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Add setting to hide villager profession in <= 1.13.2 (#647)
* Add toggle for bubble pop sound/icons * Don't apply these settings by default, instead use boolean setting * Revert how villagers looked prior to 1.14 Undo weird formatting in viafabricplus.mixins.json Try to fix it again Re-add mixin for this PR * Add toggle/setting for reverting villager skins to how they looked prior to 1.14
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/*
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* This file is part of ViaFabricPlus - https://github.com/FlorianMichael/ViaFabricPlus
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* Copyright (C) 2021-2024 FlorianMichael/EnZaXD <florian.michael07@gmail.com> and RK_01/RaphiMC
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* Copyright (C) 2023-2024 contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.florianmichael.viafabricplus.injection.mixin.fixes.minecraft.entity;
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import com.viaversion.viaversion.api.protocol.version.ProtocolVersion;
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import de.florianmichael.viafabricplus.protocoltranslator.ProtocolTranslator;
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import de.florianmichael.viafabricplus.settings.impl.VisualSettings;
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import net.minecraft.client.render.entity.feature.VillagerClothingFeatureRenderer;
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import net.minecraft.village.VillagerData;
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import net.minecraft.village.VillagerProfession;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(VillagerClothingFeatureRenderer.class)
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public abstract class MixinVillagerClothingFeatureRenderer {
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@Redirect(method = "render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/client/render/entity/state/LivingEntityRenderState;FF)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/village/VillagerData;getProfession()Lnet/minecraft/village/VillagerProfession;"))
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private VillagerProfession revertVillagerVisual(VillagerData instance) {
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if (VisualSettings.global().revertVillagerSkins.getValue()) {
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return VillagerProfession.NONE;
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} else {
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return instance.getProfession();
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}
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}
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}
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@ -57,6 +57,8 @@ public class VisualSettings extends SettingGroup {
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public final BooleanSetting hideEmptyBubbleIcons = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_empty_bubble_icons"), false);
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public final BooleanSetting hideEmptyBubbleIcons = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_empty_bubble_icons"), false);
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public final BooleanSetting revertVillagerSkins = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.revert_villager_skins"), false);
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// 1.21 -> 1.20.5
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// 1.21 -> 1.20.5
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public final VersionedBooleanSetting hideDownloadTerrainScreenTransitionEffects = new VersionedBooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects"), VersionRange.andOlder(ProtocolVersion.v1_20_5));
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public final VersionedBooleanSetting hideDownloadTerrainScreenTransitionEffects = new VersionedBooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects"), VersionRange.andOlder(ProtocolVersion.v1_20_5));
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@ -88,6 +88,7 @@
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"visual_settings.viafabricplus.hide_signature_indicator": "Hide signature indicator",
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"visual_settings.viafabricplus.hide_signature_indicator": "Hide signature indicator",
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"visual_settings.viafabricplus.remove_bubble_pop_sound": "Remove bubble pop sound",
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"visual_settings.viafabricplus.remove_bubble_pop_sound": "Remove bubble pop sound",
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"visual_settings.viafabricplus.hide_empty_bubble_icons": "Hide empty bubble icons",
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"visual_settings.viafabricplus.hide_empty_bubble_icons": "Hide empty bubble icons",
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"visual_settings.viafabricplus.revert_villager_skins": "Revert villager skins",
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"visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects": "Hide download terrain screen transition effects",
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"visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects": "Hide download terrain screen transition effects",
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"visual_settings.viafabricplus.replace_petrified_oak_slab": "Replace petrified oak slab texture with the 'unknown' texture",
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"visual_settings.viafabricplus.replace_petrified_oak_slab": "Replace petrified oak slab texture with the 'unknown' texture",
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"visual_settings.viafabricplus.always_render_crosshair": "Always render crosshair",
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"visual_settings.viafabricplus.always_render_crosshair": "Always render crosshair",
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@ -122,6 +122,7 @@
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"fixes.minecraft.entity.MixinPlayerEntityRenderer",
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"fixes.minecraft.entity.MixinPlayerEntityRenderer",
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"fixes.minecraft.entity.MixinSkeletonHorseEntity",
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"fixes.minecraft.entity.MixinSkeletonHorseEntity",
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"fixes.minecraft.entity.MixinSquidEntity",
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"fixes.minecraft.entity.MixinSquidEntity",
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"fixes.minecraft.entity.MixinVillagerClothingFeatureRenderer",
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"fixes.minecraft.entity.MixinWolfEntity",
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"fixes.minecraft.entity.MixinWolfEntity",
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"fixes.minecraft.entity.MixinZombieVillagerEntity",
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"fixes.minecraft.entity.MixinZombieVillagerEntity",
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"fixes.minecraft.item.MixinAxeItem",
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"fixes.minecraft.item.MixinAxeItem",
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@ -228,4 +229,4 @@
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"overwrites": {
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"overwrites": {
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"requireAnnotations": true
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"requireAnnotations": true
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}
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}
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}
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}
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