); items.add(new ItemInfo("Oak Sapling", new String[][]{{"sapl"}, {"sapl", "oak"}}, Material.SAPLING)); items.add(new ItemInfo("Spruce Sapling", new String[][]{{"sapl", "spruc"}}, Material.SAPLING, (short) 1)); items.add(new ItemInfo("Birch Sapling", new String[][]{{"sapl", "birch"}}, Material.SAPLING, (short) 2)); items.add(new ItemInfo("Jungle Sapling", new String[][]{{"sapl", "jungle"}}, Material.SAPLING, (short) 3)); items.add(new ItemInfo("Bedrock", new String[][]{{"rock"}}, Material.BEDROCK)); items.add(new ItemInfo("Water", new String[][]{{"water"}}, Material.WATER)); items.add(new ItemInfo("Lava", new String[][]{{"lava"}}, Material.LAVA)); items.add(new ItemInfo("Sand", new String[][]{{"sand"}}, Material.SAND)); items.add(new ItemInfo("Gold Ore", new String[][]{{"ore", "gold"}}, Material.GOLD_ORE)); items.add(new ItemInfo("Iron Ore", new String[][]{{"ore", "iron"}}, Material.IRON_ORE)); items.add(new ItemInfo("Coal Ore", new String[][]{{"ore", "coal"}}, Material.COAL_ORE)); items.add(new ItemInfo("Gravel", new String[][]{{"grav"}}, Material.GRAVEL)); items.add(new ItemInfo("Oak Log", new String[][]{{"oak"}, {"log"}, {"oak", "log"}}, Material.LOG)); items.add(new ItemInfo("Spruce Log", new String[][]{{"spruc"}, {"spruc", "log"}}, Material.LOG, (short) 1)); items.add(new ItemInfo("Birch Log", new String[][]{{"birch"}, {"birch", "log"}}, Material.LOG, (short) 2)); items.add(new ItemInfo("Jungle Log", new String[][]{{"jung", "log"}}, Material.LOG, (short) 3)); items.add(new ItemInfo("Leaves Block", new String[][]{{"blo", "leaf"}, {"blo", "leaves"}}, Material.LEAVES)); items.add(new ItemInfo("Spruce Leaves Block", new String[][]{{"blo", "lea", "spruc"}}, Material.LEAVES, (short) 1)); items.add(new ItemInfo("Birch Leaves Block", new String[][]{{"blo", "lea", "birch"}}, Material.LEAVES, (short) 2)); items.add(new ItemInfo("Jungle Leaves Block", new String[][]{{"blo", "lea", "jung"}}, Material.LEAVES, (short) 3)); items.add(new ItemInfo("Leaves", new String[][]{{"leaf"}, {"leaves"}}, Material.LEAVES, (short) 4)); items.add(new ItemInfo("Spruce Leaves", new String[][]{{"lea", "spruce"}}, Material.LEAVES, (short) 5)); items.add(new ItemInfo("Birch Leaves", new String[][]{{"lea", "birch"}}, Material.LEAVES, (short) 6)); items.add(new ItemInfo("Jungle Leaves", new String[][]{{"lea", "jung"}}, Material.LEAVES, (short) 7)); items.add(new ItemInfo("Sponge", new String[][]{{"sponge"}}, Material.SPONGE)); items.add(new ItemInfo("Glass", new String[][]{{"glas"}, {"sili"}}, Material.GLASS)); items.add(new ItemInfo("Lapis Lazuli Ore", new String[][]{{"lap", "laz", "ore"}, {"lazul", "ore"}, {"ore", "lapiz"}}, Material.LAPIS_ORE)); items.add(new ItemInfo("Lapis Lazuli Block", new String[][]{{"lap", "laz", "bloc"}, {"lazu", "bloc"}, {"blo", "lapi"}}, Material.LAPIS_BLOCK)); items.add(new ItemInfo("Dispenser", new String[][]{{"dispen"}}, Material.DISPENSER)); items.add(new ItemInfo("Sandstone", new String[][]{{"sand", "st"}}, Material.SANDSTONE)); items.add(new ItemInfo("Chiseled Sandstone", new String[][]{{"chis", "sand", "sto"}}, Material.SANDSTONE, (short) 1)); items.add(new ItemInfo("Smooth Sandstone", new String[][]{{"smoo", "sand", "sto"}}, Material.SANDSTONE, (short) 2)); items.add(new ItemInfo("Note Block", new String[][]{{"note"}}, Material.NOTE_BLOCK)); items.add(new ItemInfo("Bed Block", new String[][]{{"block", "bed"}}, Material.BED_BLOCK)); items.add(new ItemInfo("Powered Rail", new String[][]{{"rail", "pow"}, {"trac", "pow"}, {"boost"}}, Material.POWERED_RAIL)); items.add(new ItemInfo("Detector Rail", new String[][]{{"rail", "det"}, {"trac", "det"}, {"detec"}}, Material.DETECTOR_RAIL)); items.add(new ItemInfo("Sticky Piston", new String[][]{{"stic", "pis"}}, Material.PISTON_STICKY_BASE)); items.add(new ItemInfo("Web", new String[][]{{"web"}, {"cobw"}}, Material.WEB)); items.add(new ItemInfo("Dead Shrub", new String[][]{{"dead", "shru"}, {"dese", "shru"}, {"shrub"}}, Material.LONG_GRASS, (short) 0)); items.add(new ItemInfo("Tall Grass", new String[][]{{"tall", "gras"}, {"long", "gras"}}, Material.LONG_GRASS, (short) 1)); items.add(new ItemInfo("Fern", new String[][]{{"fern"}}, Material.LONG_GRASS, (short) 2)); items.add(new ItemInfo("Piston", new String[][]{{"pisto"}}, Material.PISTON_BASE)); items.add(new ItemInfo("White Wool", new String[][]{{"wool", "whit"}, {"wool"}}, Material.WOOL)); items.add(new ItemInfo("Orange Wool", new String[][]{{"wool", "ora"}}, Material.WOOL, (short) 1)); items.add(new ItemInfo("Magenta Wool", new String[][]{{"wool", "mag"}}, Material.WOOL, (short) 2)); items.add(new ItemInfo("Light Blue Wool", new String[][]{{"wool", "lig", "blue"}}, Material.WOOL, (short) 3)); items.add(new ItemInfo("Yellow Wool", new String[][]{{"wool", "yell"}}, Material.WOOL, (short) 4)); items.add(new ItemInfo("Light Green Wool", new String[][]{{"wool", "lig", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 5)); items.add(new ItemInfo("Pink Wool", new String[][]{{"wool", "pink"}}, Material.WOOL, (short) 6)); items.add(new ItemInfo("Gray Wool", new String[][]{{"wool", "gray"}, {"wool", "grey"}}, Material.WOOL, (short) 7)); items.add(new ItemInfo("Light Gray Wool", new String[][]{{"lig", "wool", "gra"}, {"lig", "wool", "gre"}}, Material.WOOL, (short) 8)); items.add(new ItemInfo("Cyan Wool", new String[][]{{"wool", "cya"}}, Material.WOOL, (short) 9)); items.add(new ItemInfo("Purple Wool", new String[][]{{"wool", "pur"}}, Material.WOOL, (short) 10)); items.add(new ItemInfo("Blue Wool", new String[][]{{"wool", "blue"}}, Material.WOOL, (short) 11)); items.add(new ItemInfo("Brown Wool", new String[][]{{"wool", "brow"}}, Material.WOOL, (short) 12)); items.add(new ItemInfo("Dark Green Wool", new String[][]{{"wool", "dar", "gree"}, {"wool", "gree"}}, Material.WOOL, (short) 13)); items.add(new ItemInfo("Red Wool", new String[][]{{"wool", "red"}}, Material.WOOL, (short) 14)); items.add(new ItemInfo("Black Wool", new String[][]{{"wool", "bla"}}, Material.WOOL, (short) 15)); items.add(new ItemInfo("Dandelion", new String[][]{{"flow", "yell"}, {"dande"}}, Material.YELLOW_FLOWER)); items.add(new ItemInfo("Brown Mushroom", new String[][]{{"mush", "bro"}}, Material.BROWN_MUSHROOM)); items.add(new ItemInfo("Red Mushroom", new String[][]{{"mush", "red"}}, Material.RED_MUSHROOM)); items.add(new ItemInfo("Gold Block", new String[][]{{"gold", "bl"}}, Material.GOLD_BLOCK)); items.add(new ItemInfo("Iron Block", new String[][]{{"iron", "bl"}}, Material.IRON_BLOCK)); items.add(new ItemInfo("Double Stone Slab", new String[][]{{"doub", "slab"}, {"doub", "slab", "sto"}, {"doub", "step", "sto"}}, Material.DOUBLE_STEP)); items.add(new ItemInfo("Double Sandstone Slab", new String[][]{{"doub", "slab", "sand", "sto"}, {"doub", "step", "sand", "sto"}}, Material.DOUBLE_STEP, (short) 1)); items.add(new ItemInfo("Double Wooden Slab", new String[][]{{"doub", "slab", "wood"}, {"doub", "step", "wood"}}, Material.DOUBLE_STEP, (short) 2)); items.add(new ItemInfo("Double Cobblestone Slab", new String[][]{{"doub", "slab", "cob", "sto"}, {"doub", "slab", "cob"}, {"doub", "step", "cob"}}, Material.DOUBLE_STEP, (short) 3)); items.add(new ItemInfo("Double Brick Slab", new String[][]{{"doub", "slab", "bri"}}, Material.DOUBLE_STEP, (short) 4)); items.add(new ItemInfo("Double Stone Brick Slab", new String[][]{{"doub", "slab", "smoo"}, {"doub", "slab", "sto", "bri"}}, Material.DOUBLE_STEP, (short) 5)); items.add(new ItemInfo("Double Smooth Sandstone Slab", new String[][]{{"doub", "slab", "sand", "smoo"}}, Material.DOUBLE_STEP, (short) 9)); items.add(new ItemInfo("Stone Slab", new String[][]{{"slab", "sto"}, {"slab"}, {"step", "ston"}}, Material.STEP)); items.add(new ItemInfo("Sandstone Slab", new String[][]{{"slab", "sand", "sto"}, {"step", "sand", "sto"}}, Material.STEP, (short) 1)); items.add(new ItemInfo("Wooden Slab", new String[][]{{"slab", "woo"}, {"step", "woo"}}, Material.STEP, (short) 2)); items.add(new ItemInfo("Cobblestone Slab", new String[][]{{"slab", "cob", "sto"}, {"slab", "cob"}}, Material.STEP, (short) 3)); items.add(new ItemInfo("Brick Slab", new String[][]{{"slab", "bri"}}, Material.STEP, (short) 4)); items.add(new ItemInfo("Stone Brick Slab", new String[][]{{"slab", "sto", "bri"}}, Material.STEP, (short) 5)); items.add(new ItemInfo("Brick", new String[][]{{"bric"}}, Material.BRICK)); items.add(new ItemInfo("TNT", new String[][]{{"tnt"}, {"boom"}}, Material.TNT)); items.add(new ItemInfo("Bookshelf", new String[][]{{"bookshe"}, {"book", "she"}}, Material.BOOKSHELF)); items.add(new ItemInfo("Moss Stone", new String[][]{{"moss", "sto"}, {"moss"}}, Material.MOSSY_COBBLESTONE)); items.add(new ItemInfo("Obsidian", new String[][]{{"obsi"}}, Material.OBSIDIAN)); items.add(new ItemInfo("Torch", new String[][]{{"torc"}}, Material.TORCH)); items.add(new ItemInfo("Fire", new String[][]{{"fire"}}, Material.FIRE)); items.add(new ItemInfo("Monster Spawner", new String[][]{{"spawn"}}, Material.MOB_SPAWNER)); items.add(new ItemInfo("Oak Wood Stairs", new String[][]{{"stair", "wood"}, {"oak", "stair"}}, Material.WOOD_STAIRS)); items.add(new ItemInfo("Jungle Wood Stairs", new String[][]{{"jungle", "stair"}, {"jung", "stair", "woo"}}, Material.JUNGLE_WOOD_STAIRS)); items.add(new ItemInfo("Spruce Wood Stairs", new String[][]{{"spruce", "stai"}, {"spru", "stair", "woo"}}, Material.SPRUCE_WOOD_STAIRS)); items.add(new ItemInfo("Birch Wood Stairs", new String[][]{{"birch", "stair"}, {"birc", "stai", "woo"}}, Material.BIRCH_WOOD_STAIRS)); items.add(new ItemInfo("Chest", new