Nassim Jahnke
3442cda8ce
Update ViaNBT
2024-03-09 12:57:55 +01:00
Nassim Jahnke
f868dfa125
Update ViaNBT
2024-03-07 13:30:33 +01:00
Nassim Jahnke
bd2c4c8a16
Update license headers
2024-01-01 12:39:45 +01:00
RK_01
1f453dc0d9
Change gamemode data type in JOIN_GAME handlers ( #3541 )
2023-12-03 18:35:19 +01:00
Nassim Jahnke
c211b10eaa
Rename NBT and NBT_ARRAY types, add TagType
...
In theory the nameless compound tag type doesn't exist as it is written as any tag, but in practice is almost always cast and checked for its type, so we keep the extra CompoundTagType (nameless) and add the proper TagType (nameless, any tag) used for components
2023-10-06 22:35:00 +10:00
Nassim Jahnke
cb2165eb93
Greatly reduce the number of (anonymous) inner classes
...
Reduces code complexity, and much more importantly, reduces the number of classes loaded at runtime by *hundreds*
2023-02-12 11:46:48 +01:00
Nassim Jahnke
de5b7bf828
Allow registration of simple packet handlers over extending an abstract class
2023-02-12 10:54:47 +01:00
Nassim Jahnke
1a5f83619d
Ensure correct packet types are used on rewriters
2023-02-04 18:29:22 +01:00
Nassim Jahnke
4fb95581ce
Update copyright headers
2023-01-12 12:45:53 +01:00
Nassim Jahnke
4e9cddac8f
1.18.2 pre1
2022-02-18 17:49:45 +01:00
Nassim Jahnke
130ab70550
Fix registry on respawn
2022-02-09 19:57:54 +01:00
Nassim Jahnke
ee27cbdd22
22w06a
2022-02-09 19:15:35 +01:00
Nassim Jahnke
60eda447b4
22w03a
2022-01-19 18:05:36 +01:00