/* * This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion * Copyright (C) 2016-2024 ViaVersion and contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.viaversion.viaversion.api.minecraft; public class Vector { private int blockX; private int blockY; private int blockZ; public Vector(int blockX, int blockY, int blockZ) { this.blockX = blockX; this.blockY = blockY; this.blockZ = blockZ; } public int blockX() { return blockX; } public int blockY() { return blockY; } public int blockZ() { return blockZ; } @Deprecated/*(forRemoval=true)*/ public int getBlockX() { return blockX; } @Deprecated/*(forRemoval=true)*/ public int getBlockY() { return blockY; } @Deprecated/*(forRemoval=true)*/ public int getBlockZ() { return blockZ; } @Deprecated/*(forRemoval=true)*/ public void setBlockX(int blockX) { this.blockX = blockX; } @Deprecated/*(forRemoval=true)*/ public void setBlockY(int blockY) { this.blockY = blockY; } @Deprecated/*(forRemoval=true)*/ public void setBlockZ(int blockZ) { this.blockZ = blockZ; } }