136 lines
5.9 KiB
Java
136 lines
5.9 KiB
Java
/*
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* This file is part of ViaFabricPlus - https://github.com/FlorianMichael/ViaFabricPlus
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* Copyright (C) 2021-2024 FlorianMichael/EnZaXD <florian.michael07@gmail.com> and RK_01/RaphiMC
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* Copyright (C) 2023-2024 contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package de.florianmichael.viafabricplus.injection.mixin.fixes.minecraft;
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import de.florianmichael.viafabricplus.fixes.replacement.PendingUpdateManager1_18_2;
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import de.florianmichael.viafabricplus.injection.access.IEntity;
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import de.florianmichael.viafabricplus.settings.impl.DebugSettings;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.client.network.PendingUpdateManager;
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import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.registry.DynamicRegistryManager;
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import net.minecraft.registry.Registries;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.entry.RegistryEntry;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.profiler.Profiler;
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import net.minecraft.world.EntityList;
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import net.minecraft.world.MutableWorldProperties;
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import net.minecraft.world.World;
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import net.minecraft.world.dimension.DimensionType;
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import org.spongepowered.asm.mixin.*;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.function.Supplier;
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@Mixin(value = ClientWorld.class, priority = 900)
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public abstract class MixinClientWorld extends World {
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@Shadow
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@Final
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EntityList entityList;
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@Mutable
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@Shadow
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@Final
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private PendingUpdateManager pendingUpdateManager;
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protected MixinClientWorld(MutableWorldProperties properties, RegistryKey<World> registryRef, DynamicRegistryManager registryManager, RegistryEntry<DimensionType> dimensionEntry, Supplier<Profiler> profiler, boolean isClient, boolean debugWorld, long biomeAccess, int maxChainedNeighborUpdates) {
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super(properties, registryRef, registryManager, dimensionEntry, profiler, isClient, debugWorld, biomeAccess, maxChainedNeighborUpdates);
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}
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@Inject(method = "<init>", at = @At("RETURN"))
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private void removePendingUpdateManager(ClientPlayNetworkHandler networkHandler, ClientWorld.Properties properties, RegistryKey<World> registryRef, RegistryEntry<DimensionType> dimensionTypeEntry, int loadDistance, int simulationDistance, Supplier<Profiler> profiler, WorldRenderer worldRenderer, boolean debugWorld, long seed, CallbackInfo ci) {
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if (DebugSettings.global().disableSequencing.isEnabled()) {
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this.pendingUpdateManager = new PendingUpdateManager1_18_2();
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}
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}
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/**
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* @author RK_01
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* @reason Versions <= 1.8.x and >= 1.17 always tick entities, even if they are not in a loaded chunk.
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*/
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@Overwrite
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public void tickEntity(Entity entity) {
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entity.resetPosition();
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final IEntity mixinEntity = (IEntity) entity;
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if (mixinEntity.viaFabricPlus$isInLoadedChunkAndShouldTick() || entity.isSpectator()) {
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entity.age++;
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this.getProfiler().push(() -> Registries.ENTITY_TYPE.getId(entity.getType()).toString());
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entity.tick();
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this.getProfiler().pop();
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}
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this.viaFabricPlus$checkChunk(entity);
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if (mixinEntity.viaFabricPlus$isInLoadedChunkAndShouldTick()) {
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for (Entity entity2 : entity.getPassengerList()) {
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this.tickPassenger(entity, entity2);
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}
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}
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}
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/**
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* @author RK_01
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* @reason Versions <= 1.8.x and >= 1.17 always tick entities, even if they are not in a loaded chunk.
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*/
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@Overwrite
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private void tickPassenger(Entity entity, Entity passenger) {
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if (!passenger.isRemoved() && passenger.getVehicle() == entity) {
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if (passenger instanceof PlayerEntity || this.entityList.has(passenger)) {
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final IEntity mixinPassenger = (IEntity) passenger;
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passenger.resetPosition();
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if (mixinPassenger.viaFabricPlus$isInLoadedChunkAndShouldTick()) {
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passenger.age++;
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passenger.tickRiding();
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}
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this.viaFabricPlus$checkChunk(passenger);
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if (mixinPassenger.viaFabricPlus$isInLoadedChunkAndShouldTick()) {
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for (Entity entity2 : passenger.getPassengerList()) {
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this.tickPassenger(passenger, entity2);
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}
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}
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}
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} else {
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passenger.stopRiding();
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}
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}
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@Unique
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private void viaFabricPlus$checkChunk(Entity entity) {
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this.getProfiler().push("chunkCheck");
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final IEntity mixinEntity = (IEntity) entity;
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final int chunkX = MathHelper.floor(entity.getX() / 16.0D);
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final int chunkZ = MathHelper.floor(entity.getZ() / 16.0D);
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if (!mixinEntity.viaFabricPlus$isInLoadedChunkAndShouldTick() || entity.getChunkPos().x != chunkX || entity.getChunkPos().z != chunkZ) {
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if (!(this.getChunk(chunkX, chunkZ).isEmpty())) {
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mixinEntity.viaFabricPlus$setInLoadedChunkAndShouldTick(true);
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}
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}
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this.getProfiler().pop();
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}
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}
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