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Read byte in player position
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@ -27,7 +27,7 @@ public class EntityPackets {
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map(Type.DOUBLE);
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map(Type.DOUBLE);
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map(Type.FLOAT);
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map(Type.FLOAT);
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map(Type.FLOAT);
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map(Type.FLOAT);
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map(Type.UNSIGNED_BYTE);
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map(Type.BYTE);
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map(Type.VAR_INT);
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map(Type.VAR_INT);
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handler(wrapper -> {
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handler(wrapper -> {
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// Dismount vehicle
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// Dismount vehicle
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