ViaForge/src/main/java/de/florianmichael/viaforge/common/platform/VFPlatform.java

60 lines
1.8 KiB
Java

/*
* This file is part of ViaForge - https://github.com/FlorianMichael/ViaForge
* Copyright (C) 2021-2024 FlorianMichael/EnZaXD <florian.michael07@gmail.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.florianmichael.viaforge.common.platform;
import net.raphimc.vialegacy.protocols.release.protocol1_8to1_7_6_10.providers.GameProfileFetcher;
import net.raphimc.vialoader.util.VersionEnum;
import java.io.File;
import java.util.function.Supplier;
/**
* This interface is used to access platform specific fields.
*/
public interface VFPlatform {
/**
* @return the native version of the platform
*/
int getGameVersion();
/**
* @return if the client is in singleplayer
*/
Supplier<Boolean> isSingleplayer();
/**
* @return the leading directory of the platform
*/
File getLeadingDirectory();
/**
* Sends the joinServer API request to Mojang's authentication servers.
*
* @param serverId the server id of the server
*/
void joinServer(final String serverId) throws Throwable;
/**
* @return the game profile fetcher of the platform for ViaLegacy
*/
GameProfileFetcher getGameProfileFetcher();
}