/* * This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion * Copyright (C) 2016-2024 ViaVersion and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.viaversion.viaversion.bukkit.listeners.protocol1_9to1_8; import com.viaversion.viaversion.api.Via; import com.viaversion.viaversion.api.protocol.packet.PacketWrapper; import com.viaversion.viaversion.api.type.Type; import com.viaversion.viaversion.bukkit.listeners.ViaBukkitListener; import com.viaversion.viaversion.protocols.protocol1_9to1_8.ArmorType; import com.viaversion.viaversion.protocols.protocol1_9to1_8.ClientboundPackets1_9; import com.viaversion.viaversion.protocols.protocol1_9to1_8.Protocol1_9To1_8; import java.util.UUID; import java.util.logging.Level; import org.bukkit.Bukkit; import org.bukkit.entity.HumanEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.block.Action; import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.player.PlayerChangedWorldEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerItemBreakEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.inventory.CraftingInventory; import org.bukkit.inventory.ItemStack; import org.bukkit.plugin.Plugin; public class ArmorListener extends ViaBukkitListener { private static final UUID ARMOR_ATTRIBUTE = UUID.fromString("2AD3F246-FEE1-4E67-B886-69FD380BB150"); public ArmorListener(Plugin plugin) { super(plugin, Protocol1_9To1_8.class); } public void sendArmorUpdate(Player player) { // Ensure that the player is on our pipe if (!isOnPipe(player)) return; int armor = 0; for (ItemStack stack : player.getInventory().getArmorContents()) { armor += ArmorType.findById(stack.getTypeId()).getArmorPoints(); } PacketWrapper wrapper = PacketWrapper.create(ClientboundPackets1_9.ENTITY_PROPERTIES, null, getUserConnection(player)); try { wrapper.write(Type.VAR_INT, player.getEntityId()); // Player ID wrapper.write(Type.INT, 1); // only 1 property wrapper.write(Type.STRING, "generic.armor"); wrapper.write(Type.DOUBLE, 0D); //default 0 armor wrapper.write(Type.VAR_INT, 1); // 1 modifier wrapper.write(Type.UUID, ARMOR_ATTRIBUTE); // armor modifier uuid wrapper.write(Type.DOUBLE, (double) armor); // the modifier value wrapper.write(Type.BYTE, (byte) 0);// the modifier operation, 0 is add number wrapper.scheduleSend(Protocol1_9To1_8.class); } catch (Exception e) { Via.getPlatform().getLogger().log(Level.WARNING, "Failed to send armor update", e); } } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onInventoryClick(InventoryClickEvent e) { HumanEntity human = e.getWhoClicked(); if (human instanceof Player && e.getInventory() instanceof CraftingInventory) { final Player player = (Player) human; if (e.getCurrentItem() != null) { if (ArmorType.isArmor(e.getCurrentItem().getTypeId())) { sendDelayedArmorUpdate(player); return; } } if (e.getRawSlot() >= 5 && e.getRawSlot() <= 8) { sendDelayedArmorUpdate(player); } } } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onInteract(PlayerInteractEvent e) { if (e.getItem() != null) { if (e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK) { final Player player = e.getPlayer(); // Due to odd bugs it's 3 ticks later Bukkit.getScheduler().scheduleSyncDelayedTask(getPlugin(), () -> sendArmorUpdate(player), 3L); } } } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onItemBreak(PlayerItemBreakEvent e) { sendDelayedArmorUpdate(e.getPlayer()); } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onJoin(PlayerJoinEvent e) { sendDelayedArmorUpdate(e.getPlayer()); } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onRespawn(PlayerRespawnEvent e) { sendDelayedArmorUpdate(e.getPlayer()); } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onWorldChange(PlayerChangedWorldEvent e) { sendArmorUpdate(e.getPlayer()); } public void sendDelayedArmorUpdate(final Player player) { if (!isOnPipe(player)) return; // Don't start a task if the player is not on the pipe Via.getPlatform().runSync(() -> sendArmorUpdate(player)); } }