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Fixed CPE protocol not working
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@ -21,7 +21,8 @@ import com.viaversion.viaversion.api.protocol.AbstractProtocol;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.protocols.protocol1_19_3to1_19_1.ClientboundPackets1_19_3;
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import com.viaversion.viaversion.protocols.protocol1_19_4to1_19_3.ClientboundPackets1_19_4;
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import com.viaversion.viaversion.protocols.protocol1_19_4to1_19_3.Protocol1_19_4To1_19_3;
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import de.florianmichael.viafabricplus.definition.classic.CustomClassicProtocolExtensions;
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import de.florianmichael.viafabricplus.definition.classic.model.WeatherTypes;
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import net.raphimc.vialegacy.protocols.classic.protocola1_0_15toc0_28_30.ClientboundPacketsc0_28;
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@ -46,16 +47,16 @@ public class MixinProtocolc0_30toc0_30cpe extends AbstractProtocol<ClientboundPa
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wrapper.cancel();
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final byte weatherType = wrapper.read(Type.BYTE);
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final PacketWrapper changeRainState = PacketWrapper.create(ClientboundPackets1_19_3.GAME_EVENT, wrapper.user());
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final PacketWrapper changeRainState = PacketWrapper.create(ClientboundPackets1_19_4.GAME_EVENT, wrapper.user());
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changeRainState.write(Type.BYTE, weatherType == WeatherTypes.SUNNY ? (byte) 2 : (byte) 1); // start raining
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changeRainState.write(Type.FLOAT, 0F); // unused
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changeRainState.sendRaw();
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changeRainState.send(Protocol1_19_4To1_19_3.class);
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if (weatherType == WeatherTypes.RAINING || weatherType == WeatherTypes.SNOWING) {
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final PacketWrapper changeRainType = PacketWrapper.create(ClientboundPackets1_19_3.GAME_EVENT, wrapper.user());
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final PacketWrapper changeRainType = PacketWrapper.create(ClientboundPackets1_19_4.GAME_EVENT, wrapper.user());
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changeRainType.write(Type.BYTE, (byte) 7);
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changeRainType.write(Type.FLOAT, weatherType == WeatherTypes.RAINING ? 0F : 1F);
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changeRainType.sendRaw();
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changeRainType.send(Protocol1_19_4To1_19_3.class);
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}
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});
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}
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