String[][]{{"chest"}}, Material.CHEST)); items.add(new ItemInfo("Diamond Ore", new String[][]{{"ore", "diam"}}, Material.DIAMOND_ORE)); items.add(new ItemInfo("Diamond Block", new String[][]{{"diam", "bl"}}, Material.DIAMOND_BLOCK)); items.add(new ItemInfo("Crafting Table", new String[][]{{"benc"}, {"squa"}, {"craft"}}, Material.WORKBENCH)); items.add(new ItemInfo("Farmland", new String[][]{{"soil"}, {"farm"}}, Material.SOIL)); items.add(new ItemInfo("Furnace", new String[][]{{"furna"}, {"cooke"}}, Material.FURNACE)); items.add(new ItemInfo("Ladder", new String[][]{{"ladd"}}, Material.LADDER)); items.add(new ItemInfo("Rails", new String[][]{{"rail"}, {"trac"}}, Material.RAILS)); items.add(new ItemInfo("Cobblestone Stairs", new String[][]{{"stair", "cob", "sto"}, {"stair", "cob"}}, Material.COBBLESTONE_STAIRS)); items.add(new ItemInfo("Lever", new String[][]{{"lever"}, {"switc"}}, Material.LEVER)); items.add(new ItemInfo("Stone Pressure Plate", new String[][]{{"pres", "plat", "ston"}}, Material.STONE_PLATE)); items.add(new ItemInfo("Wooden Pressure Plate", new String[][]{{"pres", "plat", "wood"}}, Material.WOOD_PLATE)); items.add(new ItemInfo("Redstone Ore", new String[][]{{"redst", "ore"}}, Material.REDSTONE_ORE)); items.add(new ItemInfo("Redstone Torch", new String[][]{{"torc", "red"}, {"torc", "rs"}}, Material.REDSTONE_TORCH_ON)); items.add(new ItemInfo("Stone Button", new String[][]{{"stone", "button"}, {"button"}}, Material.STONE_BUTTON)); items.add(new ItemInfo("Snow", new String[][]{{"tile", "snow"}, {"snow", "slab"}, {"snow"}}, Material.SNOW)); items.add(new ItemInfo("Ice", new String[][]{{"ice"}}, Material.ICE)); items.add(new ItemInfo("Snow Block", new String[][]{{"blo", "snow"}}, Material.SNOW_BLOCK)); items.add(new ItemInfo("Cactus", new String[][]{{"cact"}}, Material.CACTUS)); items.add(new ItemInfo("Clay Block", new String[][]{{"clay", "blo"}}, Material.CLAY)); items.add(new ItemInfo("Jukebox", new String[][]{{"jukeb"}}, Material.JUKEBOX)); items.add(new ItemInfo("Fence", new String[][]{{"fence"}}, Material.FENCE)); items.add(new ItemInfo("Pumpkin", new String[][]{{"pump"}}, Material.PUMPKIN)); items.add(new ItemInfo("Netherrack", new String[][]{{"netherr"}, {"netherst"}, {"hellst"}}, Material.NETHERRACK)); items.add(new ItemInfo("Soul Sand", new String[][]{{"soul", "sand"}, {"soul"}, {"slowsa"}, {"nether", "mud"}, {"slow", "sand"}, {"quick", "sand"}, {"mud"}}, Material.SOUL_SAND)); items.add(new ItemInfo("Glowstone", new String[][]{{"glow", "stone"}, {"light", "stone"}}, Material.GLOWSTONE)); items.add(new ItemInfo("Portal", new String[][]{{"port"}}, Material.PORTAL)); items.add(new ItemInfo("Jack-O-Lantern", new String[][]{{"jack"}, {"lante"}}, Material.JACK_O_LANTERN)); items.add(new ItemInfo("Trapdoor", new String[][]{{"trap", "doo"}, {"hatc"}}, Material.TRAP_DOOR)); items.add(new ItemInfo("Stone Monster Egg", new String[][]{{"mons","egg"},{"sto","mons", "egg"}, {"hid", "silver"}}, Material.MONSTER_EGGS)); items.add(new ItemInfo("Stone Brick Monster Egg", new String[][]{{"sto", "bri", "mons", "egg"}, {"hid", "silver","sto","bri"}}, Material.MONSTER_EGGS, (short) 2)); items.add(new ItemInfo("Mossy Stone Brick Monster Egg", new String[][]{{"moss", "sto", "bri", "mons", "egg"}, {"hid", "silver","mos","sto","bri"}}, Material.MONSTER_EGGS, (short) 3)); items.add(new ItemInfo("Huge Brown Mushroom", new String[][]{{"bro", "huge", "mush"}}, Material.HUGE_MUSHROOM_1)); items.add(new ItemInfo("Huge Red Mushroom", new String[][]{{"red", "huge", "mush"}}, Material.HUGE_MUSHROOM_2)); items.add(new ItemInfo("Stone Brick", new String[][]{{"sto", "bric"}, {"smoo", "bric"}}, Material.SMOOTH_BRICK, (short) 0)); items.add(new ItemInfo("Iron Fence", new String[][]{{"bars", "iron"}, {"fence", "iron"}}, Material.IRON_FENCE)); items.add(new ItemInfo("Glass Pane", new String[][]{{"thin", "gla"}, {"pane"}, {"gla", "pane"}}, Material.THIN_GLASS)); items.add(new ItemInfo("Melon Block", new String[][]{{"melon"}}, Material.MELON_BLOCK)); items.add(new ItemInfo("Mossy Stone Brick", new String[][]{{"moss", "sto", "bri"}, {"moss", "smoo", "bri"}, {"moss", "smoo"}, {"moss", "sto"}}, Material.SMOOTH_BRICK, (short) 1)); items.add(new ItemInfo("Cracked Stone Brick", new String[][]{{"cra", "sto", "bri"}, {"cra", "sto"}, {"cra", "smoo", "bri"}, {"cra", "smoo"}}, Material.SMOOTH_BRICK, (short) 2)); items.add(new ItemInfo("Chiseled Stone Brick", new String[][]{{"chis", "sto", "bri"}, {"chis", "sto"}, {"chis", "smoo", "bri"}}, Material.SMOOTH_BRICK, (short) 3)); items.add(new ItemInfo("Brick Stairs", new String[][]{{"stair", "bri"}}, Material.BRICK_STAIRS)); items.add(new ItemInfo("Fence Gate", new String[][]{{"gate", "fen"}, {"gate"}}, Material.FENCE_GATE)); items.add(new ItemInfo("Vines", new String[][]{{"vine"}, {"ivy"}}, Material.VINE)); items.add(new ItemInfo("Stone Brick Stairs", new String[][]{{"stair", "sto", "bri"}, {"stair", "sto"}, {"stair", "smoo", "bri"}, {"stair", "smoo"}}, Material.SMOOTH_STAIRS)); items.add(new ItemInfo("Iron Shovel", new String[][]{{"shov", "ir"}, {"spad", "ir"}}, Material.IRON_SPADE)); items.add(new ItemInfo("Iron Pickaxe", new String[][]{{"pick", "ir"}}, Material.IRON_PICKAXE)); items.add(new ItemInfo("Iron Axe", new String[][]{{"axe", "ir"}}, Material.IRON_AXE)); items.add(new ItemInfo("Flint and Steel", new String[][]{{"steel"}, {"lighter"}, {"flin", "ste"}}, Material.FLINT_AND_STEEL)); items.add(new ItemInfo("Apple", new String[][]{{"appl"}}, Material.APPLE)); items.add(new ItemInfo("Bow", new String[][]{{"bow"}}, Material.BOW)); items.add(new ItemInfo("Arrow", new String[][]{{"arro"}}, Material.ARROW)); items.add(new ItemInfo("Coal", new String[][]{{"coal"}}, Material.COAL)); items.add(new ItemInfo("Charcoal", new String[][]{{"char", "coal"}, {"char"}}, Material.COAL, (short) 1)); items.add(new ItemInfo("Diamond", new String[][]{{"diamo"}}, Material.DIAMOND)); items.add(new ItemInfo("Iron Ingot", new String[][]{{"ingo", "ir"}, {"iron"}}, Material.IRON_INGOT)); items.add(new ItemInfo("Gold Ingot", new String[][]{{"ingo", "go"}, {"gold"}}, Material.GOLD_INGOT)); items.add(new ItemInfo("Iron Sword", new String[][]{{"swor", "ir"}}, Material.IRON_SWORD)); items.add(new ItemInfo("Wooden Sword", new String[][]{{"swor", "woo"}}, Material.WOOD_SWORD)); items.add(new ItemInfo("Wooden Shovel", new String[][]{{"shov", "wo"}, {"spad", "wo"}}, Material.WOOD_SPADE)); items.add(new ItemInfo("Wooden Pickaxe", new String[][]{{"pick", "woo"}}, Material.WOOD_PICKAXE)); items.add(new ItemInfo("Wooden Axe", new String[][]{{"axe", "woo"}}, Material.WOOD_AXE)); items.add(new ItemInfo("Stone Sword", new String[][]{{"swor", "sto"}}, Material.STONE_SWORD)); items.add(new ItemInfo("Stone Shovel", new String[][]{{"shov", "sto"}, {"spad", "sto"}}, Material.STONE_SPADE)); items.add(new ItemInfo("Stone Pickaxe", new String[][]{{"pick", "sto"}}, Material.STONE_PICKAXE)); items.add(new ItemInfo("Stone Axe", new String[][]{{"axe", "sto"}}, Material.STONE_AXE)); items.add(new ItemInfo("Diamond Sword", new String[][]{{"swor", "dia"}}, Material.DIAMOND_SWORD)); items.add(new ItemInfo("Diamond Shovel", new String[][]{{"shov", "dia"}, {"spad", "dia"}}, Material.DIAMOND_SPADE)); items.add(new ItemInfo("Diamond Pickaxe", new String[][]{{"pick", "dia"}}, Material.DIAMOND_PICKAXE)); items.add(new ItemInfo("Diamond Axe", new String[][]{{"axe", "dia"}}, Material.DIAMOND_AXE)); items.add(new ItemInfo("Stick", new String[][]{{"stic"}}, Material.STICK)); items.add(new ItemInfo("Bowl", new String[][]{{"bo", "wl"}}, Material.BOWL)); items.add(new ItemInfo("Mushroom Soup", new String[][]{{"soup"}}, Material.MUSHROOM_SOUP)); items.add(new ItemInfo("Gold Sword", new String[][]{{"swor", "gol"}}, Material.GOLD_SWORD)); items.add(new ItemInfo("Gold Shovel", new String[][]{{"shov", "gol"}, {"spad", "gol"}}, Material.GOLD_SPADE)); items.add(new ItemInfo("Gold Pickaxe", new String[][]{{"pick", "gol"}}, Material.GOLD_PICKAXE)); items.add(new ItemInfo("Gold Axe", new String[][]{{"axe", "gol"}}, Material.GOLD_AXE)); items.add(new ItemInfo("String", new String[][]{{"stri"}}, Material.STRING)); items.add(new ItemInfo("Feather", new String[][]{{"feat"}}, Material.FEATHER)); items.add(new ItemInfo("Gunpowder", new String[][]{{"gun"}, {"sulph"}}, Material.SULPHUR)); items.add(new ItemInfo("Wooden Hoe", new String[][]{{"hoe", "wo"}}, Material.WOOD_HOE)); items.add(new ItemInfo("Stone Hoe", new String[][]{{"hoe", "sto"}}, Material.STONE_HOE)); items.add(new ItemInfo("Iron Hoe", new String[][]{{"hoe", "iro"}}, Material.IRON_HOE)); items.add(new ItemInfo("Diamond Hoe", new String[][]{{"hoe", "dia"}}, Material.DIAMOND_HOE)); items.add(new ItemInfo("Gold Hoe", new String[][]{{"hoe", "go"}}, Material.GOLD_HOE)); items.add(new ItemInfo("Seeds", new String[][]{{"seed"}}, Material.SEEDS)); items.add(new ItemInfo("Wheat", new String[][]{{"whea"}}, Material.WHEAT)); items.add(new ItemInfo("Bread", new String[][]{{"brea"}}, Material.BREAD)); items.add(new ItemInfo("Leather Cap", new String[][]{{"cap", "lea"}, {"hat", "lea"}, {"helm", "lea"}}, Material.LEATHER_HELMET)); items.add(new ItemInfo("Leather Tunic", new String[][]{{"tun", "lea"}, {"ches", "lea"}}, Material.LEATHER_CHESTPLATE)); items.add(new ItemInfo("Leather Pants", new String[][]{{"pan", "lea"}, {"trou", "lea"}, {"leg", "lea"}}, Material.LEATHER_LEGGINGS)); items.add(new ItemInfo("Leather Boots", new String[][]{{"boo", "lea"}}, Material.LEATHER_BOOTS)); items.add(new ItemInfo("Chainmail Helmet", new