/* * This file is part of ViaForge - https://github.com/FlorianMichael/ViaForge * Copyright (C) 2021-2024 FlorianMichael/EnZaXD and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package de.florianmichael.viaforge.mixin; import com.viaversion.viaversion.util.Pair; import de.florianmichael.viaforge.common.ViaForgeCommon; import de.florianmichael.viaforge.common.platform.ViaForgeConfig; import de.florianmichael.viaforge.gui.GuiProtocolSelector; import net.minecraft.client.gui.screen.MultiplayerScreen; import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.StringTextComponent; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(MultiplayerScreen.class) public class MixinMultiplayerScreen extends Screen { public MixinMultiplayerScreen(ITextComponent title) { super(title); } @Inject(method = "init", at = @At("RETURN")) public void hookViaForgeButton(CallbackInfo ci) { final ViaForgeConfig config = ViaForgeCommon.getManager().getConfig(); if (config.isShowMainMenuButton()) { final Pair pos = config.getViaForgeButtonPosition().getPosition(this.width, this.height); addButton(new Button(pos.key(), pos.value(), 100, 20, new StringTextComponent("ViaForge"), buttons -> GuiProtocolSelector.open(minecraft))); } } }