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Improved b1.8 -> b1.7.3 keep alive packet translation
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cc56733803
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@ -56,11 +56,8 @@ public class Protocolb1_8_0_1tob1_7_0_3 extends AbstractProtocol<ClientboundPack
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@Override
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protected void registerPackets() {
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this.registerClientbound(ClientboundPacketsb1_7.KEEP_ALIVE, new PacketHandlers() {
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@Override
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public void register() {
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handler(wrapper -> wrapper.write(Type.INT, ThreadLocalRandom.current().nextInt(Short.MAX_VALUE))); // key
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}
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this.registerClientbound(ClientboundPacketsb1_7.KEEP_ALIVE, wrapper -> {
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wrapper.write(Type.INT, ThreadLocalRandom.current().nextInt(1, Short.MAX_VALUE)); // key
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});
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this.registerClientbound(ClientboundPacketsb1_7.JOIN_GAME, new PacketHandlers() {
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@Override
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@ -323,7 +320,11 @@ public class Protocolb1_8_0_1tob1_7_0_3 extends AbstractProtocol<ClientboundPack
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});
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}
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});
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this.cancelServerbound(ServerboundPacketsb1_8.KEEP_ALIVE); // beta client only sends this packet every second if in downloading terrain screen
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this.registerServerbound(ServerboundPacketsb1_8.KEEP_ALIVE, wrapper -> {
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if (wrapper.read(Type.INT) != 0) { // beta client only sends this packet with the key set to 0 every second if in downloading terrain screen
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wrapper.cancel();
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}
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});
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}
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@Override
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