String[][]{{"cap", "cha"}, {"hat", "cha"}, {"helm", "cha"}}, Material.CHAINMAIL_HELMET)); items.add(new ItemInfo("Chainmail Chestplate", new String[][]{{"tun", "cha"}, {"ches", "cha"}}, Material.CHAINMAIL_CHESTPLATE)); items.add(new ItemInfo("Chainmail Leggings", new String[][]{{"pan", "cha"}, {"trou", "cha"}, {"leg", "cha"}}, Material.CHAINMAIL_LEGGINGS)); items.add(new ItemInfo("Chainmail Boots", new String[][]{{"boo", "cha"}}, Material.CHAINMAIL_BOOTS)); items.add(new ItemInfo("Iron Helmet", new String[][]{{"cap", "ir"}, {"hat", "ir"}, {"helm", "ir"}}, Material.IRON_HELMET)); items.add(new ItemInfo("Iron Chestplate", new String[][]{{"tun", "ir"}, {"ches", "ir"}}, Material.IRON_CHESTPLATE)); items.add(new ItemInfo("Iron Leggings", new String[][]{{"pan", "ir"}, {"trou", "ir"}, {"leg", "ir"}}, Material.IRON_LEGGINGS)); items.add(new ItemInfo("Iron Boots", new String[][]{{"boo", "ir"}}, Material.IRON_BOOTS)); items.add(new ItemInfo("Diamond Helmet", new String[][]{{"cap", "dia"}, {"hat", "dia"}, {"helm", "dia"}}, Material.DIAMOND_HELMET)); items.add(new ItemInfo("Diamond Chestplate", new String[][]{{"tun", "dia"}, {"ches", "dia"}}, Material.DIAMOND_CHESTPLATE)); items.add(new ItemInfo("Diamond Leggings", new String[][]{{"pan", "dia"}, {"trou", "dia"}, {"leg", "dia"}}, Material.DIAMOND_LEGGINGS)); items.add(new ItemInfo("Diamond Boots", new String[][]{{"boo", "dia"}}, Material.DIAMOND_BOOTS)); items.add(new ItemInfo("Gold Helmet", new String[][]{{"cap", "go"}, {"hat", "go"}, {"helm", "go"}}, Material.GOLD_HELMET)); items.add(new ItemInfo("Gold Chestplate", new String[][]{{"tun", "go"}, {"ches", "go"}}, Material.GOLD_CHESTPLATE)); items.add(new ItemInfo("Gold Leggings", new String[][]{{"pan", "go"}, {"trou", "go"}, {"leg", "go"}}, Material.GOLD_LEGGINGS)); items.add(new ItemInfo("Gold Boots", new String[][]{{"boo", "go"}}, Material.GOLD_BOOTS)); items.add(new ItemInfo("Flint", new String[][]{{"flin"}}, Material.FLINT)); items.add(new ItemInfo("Raw Porkchop", new String[][]{{"pork"}, {"ham"}}, Material.PORK)); items.add(new ItemInfo("Cooked Porkchop", new String[][]{{"pork", "cook"}, {"baco"}}, Material.GRILLED_PORK)); items.add(new ItemInfo("Paintings", new String[][]{{"paint"}}, Material.PAINTING)); items.add(new ItemInfo("Golden Apple", new String[][]{{"appl", "go"}}, Material.GOLDEN_APPLE)); items.add(new ItemInfo("Sign", new String[][]{{"sign"}}, Material.SIGN)); items.add(new ItemInfo("Wooden Door", new String[][]{{"door", "wood"}, {"door"}}, Material.WOOD_DOOR)); items.add(new ItemInfo("Bucket", new String[][]{{"buck"}, {"bukk"}}, Material.BUCKET)); items.add(new ItemInfo("Water Bucket", new String[][]{{"water", "buck"}}, Material.WATER_BUCKET)); items.add(new ItemInfo("Lava Bucket", new String[][]{{"lava", "buck"}}, Material.LAVA_BUCKET)); items.add(new ItemInfo("Minecart", new String[][]{{"cart"}}, Material.MINECART)); items.add(new ItemInfo("Saddle", new String[][]{{"sad"}, {"pig"}}, Material.SADDLE)); items.add(new ItemInfo("Iron Door", new String[][]{{"door", "iron"}}, Material.IRON_DOOR)); items.add(new ItemInfo("Redstone Dust", new String[][]{{"red", "ston", "dust"}, {"dust", "rs"}, {"dust", "red"}, {"reds"}}, Material.REDSTONE)); items.add(new ItemInfo("Snowball", new String[][]{{"snow", "ball"}}, Material.SNOW_BALL)); items.add(new ItemInfo("Boat", new String[][]{{"boat"}}, Material.BOAT)); items.add(new ItemInfo("Leather", new String[][]{{"lea"}, {"hide"}}, Material.LEATHER)); items.add(new ItemInfo("Milk Bucket", new String[][]{{"buck", "mil"}, {"milk"}}, Material.MILK_BUCKET)); items.add(new ItemInfo("Clay Brick", new String[][]{{"bric", "cl"}, {"sin", "bric"}}, Material.CLAY_BRICK)); items.add(new ItemInfo("Clay", new String[][]{{"clay"}}, Material.CLAY_BALL)); items.add(new ItemInfo("Sugar Cane", new String[][]{{"reed"}, {"cane"}}, Material.SUGAR_CANE)); items.add(new ItemInfo("Paper", new String[][]{{"pape"}}, Material.PAPER)); items.add(new ItemInfo("Book", new String[][]{{"book"}}, Material.BOOK)); items.add(new ItemInfo("Slimeball", new String[][]{{"slime"}}, Material.SLIME_BALL)); items.add(new ItemInfo("Storage Minecart", new String[][]{{"cart", "sto"}, {"cart", "che"}, {"cargo"}}, Material.STORAGE_MINECART)); items.add(new ItemInfo("Powered Minecart", new String[][]{{"cart", "pow"}, {"engine"}}, Material.POWERED_MINECART)); items.add(new ItemInfo("Egg", new String[][]{{"egg"}}, Material.EGG)); items.add(new ItemInfo("Compass", new String[][]{{"comp"}}, Material.COMPASS)); items.add(new ItemInfo("Fishing Rod", new String[][]{{"rod"}, {"rod", "fish"}, {"pole", "fish"}}, Material.FISHING_ROD)); items.add(new ItemInfo("Clock", new String[][]{{"cloc"}, {"watc"}}, Material.WATCH)); items.add(new ItemInfo("Glowstone Dust", new String[][]{{"glow", "sto", "dus"}, {"glow", "dus"}, {"ligh", "dust"}}, Material.GLOWSTONE_DUST)); items.add(new ItemInfo("Raw Fish", new String[][]{{"fish"}, {"fish", "raw"}}, Material.RAW_FISH)); items.add(new ItemInfo("Cooked Fish", new String[][]{{"fish", "coo"}, {"kipper"}}, Material.COOKED_FISH)); items.add(new ItemInfo("Ink Sac", new String[][]{{"ink"}, {"dye", "bla"}}, Material.INK_SACK)); items.add(new ItemInfo("Red Dye", new String[][]{{"dye", "red"}, {"pain", "red"}, {"pet", "ros"}, {"pet", "red"}}, Material.INK_SACK, (short) 1)); items.add(new ItemInfo("Cactus Green", new String[][]{{"cact", "gree"}, {"dye", "gree"}, {"pain", "gree"}}, Material.INK_SACK, (short) 2)); items.add(new ItemInfo("Cocoa Beans", new String[][]{{"bean"}, {"choco"}, {"cocoa"}, {"dye", "bro"}, {"pain", "bro"}}, Material.INK_SACK, (short) 3)); items.add(new ItemInfo("Lapis Lazuli", new String[][]{{"lapi", "lazu"}, {"dye", "lapi"}, {"dye", "blu"}, {"pain", "blu"}}, Material.INK_SACK, (short) 4)); items.add(new ItemInfo("Purple Dye", new String[][]{{"dye", "pur"}, {"pain", "pur"}}, Material.INK_SACK, (short) 5)); items.add(new ItemInfo("Cyan Dye", new String[][]{{"dye", "cya"}, {"pain", "cya"}}, Material.INK_SACK, (short) 6)); items.add(new ItemInfo("Light Gray Dye", new String[][]{{"dye", "lig", "gra"}, {"dye", "lig", "grey"}, {"pain", "lig", "grey"}, {"pain", "lig", "grey"}}, Material.INK_SACK, (short) 7)); items.add(new ItemInfo("Gray Dye", new String[][]{{"dye", "gra"}, {"dye", "grey"}, {"pain", "grey"}, {"pain", "grey"}}, Material.INK_SACK, (short) 8)); items.add(new ItemInfo("Pink Dye", new String[][]{{"dye", "pin"}, {"pain", "pin"}}, Material.INK_SACK, (short) 9)); items.add(new ItemInfo("Lime Dye", new String[][]{{"dye", "lim"}, {"pain", "lim"}, {"dye", "lig", "gree"}, {"pain", "lig", "gree"}}, Material.INK_SACK, (short) 10)); items.add(new ItemInfo("Dandelion Yellow", new String[][]{{"dye", "yel"}, {"yel", "dan"}, {"pet", "dan"}, {"pet", "yel"}}, Material.INK_SACK, (short) 11)); items.add(new ItemInfo("Light Blue Dye", new String[][]{{"dye", "lig", "blu"}, {"pain", "lig", "blu"}}, Material.INK_SACK, (short) 12)); items.add(new ItemInfo("Magenta Dye", new String[][]{{"dye", "mag"}, {"pain", "mag"}}, Material.INK_SACK, (short) 13)); items.add(new ItemInfo("Orange Dye", new String[][]{{"dye", "ora"}, {"pain", "ora"}}, Material.INK_SACK, (short) 14)); items.add(new ItemInfo("Bone Meal", new String[][]{{"bonem"}, {"bone", "me"}, {"dye", "whi"}, {"pain", "whi"}}, Material.INK_SACK, (short) 15)); items.add(new ItemInfo("Bone", new String[][]{{"bone"}, {"femur"}}, Material.BONE)); items.add(new ItemInfo("Sugar", new String[][]{{"suga"}}, Material.SUGAR)); items.add(new ItemInfo("Cake", new String[][]{{"cake"}}, Material.CAKE)); items.add(new ItemInfo("Melon Slice", new String[][]{{"sli", "melo"}}, Material.MELON)); items.add(new ItemInfo("Pumpkin Seed", new String[][]{{"seed", "pump"}}, Material.PUMPKIN_SEEDS)); items.add(new ItemInfo("Melon Seed", new String[][]{{"seed", "melo"}}, Material.MELON_SEEDS)); items.add(new ItemInfo("Raw Beef", new String[][]{{"beef", "raw"}}, Material.RAW_BEEF)); items.add(new ItemInfo("Steak", new String[][]{{"steak"}, {"beef", "coo"}}, Material.COOKED_BEEF)); items.add(new ItemInfo("Raw Chicken", new String[][]{{"chi", "raw"}}, Material.RAW_CHICKEN)); items.add(new ItemInfo("Cooked Chicken", new String[][]{{"chi", "coo"}}, Material.COOKED_CHICKEN)); items.add(new ItemInfo("Rotten Flesh", new String[][]{{"flesh"}, {"rott"}}, Material.ROTTEN_FLESH)); items.add(new ItemInfo("Bed", new String[][]{{"bed"}}, Material.BED)); items.add(new ItemInfo("Redstone Repeater", new String[][]{{"repe", "reds"}, {"diod"}, {"repeat"}}, Material.DIODE)); items.add(new ItemInfo("Cookie", new String[][]{{"cooki"}}, Material.COOKIE)); items.add(new ItemInfo("Map", new String[][]{{"map"}}, Material.MAP)); items.add(new ItemInfo("Empty Map", new String[][]{{"empt", "ma"}}, Material.EMPTY_MAP)); items.add(new ItemInfo("Shears", new String[][]{{"shea"}}, Material.SHEARS)); items.add(new ItemInfo("Ender Pearl", new String[][]{{"end", "pear"}, {"pearl"}}, Material.ENDER_PEARL)); items.add(new ItemInfo("Mycelium", new String[][]{{ "myc" }}, Material.MYCEL)); items.add(new ItemInfo("Lily Pad", new String[][]{{"lil", "pad"}, {"lil", "wat"}}, Material.WATER_LILY)); items.add(new ItemInfo("Cauldron Block", new String[][]{{ "bloc", "cauld"}}, Material.CAULDRON)); items.add(new ItemInfo("Cauldron", new String[][]{{"cauld"}}, Material.CAULDRON_ITEM)); items.add(new ItemInfo("Enchantment Table", new String[][]{{"ench", "tab"}}, Material.ENCHANTMENT_TABLE)); items.add(new ItemInfo("Brewing Stand Block", new String[][] {{ "bloc", "brew", "stan" }, {"alch", "bloc"}}, Material.BREWING_STAND)); items.add(new ItemInfo("Brewing Stand", new