ViaFabricPlus/src/main/java/de/florianmichael/viafabricplus/injection/mixin/base/integration/MixinMultiplayerScreen.java

53 lines
2.2 KiB
Java

/*
* This file is part of ViaFabricPlus - https://github.com/FlorianMichael/ViaFabricPlus
* Copyright (C) 2021-2024 FlorianMichael/EnZaXD <florian.michael07@gmail.com> and RK_01/RaphiMC
* Copyright (C) 2023-2024 contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.florianmichael.viafabricplus.injection.mixin.base.integration;
import de.florianmichael.viafabricplus.screen.base.ProtocolSelectionScreen;
import de.florianmichael.viafabricplus.settings.impl.GeneralSettings;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.text.Text;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MultiplayerScreen.class)
public abstract class MixinMultiplayerScreen extends Screen {
public MixinMultiplayerScreen(Text title) {
super(title);
}
@Inject(method = "init", at = @At("RETURN"))
private void addProtocolSelectionButton(CallbackInfo ci) {
// Create the button
var builder = ButtonWidget.builder(Text.literal("ViaFabricPlus"), button -> ProtocolSelectionScreen.INSTANCE.open(this)).size(98, 20);
// Set the button's position according to the configured orientation
builder = GeneralSettings.withOrientation(builder, GeneralSettings.global().multiplayerScreenButtonOrientation.getIndex(), width, height);
// Add the button to the screen
this.addDrawableChild(builder.build());
}
}