removed dumped Materials

This commit is contained in:
FlorianMichael 2023-04-30 22:32:42 +02:00
parent d19e7e79cd
commit 4a6128b7a2
3 changed files with 4 additions and 1140 deletions

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@ -1,95 +0,0 @@
/*
* This file is part of ViaFabricPlus - https://github.com/FlorianMichael/ViaFabricPlus
* Copyright (C) 2021-2023 FlorianMichael/EnZaXD and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.florianmichael.viafabricplus.definition.v1_19_4;
import net.minecraft.block.MapColor;
import net.minecraft.block.piston.PistonBehavior;
public enum Material1_19_4 {
AIR(MapColor.CLEAR, PistonBehavior.NORMAL, false, false, false, false, true, false),
STRUCTURE_VOID(MapColor.CLEAR, PistonBehavior.NORMAL, false, false, false, false, true, false),
PORTAL(MapColor.CLEAR, PistonBehavior.BLOCK, false, false, false, false, false, false),
CARPET(MapColor.WHITE_GRAY, PistonBehavior.NORMAL, false, true, false, false, false, false),
PLANT(MapColor.DARK_GREEN, PistonBehavior.DESTROY, false, false, false, false, false, false),
UNDERWATER_PLANT(MapColor.WATER_BLUE, PistonBehavior.DESTROY, false, false, false, false, false, false),
REPLACEABLE_PLANT(MapColor.DARK_GREEN, PistonBehavior.DESTROY, false, true, false, false, true, false),
NETHER_SHOOTS(MapColor.DARK_GREEN, PistonBehavior.DESTROY, false, false, false, false, true, false),
REPLACEABLE_UNDERWATER_PLANT(MapColor.WATER_BLUE, PistonBehavior.DESTROY, false, false, false, false, true, false),
WATER(MapColor.WATER_BLUE, PistonBehavior.DESTROY, false, false, true, false, true, false),
BUBBLE_COLUMN(MapColor.WATER_BLUE, PistonBehavior.DESTROY, false, false, true, false, true, false),
LAVA(MapColor.BRIGHT_RED, PistonBehavior.DESTROY, false, false, true, false, true, false),
SNOW_LAYER(MapColor.WHITE, PistonBehavior.DESTROY, false, false, false, false, true, false),
FIRE(MapColor.CLEAR, PistonBehavior.DESTROY, false, false, false, false, true, false),
DECORATION(MapColor.CLEAR, PistonBehavior.DESTROY, false, false, false, false, false, false),
COBWEB(MapColor.WHITE_GRAY, PistonBehavior.DESTROY, false, false, false, false, false, true),
SCULK(MapColor.BLACK, PistonBehavior.NORMAL, true, false, false, true, false, true),
REDSTONE_LAMP(MapColor.CLEAR, PistonBehavior.NORMAL, true, false, false, true, false, true),
ORGANIC_PRODUCT(MapColor.LIGHT_BLUE_GRAY, PistonBehavior.NORMAL, true, false, false, true, false, true),
SOIL(MapColor.DIRT_BROWN, PistonBehavior.NORMAL, true, false, false, true, false, true),
SOLID_ORGANIC(MapColor.PALE_GREEN, PistonBehavior.NORMAL, true, false, false, true, false, true),
DENSE_ICE(MapColor.PALE_PURPLE, PistonBehavior.NORMAL, true, false, false, true, false, true),
AGGREGATE(MapColor.PALE_YELLOW, PistonBehavior.NORMAL, true, false, false, true, false, true),
SPONGE(MapColor.YELLOW, PistonBehavior.NORMAL, true, false, false, true, false, true),
SHULKER_BOX(MapColor.PURPLE, PistonBehavior.NORMAL, true, false, false, true, false, true),
WOOD(MapColor.OAK_TAN, PistonBehavior.NORMAL, true, true, false, true, false, true),
NETHER_WOOD(MapColor.OAK_TAN, PistonBehavior.NORMAL, true, false, false, true, false, true),
BAMBOO_SAPLING(MapColor.OAK_TAN, PistonBehavior.DESTROY, false, true, false, true, false, true),
BAMBOO(MapColor.OAK_TAN, PistonBehavior.DESTROY, true, true, false, true, false, true),
WOOL(MapColor.WHITE_GRAY, PistonBehavior.NORMAL, true, true, false, true, false, true),
TNT(MapColor.BRIGHT_RED, PistonBehavior.NORMAL, true, true, false, false, false, true),
LEAVES(MapColor.DARK_GREEN, PistonBehavior.DESTROY, true, true, false, false, false, true),
GLASS(MapColor.CLEAR, PistonBehavior.NORMAL, true, false, false, false, false, true),
ICE(MapColor.PALE_PURPLE, PistonBehavior.NORMAL, true, false, false, false, false, true),
CACTUS(MapColor.DARK_GREEN, PistonBehavior.DESTROY, true, false, false, false, false, true),
STONE(MapColor.STONE_GRAY, PistonBehavior.NORMAL, true, false, false, true, false, true),
METAL(MapColor.IRON_GRAY, PistonBehavior.NORMAL, true, false, false, true, false, true),
SNOW_BLOCK(MapColor.WHITE, PistonBehavior.NORMAL, true, false, false, true, false, true),
REPAIR_STATION(MapColor.IRON_GRAY, PistonBehavior.BLOCK, true, false, false, true, false, true),
BARRIER(MapColor.CLEAR, PistonBehavior.BLOCK, true, false, false, true, false, true),
PISTON(MapColor.STONE_GRAY, PistonBehavior.BLOCK, true, false, false, true, false, true),
MOSS_BLOCK(MapColor.DARK_GREEN, PistonBehavior.DESTROY, true, false, false, true, false, true),
GOURD(MapColor.DARK_GREEN, PistonBehavior.DESTROY, true, false, false, true, false, true),
EGG(MapColor.DARK_GREEN, PistonBehavior.DESTROY, true, false, false, true, false, true),
CAKE(MapColor.CLEAR, PistonBehavior.DESTROY, true, false, false, true, false, true),
AMETHYST(MapColor.PURPLE, PistonBehavior.NORMAL, true, false, false, true, false, true),
POWDER_SNOW(MapColor.WHITE, PistonBehavior.NORMAL, false, false, false, true, false, false),
FROGSPAWN(MapColor.WATER_BLUE, PistonBehavior.DESTROY, false, false, false, false, false, false),
FROGLIGHT(MapColor.CLEAR, PistonBehavior.NORMAL, true, false, false, true, false, true),
DECORATED_POT(MapColor.TERRACOTTA_RED, PistonBehavior.DESTROY, true, false, false, true, false, true);
public final MapColor color;
public final PistonBehavior pistonBehavior;
public final boolean blocksMovement;
public final boolean burnable;
public final boolean liquid;
public final boolean blocksLight;
public final boolean replaceable;
public final boolean solid;
Material1_19_4(MapColor color, PistonBehavior pistonBehavior, boolean blocksMovement, boolean burnable, boolean liquid, boolean blocksLight, boolean replaceable, boolean solid) {
this.color = color;
this.pistonBehavior = pistonBehavior;
this.blocksMovement = blocksMovement;
this.burnable = burnable;
this.liquid = liquid;
this.blocksLight = blocksLight;
this.replaceable = replaceable;
this.solid = solid;
}
}