String[][] {{"brew", "stan"}, {"alch", "stand"}, {"alch", "tab"}}, Material.BREWING_STAND_ITEM)); items.add(new ItemInfo("Nether Brick", new String[][] {{"neth", "bric"}}, Material.NETHER_BRICK)); items.add(new ItemInfo("Nether Brick Stairs", new String[][] {{"neth", "stair"}, {"neth", "stai", "bric"}}, Material.NETHER_BRICK_STAIRS)); items.add(new ItemInfo("Nether Brick Fence", new String[][]{{"neth", "fence"}, {"neth", "fence", "bric"}}, Material.NETHER_FENCE)); items.add(new ItemInfo("Netherwarts", new String[][]{{"wart"}, {"neth", "war"}}, Material.NETHER_WARTS)); items.add(new ItemInfo("Netherstalk", new String[][]{{"neth", "stalk"}}, Material.NETHER_STALK)); items.add(new ItemInfo("End Portal", new String[][] {{"end", "port"}}, Material.ENDER_PORTAL)); items.add(new ItemInfo("End Portal Frame", new String[][] {{"fram", "end", "port"}}, Material.ENDER_PORTAL_FRAME)); items.add(new ItemInfo("End Stone", new String[][] {{"end", "ston"}}, Material.ENDER_STONE)); items.add(new ItemInfo("Dragon Egg", new String[][] {{"drag", "egg"}}, Material.DRAGON_EGG)); items.add(new ItemInfo("Blaze Rod", new String[][] {{"rod", "blaz"}}, Material.BLAZE_ROD)); items.add(new ItemInfo("Ghast Tear", new String[][] {{"ghas", "tear"}}, Material.GHAST_TEAR)); items.add(new ItemInfo("Gold Nugget", new String[][] {{"nugg", "gold"}}, Material.GOLD_NUGGET)); items.add(new ItemInfo("Glass Bottle", new String[][] {{"bottl"}, {"glas", "bott"}, {"empt", "bott"}}, Material.GLASS_BOTTLE)); items.add(new ItemInfo("Potion", new String[][] {{"potio"}}, Material.POTION)); items.add(new ItemInfo("Water Bottle", new String[][] {{"wat", "bot"}}, Material.POTION, (short) 0)); items.add(new ItemInfo("Awkward Potion", new String[][] {{"poti", "awk"}}, Material.POTION, (short) 16)); items.add(new ItemInfo("Thick Potion", new String[][] {{"poti", "thic"}}, Material.POTION, (short) 32)); items.add(new ItemInfo("Mundane Potion (Extended)", new String[][] {{"poti", "mund", "ext"}}, Material.POTION, (short) 64)); items.add(new ItemInfo("Mundane Potion", new String[][] {{"poti", "mund"}}, Material.POTION, (short) 8192)); items.add(new ItemInfo("Potion of Regeneration", new String[][] {{"poti", "rege"}}, Material.POTION, (short) 8193)); items.add(new ItemInfo("Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "ext"}}, Material.POTION, (short) 8257)); items.add(new ItemInfo("Potion of Regeneration II", new String[][] {{"poti", "rege", "2"}, {"poti", "rege", "ii"}}, Material.POTION, (short) 8225)); items.add(new ItemInfo("Potion of Swiftness", new String[][] {{"poti", "swif"}, {"poti", "speed"}}, Material.POTION, (short) 8194)); items.add(new ItemInfo("Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "ext"}, {"poti", "speed", "ext"}}, Material.POTION, (short) 8258)); items.add(new ItemInfo("Potion of Swiftness II", new String[][] {{"poti", "swif", "2"}, {"poti", "swif", "ii"}, {"poti", "speed", "2"}, {"poti", "speed", "ii"}}, Material.POTION, (short) 8226)); items.add(new ItemInfo("Potion of Fire Resistance", new String[][] {{"poti", "fire"}}, Material.POTION, (short) 8195)); items.add(new ItemInfo("Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "ext"}}, Material.POTION, (short) 8259)); items.add(new ItemInfo("Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "rev"}}, Material.POTION, (short) 8227)); items.add(new ItemInfo("Potion of Healing", new String[][] {{"poti", "heal"}}, Material.POTION, (short) 8197)); items.add(new ItemInfo("Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "rev"}}, Material.POTION, (short) 8261)); items.add(new ItemInfo("Potion of Healing II", new String[][] {{"poti", "heal", "2"}, {"poti", "heal", "ii"}}, Material.POTION, (short) 8229)); items.add(new ItemInfo("Potion of Strength", new String[][] {{"poti", "str"}}, Material.POTION, (short) 8201)); items.add(new ItemInfo("Potion of Strength (Extended)", new String[][] {{"poti", "str", "ext"}}, Material.POTION, (short) 8265)); items.add(new ItemInfo("Potion of Strength II", new String[][] {{"poti", "str", "2"}, {"poti", "str", "ii"}}, Material.POTION, (short) 8233)); items.add(new ItemInfo("Potion of Poison", new String[][] {{"poti", "pois"}}, Material.POTION, (short) 8196)); items.add(new ItemInfo("Potion of Poison (Extended)", new String[][] {{"poti", "pois", "ext"}}, Material.POTION, (short) 8260)); items.add(new ItemInfo("Potion of Poison II", new String[][] {{"poti", "pois", "2"}, {"poti", "pois", "ii"}}, Material.POTION, (short) 8228)); items.add(new ItemInfo("Potion of Weakness", new String[][] {{"poti", "weak"}}, Material.POTION, (short) 8200)); items.add(new ItemInfo("Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "ext"}}, Material.POTION, (short) 8264)); items.add(new ItemInfo("Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "rev"}}, Material.POTION, (short) 8232)); items.add(new ItemInfo("Potion of Slowness", new String[][] {{"poti", "slow"}}, Material.POTION, (short) 8202)); items.add(new ItemInfo("Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "ext"}}, Material.POTION, (short) 8266)); items.add(new ItemInfo("Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "rev"}}, Material.POTION, (short) 8234)); items.add(new ItemInfo("Potion of Harming", new String[][] {{"poti", "harm"}}, Material.POTION, (short) 8204)); items.add(new ItemInfo("Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "rev"}}, Material.POTION, (short) 8268)); items.add(new ItemInfo("Potion of Harming II", new String[][] {{"poti", "harm", "2"}, {"poti", "harm", "ii"}}, Material.POTION, (short) 8236)); items.add(new ItemInfo("Splash Mundane Potion", new String[][] {{"poti", "mund", "spl"}}, Material.POTION, (short) 16384)); items.add(new ItemInfo("Splash Potion of Regeneration", new String[][] {{"poti", "rege", "spl"}}, Material.POTION, (short) 16385)); items.add(new ItemInfo("Splash Potion of Regeneration (Extended)", new String[][] {{"poti", "rege", "spl", "ext"}}, Material.POTION, (short) 16449)); items.add(new ItemInfo("Splash Potion of Regeneration II", new String[][] {{"poti", "rege", "spl", "2"}, {"poti", "rege", "spl", "ii"}}, Material.POTION, (short) 16417)); items.add(new ItemInfo("Splash Potion of Swiftness", new String[][] {{"poti", "swif", "spl"}, {"poti", "speed", "spl"}}, Material.POTION, (short) 16386)); items.add(new ItemInfo("Splash Potion of Swiftness (Extended)", new String[][] {{"poti", "swif", "spl", "ext"}, {"poti", "speed", "spl", "ext"}}, Material.POTION, (short) 16450)); items.add(new ItemInfo("Splash Potion of Swiftness II", new String[][] {{"poti", "swif", "spl", "2"}, {"poti", "swif", "spl", "ii"}, {"poti", "speed", "spl", "2"}, {"poti", "speed", "spl", "ii"}}, Material.POTION, (short) 16418)); items.add(new ItemInfo("Splash Potion of Fire Resistance", new String[][] {{"poti", "fire", "spl"}}, Material.POTION, (short) 16387)); items.add(new ItemInfo("Splash Potion of Fire Resistance (Extended)", new String[][] {{"poti", "fire", "spl", "ext"}}, Material.POTION, (short) 16451)); items.add(new ItemInfo("Splash Potion of Fire Resistance (Reverted)", new String[][] {{"poti", "fire", "spl", "rev"}}, Material.POTION, (short) 16419)); items.add(new ItemInfo("Splash Potion of Healing", new String[][] {{"poti", "heal", "spl"}}, Material.POTION, (short) 16389)); items.add(new ItemInfo("Splash Potion of Healing (Reverted)", new String[][] {{"poti", "heal", "spl", "rev"}}, Material.POTION, (short) 16453)); items.add(new ItemInfo("Splash Potion of Healing II", new String[][] {{"poti", "heal", "spl", "2"}, {"poti", "heal", "spl", "ii"}}, Material.POTION, (short) 16421)); items.add(new ItemInfo("Splash Potion of Strength", new String[][] {{"poti", "str", "spl"}}, Material.POTION, (short) 16393)); items.add(new ItemInfo("Splash Potion of Strength (Extended)", new String[][] {{"poti", "str", "spl", "ext"}}, Material.POTION, (short) 16457)); items.add(new ItemInfo("Splash Potion of Strength II", new String[][] {{"poti", "str", "spl", "2"}, {"poti", "str", "spl", "ii"}}, Material.POTION, (short) 16425)); items.add(new ItemInfo("Splash Potion of Poison", new String[][] {{"poti", "pois", "spl"}}, Material.POTION, (short) 16388)); items.add(new ItemInfo("Splash Potion of Poison (Extended)", new String[][] {{"poti", "pois", "spl", "ext"}}, Material.POTION, (short) 16452)); items.add(new ItemInfo("Splash Potion of Poison II", new String[][] {{"poti", "pois", "spl", "2"}, {"poti", "pois", "spl", "ii"}}, Material.POTION, (short) 16420)); items.add(new ItemInfo("Splash Potion of Weakness", new String[][] {{"poti", "weak", "spl"}}, Material.POTION, (short) 16392)); items.add(new ItemInfo("Splash Potion of Weakness (Extended)", new String[][] {{"poti", "weak", "spl", "ext"}}, Material.POTION, (short) 16456)); items.add(new ItemInfo("Splash Potion of Weakness (Reverted)", new String[][] {{"poti", "weak", "spl", "rev"}}, Material.POTION, (short) 16424)); items.add(new ItemInfo("Splash Potion of Slowness", new String[][] {{"poti", "slow", "spl"}}, Material.POTION, (short) 16394)); items.add(new ItemInfo("Splash Potion of Slowness (Extended)", new String[][] {{"poti", "slow", "spl", "ext"}}, Material.POTION, (short) 16458)); items.add(new ItemInfo("Splash Potion of Slowness (Reverted)", new String[][] {{"poti", "slow", "spl", "rev"}}, Material.POTION, (short) 16426)); items.add(new ItemInfo("Splash Potion of Harming", new String[][] {{"poti", "harm", "spl"}}, Material.POTION, (short) 16396)); items.add(new ItemInfo("Splash Potion of Harming (Reverted)", new String[][] {{"poti", "harm", "spl", "rev"}}, Material.POTION, (short) 