Rename villager setting, german translations

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FlorianMichael 2024-12-08 21:17:54 +01:00
parent 7421abe6fe
commit ca0e52e9b1
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4 changed files with 6 additions and 8 deletions

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@ -19,8 +19,6 @@
package de.florianmichael.viafabricplus.injection.mixin.fixes.minecraft.entity;
import com.viaversion.viaversion.api.protocol.version.ProtocolVersion;
import de.florianmichael.viafabricplus.protocoltranslator.ProtocolTranslator;
import de.florianmichael.viafabricplus.settings.impl.VisualSettings;
import net.minecraft.client.render.entity.feature.VillagerClothingFeatureRenderer;
import net.minecraft.village.VillagerData;
@ -34,7 +32,7 @@ public abstract class MixinVillagerClothingFeatureRenderer {
@Redirect(method = "render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;ILnet/minecraft/client/render/entity/state/LivingEntityRenderState;FF)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/village/VillagerData;getProfession()Lnet/minecraft/village/VillagerProfession;"))
private VillagerProfession revertVillagerVisual(VillagerData instance) {
if (VisualSettings.global().revertVillagerSkins.getValue()) {
if (VisualSettings.global().hideVillagerProfession.getValue()) {
return VillagerProfession.NONE;
} else {
return instance.getProfession();

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@ -52,12 +52,9 @@ public class VisualSettings extends SettingGroup {
}
};
public final BooleanSetting hideModernJigsawScreenFeatures = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_modern_jigsaw_screen_features"), true);
public final BooleanSetting removeBubblePopSound = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.remove_bubble_pop_sound"), false);
public final BooleanSetting hideEmptyBubbleIcons = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_empty_bubble_icons"), false);
public final BooleanSetting revertVillagerSkins = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.revert_villager_skins"), false);
public final BooleanSetting hideVillagerProfession = new BooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_villager_profession"), false);
// 1.21 -> 1.20.5
public final VersionedBooleanSetting hideDownloadTerrainScreenTransitionEffects = new VersionedBooleanSetting(this, Text.translatable("visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects"), VersionRange.andOlder(ProtocolVersion.v1_20_5));

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@ -86,6 +86,9 @@
"visual_settings.viafabricplus.change_game_menu_screen_layout": "Bildschirmlayout des Spielmenüs ändern",
"visual_settings.viafabricplus.disable_secure_chat_warning": "Warnung für sicheren Chat deaktivieren",
"visual_settings.viafabricplus.hide_signature_indicator": "Signaturanzeige ausblenden",
"visual_settings.viafabricplus.remove_bubble_pop_sound": "Wasserblasen-Pop-Sound entfernen",
"visual_settings.viafabricplus.hide_empty_bubble_icons": "Leere Wasserblasensymbole ausblenden",
"visual_settings.viafabricplus.hide_villager_profession": "Dorfbewohner-Beruf verstecken",
"visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects": "Übergangseffekte des Download-Geländebildschirms ausblenden",
"visual_settings.viafabricplus.replace_petrified_oak_slab": "Versteinerte Eichenplattentextur durch die 'unbekannte' Textur ersetzen",
"visual_settings.viafabricplus.always_render_crosshair": "Fadenkreuz immer anzeigen",

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@ -88,7 +88,7 @@
"visual_settings.viafabricplus.hide_signature_indicator": "Hide signature indicator",
"visual_settings.viafabricplus.remove_bubble_pop_sound": "Remove bubble pop sound",
"visual_settings.viafabricplus.hide_empty_bubble_icons": "Hide empty bubble icons",
"visual_settings.viafabricplus.revert_villager_skins": "Revert villager skins",
"visual_settings.viafabricplus.hide_villager_profession": "Hide villager profession",
"visual_settings.viafabricplus.hide_download_terrain_screen_transition_effects": "Hide download terrain screen transition effects",
"visual_settings.viafabricplus.replace_petrified_oak_slab": "Replace petrified oak slab texture with the 'unknown' texture",
"visual_settings.viafabricplus.always_render_crosshair": "Always render crosshair",