Support ProtocolHack#createDummyUserConnection without protocol path

Fixed javadoc
This commit is contained in:
FlorianMichael 2024-01-02 04:43:34 +01:00
parent 6e91f4419a
commit fa88a7d1d2
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@ -19,6 +19,7 @@
package de.florianmichael.viafabricplus.protocolhack;
import com.mojang.authlib.GameProfile;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
@ -177,19 +178,22 @@ public class ProtocolHack {
final UserConnection user = new UserConnectionImpl(NoPacketSendChannel.INSTANCE, true);
final ProtocolPipeline pipeline = new ProtocolPipelineImpl(user);
final List<ProtocolPathEntry> path = Via.getManager().getProtocolManager().getProtocolPath(clientVersion.getVersion(), serverVersion.getVersion());
for (ProtocolPathEntry pair : path) {
pipeline.add(pair.protocol());
pair.protocol().init(user);
if (path != null) {
for (ProtocolPathEntry pair : path) {
pipeline.add(pair.protocol());
pair.protocol().init(user);
}
}
final MinecraftClient mc = MinecraftClient.getInstance();
final ProtocolInfo info = user.getProtocolInfo();
info.setState(State.PLAY);
info.setProtocolVersion(clientVersion.getVersion());
info.setServerProtocolVersion(serverVersion.getVersion());
final MinecraftClient mc = MinecraftClient.getInstance();
if (mc.player != null) {
info.setUsername(MinecraftClient.getInstance().player.getGameProfile().getName());
info.setUuid(MinecraftClient.getInstance().player.getGameProfile().getId());
final GameProfile profile = mc.player.getGameProfile();
info.setUsername(profile.getName());
info.setUuid(profile.getId());
}
return user;
@ -197,6 +201,7 @@ public class ProtocolHack {
/**
* @return Returns the current UserConnection of the connection to the server, if the player isn't connected to a server it will return null
* @throws IllegalStateException If the player is not connected to a server
*/
public static UserConnection getPlayNetworkUserConnection() {
final ClientPlayNetworkHandler handler = MinecraftClient.getInstance().getNetworkHandler();