16460)); items.add(new ItemInfo("Splash Potion of Harming II", new String[][] {{"poti", "harm", "spl", "2"}, {"poti", "harm", "spl", "ii"}}, Material.POTION, (short) 16428)); items.add(new ItemInfo("Spider Eye", new String[][] {{"spid", "eye"}}, Material.SPIDER_EYE)); items.add(new ItemInfo("Fermented Spider Eye", new String[][] {{"ferm", "spid", "eye"}}, Material.FERMENTED_SPIDER_EYE)); items.add(new ItemInfo("Blaze Powder", new String[][] {{"powd", "blaz"}}, Material.BLAZE_POWDER)); items.add(new ItemInfo("Magma Cream", new String[][] {{"crea", "magm"}}, Material.MAGMA_CREAM)); items.add(new ItemInfo("Eye of Ender", new String[][] {{"end", "ey"}}, Material.EYE_OF_ENDER)); items.add(new ItemInfo("Glistering Melon", new String[][] {{"melo", "glis"}}, Material.SPECKLED_MELON)); items.add(new ItemInfo("Spawn Egg", new String[][] {{"spaw", "egg"}}, Material.MONSTER_EGG)); items.add(new ItemInfo("Creeper Spawn Egg", new String[][] {{"creep", "egg"}}, Material.MONSTER_EGG, (short) 50)); items.add(new ItemInfo("Skeleton Spawn Egg", new String[][] {{"skele", "egg"}}, Material.MONSTER_EGG, (short) 51)); items.add(new ItemInfo("Spider Spawn Egg", new String[][] {{"spider", "egg"}}, Material.MONSTER_EGG, (short) 52)); items.add(new ItemInfo("Zombie Spawn Egg", new String[][] {{"zombie", "egg"}}, Material.MONSTER_EGG, (short) 54)); items.add(new ItemInfo("Slime Spawn Egg", new String[][] {{"slime", "egg"}}, Material.MONSTER_EGG, (short) 55)); items.add(new ItemInfo("Ghast Spawn Egg", new String[][] {{"ghast", "egg"}}, Material.MONSTER_EGG, (short) 56)); items.add(new ItemInfo("Zombie Pigman Spawn Egg", new String[][] {{"zomb", "pig", "egg"}}, Material.MONSTER_EGG, (short) 57)); items.add(new ItemInfo("Enderman Spawn Egg", new String[][] {{"end", "man", "egg"}}, Material.MONSTER_EGG, (short) 58)); items.add(new ItemInfo("Cave Spider Spawn Egg", new String[][] {{"cav", "spid", "egg"}}, Material.MONSTER_EGG, (short) 59)); items.add(new ItemInfo("Silverfish Spawn Egg", new String[][] {{"silv", "fish", "egg"}}, Material.MONSTER_EGG, (short) 60)); items.add(new ItemInfo("Blaze Spawn Egg", new String[][] {{"blaze", "egg"}}, Material.MONSTER_EGG, (short) 61)); items.add(new ItemInfo("Magma Cube Spawn Egg", new String[][] {{"mag", "cub", "egg"}, {"neth", "slim", "egg"}}, Material.MONSTER_EGG, (short)62)); items.add(new ItemInfo("Pig Spawn Egg", new String[][] {{"pig", "spa", "egg"}, {"pig", "egg"}}, Material.MONSTER_EGG, (short) 90)); items.add(new ItemInfo("Sheep Spawn Egg", new String[][] {{"sheep", "egg"}}, Material.MONSTER_EGG, (short) 91)); items.add(new ItemInfo("Cow Spawn Egg", new String[][] {{"cow", "spa", "egg"}, {"cow", "egg"}}, Material.MONSTER_EGG, (short) 92)); items.add(new ItemInfo("Chicken Spawn Egg", new String[][] {{"chick", "egg"}}, Material.MONSTER_EGG, (short) 93)); items.add(new ItemInfo("Squid Spawn Egg", new String[][] {{"squi", "spa", "egg"},{"squi", "egg"}}, Material.MONSTER_EGG, (short) 94)); items.add(new ItemInfo("Wolf Spawn Egg", new String[][] {{"wolf", "spa", "egg"}, {"wolf", "egg"}}, Material.MONSTER_EGG, (short) 95)); items.add(new ItemInfo("Mooshroom Spawn Egg", new String[][] {{"moo", "room", "egg"}, {"mush", "cow", "egg"}}, Material.MONSTER_EGG, (short) 96)); items.add(new ItemInfo("Ocelot Spawn Egg", new String[][] {{"ocelo", "egg"}, {"ozelo", "egg"}}, Material.MONSTER_EGG, (short) 98)); items.add(new ItemInfo("Villager Spawn Egg", new String[][] {{"villa", "egg"}}, Material.MONSTER_EGG, (short) 120)); items.add(new ItemInfo("Bottle 'o Enchanting", new String[][] {{"bot", "ench"}, {"bot", "xp"}}, Material.EXP_BOTTLE)); items.add(new ItemInfo("Fire Charge", new String[][] {{"fir", "char"}}, Material.FIREBALL)); items.add(new ItemInfo("13 Disc", new String[][]{{"dis", "gol"}, {"rec", "gol"}, {"13", "disc"}, {"13", "reco"}}, Material.GOLD_RECORD)); items.add(new ItemInfo("cat Disc", new String[][]{{"dis", "gre"}, {"rec", "gre"}, {"cat", "disc"}, {"cat", "reco"}}, Material.GREEN_RECORD)); items.add(new ItemInfo("blocks Disc", new String[][] {{"block", "disc"}, {"block", "reco"}, {"3", "disc"}, {"3", "reco"}}, Material.RECORD_3)); items.add(new ItemInfo("chirp Disc", new String[][] {{"chirp", "disc"}, {"chirp", "reco"}, {"4", "disc"}, {"4", "reco"}}, Material.RECORD_4)); items.add(new ItemInfo("far Disc", new String[][] {{"far", "disc"}, {"far", "reco"}, {"5", "disc"}, {"5", "reco"}}, Material.RECORD_5)); items.add(new ItemInfo("mall Disc", new String[][] {{"mall", "disc"}, {"mall", "reco"}, {"6", "disc"}, {"6", "reco"}}, Material.RECORD_6)); items.add(new ItemInfo("mellohi Disc", new String[][] {{"mello", "disc"}, {"mello", "reco"}, {"7", "disc"}, {"7", "reco"}}, Material.RECORD_7)); items.add(new ItemInfo("stahl Disc", new String[][] {{"stahl", "disc"}, {"stahl", "reco"}, {"8", "disc"}, {"8", "reco"}}, Material.RECORD_8)); items.add(new ItemInfo("strad Disc", new String[][] {{"strad", "disc"}, {"strad", "reco"}, {"9", "disc"}, {"9", "reco"}}, Material.RECORD_9)); items.add(new ItemInfo("ward Disc", new String[][] {{"ward", "disc"}, {"ward", "reco"}, {"10", "disc"}, {"10", "reco"}}, Material.RECORD_10)); items.add(new ItemInfo("11 Disc", new String[][] {{"11", "disc"}, {"11", "reco"}}, Material.RECORD_11)); items.add(new ItemInfo("wait Disc", new String[][] {{"12", "disc"}, {"wait", "disc"}, {"12", "reco"}, {"wait", "reco"}}, Material.RECORD_12)); items.add(new ItemInfo("Redstone Lamp", new String[][] {{"lamp"}, {"lamp", "redst"}}, Material.REDSTONE_LAMP_OFF)); items.add(new ItemInfo("Redstone Torch Off", new String[][] {{"off", "red", "sto", "tor"}}, Material.REDSTONE_TORCH_OFF)); //1.3 Blocks & Items items.add(new ItemInfo("Emerald Ore", new String[][]{{"emer", "ore"}}, Material.EMERALD_ORE)); items.add(new ItemInfo("Emerald", new String[][]{{"emer"}}, Material.EMERALD)); items.add(new ItemInfo("Emerald Block", new String[][]{{"emer", "blo"}}, Material.EMERALD_BLOCK)); items.add(new ItemInfo("Ender Chest", new String[][]{{"end", "ches"}}, Material.ENDER_CHEST)); items.add(new ItemInfo("Tripwire Hook", new String[][]{{"hoo", "trip"}}, Material.TRIPWIRE_HOOK)); items.add(new ItemInfo("Tripwire", new String[][]{{"trip"}}, Material.TRIPWIRE)); items.add(new ItemInfo("Sandstone Stair", new String[][]{{"stair", "sand", "sto"}, {"stair", "sand"}}, Material.SANDSTONE_STAIRS)); items.add(new ItemInfo("Double Oak Slab", new String[][]{{"doub", "slab", "oak"}, {"doub", "step", "oak"}}, Material.WOOD_DOUBLE_STEP)); items.add(new ItemInfo("Double Spruce Slab", new String[][]{{"doub", "slab", "spru"}, {"doub", "step", "spru"}}, Material.WOOD_DOUBLE_STEP, (short) 1)); items.add(new ItemInfo("Double Birch Slab", new String[][]{{"doub", "slab", "birc"}, {"doub", "step", "birc"}}, Material.WOOD_DOUBLE_STEP, (short) 2)); items.add(new ItemInfo("Double Jungle Wood Slab", new String[][]{{"doub", "slab", "jungl"}, {"doub", "step", "jung"}}, Material.WOOD_DOUBLE_STEP, (short) 3)); items.add(new ItemInfo("Oak Slab", new String[][]{{"slab", "oak"}, {"step", "oak"}}, Material.WOOD_STEP)); items.add(new ItemInfo("Spruce Slab", new String[][]{{"slab", "spru"}, {"step", "spru"}}, Material.WOOD_STEP, (short) 1)); items.add(new ItemInfo("Birch Slab", new String[][]{{"slab", "birc"}, {"step", "birc"}}, Material.WOOD_STEP, (short) 2)); items.add(new ItemInfo("Jungle Wood Slab", new String[][]{{"jung", "wood", "sla"}, {"slab", "jung"}, {"step", "jung"}}, Material.WOOD_STEP, (short) 3)); items.add(new ItemInfo("Book and Quill", new String[][]{{"qui", "book"}}, Material.BOOK_AND_QUILL)); items.add(new ItemInfo("Written Book", new String[][]{{"wri", "book"}}, Material.WRITTEN_BOOK)); items.add(new ItemInfo("Cocoa Pod", new String[][]{{"coco"}, {"coc", "pod"}}, Material.COCOA)); //1.4 Blocks & Items items.add(new ItemInfo("Command Block", new String[][]{{"comm"}}, Material.COMMAND)); items.add(new ItemInfo("Beacon Block", new String[][]{{"beac"}}, Material.BEACON)); items.add(new ItemInfo("Anvil", new String[][]{{"anv"}}, Material.ANVIL)); items.add(new ItemInfo("Slightly Damaged Anvil", new String[][]{{"dam", "anv"}, {"sli", "anv"}}, Material.ANVIL, (short) 1)); items.add(new ItemInfo("Very Damaged Anvil", new String[][]{{"ver", "dam", "anv"}, {"ver", "anv"}}, Material.ANVIL, (short) 2)); items.add(new ItemInfo("Flower Pot Block", new String[][]{{"blo", "flow", "pot"}}, Material.FLOWER_POT)); items.add(new ItemInfo("Flower Pot", new String[][]{{"flow", "pot"}}, Material.FLOWER_POT_ITEM)); items.add(new ItemInfo("Cobblestone Wall", new String[][]{{"cobble", "wall"}}, Material.COBBLE_WALL)); items.add(new ItemInfo("Mossy Cobblestone Wall", new String[][]{{"mos", "cob", "wall"}}, Material.COBBLE_WALL, (short) 1)); items.add(new ItemInfo("Item Frame", new String[][]{{"fram"}}, Material.ITEM_FRAME)); items.add(new ItemInfo("Skeleton Skull", new String[][]{{"skel", "skul"}, {"skel", "hea"}}, Material.SKULL_ITEM)); items.add(new ItemInfo("Wither Skeleton Skull", new String[][]{{"wither", "skul"}, {"with", "hea"}}, Material.SKULL_ITEM, (short) 1)); items.add(new ItemInfo("Zombie Head", new String[][]{{"zomb", "hea"}, {"zomb", "skul"}}, Material.SKULL_ITEM, (short) 2)); items.add(new ItemInfo("Human Head", new String[][]{{"huma", "skul"}, {"huma", "hea"}}, Material.SKULL_ITEM, (short) 3)); items.add(new ItemInfo("Creeper Head", new String[][]{{"cree", "skul"}, {"cree", "hea"}}, Material.SKULL_ITEM, (short) 4)); items.add(new ItemInfo("Carrot", new String[][]{{"carro"}}, Material.CARROT_ITEM)); items.add(new ItemInfo("Golden Carrot", new