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39 lines
1.9 KiB
Markdown
39 lines
1.9 KiB
Markdown
# Contributing guidelines for the project
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## Setting up a Workspace
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ViaFabricPlus uses Gradle, to make sure that it is installed properly you can check [Gradle's website](https://gradle.org/install/).
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1. Clone the repository using `git clone https://github.com/ViaVersion/ViaForge`.
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2. CD into the local repository.
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3. Run `./gradlew build`.
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4. Open the folder as a Gradle project in your preferred IDE.
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5. Run the mod.
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## Add a new feature or fix a bug
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1. Create a new branch for your feature/bugfix (e.g. `feature/fix-xyz` or `fix/fix-xyz`)
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2. Implement your feature/bugfix and make sure it works correctly
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3. Clean your code and make sure it is readable and understandable (e.g. use proper variable names)
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4. Use the Google java code style (https://google.github.io/styleguide/javaguide.html) and format your code accordingly
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5. Create a pull request and wait for it to be reviewed and merged.
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6. You're done, congrats!
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## Add support for a new Minecraft version
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1. Create a new branch for the new version (e.g. `update/1.20.6`)
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2. Create a new `viaforge-mc<version>` folder in the root directory of the project
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3. Add a `gradle.properties` file with the `forge_version` set (Available at https://files.minecraftforge.net/)
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4. Register it inside the `settings.gradle` file
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5. Copy the code from the previous version and update it accordingly
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### Build logic
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The `build.gradle` file contains the shared build code for all submodules. Build code for only specific versions
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of the game can be wrapped with checks using the `versionId` integer which will be parsed from the `forge_version`.
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An example would be:
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````groovy
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if (versionId >= 1_13_2) {
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// We don't need to package mixins into Forge 1.13+ jars, since Forge already has it
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exclude("org/spongepowered/**")
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}
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````
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### Notes
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Shared source code is inside the ``src/main/java`` root folder, while version-specific code is inside the ``/viaforge-mc<version>`` folders. |