From 751c585469feaed0726d462fc692582c55ed369a Mon Sep 17 00:00:00 2001 From: Gerrygames Date: Mon, 22 Jul 2019 22:38:12 +0200 Subject: [PATCH] fix #122 --- .../protocol/protocol1_12_2to1_13/Protocol1_12_2To1_13.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/nl/matsv/viabackwards/protocol/protocol1_12_2to1_13/Protocol1_12_2To1_13.java b/core/src/main/java/nl/matsv/viabackwards/protocol/protocol1_12_2to1_13/Protocol1_12_2To1_13.java index 169e521e..d552243a 100644 --- a/core/src/main/java/nl/matsv/viabackwards/protocol/protocol1_12_2to1_13/Protocol1_12_2To1_13.java +++ b/core/src/main/java/nl/matsv/viabackwards/protocol/protocol1_12_2to1_13/Protocol1_12_2To1_13.java @@ -125,8 +125,8 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol { in(State.PLAY, 0x1B, 0x17, cancel()); // Recipe Book Data TODO MODIFIED in(State.PLAY, 0x1D, 0x18); // Resource Pack Status in(State.PLAY, 0x1E, 0x19); // Advancement Tab - in(State.PLAY, 0x1F, -1); // Select Trade - in(State.PLAY, 0x20, -1); // Set Beacon Effect + //in(State.PLAY, 0x1F, -1); // Select Trade (the client won't send this) + //in(State.PLAY, 0x20, -1); // Set Beacon Effect (the client won't send this) in(State.PLAY, 0x21, 0x1A); // Held Item Change (serverbound) in(State.PLAY, 0x26, 0x1C); // Update Sign in(State.PLAY, 0x27, 0x1D); // Animation (serverbound)