String[][]{{"carr", "gol"}}, Material.GOLDEN_CARROT)); items.add(new ItemInfo("Carrot Block", new String[][]{{"blo", "carr"}}, Material.CARROT)); items.add(new ItemInfo("Carrot on a Stick", new String[][]{{"sti", "carr"}}, Material.CARROT_STICK)); items.add(new ItemInfo("Potato", new String[][]{{"pota"}}, Material.POTATO_ITEM)); items.add(new ItemInfo("Potato Block", new String[][]{{"blo", "pota"}}, Material.POTATO)); items.add(new ItemInfo("Baked Potato", new String[][]{{"pota", "bak"}}, Material.BAKED_POTATO)); items.add(new ItemInfo("Poisonous Potato", new String[][]{{"pota", "poi"}}, Material.POISONOUS_POTATO)); items.add(new ItemInfo("Wood Button", new String[][]{{"woo", "butto"}}, Material.WOOD_BUTTON)); items.add(new ItemInfo("Pumpkin Pie", new String[][]{{"pie"}, {"pumpk", "pie"}}, Material.PUMPKIN_PIE)); items.add(new ItemInfo("Potion of Invisibility", new String[][] {{"poti", "invi"}}, Material.POTION, (short) 8206)); items.add(new ItemInfo("Potion of Invisibility (Extended)", new String[][] {{"poti", "invi", "ext"}}, Material.POTION, (short) 8270)); items.add(new ItemInfo("Potion of Night Vision", new String[][] {{"poti", "nigh", "visi"}, {"poti", "visio"}}, Material.POTION, (short) 8198)); items.add(new ItemInfo("Potion of Night Vision (Extended)", new String[][] {{"poti", "nigh", "visi", "ext"}, {"poti", "visio", "ext"}}, Material.POTION, (short) 8262)); items.add(new ItemInfo("Enchanted Book", new String[][]{{"ench", "boo"}}, Material.ENCHANTED_BOOK)); items.add(new ItemInfo("Nether Star", new String[][]{{"star", "neth"}}, Material.NETHER_STAR)); items.add(new ItemInfo("Firework Star", new String[][]{{"fire", "star"}}, Material.FIREWORK_CHARGE)); items.add(new ItemInfo("Firework Rocket", new String[][]{{"rocket"}, {"firework"}}, Material.FIREWORK)); items.add(new ItemInfo("White Firework Star", new String[][]{{"whi", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 1)); items.add(new ItemInfo("Orange Firework Star", new String[][]{{"ora", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 2)); items.add(new ItemInfo("Magenta Firework Star", new String[][]{{"mag", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 3)); items.add(new ItemInfo("Light Blue Firework Star", new String[][]{{"blu", "lig", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 4)); items.add(new ItemInfo("Yellow Firework Star", new String[][]{{"yell", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 5)); items.add(new ItemInfo("Lime Firework Star", new String[][]{{"lim", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 6)); items.add(new ItemInfo("Pink Firework Star", new String[][]{{"pin", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 7)); items.add(new ItemInfo("Gray Firework Star", new String[][]{{"gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 8)); items.add(new ItemInfo("Light Gray Firework Star", new String[][]{{"lig", "gra", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 9)); items.add(new ItemInfo("Cyan Firework Star", new String[][]{{"cya", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 10)); items.add(new ItemInfo("Purple Firework Star", new String[][]{{"pur", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 11)); items.add(new ItemInfo("Blue Firework Star", new String[][]{{"blue", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 12)); items.add(new ItemInfo("Brown Firework Star", new String[][]{{"bro", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 13)); items.add(new ItemInfo("Green Firework Star", new String[][]{{"gre", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 14)); items.add(new ItemInfo("Red Firework Star", new String[][]{{"red", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 15)); items.add(new ItemInfo("Black Firework Star", new String[][]{{"bla", "fire", "star"}}, Material.FIREWORK_CHARGE, (short) 16)); items.add(new ItemInfo("Dead Bush", new String[][]{{"dea", "bush"}}, Material.DEAD_BUSH)); items.add(new ItemInfo("Nether Brick Slab", new String[][]{{"sla", "net", "bri"}, {"step", "net", "bri"}}, Material.STEP, (short) 6)); //1.5 Blocks & Items items.add(new ItemInfo("Activator Rail", new String[][]{{"rail", "acti"}, {"trac", "acti"}, {"activ"}}, Material.ACTIVATOR_RAIL)); items.add(new ItemInfo("Block of Redstone", new String[][]{{"block", "red"}, {"block", "rs"}}, Material.REDSTONE_BLOCK)); items.add(new ItemInfo("Daylight Sensor", new String[][]{{"day", "sen"}, {"ligh", "sen"}}, Material.DAYLIGHT_DETECTOR)); items.add(new ItemInfo("Dropper", new String[][]{{"drop"}}, Material.DROPPER)); items.add(new ItemInfo("Hopper", new String[][]{{"hop", "item"}, {"hop"}}, Material.HOPPER)); items.add(new ItemInfo("Explosive Minecart", new String[][]{{"cart", "tnt"}, {"cart", "exp"}}, Material.EXPLOSIVE_MINECART)); items.add(new ItemInfo("Hopper Minecart", new String[][]{{"cart", "hop"}, {"hop"}}, Material.HOPPER_MINECART)); items.add(new ItemInfo("Redstone Comparator", new String[][]{{"rs", "compara"}, {"red", "comparat"}, {"comparat"}}, Material.REDSTONE_COMPARATOR)); items.add(new ItemInfo("Trapped Chest", new String[][]{{"tra", "ches"}}, Material.TRAPPED_CHEST)); items.add(new ItemInfo("Nether Brick Item", new String[][]{{"neth", "bric", "it"}}, Material.NETHER_BRICK_ITEM)); items.add(new ItemInfo("Nether Quartz", new String[][]{{"neth", "qua"}, {"qua"}}, Material.QUARTZ)); items.add(new ItemInfo("Nether Quartz Ore", new String[][]{{"neth", "qua", "ore"}, {"qua", "ore"}}, Material.QUARTZ_ORE)); items.add(new ItemInfo("Quartz Block", new String[][]{{"qua", "blo"}}, Material.QUARTZ_BLOCK)); items.add(new ItemInfo("Quartz Slab", new String[][]{{"qua", "slab"}, {"qua", "step"}}, Material.STEP, (short) 7)); items.add(new ItemInfo("Quartz Double Slab", new String[][]{{"qua", "dou", "sla"}, {"qua", "dou", "step"}}, Material.DOUBLE_STEP, (short) 7)); items.add(new ItemInfo("Quartz Stairs", new String[][]{{"qua", "stair"}}, Material.QUARTZ_STAIRS)); items.add(new ItemInfo("Chiseled Quartz", new String[][]{{"qua", "chis"}}, Material.QUARTZ_BLOCK, (short) 1)); items.add(new ItemInfo("Quartz Pillar", new String[][]{{"qua", "pil"}}, Material.QUARTZ_BLOCK, (short) 2)); items.add(new ItemInfo("Weighted Gold Plate", new String[][]{{"wei", "plat", "gol"}, {"pres", "plat", "gol"}}, Material.GOLD_PLATE)); items.add(new ItemInfo("Weighted Iron Plate", new String[][]{{"wei", "plat", "iro"}, {"pres", "plat", "iro"}}, Material.IRON_PLATE)); //1.6 Blocks and Items items.add(new ItemInfo("Horse Spawn Egg", new String[][] {{"horse", "egg"}}, Material.MONSTER_EGG, (short) 100)); items.add(new ItemInfo("Diamond Horse Armor", new String[][] {{"dia", "horse", "arm"}, {"dia", "bard"}}, Material.DIAMOND_BARDING)); items.add(new ItemInfo("Gold Horse Armor", new String[][] {{"gold", "horse", "arm"}, {"gold", "bard"}}, Material.GOLD_BARDING)); items.add(new ItemInfo("Iron Horse Armor", new String[][] {{"iron", "horse", "arm"}, {"iron", "bard"}}, Material.IRON_BARDING)); items.add(new ItemInfo("Leash", new String[][] {{"leas"}, {"lead"}}, Material.LEASH)); items.add(new ItemInfo("Hay Bale", new String[][] {{"hay", "bale"}, {"hay", "block"}}, Material.HAY_BLOCK)); items.add(new ItemInfo("Name Tag", new String[][] {{"name", "tag"}}, Material.NAME_TAG)); items.add(new ItemInfo("Hardened Clay", new String[][]{{"hard", "clay"}}, Material.HARD_CLAY)); items.add(new ItemInfo("Block of Coal", new String[][]{{"coal", "block"}}, Material.COAL_BLOCK)); items.add(new ItemInfo("White Stained Clay", new String[][]{{"clay", "whit"}, {"stai", "clay"}, {"whi", "stain", "cla"}}, Material.STAINED_CLAY)); items.add(new ItemInfo("Orange Stained Clay", new String[][]{{"clay", "ora"}, {"ora", "stain", "cla"}}, Material.STAINED_CLAY, (short) 1)); items.add(new ItemInfo("Magenta Stained Clay", new String[][]{{"clay", "mag"}, {"mag", "stain", "cla"}}, Material.STAINED_CLAY, (short) 2)); items.add(new ItemInfo("Light Blue Stained Clay", new String[][]{{"clay", "lig", "blue"}, {"lig", "blu", "stain", "cla"}}, Material.STAINED_CLAY, (short) 3)); items.add(new ItemInfo("Yellow Stained Clay", new String[][]{{"clay", "yell"}, {"yell", "stain", "cla"}}, Material.STAINED_CLAY, (short) 4)); items.add(new ItemInfo("Lime Stained Clay", new String[][]{{"clay", "lig", "gree"}, {"clay", "lime"}, {"lime", "stain", "cla"}}, Material.STAINED_CLAY, (short) 5)); items.add(new ItemInfo("Pink Stained Clay", new String[][]{{"clay", "pink"}, {"pink", "stain", "cla"}}, Material.STAINED_CLAY, (short) 6)); items.add(new ItemInfo("Gray Stained Clay", new String[][]{{"clay", "gray"}, {"clay", "grey"}, {"gra", "stain", "cla"}, {"gre", "stain", "cla"}}, Material.STAINED_CLAY, (short) 7)); items.add(new ItemInfo("Light Gray Stained Clay", new String[][]{{"lig", "clay", "gra"}, {"lig", "clay", "gre"}, {"lig", "gra", "stain", "cla"}}, Material.STAINED_CLAY, (short) 8)); items.add(new ItemInfo("Cyan Stained Clay", new String[][]{{"clay", "cya"}, {"cya", "stain", "cla"}}, Material.STAINED_CLAY, (short) 9)); items.add(new ItemInfo("Purple Stained Clay", new String[][]{{"clay", "pur"}, {"pur", "stain", "cla"}}, Material.STAINED_CLAY, (short) 10)); items.add(new ItemInfo("Blue Stained Clay", new String[][]{{"clay", "blue"}, {"blue", "stain", "cla"}}, Material.STAINED_CLAY, (short) 11)); items.add(new ItemInfo("Brown Stained Clay", new String[][]{{"clay", "brown"}, {"brown", "stain", "cla"}}, Material.STAINED_CLAY, (short) 12)); items.add(new ItemInfo("Green Stained Clay", new String[][]{{"clay", "gree"}, {"gree", "stain", "cla"}}, Material.STAINED_CLAY, (short) 13)); items.add(new