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Slightly fixed formatting
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@ -50,18 +50,18 @@ public abstract class MixinItem {
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private int changeCrossbowDamage(Item instance) {
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if (instance instanceof ArmorItem armor && ProtocolTranslator.getTargetVersion().olderThanOrEqualTo(LegacyProtocolVersion.b1_8tob1_8_1)) {
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final int baseMultiplier = ((IArmorMaterials) armor.getMaterial()).viaFabricPlus$getBaseMultiplier(armor.getType());
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if (armor.getMaterial() == ArmorMaterials.LEATHER)
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if (armor.getMaterial() == ArmorMaterials.LEATHER) {
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return baseMultiplier * 3;
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else if (armor.getMaterial() == ArmorMaterials.CHAIN || armor.getMaterial() == ArmorMaterials.GOLD)
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} else if (armor.getMaterial() == ArmorMaterials.CHAIN || armor.getMaterial() == ArmorMaterials.GOLD) {
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return baseMultiplier * 6;
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else if (armor.getMaterial() == ArmorMaterials.IRON)
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} else if (armor.getMaterial() == ArmorMaterials.IRON) {
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return baseMultiplier * 12;
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else if (armor.getMaterial() == ArmorMaterials.DIAMOND)
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} else if (armor.getMaterial() == ArmorMaterials.DIAMOND) {
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return baseMultiplier * 24;
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else
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} else {
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return maxDamage;
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} else
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if (instance instanceof CrossbowItem && ProtocolTranslator.getTargetVersion().olderThanOrEqualTo(ProtocolVersion.v1_17_1)) {
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}
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} else if (instance instanceof CrossbowItem && ProtocolTranslator.getTargetVersion().olderThanOrEqualTo(ProtocolVersion.v1_17_1)) {
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return 326;
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} else {
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return maxDamage;
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