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Fixed Anvil block shape not rendering properly in <= 1.12.2
Fixed https://github.com/ViaVersion/ViaFabricPlus/issues/246
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@ -17,13 +17,10 @@
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*/
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package de.florianmichael.viafabricplus.injection.mixin.fixes.minecraft.block;
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import net.minecraft.block.*;
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import net.raphimc.vialoader.util.VersionEnum;
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import com.viaversion.viaversion.api.protocol.version.ProtocolVersion;
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import de.florianmichael.viafabricplus.protocolhack.ProtocolHack;
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import net.minecraft.block.AnvilBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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@ -38,7 +35,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(AnvilBlock.class)
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public class MixinAnvilBlock {
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public class MixinAnvilBlock extends FallingBlock {
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@Unique
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private final static VoxelShape viafabricplus_x_axis_shape_v1_12_2 = Block.createCuboidShape(0, 0, 2, 16, 16, 14);
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@ -50,10 +47,27 @@ public class MixinAnvilBlock {
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@Final
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public static DirectionProperty FACING;
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public MixinAnvilBlock(Settings settings) {
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super(settings);
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}
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@Unique
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private boolean viafabricplus_requireOriginalShape;
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@Inject(method = "getOutlineShape", at = @At("HEAD"), cancellable = true)
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public void injectGetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context, CallbackInfoReturnable<VoxelShape> cir) {
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if (viafabricplus_requireOriginalShape) {
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viafabricplus_requireOriginalShape = false;
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return;
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}
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if (ProtocolHack.getTargetVersion().isOlderThanOrEqualTo(VersionEnum.r1_12_2)) {
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cir.setReturnValue(state.get(FACING).getAxis() == Direction.Axis.X ? viafabricplus_x_axis_shape_v1_12_2 : viafabricplus_z_axis_shape_v1_12_2);
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}
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}
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@Override
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public VoxelShape getCullingShape(BlockState state, BlockView world, BlockPos pos) {
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viafabricplus_requireOriginalShape = true;
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return super.getCullingShape(state, world, pos);
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}
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}
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