ItemInfo("Red Stained Clay", new String[][]{{"clay", "red"}, {"red", "stain", "cla"}}, Material.STAINED_CLAY, (short) 14)); items.add(new ItemInfo("Black Stained Clay", new String[][]{{"clay", "bla"}, {"bla", "stain", "cla"}}, Material.STAINED_CLAY, (short) 15)); items.add(new ItemInfo("White Carpet", new String[][]{{"carpet", "whit"}, {"carpet"}}, Material.CARPET)); items.add(new ItemInfo("Orange Carpet", new String[][]{{"carpet", "ora"}}, Material.CARPET, (short) 1)); items.add(new ItemInfo("Magenta Carpet", new String[][]{{"carpet", "mag"}}, Material.CARPET, (short) 2)); items.add(new ItemInfo("Light Blue Carpet", new String[][]{{"carpet", "lig", "blue"}}, Material.CARPET, (short) 3)); items.add(new ItemInfo("Yellow Carpet", new String[][]{{"carpet", "yell"}}, Material.CARPET, (short) 4)); items.add(new ItemInfo("Light Green Carpet", new String[][]{{"carpet", "lig", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 5)); items.add(new ItemInfo("Pink Carpet", new String[][]{{"carpet", "pink"}}, Material.CARPET, (short) 6)); items.add(new ItemInfo("Gray Carpet", new String[][]{{"carpet", "gray"}, {"carpet", "grey"}}, Material.CARPET, (short) 7)); items.add(new ItemInfo("Light Gray Carpet", new String[][]{{"lig", "carpet", "gra"}, {"lig", "carpet", "gre"}}, Material.CARPET, (short) 8)); items.add(new ItemInfo("Cyan Carpet", new String[][]{{"carpet", "cya"}}, Material.CARPET, (short) 9)); items.add(new ItemInfo("Purple Carpet", new String[][]{{"carpet", "pur"}}, Material.CARPET, (short) 10)); items.add(new ItemInfo("Blue Carpet", new String[][]{{"carpet", "blue"}}, Material.CARPET, (short) 11)); items.add(new ItemInfo("Brown Carpet", new String[][]{{"carpet", "brow"}}, Material.CARPET, (short) 12)); items.add(new ItemInfo("Dark Green Carpet", new String[][]{{"carpet", "dar", "gree"}, {"carpet", "gree"}}, Material.CARPET, (short) 13)); items.add(new ItemInfo("Red Carpet", new String[][]{{"carpet", "red"}}, Material.CARPET, (short) 14)); items.add(new ItemInfo("Black Carpet", new String[][]{{"carpet", "bla"}}, Material.CARPET, (short) 15)); //1.7 Blocks and Items items.add(new ItemInfo("Grassless Dirt", new String[][]{{"less", "dirt"}}, Material.DIRT, (short) 1)); items.add(new ItemInfo("Acacia Log", new String[][]{{"acac"}, {"log", "acac"}}, Material.LOG_2)); items.add(new ItemInfo("Dark Oak Log", new String[][]{{"oak", "dar"}, {"log", "oak", "dar"}}, Material.LOG_2, (short) 1)); items.add(new ItemInfo("Acacia Plank", new String[][]{{"acac", "plank"}, {"acac", "wood"}}, Material.WOOD, (short) 4)); items.add(new ItemInfo("Dark Oak Plank", new String[][]{{"dar", "oak", "plank"}, {"dar", "oak", "wood"}}, Material.WOOD, (short) 5)); items.add(new ItemInfo("Acacia Wood Stairs", new String[][]{{"stair", "wood", "acac"}, {"acac", "stair"}}, Material.ACACIA_STAIRS)); items.add(new ItemInfo("Dark Oak Wood Stairs", new String[][]{{"stair", "wood", "dar", "oak"}, {"dar", "oak", "stair"}}, Material.DARK_OAK_STAIRS)); items.add(new ItemInfo("Acacia Sapling", new String[][]{{"sapl", "acac"}}, Material.SAPLING, (short) 4)); items.add(new ItemInfo("Dark Oak Sapling", new String[][]{{"sapl", "oak", "dar"}}, Material.SAPLING, (short) 5)); items.add(new ItemInfo("Acacia Leaves", new String[][]{{"lea", "acac"}}, Material.LEAVES_2)); items.add(new ItemInfo("Dark Oak Leaves", new String[][]{{"lea", "oak", "dar"}}, Material.LEAVES_2, (short) 1)); items.add(new ItemInfo("Packed Ice", new String[][]{{"ice", "pac"}, {"ice", "opaq"}}, Material.PACKED_ICE)); items.add(new ItemInfo("Podzol", new String[][]{{"podz"}, {"dirt", "pod"}}, Material.DIRT, (short) 2)); items.add(new ItemInfo("Red Sand", new String[][]{{"red", "sand"}}, Material.SAND, (short) 1)); items.add(new ItemInfo("Cobblestone Monster Egg", new String[][]{{"cobb","sto","mons","egg"},{"cobb","mons", "egg"}, {"hid", "silver", "cob"}}, Material.MONSTER_EGGS, (short) 1)); items.add(new ItemInfo("Cracked Stone Brick Monster Egg", new String[][]{{"cra","sto","bri","mons", "egg"}, {"hid", "silver","cra","sto","bri"}}, Material.MONSTER_EGGS, (short) 4)); items.add(new ItemInfo("Chiseled Stone Brick Monster Egg", new String[][]{{"chi","stone","bri","mons", "egg"}, {"hid", "silver","chi","sto","bri"}}, Material.MONSTER_EGGS, (short) 5)); items.add(new ItemInfo("White Stained Glass", new String[][]{{"stai", "glas", "whit"}, {"stai", "glas"}}, Material.STAINED_GLASS)); items.add(new ItemInfo("Orange Stained Glass", new String[][]{{"stai", "glas", "ora"}}, Material.STAINED_GLASS, (short) 1)); items.add(new ItemInfo("Magenta Stained Glass", new String[][]{{"stai", "glas", "mag"}}, Material.STAINED_GLASS, (short) 2)); items.add(new ItemInfo("Light Blue Stained Glass", new String[][]{{"stai", "glas", "lig", "blue"}}, Material.STAINED_GLASS, (short) 3)); items.add(new ItemInfo("Yellow Stained Glass", new String[][]{{"stai", "glas", "yell"}}, Material.STAINED_GLASS, (short) 4)); items.add(new ItemInfo("Light Green Stained Glass", new String[][]{{"stai", "glas", "lig", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 5)); items.add(new ItemInfo("Pink Stained Glass", new String[][]{{"stai", "glas", "pink"}}, Material.STAINED_GLASS, (short) 6)); items.add(new ItemInfo("Gray Stained Glass", new String[][]{{"stai", "glas", "gra"}, {"stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 7)); items.add(new ItemInfo("Light Gray Stained Glass", new String[][]{{"lig", "stai", "glas", "gra"}, {"lig", "stai", "glas", "gre"}}, Material.STAINED_GLASS, (short) 8)); items.add(new ItemInfo("Cyan Stained Glass", new String[][]{{"stai", "glas", "cya"}}, Material.STAINED_GLASS, (short) 9)); items.add(new ItemInfo("Purple Stained Glass", new String[][]{{"stai", "glas", "pur"}}, Material.STAINED_GLASS, (short) 10)); items.add(new ItemInfo("Blue Stained Glass", new String[][]{{"stai", "glas", "blue"}}, Material.STAINED_GLASS, (short) 11)); items.add(new ItemInfo("Brown Stained Glass", new String[][]{{"stai", "glas", "brow"}}, Material.STAINED_GLASS, (short) 12)); items.add(new ItemInfo("Dark Green Stained Glass", new String[][]{{"stai", "glas", "dar", "gree"}, {"stai", "glas", "gree"}}, Material.STAINED_GLASS, (short) 13)); items.add(new ItemInfo("Red Stained Glass", new String[][]{{"stai", "glas", "red"}}, Material.STAINED_GLASS, (short) 14)); items.add(new ItemInfo("Black Stained Glass", new String[][]{{"stai", "glas", "bla"}}, Material.STAINED_GLASS, (short) 15)); items.add(new ItemInfo("White Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "whit"}, {"stai", "glas", "pane"}}, Material.STAINED_GLASS_PANE)); items.add(new ItemInfo("Orange Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "ora"}}, Material.STAINED_GLASS_PANE, (short) 1)); items.add(new ItemInfo("Magenta Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "mag"}}, Material.STAINED_GLASS_PANE, (short) 2)); items.add(new ItemInfo("Light Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "blue"}}, Material.STAINED_GLASS_PANE, (short) 3)); items.add(new ItemInfo("Yellow Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "yell"}}, Material.STAINED_GLASS_PANE, (short) 4)); items.add(new ItemInfo("Light Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "lig", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 5)); items.add(new ItemInfo("Pink Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pink"}}, Material.STAINED_GLASS_PANE, (short) 6)); items.add(new ItemInfo("Gray Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "gra"}, {"stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 7)); items.add(new ItemInfo("Light Gray Stained Glass Pane", new String[][]{{"lig", "stai", "glas", "pane", "gra"}, {"lig", "stai", "glas", "pane", "gre"}}, Material.STAINED_GLASS_PANE, (short) 8)); items.add(new ItemInfo("Cyan Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "cya"}}, Material.STAINED_GLASS_PANE, (short) 9)); items.add(new ItemInfo("Purple Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "pur"}}, Material.STAINED_GLASS_PANE, (short) 10)); items.add(new ItemInfo("Blue Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "blue"}}, Material.STAINED_GLASS_PANE, (short) 11)); items.add(new ItemInfo("Brown Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "brow"}}, Material.STAINED_GLASS_PANE, (short) 12)); items.add(new ItemInfo("Dark Green Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "dar", "gree"}, {"stai", "glas", "pane", "gree"}}, Material.STAINED_GLASS_PANE, (short) 13)); items.add(new ItemInfo("Red Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "red"}}, Material.STAINED_GLASS_PANE, (short) 14)); items.add(new ItemInfo("Black Stained Glass Pane", new String[][]{{"stai", "glas", "pane", "bla"}}, Material.STAINED_GLASS_PANE, (short) 15)); items.add(new ItemInfo("Poppy", new String[][]{{"flow", "red"}, {"rose"}, {"poppy"}}, Material.RED_ROSE)); items.add(new ItemInfo("Blue Orchid", new String[][]{{"flow", "blue"}, {"orch", "blue"}}, Material.RED_ROSE, (short) 1)); items.add(new ItemInfo("Allium", new String[][]{{"flow", "mag"}, {"alli"}}, Material.RED_ROSE, (short) 2)); items.add(new ItemInfo("Azure Bluet", new String[][]{{"flow", "whit"}, {"azu", "blue"}}, Material.RED_ROSE, (short) 3)); items.add(new ItemInfo("Red Tulip", new String[][]{{"tul", "red"}}, Material.RED_ROSE, (short) 4)); items.add(new ItemInfo("Orange Tulip", new String[][]{{"tul", "ora"}}, Material.RED_ROSE, (short) 5)); items.add(new ItemInfo("White Tulip", new String[][]{{"tul", "whit"}}, Material.RED_ROSE, (short) 6)); items.add(new ItemInfo("Pink Tulip", new String[][]{{"tul", "pin"}}, Material.RED_ROSE, (short) 7)); items.add(new ItemInfo("Oxeye Daisy", new String[][]{{"dais"}, {"oxe", "dais"}}, Material.RED_ROSE, (short) 8)); items.add(new ItemInfo("Sunflower", new String[][]{{"flow", "sun"}}, Material.DOUBLE_PLANT, (short) 0)); items.add(new ItemInfo("Lilac", new String[][]{{"flow", "lila"}, {"lila"}}, Material.DOUBLE_PLANT, (short) 1)); items.add(new ItemInfo("Double Tallgrass", new String[][]{{"doub", "tall", "gras"}, {"doub", "long", "gras"}}, Material.DOUBLE_PLANT, (short) 2)); items.add(new ItemInfo("Large Fern", new String[][]{{"larg", "fern"}, {"doub", "fern"}}, Material.DOUBLE_PLANT, (short) 3)); items.add(new ItemInfo("Rose Bush", new String[][]{{"bush", "rose"}}, Material.DOUBLE_PLANT, (short) 4)); items.add(new ItemInfo("Peony", new String[][]{{"flow", "peon"}, {"peon"}}, Material.DOUBLE_PLANT, (short) 5)); items.add(new ItemInfo("Command Minecart", new String[][]{{"cart", "comm"}}, Material.COMMAND_MINECART)); items.add(new ItemInfo("Potion of Water Breathing", new String[][] {{"poti", "wate", "breat"}}, Material.POTION, (short) 8205)); items.add(new ItemInfo("Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev"}}, Material.POTION, (short) 8237)); items.add(new ItemInfo("Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext"}}, Material.POTION, (short) 8269)); items.add(new ItemInfo("Splash Potion of Water Breathing", new String[][] {{"poti", "wate", "breat", "spl"}}, Material.POTION, (short) 16397)); items.add(new ItemInfo("Splash Potion of Water Breathing (Reverted)", new String[][] {{"poti", "wate", "breat", "rev", "spl"}}, Material.POTION, (short) 16429)); items.add(new ItemInfo("Splash Potion of Water Breathing (Extended)", new String[][] {{"poti", "wate", "breat", "ext", "spl"}}, Material.POTION, (short) 16461)); items.add(new ItemInfo("Raw Salmon", new String[][]{{"salm"}, {"raw", "salm"}}, Material.RAW_FISH, (short) 1)); items.add(new ItemInfo("Cooked Salmon", new String[][]{{"salm", "cook"}}, Material.COOKED_FISH, (short) 1)); items.add(new ItemInfo("Clownfish", new String[][]{{"fish", "clow"}}, Material.RAW_FISH, (short) 2)); items.add(new ItemInfo("Pufferfish", new String[][]{{"fish", "puff"}, {"fish", "blo"}, {"fish", "glob"}}, Material.RAW_FISH, (short) 3)); items.add(new ItemInfo("Acacia Slab", new String[][]{{"slab", "aca"}, {"step", "aca"}}, Material.WOOD_STEP, (short) 4)); items.add(new ItemInfo("Dark Oak Slab", new String[][]{{"slab", "dar", "oak"}, {"step", "dar", "oak"}}, Material.WOOD_STEP, (short) 5)); } @Deprecated public static ItemInfo itemById(int typeId) { return itemByType(Material.getMaterial(typeId), (short) 0); } @Deprecated public static ItemInfo itemById(int typeId, short subType) { return itemByType(Material.getMaterial(typeId), subType); } /** * Searchs for an ItemInfo from the given ItemStack * @param itemStack to search on * @return ItemInfo found, or null */ public static ItemInfo itemByStack(ItemStack itemStack) { if (itemStack == null) { return null; } for (ItemInfo item : items) { if (itemStack.getType().equals(item.getType()) && item.isDurable()) { return item; } else if (itemStack.getType().equals(item.getType()) && item.getSubTypeId() == itemStack.getDurability()) { return item; } } return null; } public static ItemInfo itemByItem(ItemInfo item) { for (ItemInfo i : items) { if (item.equals(i)) { return i; } } return null; } /** * Gets a relevant ItemInfo by it's Material * @param type of Material * @return ItemInfo record found or null if none */ public static ItemInfo itemByType(Material type) { return itemByType(type, (short) 0); } /** * Searches for an ItemInfo record by Material and SubTypeID * @param type of Material * @param subType to check for * @return ItemInfo record found or null if none */ public static ItemInfo itemByType(Material type, short subType) { for (ItemInfo item : items) { if (item.getType() == type && item.getSubTypeId() == subType) { return item; } } return null; } /** * Search for an item from a given string, useful for user input. Uses 3 different types of reg-exp searching. * Checks first for an ItemID. * Checks second for ItemID:SubType * Last, it will run a by-name item search assuming the string is the name of an item. * * @param string to parse * @return ItemInfo found or null */ public static ItemInfo itemByString(String string) { // int Pattern pattern = Pattern.compile("(?i)^(\\d+)$"); Matcher matcher = pattern.matcher(string); if (matcher.find()) { int id = Integer.parseInt(matcher.group(1)); return itemById(id); } // int:int matcher.reset(); pattern = Pattern.compile("(?i)^(\\d+):(\\d+)$"); matcher = pattern.matcher(string); if (matcher.find()) { int id = Integer.parseInt(matcher.group(1)); short type = Short.parseShort(matcher.group(2)); return itemById(id, type); } // name matcher.reset(); pattern = Pattern.compile("(?i)^(.*)$"); matcher = pattern.matcher(string); if (matcher.find()) { String name = matcher.group(1); return itemByName(name); } return null; } public static ItemInfo itemByName(ArrayList search) { String searchString = join(search, " "); return itemByName(searchString); } public static ItemInfo[] itemByNames(ArrayList search, boolean multi) { String searchString = join(search, " "); return itemsByName(searchString, multi); } /** * Multi-Item return search for dumping all items with the search string to the player * * * @param searchString to search for * @param multi whether to return a list of items or just the first * @return Array of items found */ public static ItemInfo[] itemsByName(String searchString, boolean multi) { if (multi == false) { return new ItemInfo[]{itemByName(searchString)}; } ItemInfo[] itemList = new ItemInfo[]{}; if (searchString.matches("\\d+:\\d+")) { // Match on integer:short to get typeId and subTypeId // Retrieve/parse data String[] params = searchString.split(":"); int typeId = Integer.parseInt(params[0]); short subTypeId = Short.parseShort(params[1]); // Iterate through Items for (ItemInfo item : items) { // Test for match if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { itemList[0] = item; break; } } } else if (searchString.matches("\\d+")) { // Retrieve/parse data int typeId = Integer.parseInt(searchString); // Iterate through Items int i = 0; for (ItemInfo item : items) { // Test for match if (item.getId() == typeId) { itemList[i] = item; i++; } } } else { // Else this must be a string that we need to identify // Iterate through Items int i = 0; for (ItemInfo item : items) { // Look through each possible match criteria for (String[] attributes : item.search) { boolean match = false; // Loop through entire criteria strings for (String attribute : attributes) { if (searchString.toLowerCase().contains(attribute)) { match = true; break; } } // THIS was a match if (match) { itemList[i] = item; i++; } } } } return itemList; } /** * Single item search function, for when we only ever want to return 1 result * * @param searchString to search for * @return ItemInfo Object */ public static ItemInfo itemByName(String searchString) { ItemInfo matchedItem = null; int matchedItemStrength = 0; int matchedValue = 0; if (searchString.matches("\\d+:\\d+")) { // Match on integer:short to get typeId and subTypeId // Retrieve/parse data String[] params = searchString.split(":"); int typeId = Integer.parseInt(params[0]); short subTypeId = Short.parseShort(params[1]); // Iterate through Items for (ItemInfo item : items) { // Test for match if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { matchedItem = item; break; } } } else if (searchString.matches("\\d+")) { // Match an integer only, assume subTypeId = 0 // Retrieve/parse data int typeId = Integer.parseInt(searchString); short subTypeId = 0; // Iterate through Items for (ItemInfo item : items) { // Test for match if (item.getId() == typeId && item.getSubTypeId() == subTypeId) { matchedItem = item; break; } } } else { // Else this must be a string that we need to identify // Iterate through Items for (ItemInfo item : items) { // Look through each possible match criteria for (String[] attributes : item.search) { int val = 0; boolean match = false; // Loop through entire criteria strings for (String attribute : attributes) { if (searchString.toLowerCase().contains(attribute)) { val += attribute.length(); match = true; } else { match = false; break; } } // THIS was a match if (match) { if (matchedItem == null || val > matchedValue || attributes.length > matchedItemStrength) { matchedItem = item; matchedValue = val; matchedItemStrength = attributes.length; } } } } } return matchedItem; } /** * Joins elements of a String array with the glue between them into a String. * @param array of elements to join together * @param glue what to put between each element * @return Concacted Array combined with glue */ public static String join(String[] array, String glue) { String joined = null; for (String element : array) { if (joined == null) { joined = element; } else { joined += glue + element; } } if (joined == null) { return ""; } else { return joined; } } /** * Joins elements of a String array with the glue between them into a String. * @param list of items to join together * @param glue what to put between each element * @return Concacted Array combined with glue */ public static String join(List list, String glue) { String joined = null; for (String element : list) { if (joined == null) { joined = element; } else { joined += glue + element; } } if (joined == null) { return ""; } else { return joined; } } }